14L G40 Balladeer (axis) v Whackamatt (Allies +15)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 1 bomber, 2 carriers, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                6 armour and 3 bombers moved from Caucasus to Iraq
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                12 armour and 6 mech_infantrys moved from Northwest Persia to Iraq

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
                    Americans defend with 1 submarine
                    Germans win with 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Iraq
                    Germans attack with 18 armour, 3 bombers and 6 mech_infantrys
                    British defend with 5 armour, 3 artilleries, 1 factory_minor, 11 infantry and 1 mech_infantry
                    Germans win, taking Iraq from British with 16 armour and 3 bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 2 armour and 6 mech_infantrys
                    Casualties for British: 5 armour, 3 artilleries, 11 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 bombers moved from Iraq to Southern Italy
                2 mech_infantrys moved from Rostov to Northwest Persia
                9 artilleries moved from Kazakhstan to Sikang
                5 mech_infantrys moved from Volgograd to Sikang
                2 armour moved from Rostov to Kazakhstan
                2 aaGuns moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Kansu to Sikang
                1 armour moved from Suiyuyan to Sikang
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                4 armour and 1 mech_infantry moved from Novgorod to Bryansk

    Place Units - Germans
                1 battleship and 2 carriers placed in 110 Sea Zone
                3 infantry placed in France
                1 infantry placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Gibraltar: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 75 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 artillery moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Szechwan
                2 mech_infantrys moved from Hunan to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 mech_infantry moved from Kwangsi to Siam
                      Japanese take Siam from UK_Pacific
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from 44 Sea Zone to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Kwangtung
                1 carrier and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans repair 0 damage on 1 harbour; Remaining resources: 78 PUs;
                Americans buy 1 airfield, 9 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                12 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 42 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from Java to West India
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Malta to Trans-Jordan

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 artillery and 9 infantry placed in Eastern United States
                8 artilleries placed in Central United States
                1 airfield placed in Morocco

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 4 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Siam
                1 infantry moved from Yunnan to French Indo China
                4 infantry moved from Scotland to United Kingdom

    Combat - British
                Battle in Siam
                    British attack with 1 armour
                    Japanese defend with 1 mech_infantry
                    British win, taking Siam from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                5 infantry moved from India to West India
                1 armour moved from India to West India

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
                British collect 29 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 airfield placed in West India
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • '18 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern France to 92 Sea Zone
                5 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
                1 tactical_bomber moved from Southern Italy to Morocco

  • '18 '16 '15

    Scramble?

  • '20 '18 '17 '15

    no thanks

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern France to 92 Sea Zone
                5 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
                1 tactical_bomber moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 2 armour, 3 fighters, 1 harbour and 2 infantry
                    Italians win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Italians: 1 artillery, 1 fighter and 3 infantry
                    Casualties for Americans: 2 armour, 3 fighters and 2 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Morocco to Algeria
                4 fighters and 1 tactical_bomber moved from Morocco to Gibraltar
                1 bomber moved from 92 Sea Zone to Southern France

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                3 infantry placed in Southern France
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 battleship moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 destroyers, 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                2 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                6 armour moved from Iraq to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                2 armour, 9 artilleries and 7 mech_infantrys moved from Sikang to Szechwan
                1 bomber moved from Southern Italy to Trans-Jordan
                1 bomber moved from Western Germany to Trans-Jordan
                8 armour moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Germans win with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Persia
                    Germans attack with 9 armour
                    British defend with 1 infantry
                    Germans win, taking Eastern Persia from British with 9 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Germans attack with 2 armour, 9 artilleries and 7 mech_infantrys
                    Chinese defend with 1 artillery and 2 infantry
                    Germans win, taking Szechwan from Chinese with 2 armour, 9 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 10 armour, 2 bombers and 2 mech_infantrys
                    British defend with 4 infantry; Americans defend with 1 fighter
                    Germans win, taking Trans-Jordan from British with 10 armour and 2 bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 4 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                2 bombers moved from Trans-Jordan to Northwest Persia
                2 aaGuns moved from Northwest Persia to Persia
                3 mech_infantrys moved from Volgograd to Sikang
                3 mech_infantrys moved from Ukraine to Caucasus
                4 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 infantry moved from Holland Belgium to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 submarine moved from 82 Sea Zone to 71 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                2 artilleries and 2 infantry placed in Western Germany
                1 infantry placed in France
                3 destroyers placed in 110 Sea Zone
                1 destroyer and 2 transports placed in 112 Sea Zone
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 78 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Borneo
                1 artillery moved from Hopei to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kwangsi to French Indo China
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in French Indo China
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 carrier and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
                1 tactical_bomber placed in Kiangsu
                1 destroyer placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 artilleries moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                9 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                3 fighters and 1 tactical_bomber moved from West India to Egypt
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 9 artilleries, 9 infantry and 1 tactical_bomber
                    Germans defend with 3 fighters, 6 infantry and 3 tactical_bombers; Italians defend with 1 artillery, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                    Italians win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -35
                    Casualties for Germans: 6 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 9 artilleries, 9 infantry and 1 tactical_bomber

    Non Combat Move - Americans

    Place Units - Americans
                3 destroyers and 2 submarines placed in 101 Sea Zone
                3 armour, 1 bomber and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                3 fighters moved from Egypt to Iraq
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from Siam to Yunnan
                3 infantry moved from West India to India

    Combat - British
                Battle in Philippines
                Battle in Iraq
                    British attack with 1 armour, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                    British win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 armour, 1 fighter and 1 infantry

    Non Combat Move - British
                2 fighters moved from Iraq to Egypt
                1 aaGun moved from Yunnan to French Indo China

    Place Units - British
                3 fighters placed in Egypt
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                3 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 3 artilleries and 4 infantry

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Italians
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Italians from Gibraltar: 1 fighter
                EDIT: Adding units owned by Germans to Gibraltar: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 8 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco

    Non Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from France to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Albania to Yugoslavia
                1 tactical_bomber moved from Algeria to Gibraltar

    Place Units - Italians
                3 infantry placed in Southern France
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                1 infantry moved from 85 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • '18 '16 '15

    I let you have the infantry in Yunnan for max defense, if you want the AA gun back instead of the infantry that’s fine too, please edit in you Russian turn if you want to. Thanks :)

Suggested Topics

  • 16
  • 4
  • 413
  • 147
  • 188
  • 294
  • 187
  • 236
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.9k

Users

40.6k

Topics

1.8m

Posts