The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 bombers moved from Western Germany to Holland Belgium
4 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 4 fighters and 1 infantry
British defend with 1 artillery
Germans roll dice for 2 bombers, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/7 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
4 fighters moved from Holland Belgium to 112 Sea Zone
2 bombers moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Slovakia Hungary to Bessarabia
2 infantry moved from Romania to Bessarabia
1 bomber moved from Bryansk to Novgorod
1 armour moved from Vologda to Nenetsia
1 infantry moved from Archangel to Nenetsia
2 infantry moved from Archangel to Smolensk
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 armour moved from Novgorod to Smolensk
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 fighter moved from Greece to Southern Italy
Place Units - Germans
1 bomber and 3 infantry placed in Western Germany
1 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
1 destroyer placed in 112 Sea Zone
1 submarine placed in 97 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Southern France : 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 7 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Germany : 1 aaGun and 1 factory_major
Norway : 1 artillery and 1 infantry
Holland Belgium : 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 armour and 2 infantry
Ukraine : 1 armour and 2 fighters
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 2 aaGuns, 15 armour, 9 artilleries, 2 fighters, 16 infantry, 9 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
Production/PUs Summary :
Germans : 45 / 56
Russians : 25 / 26
Japanese : 23 / 37
Americans : 55 / 71
Chinese : 19 / 25
British : 35 / 43
UK_Pacific : 22 / 26
Italians : 21 / 19
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,900
Median : 4,000
Variance : 0,947
Standard Deviation : 0,973
Total rolls : 20
Null / Other
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Germans Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3,308
Median : 3,000
Variance : 1,250
Standard Deviation : 1,118
Total rolls : 13
British Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Russians Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Sakha
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Sakha, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Sakha
Russians roll dice for 2 infantry in Sakha, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 aaGun moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Kazakhstan to Novosibirsk
1 armour moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Korea : 1 flag
Jehol : 7 infantry
Manchuria : 2 aaGuns and 6 infantry
Sakha : 2 infantry
Bryansk : 2 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 18 artilleries, 1 factory_major, 2 fighters and 50 infantry
Novosibirsk : 2 armour, 2 infantry and 2 mech_infantrys
Vologda : 1 infantry
Volgograd : 1 factory_minor and 8 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 43 / 56
Russians : 28 / 28
Japanese : 22 / 37
Americans : 55 / 71
Chinese : 19 / 25
British : 35 / 43
UK_Pacific : 22 / 26
Italians : 21 / 19
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.059
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
Null / Other
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 2.500
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from Kiangsu to Suiyuyan
1 fighter moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to 43 Sea Zone
1 bomber moved from French Indo China to India
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to Malaya
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Siam, round 2 : 2/7 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Siam, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Shantung
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Malaya causes 3 damage total.
Battle in Korea
Non Combat Move - Japanese
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Shantung to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Siam to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
2 fighters moved from Siam to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from India to French Indo China
Place Units - Japanese
1 bomber placed in French Indo China
1 destroyer and 1 submarine placed in 36 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
1 artillery placed in Japan
Japanese undo move 4.
1 artillery placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,1,6,6,6,5,2
Japanese collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Japanese :
Shantung : 1 flag, 2 infantry
Korea : 2 infantry
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Siam : 3 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 2 artilleries, 2 infantry and 1 tactical_bomber
Anhwe : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 3 fighters, 7 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 artillery
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 5 tactical_bombers
35 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 43 / 56
Russians : 25 / 28
Japanese : 31 / 35
Americans : 55 / 71
Chinese : 14 / 25
British : 35 / 43
UK_Pacific : 21 / 26
Italians : 21 / 19
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3,298
Median : 3,000
Variance : 0,543
Standard Deviation : 0,737
Total rolls : 47
Null / Other
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,625
Median : 3,500
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 8
British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
ANZAC Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3,500
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3,107
Median : 3,000
Variance : 0,963
Standard Deviation : 0,981
Total rolls : 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 8 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter moved from Normandy Bordeaux to 119 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Greece
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 119 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking Greece from Italians, taking 119 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hawaiian Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 3 : 4/4 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 aaGun moved from Alaska to British Columbia
1 aaGun moved from Alaska to British Columbia
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 43 Sea Zone to Yunnan
1 fighter moved from 43 Sea Zone to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Java to India
1 fighter moved from Java to India
1 fighter moved from Java to India
