here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
NH Rematch
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TripleA Manual Gamesave Post for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Russians
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Test summary from TripleA, engine version: 1.8.0.3, time: 20:11:44
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TripleA Move Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to West Russia
3 infantry moved from Archangel to West Russia
2 armour, 1 artillery, 1 fighter and 3 infantry moved from Russia to West Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 submarine moved from 4 Sea Zone to 2 Sea Zone -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to West Russia
3 infantry moved from Archangel to West Russia
2 armour, 1 artillery, 1 fighter and 3 infantry moved from Russia to West Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 submarine moved from 4 Sea Zone to 2 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 3 armour, 1 artillery, 2 fighters and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 3 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from West Russia to Caucasus
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
1 fighter moved from Western Europe to 13 Sea Zone
1 submarine moved from 8 Sea Zone to 13 Sea Zone
1 fighter moved from Ukraine S.S.R. to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Balkans to 13 Sea Zone
1 fighter moved from Norway to 13 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Battle in 13 Sea Zone
Germans attack with 1 battleship, 5 fighters, 1 submarine and 1 transport
British defend with 1 battleship
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 5 fighters and 1 transport in 13 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 battleship in 13 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British lost in 13 Sea Zone
Germans win with 1 battleship, 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 24
Casualties for British: 1 battleship
Battle in Gibraltar
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Gibraltar from British, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Eastern Europe to Belorussia
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 infantry moved from Southern Europe to Balkans
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Germany to Western Europe
1 artillery moved from Southern Europe to Balkans
1 aaGun moved from Germany to Balkans
1 fighter moved from 13 Sea Zone to Libya
1 fighter moved from 13 Sea Zone to Germany
1 fighter moved from 13 Sea Zone to Western Europe
1 fighter moved from 13 Sea Zone to Western Europe
1 fighter moved from 13 Sea Zone to Western Europe
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 bomber moved from Karelia S.S.R. to Eastern Europe
2 submarines moved from 5 Sea Zone to 7 Sea ZonePlace Units - Germans
10 infantry placed in Germany
3 infantry placed in Southern Europe
Germans undo move 2.
Germans undo move 1.
5 infantry placed in Southern Europe
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
1 unit repaired.Territory Summary for Germans :
Germany : 1 factory, 1 fighter and 8 infantry
Southern Europe : 1 aaGun, 1 factory and 5 infantry
Eastern Europe : 1 bomber and 1 fighter
Karelia S.S.R. : 1 flag, 2 infantry
Norway : 3 infantry
Western Europe : 1 aaGun, 2 armour, 3 fighters and 3 infantry
Gibraltar : 1 flag, 1 infantry
Balkans : 1 aaGun, 1 artillery and 1 infantry
Libya : 1 armour, 1 artillery, 1 fighter and 2 infantry
Ukraine S.S.R. : 3 armour, 1 artillery and 5 infantry
Belorussia : 3 armour and 5 infantry
7 Sea Zone : 2 submarines
5 Sea Zone : 1 destroyer and 1 transport
13 Sea Zone : 1 battleship, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 24 / 26
Germans : 40 / 41
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - British
British buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer and 1 transport
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer and 1 transport
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from 5 Sea Zone to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
1 submarine and 1 transport moved from 40 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 35 Sea Zone to 30 Sea Zone
1 fighter moved from Anglo Egypt to 30 Sea Zone
1 armour and 1 infantry moved from Anglo Egypt to Trans-Jordan
1 destroyer moved from 15 Sea Zone to 33 Sea Zone
1 infantry moved from Union of South Africa to Kenya
1 infantry moved from Persia to Trans-JordanPlace Units - British
1 carrier and 1 destroyer placed in 2 Sea Zone
1 fighter moved from United Kingdom to 2 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 1 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 fighter moved from French Indochina to India
1 infantry moved from French Indochina to India
1 infantry moved from French Indochina to India
1 fighter moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 artillery moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 transport moved from 59 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Kwantung to China
1 infantry moved from Kwantung to China
1 infantry moved from Kwantung to China
1 bomber moved from Japan to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.
