G40 2nd edition Slovenehero (Axis) vs AeV (Allies +9)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You are wrong. The Subs can stay and fight (at 1) and die, instead of his Carrier, Aequitas.
    You can’t win that battle: don’t do it!

    Sorry to butt in guys. Have fun.


  • My subs will not submerge

  • 22 21 20 19 18 17 16

    Is it ok with you Slovenehero if I don’t attack sz 125?
    I double checked on the rules and Wittmann and you are correct, also I post before my physical Turn.
    Let me know Slovenehero. thanks Wittmann to let me know.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    He won’t mind. Just do it and edit your Sub back after it dies! Most people in a League game would understand too.
    Have a good weekend both.


  • Sure no problem

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 6 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Volgograd to Bryansk
                2 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Tambov
                2 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 bomber moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 bomber and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 bomber and 3 infantry in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 bomber and 3 infantry in Tambov, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 bomber and 2 infantry in Tambov, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Tambov, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Karelia to Finland
                1 bomber moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns and 9 infantry moved from Samara to Russia
                2 armour moved from Volgograd to Russia
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 infantry placed in Volgograd
                2 armour, 6 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Territory Summary for Russians :

    Bryansk : 3 infantry
        Eastern Poland : 2 infantry
        Russia : 5 aaGuns, 1 airfield, 8 armour, 7 artilleries, 1 bomber, 1 factory_major, 1 fighter, 50 infantry and 3 mech_infantrys
        Tambov : 2 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 29 / 32
        Japanese : 60 / 68
        Americans : 56 / 76
        Chinese : 1 / 2
        British : 17 / 19
        UK_Pacific : 5 / 2
        Italians : 31 / 52
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,364
            Median : 3,000
            Variance : 0,762
            Standard Deviation : 0,873
            Total rolls : 22

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,500
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3,312
            Median : 3,000
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 16

  • 22 21 20 19 18 17 16

    I do apreciate it!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 bomber moved from Philippines to Celebes
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                2 fighters moved from Burma to 41 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 bomber moved from Burma to Tsinghai
                1 armour moved from Hopei to Tsinghai
                2 bombers moved from Burma to Tsinghai

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 :  3/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 3 bombers and 2 infantry
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 armour, 3 bombers and 2 infantry in Tsinghai, round 2 :  5/6 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 :  1/3 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                3 bombers moved from Tsinghai to Shensi
                3 bombers moved from Shensi to Kweichow
                1 armour moved from Hopei to Yunnan
                1 artillery moved from Yunnan to Burma
                1 artillery moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
                1 bomber moved from Celebes to Philippines
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                2 battleships, 3 carriers, 6 fighters and 5 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Philippines to Burma
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from Philippines to Burma
                1 armour moved from Kwangtung to Yunnan
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow

    Place Units - Japanese
                1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
                3 armour placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
                Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 2 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 3 bombers and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour and 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 3 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 tactical_bomber
        French Indo China : 1 flag
        Celebes : 1 flag, 1 mech_infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 2 battleships, 4 carriers, 2 destroyers, 6 fighters, 9 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 29 / 32
        Japanese : 64 / 66
        Americans : 53 / 76
        Chinese : 0 / 2
        British : 17 / 19
        UK_Pacific : 5 / 2
        Italians : 31 / 52
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 3.038
            Standard Deviation : 1.743
            Total rolls : 27

    Null / Other
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese

    Combat - Americans

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 bomber moved from Midway to Queensland
                2 bombers moved from Midway to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 fighter moved from Midway to 26 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 bombers placed in Eastern United States
                1 fighter and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
        India : 1 fighter
        Queensland : 1 bomber
        New Zealand : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 3 bombers, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 carrier, 2 fighters and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        63 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports
        101 Sea Zone : 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport
        Brazil : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 29 / 32
        Japanese : 64 / 66
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 17 / 19
        UK_Pacific : 5 / 2
        Italians : 31 / 52
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 0 damage on 1 factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,2,6,2,5,4,3,5,2
                British collect 9 PUs (8 lost to blockades); end with 9 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total

    Territory Summary for British and UK_Pacific :

    India : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber
        Karelia : 2 fighters
        106 Sea Zone : 1 destroyer and 2 transports
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 29 / 32
        Japanese : 64 / 66
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 17 / 9
        UK_Pacific : 5 / 3
        Italians : 31 / 52
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
                3 infantry moved from 109 Sea Zone to Scotland
                1 artillery moved from 109 Sea Zone to Scotland
                2 fighters moved from 92 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 fighter moved from Southern Italy to 109 Sea Zone
                1 carrier moved from 92 Sea Zone to 109 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Rostov
                1 armour moved from Belgian Congo to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British

    Combat - Italians
                Battle in Scotland
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 infantry; British defend with 1 airfield
                        Italians roll dice for 1 artillery and 3 infantry in Scotland, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 3 infantry in Scotland, round 3 :  3/4 hits
                        British roll dice for 1 infantry in Scotland, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Scotland
                    Italians win, taking Scotland from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from 109 Sea Zone to Eire
                2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                2 aaGuns and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun moved from 93 Sea Zone to Southern France
                1 aaGun moved from 93 Sea Zone to Southern France
                1 aaGun moved from Romania to Bessarabia
                2 mech_infantrys moved from Northwest Persia to Rostov
                2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
                3 artilleries moved from Iraq to Northwest Persia
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Tobruk to Tunisia
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Rhodesia to Belgian Congo
                1 infantry moved from Northern Italy to Southern France
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery placed in Southern France
                2 infantry placed in Egypt
                1 destroyer placed in 95 Sea Zone
                1 bomber and 1 fighter placed in Southern Italy
                3 mech_infantrys placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
                EDIT: Adding units owned by Italians to Southern France: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
                EDIT: Adding units owned by Italians to Persia: 1 factory_minor
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 37 PUs; end with 37 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield, 1 artillery and 3 infantry
        South West Africa : 1 flag
        Nigeria : 1 flag, 1 armour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag
        Tunisia : 1 flag, 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Rostov : 1 armour and 2 mech_infantrys
        Bessarabia : 1 flag, 1 aaGun and 1 infantry
        Caucasus : 1 flag, 2 artilleries and 1 infantry
        95 Sea Zone : 1 carrier and 1 destroyer
        93 Sea Zone : 2 transports
        Eire : 3 fighters
        109 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Iraq : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Northwest Persia : 1 flag, 3 artilleries
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 2 mech_infantrys
        98 Sea Zone : 1 battleship, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 27 / 32
        Japanese : 64 / 66
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    British Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to Northern Territory

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 27 / 32
        Japanese : 60 / 66
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 airfield, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Norway to Finland
                1 artillery moved from Rostov to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                1 bomber moved from Germany to Bryansk
                2 bombers moved from Western Germany to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                1 infantry moved from Belarus to Eastern Poland
                2 armour moved from Novgorod to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                1 fighter moved from 112 Sea Zone to Finland
                1 armour moved from Novgorod to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 armour
                EDIT: Adding units owned by Germans to Volgograd: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 armour
                EDIT: Adding units owned by Germans to Volgograd: 1 armour
                EDIT: Turning off Edit Mode
                Battle in Volgograd
                    Germans attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Eastern Poland
                    Germans attack with 4 armour and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour and 1 infantry in Eastern Poland, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 4 armour in Eastern Poland, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Finland, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                5 artilleries moved from Ukraine to Rostov
                3 bombers moved from Bryansk to Novgorod
                1 fighter moved from Finland to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                4 infantry moved from Eire to Scotland
                4 artilleries moved from Eire to Scotland
                1 artillery moved from Eire to Scotland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
                2 artilleries moved from 109 Sea Zone to Scotland
                2 infantry moved from 109 Sea Zone to Scotland
                3 fighters moved from 109 Sea Zone to Scotland
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                3 tactical_bombers moved from Gibraltar to Scotland
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 aaGuns moved from Western Ukraine to Ukraine
                2 armour moved from Western Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Volgograd
                2 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Rostov to Volgograd
                2 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Ukraine to Volgograd
                2 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 fighter moved from Western Germany to Rostov

    Place Units - Germans
                1 fighter placed in Western Germany
                1 airfield placed in Eire
                1 artillery and 1 infantry placed in Normandy Bordeaux
                2 artilleries and 2 infantry placed in Western Germany
                2 mech_infantrys placed in Ukraine
                1 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
                EDIT: Changing PUs for Germans from 83 to 85
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 1 artillery
        Scotland : 8 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
        Malta : 1 flag
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 1 fighter and 5 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 3 armour
        Ukraine : 1 flag, 2 aaGuns, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 2 aaGuns, 8 armour, 1 artillery, 1 factory_minor and 7 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Eire : 1 flag, 1 airfield and 1 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 3 carriers, 1 cruiser, 1 fighter, 3 submarines and 6 transports
        Greece : 1 flag, 1 armour and 1 factory_minor
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 21 / 32
        Japanese : 60 / 66
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 16 times
                6 was rolled 11 times
            Average roll : 3.920
            Median : 5.000
            Variance : 2.163
            Standard Deviation : 1.471
            Total rolls : 50

    Null / Other
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Germans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.846
            Median : 4.500
            Variance : 1.520
            Standard Deviation : 1.233
            Total rolls : 26

    Russians Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                1 bomber and 1 fighter moved from Russia to Bryansk
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 bomber, 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                2 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Samara
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                4 armour and 2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Belarus : 1 infantry
        Bryansk : 5 infantry
        Russia : 5 aaGuns, 1 airfield, 12 armour, 9 artilleries, 1 bomber, 1 factory_major, 1 fighter, 35 infantry and 3 mech_infantrys
        Tambov : 4 infantry
        Vologda : 1 infantry
        Smolensk : 2 infantry
        Samara : 5 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 23 / 23
        Japanese : 60 / 66
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,857
            Median : 5,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 7

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,600
            Median : 5,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 4 carriers, 2 destroyers, 6 fighters, 9 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 fighter moved from Japan to 26 Sea Zone
                1 mech_infantry moved from Celebes to 44 Sea Zone
                1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 bomber moved from Philippines to Java
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 armour moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber
                    Americans defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 9 submarines in 26 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 2 battleships owned by the Americans and 3 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  10/12 hits
                        Americans roll dice for 4 submarines in 26 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 :  7/15 hits
                    Units damaged: 2 battleships owned by the Japanese
                        4 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 4 submarines in 26 Sea Zone, round 3 :  0/4 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  8/12 hits
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 transport in 26 Sea Zone, round 3 :  3/4 hits
                        4 fighters owned by the Americans, 1 battleship owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer and 6 fighters in 26 Sea Zone, round 4 :  4/9 hits
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 4 carriers, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 137
                    Casualties for Japanese: 1 destroyer, 1 fighter, 8 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 bomber moved from Java to Malaya
                2 armour moved from Yunnan to Burma
                1 armour moved from Kweichow to Burma
                1 mech_infantry moved from Kweichow to Burma
                3 armour moved from Kwangtung to Yunnan
                2 fighters moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Philippines to Burma
                1 infantry moved from Tsinghai to Kazakhstan
                3 bombers moved from Kweichow to Volgograd

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 bombers placed in Kwangtung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
                Japanese collect 63 PUs (2 lost to blockades); end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 3 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 7 armour, 7 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 4 tactical_bombers
        Malaya : 1 flag, 1 bomber and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 destroyer, 8 fighters and 1 submarine
        6 Sea Zone : 1 destroyer
        Volgograd : 1 armour and 3 bombers

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 22 / 23
        Japanese : 65 / 70
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 10 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 25 times
                3 was rolled 23 times
                4 was rolled 25 times
                5 was rolled 13 times
                6 was rolled 18 times
            Average roll : 3.526
            Median : 3.000
            Variance : 1.823
            Standard Deviation : 1.350
            Total rolls : 114

    Null / Other
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.098
            Standard Deviation : 1.048
            Total rolls : 52

    ANZAC Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                3 bombers moved from Hawaiian Islands to Queensland
                1 submarine moved from 63 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales

    Place Units - Americans
                1 destroyer and 6 submarines placed in 10 Sea Zone
                1 destroyer and 3 submarines placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,5,6,2,4,5,6,5,4,5,6,2,3,2,6,5,6,6,6,3
                Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
        India : 1 fighter
        Queensland : 4 bombers
        New South Wales : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        34 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 1 infantry and 1 mech_infantry
        106 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports
        101 Sea Zone : 1 destroyer and 3 submarines
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 22 / 23
        Japanese : 65 / 70
        Americans : 53 / 72
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 10 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 fighters moved from Karelia to Russia

    Place Units - British
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,2,2,1,4,5,5,5,2,6,1,2
                British collect 8 PUs (6 lost to blockades); end with 8 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry

  • 22 21 20 19 18 17 16

    All yours, it is up to you to finish it, :-).
    Congratulations!

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