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 119 Sea Zone to Normandy Bordeaux
1 fighter moved from 119 Sea Zone to United Kingdom
1 fighter moved from 119 Sea Zone to United Kingdom
1 fighter moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 15 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 aaGun and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,2,2
Americans collect 56 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery
Yunnan : 2 fighters and 1 tactical_bomber
British Columbia : 3 aaGuns
India : 3 fighters
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Siberia : 1 artillery and 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 2 submarines
39 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports
26 Sea Zone : 1 flag, 1 submarine and 1 transport
15 Sea Zone : 1 transport
10 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
United Kingdom : 2 fighters
Morocco : 1 aaGun and 1 infantry
Normandy Bordeaux : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Algeria : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
89 Sea Zone : 1 transport
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 fighters and 1 transport
110 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
Production/PUs Summary :
Germans : 43 / 56
Russians : 25 / 28
Japanese : 30 / 35
Americans : 58 / 77
Chinese : 14 / 25
British : 35 / 43
UK_Pacific : 21 / 26
Italians : 19 / 19
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.921
Median : 3.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 38
Null / Other
1 was rolled 1 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.760
Median : 3.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25
Japanese Combat
1 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 3.167
Standard Deviation : 1.780
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Hunan
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery and 7 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 1 fighter and 8 infantry
Hunan : 6 artilleries and 10 infantry
Sikang : 1 artillery and 7 infantry
Anhwe : 1 artillery
Production/PUs Summary :
Germans : 43 / 56
Russians : 25 / 28
Japanese : 29 / 35
Americans : 58 / 77
Chinese : 15 / 21
British : 35 / 43
UK_Pacific : 21 / 26
Italians : 19 / 19
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 14 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.043
Median : 3.000
Variance : 2.044
Standard Deviation : 1.430
Total rolls : 46
Null / Other
1 was rolled 1 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.760
Median : 3.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25
Chinese Combat
2 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 3.625
Standard Deviation : 1.904
Total rolls : 9
For some reason TripleA isn’t allowing me to post the Pre-Combat map. Need to know if you will scramble in SZ97? Here’s the situation :
You have 1 Italian Sub, 1 Italian DD, 1 German DD and can possibly scramble 1 German Tac and 1 German FTR.
I am attacking w/the 1 Brit DD in SZ98, 1 Brit Sub in SZ97, 1 Brit Bomber from Egypt, 1 Brit FTR from Egypt, 2 Brit FTR’s from Normandy.
So, it’s 1 Sub, 2 DD’s and possibly 1 Tac and 1 FTR(Axis) vs. 1 Sub, 1 DD, 3 FTR’s and 1 Bomber(Allies).
Will you scramble in SZ97? If so, what units scramble?
Sorry.
2 Subs, 1 DD and possibly 1 Tac and 1 FTR(Axis) vs. 1 Sub, 1 DD, 3 FTR’s and 1 Bomber(Allies).
Will you scramble in SZ97? If so, what units scramble?
Yes please scramble all of my Units.
Bthe way, what Version are you using right now?
1.803 or 1.804??
1.8.03. Why?
TripleA is still not letting me delete the 2 Brit Inf in SZ110. So, I deleted 2 Inf from the UK to make up for it. So, I deleted 4 Inf from the UK(2 to make up for the 2 Inf in SZ110, that technically weren’t there and loaded another 2 Brit Inf on to the US Trans in SZ110).
Then, the 2 Brit Inf that were in India, that I moved to W. India. Decided to load them on one of the US Trans in SZ39 instead.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 25 PUs;
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tambov to Belarus
Russians take Belarus from Italians
1 mech_infantry moved from Tambov to Western Ukraine
Russians take Western Ukraine from Italians
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 fighter, 1 submarine and 1 tactical_bomber; Italians defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the British, 1 submarine owned by the Italians, 1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 3 : 2/4 hits
Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans, 1 transport owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer, 1 fighter and 1 submarine
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 bomber moved from 97 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 aaGun moved from Tobruk to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Sikang to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from India to West India
1 infantry moved from India to West India
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 transport placed in 81 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 2 infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 2 artilleries, 15 infantry and 3 mech_infantrys
Sikang : 4 mech_infantrys
Shan State : 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 harbour
Borneo : 1 artillery and 1 infantry
Kwangtung : 1 harbour
Sumatra : 1 flag
39 Sea Zone : 1 battleship, 1 carrier and 2 infantry
15 Sea Zone : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Alexandria : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Normandy Bordeaux : 2 fighters and 1 mech_infantry
Tunisia : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 mech_infantry
Bryansk : 2 infantry
Russia : 2 fighters
Western Ukraine : 1 mech_infantry
Volgograd : 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Caucasus : 3 infantry
125 Sea Zone : 1 submarine
Eire : 1 flag
Greece : 1 aaGun, 2 fighters and 1 infantry
99 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 factory_minor, 2 infantry and 4 mech_infantrys
Eastern Persia : 1 flag
101 Sea Zone : 1 armour and 1 infantry
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 6 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 flag
110 Sea Zone : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 28 / 28
Japanese : 29 / 35
Americans : 58 / 77
Chinese : 15 / 21
British : 38 / 43
UK_Pacific : 21 / 23
Italians : 16 / 19
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.958
Median : 2.500
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.312
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.333
