@The_Good_Captain Nice, I’ll stay tunned!
G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)
-
When I originally ran the turn they only US combat was me attacking the Japanese destroyers in SZ 36 and 37. In the SZ 36 combat, the destroyer hit and killed my sub, while the destroyer in 37 missed.
At the end of the turn, I forgot to pick up the artillery in Philippine and the guy in Borneo with the US transport (you cannot edit units on a transport). In order to resolve this, I reloaded the turn and edited the combat results.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 fighter moved from Hopei to Jehol
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Jehol
3 artilleries moved from Anhwe to Kiangsu
5 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery and 5 infantry moved from Anhwe to Hunan
1 fighter moved from Jehol to HunanPlace Units - Chinese
1 infantry placed in Kwangsi
Chinese undo move 1.
3 infantry placed in Hunan
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from Caucasus to Northwest Persia
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
2 carriers moved from 92 Sea Zone to 98 Sea Zone
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 airfield placed in Egypt
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,6,5,1,4,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
-
stop fighting over who gets to surrender
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 93 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Yugoslavia to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
ANZAC defend with 2 infantry; French defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits
1 infantry owned by the French, 1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Italians lost in Caucasus
Italians roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 3/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 1 fighter and 2 mech_infantrys
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
4 artilleries moved from Northern Italy to Southern Italy
1 fighter moved from Caucasus to Ukraine
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Western GermanyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter and 1 mech_infantry
Northern Italy : 1 airfield and 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 12 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Ukraine : 1 fighter
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 52 / 67
Russians : 18 / 0
Japanese : 22 / 31
Americans : 68 / 96
Chinese : 23 / 25
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 23 / 20
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2,923
Median : 3,000
Variance : 0,560
Standard Deviation : 0,748
Total rolls : 26Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,167
Median : 2,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,167
Median : 2,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,385
Median : 3,000
Variance : 0,250
Standard Deviation : 0,500
Total rolls : 13Americans Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Japan will only ever surrender if nuked into submission ! :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
Battle in SiamNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to Philippines
1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from Kiangsi to HunanPlace Units - ANZAC
1 infantry placed in Queensland
1 bomber placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Hunan : 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 fighter
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 cruiser and 1 destroyer
37 Sea Zone : 1 fighter and 3 transports
54 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 52 / 67
Russians : 18 / 0
Japanese : 18 / 31
Americans : 68 / 96
Chinese : 23 / 25
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 23 / 20
ANZAC : 22 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
109 Sea Zone : 1 flag
98 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 52 / 67
Russians : 18 / 0
Japanese : 18 / 31
Americans : 68 / 96
Chinese : 23 / 25
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 23 / 20
ANZAC : 22 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Rostov to Northwest Persia
2 bombers moved from Russia to Northwest Persia
2 tactical_bombers moved from Rostov to Northwest Persia
1 mech_infantry moved from Bryansk to Archangel
3 bombers moved from Russia to Archangel
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
2 armour moved from Russia to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Battle in Northwest Persia
Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 mech_infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Northwest Persia to Caucasus
2 bombers moved from Northwest Persia to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 10 mech_infantrys moved from Bryansk to Caucasus
3 bombers moved from Archangel to Yugoslavia
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
1 tactical_bomber moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
4 fighters moved from Northern Italy to Yugoslavia
3 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Germans
1 fighter and 2 mech_infantrys placed in Yugoslavia
1 infantry and 9 mech_infantrys placed in Western Germany
1 fighter placed in Russia
Germans undo move 3.
