I personally have no issues with this being a very slow game, especially given the time of year.
14L G40 Balladeer (axis) v Whackamatt (Allies +15)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 armour and 3 mech_infantrys moved from Yunnan to Malaya
1 artillery moved from Siam to French Indo China
3 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
2 infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,1,5,4,3,2
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 armour and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in AlgeriaNon Combat Move - Italians
3 destroyers moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to France
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for ANZAC: 1 destroyer and 2 submarinesNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 destroyers and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
11 armour, 19 artilleries, 2 fighters, 23 infantry, 28 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 11 armour, 19 artilleries, 3 bombers, 3 fighters, 25 infantry, 28 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 3 fighters, 59 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 6 artilleries, 3 bombers, 2 fighters, 19 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Germans: 13 artilleries, 1 fighter, 25 infantry and 9 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 5 artilleries, 3 fighters, 59 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Bryansk to Ukraine
2 fighters and 3 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
2 bombers moved from Russia to Smolensk
1 mech_infantry moved from Baltic States to Bryansk
3 mech_infantrys moved from Baltic States to Karelia
3 armour moved from Novgorod to Karelia
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
2 destroyers and 2 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs; end with 75 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
4 infantry moved from Shensi to Hopei
1 armour moved from Tsagaan Olom to HopeiCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Hopei
Russians attack with 1 armour and 4 infantry
Japanese defend with 1 aaGun, 2 armour and 1 artillery
Russians win, taking Hopei from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 aaGun, 2 armour and 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea ZoneTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
2 mech_infantrys moved from Kwangsi to French Indo China
2 infantry moved from Kwangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shantung to Anhwe
1 artillery moved from Kwangtung to Kiangsi
1 bomber moved from Kwangsi to Anhwe
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Kazakhstan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Kwangsi to Hunan
1 mech_infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
retreated to Hunan
Chinese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 bomber and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
1 bomber moved from Anhwe to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 battleships, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
2 infantry placed in Kiangsu
1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from French West Africa to Algeria
1 bomber moved from Eastern United States to Algeria
3 submarines moved from 91 Sea Zone to 94 Sea Zone
2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from West Indies to Gibraltar
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Midway
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 2 destroyers and 3 submarines
Italians defend with 1 cruiser, 3 destroyers and 1 transport
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 3 destroyers
Casualties for Americans: 2 destroyers and 3 submarines
Battle in Algeria
Americans attack with 2 bombers
Italians defend with 2 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -21
Casualties for Italians: 1 infantry
Casualties for Americans: 2 bombersNon Combat Move - Americans
2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 2 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 125 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to NorwayPlace Units - Americans
1 factory_minor placed in Norway
1 destroyer and 1 submarine placed in 10 Sea Zone
4 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 artillery moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Iraq to Egypt
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo China
2 fighters moved from Yunnan to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 armour moved from India to YunnanCombat - British
Battle in French Indo China
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking French Indo China from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-JordanPlace Units - British
1 factory_minor placed in Egypt
1 aaGun, 1 artillery and 1 infantry placed in Persia
1 artillery and 1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 32 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 artillery moved from France to Southern France
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from France to Southern France
2 fighters and 1 tactical_bomber moved from Southern Italy to Tobruk
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from FrenchCombat - Italians
Battle in Tobruk
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 1 artillery
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery, 1 fighter and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 fighters and 1 tactical_bomber moved from Tobruk to LibyaPlace Units - Italians
1 infantry placed in Southern France
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
11 armour moved from Russia to Samara
Germans take Samara from Russians
11 armour moved from Samara to Volgograd
19 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
2 armour moved from Ukraine to Volgograd
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 bombers moved from Smolensk to Finland
2 destroyers and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 95 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 13 armour and 20 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 13 armour and 20 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
Americans defend with 3 destroyers and 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 31
Casualties for Americans: 3 destroyers and 1 transport
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from 115 Sea Zone to Vyborg
3 armour and 3 mech_infantrys moved from Karelia to Vyborg
3 armour moved from Novgorod to Vyborg
1 fighter and 2 tactical_bombers moved from Ukraine to Novgorod
6 artilleries moved from Russia to Tambov
1 bomber moved from Ukraine to Russia
2 infantry moved from France to Southern France
1 aaGun moved from Bryansk to Ukraine
2 bombers moved from Finland to NovgorodPlace Units - Germans
2 artilleries and 2 infantry placed in Germany
3 armour placed in Ukraine
3 armour placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
2 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 armour moved from Hopei to Shantung
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to ChaharCombat - Russians
Battle in Shantung
Russians attack with 1 armour
Japanese defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Shantung from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Shantung Russians: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 units repaired.
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kiangsi to Anhwe
1 bomber moved from Kwangsi to Shantung
2 fighters moved from Japan to Shantung
1 artillery moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Philippines to 35 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to KwangsiCombat - Japanese
Battle in Shantung
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 armour
Japanese win, taking Shantung from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
2 fighters moved from Shantung to 6 Sea Zone
1 bomber moved from Shantung to Kwangsi
1 fighter moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
3 fighters and 1 tactical_bomber moved from Norway to Finland
4 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 battleship and 1 cruiser
Casualties for Americans: 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Finland
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Finland to Norway
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 fighters and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 armour and 1 harbour placed in Norway
1 fighter placed in 112 Sea Zone
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 fighter moved from Yunnan to Kansu
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 armour
Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kansu to SuiyuyanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
Forum rolling. I had meant to attack FIC with 1 tank 2 mech
Rolls: 2@1; Total Hits: 12@1: (2, 1)
Rolls: 1@3; Total Hits: 11@3: (2)def
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 6 artilleries; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 artillery and 2 infantry
Germans defend with 1 armour
British win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 36 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 1 transport
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -31
Casualties for British: 2 fighters and 1 tactical_bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Japanese to UK_Pacific
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from India to West India
1 infantry moved from Northwest Persia to Caucasus
1 armour, 2 artilleries and 1 infantry moved from Northwest Persia to Persia
1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 34 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
3 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,1
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport





