@VictoryFirst It worked. This is amazing. I’m going to start working on the video right away.
Unreal - so cool!
You are wrong. The Subs can stay and fight (at 1) and die, instead of his Carrier, Aequitas.
You can’t win that battle: don’t do it!
Sorry to butt in guys. Have fun.
My subs will not submerge
Is it ok with you Slovenehero if I don’t attack sz 125?
I double checked on the rules and Wittmann and you are correct, also I post before my physical Turn.
Let me know Slovenehero. thanks Wittmann to let me know.
He won’t mind. Just do it and edit your Sub back after it dies! Most people in a League game would understand too.
Have a good weekend both.
Sure no problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Bryansk
1 fighter moved from Volgograd to Bryansk
2 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
2 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 bomber moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 0/4 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 bomber and 2 infantry in Tambov, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Karelia to Finland
1 bomber moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns and 9 infantry moved from Samara to Russia
2 armour moved from Volgograd to Russia
1 infantry moved from Russia to Smolensk
Place Units - Russians
1 infantry placed in Volgograd
2 armour, 6 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Territory Summary for Russians :
Bryansk : 3 infantry
Eastern Poland : 2 infantry
Russia : 5 aaGuns, 1 airfield, 8 armour, 7 artilleries, 1 bomber, 1 factory_major, 1 fighter, 50 infantry and 3 mech_infantrys
Tambov : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 52 / 67
Russians : 29 / 32
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,364
Median : 3,000
Variance : 0,762
Standard Deviation : 0,873
Total rolls : 22
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3,312
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 16
I do apreciate it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 bomber moved from Philippines to Celebes
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Burma to Tsinghai
1 armour moved from Hopei to Tsinghai
2 bombers moved from Burma to Tsinghai
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour, 3 bombers and 2 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 3 bombers and 2 infantry in Tsinghai, round 2 : 5/6 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits
1 fighter owned by the Chinese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Japanese
3 bombers moved from Tsinghai to Shensi
3 bombers moved from Shensi to Kweichow
1 armour moved from Hopei to Yunnan
1 artillery moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 bomber moved from Celebes to Philippines
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 6 fighters and 5 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Philippines to Burma
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to Burma
1 armour moved from Kwangtung to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
Place Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
3 armour placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 3 bombers and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag
Celebes : 1 flag, 1 mech_infantry
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 battleships, 4 carriers, 2 destroyers, 6 fighters, 9 submarines and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 67
Russians : 29 / 32
Japanese : 64 / 66
Americans : 53 / 76
Chinese : 0 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 3.038
Standard Deviation : 1.743
Total rolls : 27
Null / Other
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 bomber moved from Midway to Queensland
2 bombers moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
India : 1 fighter
Queensland : 1 bomber
New Zealand : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 3 bombers, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier, 2 fighters and 1 transport
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
63 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports
101 Sea Zone : 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport
Brazil : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 52 / 67
Russians : 29 / 32
Japanese : 64 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 0 damage on 1 factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,2,6,2,5,4,3,5,2
British collect 9 PUs (8 lost to blockades); end with 9 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Territory Summary for British and UK_Pacific :
India : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Karelia : 2 fighters
106 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 52 / 67
Russians : 29 / 32
Japanese : 64 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 17 / 9
UK_Pacific : 5 / 3
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to 109 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 armour moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
Combat - Italians
Battle in Scotland
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry; British defend with 1 airfield
Italians roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 0/4 hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Scotland, round 3 : 3/4 hits
British roll dice for 1 infantry in Scotland, round 3 : 0/1 hits
1 infantry owned by the French lost in Scotland
Italians win, taking Scotland from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
3 fighters moved from 109 Sea Zone to Eire
2 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
2 aaGuns and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Southern France
1 aaGun moved from 93 Sea Zone to Southern France
1 aaGun moved from Romania to Bessarabia
2 mech_infantrys moved from Northwest Persia to Rostov
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Tobruk to Tunisia
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern France to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery placed in Southern France
2 infantry placed in Egypt
1 destroyer placed in 95 Sea Zone
1 bomber and 1 fighter placed in Southern Italy
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Persia: 1 factory_minor
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 1 artillery and 3 infantry
South West Africa : 1 flag
Nigeria : 1 flag, 1 armour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag, 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Tunisia : 1 flag, 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Rostov : 1 armour and 2 mech_infantrys
Bessarabia : 1 flag, 1 aaGun and 1 infantry
Caucasus : 1 flag, 2 artilleries and 1 infantry
95 Sea Zone : 1 carrier and 1 destroyer
93 Sea Zone : 2 transports
Eire : 3 fighters
109 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Northwest Persia : 1 flag, 3 artilleries
Persia : 1 flag, 1 factory_minor
Yugoslavia : 2 mech_infantrys
98 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 52 / 67
Russians : 27 / 32
Japanese : 64 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 10 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10
British Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to Northern Territory
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 52 / 67
Russians : 27 / 32
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
1 artillery moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Germany to Bryansk
2 bombers moved from Western Germany to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 infantry moved from Belarus to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 fighter moved from 112 Sea Zone to Finland