1 fighter placed in UkraineTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 9 mech_infantrys
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 fighter
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour, 2 bombers, 12 mech_infantrys and 2 tactical_bombers
Samara : 1 flag
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
106 Sea Zone : 1 flag
Northwest Persia : 1 flag, 2 mech_infantrys
Yugoslavia : 1 flag, 3 aaGuns, 1 airfield, 8 bombers, 1 factory_minor, 7 fighters, 2 mech_infantrys and 2 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 82
Russians : 15 / 0
Japanese : 18 / 31
Americans : 68 / 96
Chinese : 23 / 25
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 23 / 20
ANZAC : 22 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,231
Median : 3,000
Variance : 1,083
Standard Deviation : 1,041
Total rolls : 13Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,400
Median : 3,000
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Anhwe to Hunan
1 infantry moved from Amur to Buryatia
1 infantry moved from Evenkiyskiy to Yenisey
1 submarine moved from 105 Sea Zone to 91 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Hunan : 1 aaGun and 4 infantry
Yenisey : 1 infantry
Timguska : 1 infantry
Buryatia : 1 infantry
Iraq : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 82
Russians : 15 / 0
Japanese : 18 / 31
Americans : 68 / 96
Chinese : 23 / 25
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 23 / 20
ANZAC : 22 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 30 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from Kenya to 72 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 72 Sea Zone to 71 Sea Zone
3 artilleries moved from 71 Sea Zone to Union of South Africa
4 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from 71 Sea Zone to Union of South Africa
1 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in Union of South AfricaNon Combat Move - Japanese
1 battleship, 4 carriers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombers moved from 77 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
4 armour moved from Burma to India
10 fighters moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 submarine moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 fighters placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,5,2,4,1,5
Japanese collect 17 PUs (5 lost to blockades); end with 17 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 13 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 mech_infantrys
44 Sea Zone : 1 flag
39 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
West India : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Kenya : 1 flag
French Madagascar : 1 flag
72 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 5 fighters, 4 submarines and 5 tactical_bombers
71 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 55 / 82
Russians : 15 / 0
Japanese : 22 / 22
Americans : 68 / 96
Chinese : 23 / 25
British : 28 / 27
UK_Pacific : 4 / 0
Italians : 23 / 20
ANZAC : 22 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.875
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.875
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Shan State to French Indo China
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
5 fighters moved from 37 Sea Zone to French Indo China
2 tactical_bombers moved from 37 Sea Zone to French Indo China
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Gibraltar to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 93 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in French Indo China
Americans attack with 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking French Indo China from Japanese with 1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun and 3 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
4 carriers and 1 fighter moved from 37 Sea Zone to 36 Sea Zone
3 destroyers moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from French Indo China to Malaya
5 fighters moved from French Indo China to Malaya
4 fighters moved from Gibraltar to Egypt
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
2 bombers moved from 93 Sea Zone to Gibraltar
1 infantry moved from British Guiana to 88 Sea Zone
1 mech_infantry moved from British Guiana to 88 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to British Guiana
1 infantry moved from 88 Sea Zone to British Guiana
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea ZonePlace Units - Americans
2 mech_infantrys placed in Kwangtung
6 fighters placed in Eastern United States
4 infantry placed in Eastern United States
Americans undo move 3.
4 infantry placed in Eastern United States
1 mech_infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Americans collect 67 PUs (3 lost to blockades); end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
2 artilleries, 1 fighter and 8 infantry moved from Hunan to Yunnan
3 artilleries and 3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
2 infantry moved from Jehol to AnhweCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
8 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - British
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Rhodesia to Kenya
British take Kenya from Japanese
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 fighter moved from Egypt to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 83 Sea Zone to 88 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,5,6,4,3,5,2,4,4,5,6,2,2,5,6,1,6,6,5,3,6,5,5,1,4,6,3,1,4,2
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,6,3
Italians collect 15 PUs (8 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 airfield and 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 55 / 82
Russians : 15 / 0
Japanese : 18 / 22
Americans : 70 / 92
Chinese : 24 / 25
British : 29 / 27
UK_Pacific : 4 / 0
Italians : 23 / 15
ANZAC : 22 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4,500
Median : 5,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6Null / Other
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4,500
Median : 5,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - ANZAC
Battle in OkinawaNon Combat Move - ANZAC
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 fighter moved from Sumatra to 36 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
1 bomber placed in New South Wales
1 factory_minor placed in MalayaTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Yunnan : 1 bomber, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser and 1 destroyer
36 Sea Zone : 1 destroyer and 2 fighters
19 Sea Zone : 1 transport
54 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 55 / 82
Russians : 15 / 0
Japanese : 17 / 22
Americans : 70 / 92
Chinese : 24 / 25
British : 29 / 27
UK_Pacific : 4 / 0
Italians : 23 / 15
ANZAC : 23 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
109 Sea Zone : 1 flag
92 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 55 / 82
Russians : 15 / 0
Japanese : 17 / 22
Americans : 70 / 92
Chinese : 24 / 25
British : 29 / 27
UK_Pacific : 4 / 0
Italians : 23 / 15
ANZAC : 23 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
12 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
2 armour moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 3 armour, 2 bombers and 13 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 2 bombers and 13 mech_infantrys in Northwest Persia, round 2 : 9/18 hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 armour, 2 bombers and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers moved from Northwest Persia to Yugoslavia
1 fighter moved from Ukraine to Yugoslavia
2 tactical_bombers moved from Caucasus to Yugoslavia
3 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Yugoslavia
1 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6,5,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 6 mech_infantrys
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Samara : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
106 Sea Zone : 1 flag
Northwest Persia : 1 flag, 3 armour and 12 mech_infantrys
Yugoslavia : 1 flag, 3 aaGuns, 1 airfield, 10 bombers, 1 factory_minor, 8 fighters, 9 mech_infantrys and 4 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 80
Russians : 15 / 0
Japanese : 17 / 22
Americans : 70 / 92
Chinese : 24 / 25
British : 29 / 27
UK_Pacific : 4 / 0
Italians : 23 / 15
ANZAC : 23 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 0,720
Standard Deviation : 0,849
Total rolls : 26Null / Other
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,833
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,778
Median : 3,000
Variance : 0,941
Standard Deviation : 0,970
Total rolls : 18British Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
Sorry for the delay.
-
didn’t realize this game was back up! Jeff is totally out of it these days, I will finish it.