1 fighter moved from Manchuria to China
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 destroyer moved from 50 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea ZoneCombat - Japanese
Battle in China
Japanese attack with 1 fighter and 5 infantry
Americans defend with 1 fighter and 2 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -19
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter and 5 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 5 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 5 infantry
Casualties for Japanese: 3 infantry
Battle in India
Japanese attack with 3 fighters and 2 infantry
British defend with 1 aaGun and 3 infantry
Japanese win, taking India from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Casualties for Japanese: 1 submarine
1 bomber moved from Buryatia S.S.R. to Japan
1 fighter moved from Buryatia S.S.R. to Kwantung
1 battleship and 1 carrier moved from 37 Sea Zone to 59 Sea Zone
1 fighter moved from India to Kwantung
1 fighter moved from India to Kwantung
1 fighter moved from India to 59 Sea ZonePlace Units - Japanese
1 factory placed in Kwantung
2 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs total
1 unit repaired. -
TripleA Move Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 factory and 1 fighter; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 20 Sea Zone
1 battleship moved from 55 Sea Zone to 20 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
2 infantry moved from Central United States to Western Canada
2 infantry moved from 20 Sea Zone to Panama
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 19 Sea Zone
1 destroyer moved from 10 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 factory and 1 fighter; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 20 Sea Zone
1 battleship moved from 55 Sea Zone to 20 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
2 infantry moved from Central United States to Western Canada
2 infantry moved from 20 Sea Zone to Panama
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 19 Sea Zone
1 destroyer moved from 10 Sea Zone to 19 Sea ZoneNon Combat Move - Americans
1 fighter moved from China to Sinkiang
1 armour moved from 19 Sea Zone to West Indies
1 artillery moved from 19 Sea Zone to West Indies
2 infantry moved from 19 Sea Zone to West IndiesPlace Units - Americans
1 factory placed in Sinkiang
1 carrier placed in 10 Sea Zone
moved from Eastern United States to 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 3.
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 43 PUs total -
TripleA Move Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 armour moved from West Russia to Russia
1 artillery moved from West Russia to Russia
7 infantry moved from West Russia to Russia
4 infantry moved from Russia to Novosibirsk -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 armour moved from West Russia to Russia
1 artillery moved from West Russia to Russia
7 infantry moved from West Russia to Russia
4 infantry moved from Russia to NovosibirskNon Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 2 Sea Zone
1 armour and 1 artillery moved from United Kingdom to 2 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 carrier and 1 fighter moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from 3 Sea Zone to Norway
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Germany
3 infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 transport moved from 30 Sea Zone to 38 Sea Zone
2 infantry moved from Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 31 Sea Zone
1 transport moved from 30 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea ZoneCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Norway
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 infantry
British win, taking Norway from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 fighter moved from Norway to 3 Sea ZonePlace Units - British
1 transport placed in 3 Sea Zone
3 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to Alaska
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to Alaska
1 infantry moved from India to French Indochina
1 battleship moved from 52 Sea Zone to 45 Sea Zone
1 fighter moved from 52 Sea Zone to 45 Sea Zone
1 destroyer moved from 52 Sea Zone to 45 Sea Zone
1 carrier moved from 52 Sea Zone to 45 Sea Zone
1 carrier moved from 59 Sea Zone to 57 Sea Zone
1 fighter moved from Kwantung to 57 Sea Zone
1 battleship moved from 59 Sea Zone to 57 Sea Zone
1 fighter moved from 59 Sea Zone to 57 Sea Zone
1 fighter moved from Kwantung to 45 Sea Zone
1 artillery moved from Buryatia S.S.R. to ManchuriaCombat - Japanese
Battle in Alaska
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Alaska from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 fighter and 3 infantry placed in Japan
1 fighter and 2 infantry placed in KwantungTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from West Indies to 19 Sea Zone
1 artillery moved from West Indies to 19 Sea Zone
1 armour moved from West Indies to 19 Sea Zone
2 fighters moved from Western United States to 63 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to French West Africa
2 infantry moved from 17 Sea Zone to French West Africa
1 artillery moved from 17 Sea Zone to French West Africa
2 infantry moved from Panama to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 18 Sea Zone
1 battleship moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 bomber moved from Eastern United States to French West Africa
2 fighters moved from Eastern United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 18 Sea Zone
2 fighters moved from 10 Sea Zone to 18 Sea ZoneCombat - Americans
Battle in 63 Sea Zone
Americans attack with 2 fighters
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 fighter moved from 63 Sea Zone to Western United StatesPlace Units - Americans
2 armour placed in Sinkiang
2 armour, 1 fighter and 4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
2 fighters moved from Caucasus to Archangel
3 armour, 1 artillery and 9 infantry moved from Russia to Caucasus
1 submarine moved from 2 Sea Zone to 12 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Norway
1 fighter moved from Ukraine S.S.R. to 5 Sea Zone
1 fighter moved from 5 Sea Zone to Norway
1 fighter moved from Ukraine S.S.R. to Norway
1 fighter moved from Ukraine S.S.R. to Norway
1 infantry moved from Karelia S.S.R. to Norway