1 armour moved from Novgorod to Eastern Poland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour
EDIT: Adding units owned by Germans to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour
EDIT: Adding units owned by Germans to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Battle in Volgograd
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 bombers and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 4 armour and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour and 1 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 4 armour in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Finland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
5 artilleries moved from Ukraine to Rostov
3 bombers moved from Bryansk to Novgorod
1 fighter moved from Finland to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
4 infantry moved from Eire to Scotland
4 artilleries moved from Eire to Scotland
1 artillery moved from Eire to Scotland
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries moved from 109 Sea Zone to Scotland
2 infantry moved from 109 Sea Zone to Scotland
3 fighters moved from 109 Sea Zone to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
3 tactical_bombers moved from Gibraltar to Scotland
1 transport moved from 109 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Western Germany to Rostov
Place Units - Germans
1 fighter placed in Western Germany
1 airfield placed in Eire
1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western Germany
2 mech_infantrys placed in Ukraine
1 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Changing PUs for Germans from 83 to 85
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Egypt : 1 artillery
Scotland : 8 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 1 fighter and 5 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 armour
Ukraine : 1 flag, 2 aaGuns, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 aaGuns, 8 armour, 1 artillery, 1 factory_minor and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Eire : 1 flag, 1 airfield and 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 3 carriers, 1 cruiser, 1 fighter, 3 submarines and 6 transports
Greece : 1 flag, 1 armour and 1 factory_minor
97 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 1 artillery
Production/PUs Summary :
Germans : 58 / 85
Russians : 21 / 32
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 16 times
6 was rolled 11 times
Average roll : 3.920
Median : 5.000
Variance : 2.163
Standard Deviation : 1.471
Total rolls : 50
Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12
Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.846
Median : 4.500
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 26
Russians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 bomber and 1 fighter moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
2 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
Place Units - Russians
4 armour and 2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Belarus : 1 infantry
Bryansk : 5 infantry
Russia : 5 aaGuns, 1 airfield, 12 armour, 9 artilleries, 1 bomber, 1 factory_major, 1 fighter, 35 infantry and 3 mech_infantrys
Tambov : 4 infantry
Vologda : 1 infantry
Smolensk : 2 infantry
Samara : 5 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 56 / 85
Russians : 23 / 23
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,857
Median : 5,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7
Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Russians Combat
1 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,600
Median : 5,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 bombers, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 4 carriers, 2 destroyers, 6 fighters, 9 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from Japan to 26 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 bomber moved from Philippines to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber
Americans defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 9 submarines in 26 Sea Zone, round 2 : 5/9 hits
Units damaged: 2 battleships owned by the Americans and 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 10/12 hits
Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 7/15 hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 4 submarines in 26 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 8/12 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 transport in 26 Sea Zone, round 3 : 3/4 hits
4 fighters owned by the Americans, 1 battleship owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer and 6 fighters in 26 Sea Zone, round 4 : 4/9 hits
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 4 carriers, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 137
Casualties for Japanese: 1 destroyer, 1 fighter, 8 submarines and 1 tactical_bomber
Casualties for Americans: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Java to Malaya
2 armour moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
3 armour moved from Kwangtung to Yunnan
2 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Philippines to Burma
1 infantry moved from Tsinghai to Kazakhstan
3 bombers moved from Kweichow to Volgograd
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 bombers placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Japanese collect 63 PUs (2 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 7 armour, 7 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 4 tactical_bombers
Malaya : 1 flag, 1 bomber and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 destroyer, 8 fighters and 1 submarine
6 Sea Zone : 1 destroyer
Volgograd : 1 armour and 3 bombers
Production/PUs Summary :
Germans : 56 / 85
Russians : 22 / 23
Japanese : 65 / 70
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 10 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 25 times
3 was rolled 23 times
4 was rolled 25 times
5 was rolled 13 times
6 was rolled 18 times
Average roll : 3.526
Median : 3.000
Variance : 1.823
Standard Deviation : 1.350
Total rolls : 114
Null / Other
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.733
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30
Japanese Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.250
Median : 3.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 52
ANZAC Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.733
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Non Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
3 bombers moved from Hawaiian Islands to Queensland
1 submarine moved from 63 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
Place Units - Americans
1 destroyer and 6 submarines placed in 10 Sea Zone
1 destroyer and 3 submarines placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,5,6,2,4,5,6,5,4,5,6,2,3,2,6,5,6,6,6,3
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
India : 1 fighter
Queensland : 4 bombers
New South Wales : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
34 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 1 infantry and 1 mech_infantry
106 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports
101 Sea Zone : 1 destroyer and 3 submarines
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 56 / 85
Russians : 22 / 23
Japanese : 65 / 70
Americans : 53 / 72
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 10 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 fighters moved from Karelia to Russia
Place Units - British
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,2,2,1,4,5,5,5,2,6,1,2
British collect 8 PUs (6 lost to blockades); end with 8 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry
All yours, it is up to you to finish it, :-).
Congratulations!