@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
2014 League Playoff - Ghostglider (4) vs. Boldfresh (5)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters and 1 infantry moved from Burma to Shan State
1 infantry moved from Alexandria to EgyptCombat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Shan State to India
1 infantry moved from Burma to India
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
2 aaGuns and 3 infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Production/PUs Summary :
Germans : 45 / 55
Russians : 29 / 29
Japanese : 58 / 66
Americans : 51 / 72
Chinese : 7 / 8
British : 36 / 36
UK_Pacific : 6 / 8
Italians : 15 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor and 3 fighters; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Northern Italy to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Southern Italy
1 bomber moved from Western Ukraine to Yugoslavia
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 aaGuns, 5 artilleries and 17 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Northern Italy
3 tactical_bombers moved from Northern Italy to Southern Italy
1 submarine moved from 125 Sea Zone to 112 Sea Zone
9 armour and 6 mech_infantrys moved from Bessarabia to Romania
11 mech_infantrys moved from Eastern Poland to Archangel
2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Northern Italy to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
2 mech_infantrys moved from Bessarabia to Romania
4 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
2 aaGuns moved from Southern France to Northern Italy
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Romania to Yugoslavia
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Western Germany to Northern Italy
1 artillery moved from Germany to Slovakia HungaryPlace Units - Germans
1 factory_minor placed in Yugoslavia
3 artilleries placed in Novgorod
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
it’s been a crazy day. forgot i bought a minor ic, then was torn on where to place it. settling on greece.
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one more minor tweak - ftr from n. italy to w germany.
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hang on, i am thinking a little more clearly this morning and i have a little time - probably need to tweak this some more.
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here you go - new and improved (i hope)
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one more. sorry, when i have too much time i sometimes keep flip flopping between the tiniest tweaks. i would call it a minor case of JDOW-itis. :-P
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ok this i hope is the last one. the 2 art from w germany went to norway and the are from berlin went to w germany.
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All these adjustments… Is it just to keep our game on page 1? :-D
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All these adjustments… Is it just to keep our game on page 1? :-D
you got me! i do like to keep my playoff games on page 1 :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
4 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
2 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 fighter moved from Ukraine to Smolensk
1 artillery and 9 infantry moved from Russia to Smolensk
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Volgograd to Rostov
8 infantry moved from Bryansk to Smolensk
1 submarine moved from 91 Sea Zone to 93 Sea Zone
5 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to SmolenskPlace Units - Russians
1 mech_infantry placed in Volgograd
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1
Russians collect 30 PUs (1 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 carriers, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
4 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
1 tactical_bomber moved from Yunnan to Shensi
5 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern TerritoryCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern TerritoryNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
3 artilleries and 1 infantry moved from Malaya to Shan State
2 bombers moved from Yunnan to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
3 carriers and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 battleships, 2 cruisers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 55 Sea Zone
2 bombers and 3 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
4 fighters moved from Burma to 55 Sea Zone
1 fighter moved from Burma to Java
1 tactical_bomber moved from Burma to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shensi to Shan State
1 infantry moved from Yunnan to Shan StatePlace Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 destroyer placed in 19 Sea Zone
1 mech_infantry placed in Shantung
1 airfield placed in Shan StateTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern TerritoryCombat - Americans
Battle in Northern Territory
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win with 4 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 tactical_bomberNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Fiji
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun and 1 transport moved from 89 Sea Zone to 11 Sea Zone
5 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 92 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 4 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 fighters moved from Northern Territory to New South Wales
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
UK crashed. I will redo and keep dice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter and 4 infantry moved from India to Burma
1 artillery and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Turning off Edit Mode
15 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 aaGuns moved from India to Burma
2 mech_infantrys moved from India to Burma
1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from India to Burma
1 submarine moved from 93 Sea Zone to 92 Sea ZonePlace Units - British
1 submarine placed in 71 Sea Zone
3 fighters placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
the first dice i received said you attacked with 8 infantry, artillery in burma?
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i thought 8 inf, art was unexpected, but i also think 4 inf, art is unexpected. can you please explain what happened?
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First attack - INF, ART + air = 4 or 5 hits in round 1, I dont remember, but I can find if you like.
You hit.As I wrote - it crashed and I redo and keep battle, therefore attacking units dont matter.
You got your hit even though dice missed - see edit.Let me know if you want more details.
Your move next.