1 armour moved from Belorussia to Norway
1 infantry moved from Belorussia to West Russia
1 infantry moved from Belorussia to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 fighter moved from Eastern Europe to Norway
1 bomber moved from Balkans to Norway
1 armour moved from French Equatorial Africa to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Anglo Egypt to Italian East Africa
1 infantry moved from Anglo Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Anglo Egypt to Trans-Jordan
1 infantry moved from Anglo Egypt to Trans-Jordan
1 artillery moved from Anglo Egypt to Trans-Jordan
1 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
2 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Southern Europe to Balkans
1 infantry moved from Southern Europe to Balkans
1 infantry moved from Southern Europe to Balkans
1 infantry moved from Southern Europe to Balkans
2 infantry moved from Southern Europe to BalkansCombat - Germans
Battle in Norway
Germans attack with 1 armour, 1 bomber, 5 fighters and 1 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Norway from British with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in West Russia
Germans attack with 5 armour, 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 5 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Norway to Eastern Europe
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.Place Units - Germans
10 infantry placed in Germany
4 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - British
British buy 2 armour and 3 infantry; Remaining resources: 8 PUs;Combat Move - British
1 infantry moved from Persia to India
British take India from Japanese
2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from Kenya to 33 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
2 infantry moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
2 fighters moved from 31 Sea Zone to Trans-Jordan
2 destroyers moved from 31 Sea Zone to 34 Sea Zone
1 carrier moved from 31 Sea Zone to 34 Sea Zone
1 submarine moved from 31 Sea Zone to 34 Sea Zone
3 armour moved from United Kingdom to 3 Sea Zone
3 infantry moved from United Kingdom to 3 Sea Zone
3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
3 armour and 3 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 battleship moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 carrier moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from 3 Sea Zone to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters and 4 infantry
Germans defend with 1 artillery and 3 infantry
British win, taking Trans-Jordan from Germans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
British attack with 3 armour, 1 bomber, 1 fighter and 3 infantry
Germans defend with 5 fighters and 1 infantry
British win, taking Karelia S.S.R. from Germans with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 39
Casualties for Germans: 5 fighters and 1 infantry
Casualties for British: 1 armour and 3 infantryNon Combat Move - British
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
2 fighters moved from Trans-Jordan to 34 Sea ZonePlace Units - British
2 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from French Indochina to India
1 fighter moved from Kwantung to India
1 fighter moved from Kwantung to India
1 infantry moved from Kwantung to China
Japanese take China from Americans
1 infantry moved from Kwantung to China
1 artillery moved from Manchuria to ChinaCombat - Japanese
Battle in India
Japanese attack with 2 fighters and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
1 carrier moved from 45 Sea Zone to 49 Sea Zone
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 battleship moved from 45 Sea Zone to 49 Sea Zone
1 fighter moved from 45 Sea Zone to 49 Sea Zone
1 fighter moved from 45 Sea Zone to 49 Sea Zone
1 battleship moved from 57 Sea Zone to 60 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
1 fighter moved from 57 Sea Zone to 60 Sea Zone
1 fighter moved from 57 Sea Zone to 60 Sea Zone
1 bomber moved from Japan to Kwantung
1 fighter moved from Japan to Kwantung
1 fighter moved from India to KwantungPlace Units - Japanese
1 armour and 2 infantry placed in Japan
1 fighter placed in Japan
2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Western United States to Western Canada
2 armour moved from Western United States to Western Canada
2 fighters moved from Western United States to Western Canada
2 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Germans
1 armour moved from French West Africa to French Equatorial Africa
1 artillery moved from French West Africa to French Equatorial Africa
2 infantry and 1 transport moved from 18 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to French West Africa
1 carrier moved from 18 Sea Zone to 13 Sea Zone
1 destroyer moved from 18 Sea Zone to 13 Sea Zone
1 battleship moved from 18 Sea Zone to 13 Sea Zone
2 fighters moved from 18 Sea Zone to 13 Sea Zone
1 destroyer moved from 17 Sea Zone to 13 Sea Zone
1 bomber moved from French West Africa to 13 Sea Zone
2 transports moved from 17 Sea Zone to 13 Sea ZoneCombat - Americans
Battle in 13 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 transports
Germans defend with 2 submarines
Americans win with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 16
Casualties for Germans: 2 submarinesNon Combat Move - Americans
1 bomber moved from 13 Sea Zone to French West AfricaPlace Units - Americans
2 artilleries placed in Sinkiang
1 artillery and 3 infantry placed in Eastern United States
2 artilleries and 4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
4 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
3 infantry moved from Russia to West Russia
4 armour and 2 artilleries moved from Caucasus to West Russia
2 fighters moved from Caucasus to West Russia
14 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
3 infantry moved from Caucasus to West Russia
1 submarine moved from 12 Sea Zone to 13 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 4 armour, 2 artilleries, 2 fighters and 21 infantry
Germans defend with 5 armour, 2 artilleries and 10 infantry
Russians win, taking West Russia from Germans with 4 armour, 2 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 5 armour, 2 artilleries and 10 infantry
Casualties for Russians: 12 infantryNon Combat Move - Russians
2 fighters moved from West Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total





