2014 League Playoff - Ghostglider (4) vs. Boldfresh (5)

  • 12

    Lose inf

  • 12

    @Boldfresh:

    I get the sense we are about to transition into the dicey portion of the match lol

    Now can u get me in Greece too?


  • Defense hit 3 of 3!  :-o

  • 12

    too bad it was 2 wasted hits.  could have used those ones in z97  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - British
                21 infantry moved from India to Burma
                4 infantry moved from Gibraltar to Spain
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
                2 fighters moved from United Kingdom to Sweden
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Greece
                2 fighters moved from Gibraltar to Spain
                1 artillery moved from India to Burma
                1 submarine moved from 81 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in Burma
                    British attack with 1 artillery and 21 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Western Germany from Germans, taking Burma from Japanese with 1 artillery and 21 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Spain
                    British attack with 2 fighters and 4 infantry
                    Germans defend with 1 infantry
                    British win, taking Spain from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Sweden
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 2 infantry
                    British win, taking Sweden from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Greece
                    British attack with 1 bomber
                    Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry; Italians defend with 2 bombers
                    Germans win with 2 bombers remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 infantry moved from Syria to Trans-Jordan
                2 fighters moved from Spain to 112 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                2 fighters moved from Sweden to Norway
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                      British take Portugal from Neutral_True
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Union of South Africa to Angola
                      British take Angola from Neutral_True
                1 mech_infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Eastern Persia to Afghanistan
                      British take Afghanistan from Neutral_True
                2 mech_infantrys moved from Eastern Persia to India
                3 fighters and 1 tactical_bomber moved from Persia to Caucasus
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
                2 fighters moved from Gibraltar to Egypt
                1 armour moved from Southeast Mexico to Eastern United States
                1 battleship and 1 cruiser moved from 26 Sea Zone to 29 Sea Zone
                2 mech_infantrys moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter moved from Egypt to Caucasus
                1 infantry moved from Persia to Northwest Persia

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 transport placed in 109 Sea Zone
                1 fighter and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 47 PUs; end with 47 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 infantry

  • 12

    Nice move!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to Spain
                3 fighters moved from Southern France to Spain
                2 bombers moved from Greece to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
                    British defend with 4 infantry
                    Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is -5
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Spain to Normandy Bordeaux
                3 aaGuns and 1 artillery moved from Southern France to Normandy Bordeaux
                2 bombers moved from Spain to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Germany to Poland

    Place Units - Italians
                3 infantry placed in Normandy Bordeaux
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Italians collect 14 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • 12

    did i call the dicey thing or what?  yeesh.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 airfield, 1 artillery and 1 mech_infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to India
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 29 Sea Zone
                1 transport moved from 63 Sea Zone to 28 Sea Zone
                1 destroyer moved from 63 Sea Zone to 52 Sea Zone

    Place Units - ANZAC
                1 airfield and 3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 7 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Combat - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 30 / 69
        Russians : 39 / 49
        Japanese : 59 / 68
        Americans : 60 / 80
        Chinese : 8 / 8
        British : 47 / 47
        UK_Pacific : 6 / 8
        Italians : 15 / 20
        ANZAC : 7 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 12

    ok these dice are getting bad.  i’m going to be rolling on the forum for a while i hate it when Marti dice seem to get caught in these ruts (like our 4 previous games did?  lol)

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Norway
                1 bomber moved from Turkey to Archangel
                1 bomber moved from Turkey to Belarus
                2 fighters moved from Turkey to Romania
                2 mech_infantrys moved from Yugoslavia to Romania
                2 mech_infantrys moved from Southern France to Western Germany
                2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 fighter and 1 tactical_bomber moved from Germany to Denmark
                2 tactical_bombers moved from Southern France to Western Germany
                1 armour, 2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Southern France to Spain
                      Germans take Spain from British
                1 armour moved from Spain to Normandy Bordeaux
                1 infantry moved from Germany to Slovakia Hungary
                1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Norway
                2 fighters and 1 infantry moved from Turkey to Northwest Persia
                2 fighters moved from Turkey to Persia
                1 mech_infantry moved from Iraq to Persia
                6 artilleries and 20 infantry moved from Novgorod to Baltic States

  • 12

    denmark - inf, art, ftr, tac vs. inf, art

    attack:
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 1)1@3: (4)1@4: (4)

    defend:
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)

  • 12

    den twlo inf

    norway - inf, art, 2 ftr, 2 tac vs. inf, 2 ftr

    attack:
    DiceRolls: 2@2 2@3 2@4; Total Hits: 32@2: (6, 6)2@3: (2, 6)2@4: (2, 2)

    defend:
    DiceRolls: 1@2 2@4; Total Hits: 11@2: (6)2@4: (1, 6)

  • 12

    nwy twlo inf

    arc - inf, bom vs. inf

    attack:
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (3)1@4: (1)

    defend:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 12

    arc twol

    bel - inf, bom vs. inf

    attack:
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (1)1@4: (6)

    defend:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 12

    bel cwlo inf

    bst - 20 inf, 6 art vs. inf

    attack:
    DiceRolls: 14@1 12@2; Total Hits: 314@1: (5, 5, 2, 3, 4, 2, 6, 4, 3, 1, 6, 4, 3, 3)12@2: (6, 6, 6, 6, 2, 5, 6, 5, 6, 6, 1, 5)

    defend:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 12

    bst twlo inf

    nw persia - inf, 2 ftr vs. inf

    attack:
    DiceRolls: 1@1 2@3; Total Hits: 21@1: (2)2@3: (2, 1)

    defend:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 12

    dang

    nw per cwlo inf

    slovakia - 9 inf, 2 art, arm vs. arm

    attack:
    DiceRolls: 7@1 4@2 1@3; Total Hits: 17@1: (3, 4, 3, 2, 5, 1, 3)4@2: (3, 3, 6, 6)1@3: (6)

    defend:
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • 12

    barely - slovakia twlo inf

    watch when i run the local tripleA dice they will go better for me  :lol:

    romania - 2 mech, 2 ftr vs. arm

    attack:
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (6, 5)2@3: (5, 3)

    defend:
    DiceRolls: 1@3; Total Hits: 01@3: (6)

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