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Western Ukraine
2 fighters moved from Smolensk to Western Ukraine
1 fighter moved from Western Germany to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Western Ukraine
Italians attack with 1 armour and 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 2 fighters in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Western Ukraine
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Western Ukraine to Ukraine
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 95 Sea Zone
1 armour and 2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 2 fighters and 2 infantry
95 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 2 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 28 / 28
Japanese : 29 / 35
Americans : 58 / 77
Chinese : 15 / 21
British : 38 / 43
UK_Pacific : 21 / 23
Italians : 16 / 21
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,250
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Russians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 artillery
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 airfield
New Guinea : 1 infantry
Java : 1 flag, 2 aaGuns, 1 airfield and 4 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 destroyer and 4 fighters
54 Sea Zone : 3 submarines
62 Sea Zone : 3 destroyers
Production/PUs Summary :
Germans : 40 / 56
Russians : 28 / 28
Japanese : 29 / 35
Americans : 58 / 77
Chinese : 15 / 21
British : 38 / 43
UK_Pacific : 21 / 23
Italians : 16 / 21
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 fighter
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 28 / 28
Japanese : 29 / 35
Americans : 58 / 77
Chinese : 15 / 21
British : 38 / 43
UK_Pacific : 21 / 23
Italians : 16 / 21
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Friendly bump…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Smolensk to Vologda
1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Novgorod to Bryansk
2 fighters moved from Ukraine to Bryansk
1 submarine moved from 112 Sea Zone to 119 Sea Zone
4 fighters moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to 119 Sea Zone
2 bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 3/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 bomber, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 4 fighters in 119 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Americans with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vologda to Smolensk
1 fighter moved from Belarus to Smolensk
2 fighters moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Novgorod
4 fighters moved from 119 Sea Zone to 112 Sea Zone
1 bomber moved from 119 Sea Zone to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Novgorod to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
1 aaGun moved from Western Germany to France
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Yugoslavia
1 artillery and 1 infantry placed in Western Germany
1 fighter and 2 infantry placed in France
1 submarine placed in 112 Sea Zone
Germans undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Southern France : 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 9 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Germany : 1 aaGun and 1 factory_major
Norway : 1 artillery and 1 infantry
Holland Belgium : 1 infantry
Karelia : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 armour
Western Ukraine : 1 flag, 2 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 2 aaGuns, 16 armour, 9 artilleries, 4 fighters, 14 infantry, 11 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 55
Russians : 23 / 28
Japanese : 29 / 35
Americans : 58 / 77
Chinese : 15 / 21
British : 35 / 43
UK_Pacific : 21 / 23
Italians : 16 / 21
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3,394
Median : 3,000
Variance : 0,844
Standard Deviation : 0,919
Total rolls : 33
Null / Other
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,550
Median : 3,500
Variance : 0,526
Standard Deviation : 0,725
Total rolls : 20
British Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
Americans Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 armour moved from Novosibirsk to Evenkiyskiy
Combat - Russians
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 infantry in Korea, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Vologda
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shantung
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 infantry in Shantung, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Shantung
Russians roll dice for 3 infantry in Shantung, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shantung
Russians roll dice for 2 infantry in Shantung, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Shantung, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Shantung, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Russians win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 1/3 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits
1 armour owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 aaGun moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Amur
1 fighter moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 armour moved from Novosibirsk to Samara
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Territory Summary for Russians :
Shantung : 2 infantry
Korea : 1 flag, 4 infantry
Jehol : 2 aaGuns and 3 infantry
Evenkiyskiy : 1 armour and 2 mech_infantrys
Amur : 2 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Urals : 1 infantry
Russia : 4 aaGuns, 1 airfield, 25 artilleries, 1 factory_major, 2 fighters and 48 infantry
Vologda : 3 infantry
Volgograd : 1 factory_minor and 8 infantry
Samara : 1 armour
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 55
Russians : 29 / 29
Japanese : 24 / 35
Americans : 58 / 77
Chinese : 17 / 21
British : 35 / 43
UK_Pacific : 21 / 23
Italians : 16 / 21
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.184
Median : 3.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 38
Germans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.037
Median : 3.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 27
Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9
1.8.03. Why?
I was wondering if that is maybe the problem, but since we both run the same 1.8.03 Version…
My Cpu had problems running triple a correct ,too.
I don’t think it has to do with the version of TripleA. I believe TripleA gets confused sometimes when offloading troops from Allied transports. I believe that’s what happened in this situation. It should be resolved now, as TripleA believes that all the Brit troops can offload this turn. Japan’s turn coming? :-D