1942 2E. adalonie (axis) vs seawolf (allies+0)
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Just one question. Why am i allowed to choose casualties for you? isn’t it unfair? tho i used the “space bar” auto choose function.
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If you could not choose casualties for the other player, the game would take forever. Every battle would have to go back and forth between players multiple times.
Most battles you should use the auto function. But you always need to use common sense, chose the casualties you yourself would have chosen.
If you are unsure about the OOL (order of loss) the other player would have taken, you should take a screenshot of the situation and post it on the forum asking the other player.
In close battles, you might want to try and “save” bombers, even though they only defend at 1, and you might want to submerge submarines if you are overwhelmed in a seacombat and the attacker is lacking destroyers.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 15 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 bomber moved from United Kingdom to 9 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 cruiser moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 9 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber and 1 destroyer in 9 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 submarines in 9 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 bomber and 1 destroyer in 9 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 2 submarines in 9 Sea Zone, round 3 : 0/2 hits
2 submarines owned by the Germans lost in 9 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 61 Sea Zone
British attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 61 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 61 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - British
1 fighter moved from 61 Sea Zone to Szechwan
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from Burma to India
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 bomber moved from 9 Sea Zone to United Kingdom
2 fighters moved from 5 Sea Zone to West RussiaPlace Units - British
2 artilleries and 1 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Russians : 24 / 26
Germans : 41 / 46
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
For the following turns you can also check the boxes for:
“show dice/battle stats” and “show production summary”
:-) -
sure sure.
If you see anything i do wrongly. Please advise :)
I’ll take my next turn now -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
1 infantry moved from Malaya to French Indo-China Thailand
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Japan to Anhwei
1 bomber moved from Japan to Szechwan
1 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to Anhwei
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Kiangsu to Kwangtung
1 carrier moved from 37 Sea Zone to 49 Sea Zone
2 fighters moved from 37 Sea Zone to 53 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 battleship moved from 37 Sea Zone to 49 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea ZoneCombat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 cruiser, 3 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 3 fighters in 53 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 cruiser and 3 fighters in 53 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Yunnan
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber
British defend with 1 fighter; Russians defend with 1 infantry; Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits
Americans roll dice for 2 fighters and 3 infantry in Szechwan, round 2 : 1/5 hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
Americans win with 2 fighters and 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from Anhwei to Kiangsu
1 fighter moved from 53 Sea Zone to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 62 Sea Zone
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
2 infantry moved from Manchuria to Buryatia S.S.R.Place Units - Japanese
1 armour, 1 bomber and 1 infantry placed in Japan
1 destroyer placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs totalProduction/PUs Summary :
Russians : 23 / 26
Germans : 41 / 46
British : 30 / 31
Japanese : 34 / 35
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 53 Sea ZoneCombat - Americans
Battle in 53 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 53 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 battleship, 1 destroyer and 1 transport moved from 56 Sea Zone to 19 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from Alaska to Western Canada
2 infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
2 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from 53 Sea Zone to Central United States
1 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to IndiaPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 42 PUs totalProduction/PUs Summary :
Russians : 23 / 26
Germans : 41 / 46
British : 30 / 31
Japanese : 34 / 35
Americans : 40 / 42 -
So now russia?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
3 artilleries moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
3 armour moved from Caucasus to Karelia S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 artilleries and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 3 artilleries and 1 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Karelia S.S.R.
Russians attack with 4 armour and 2 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 4 armour and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 0/3 hits
3 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 4 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 fighter moved from Egypt to 17 Sea Zone
1 artillery moved from Russia to West Russia
3 infantry moved from Russia to West Russia
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 submarine moved from 7 Sea Zone to 8 Sea ZonePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalProduction/PUs Summary :
Russians : 29 / 29
Germans : 35 / 46
British : 30 / 31
Japanese : 34 / 35
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from France to Karelia S.S.R.
4 armour moved from Germany to Karelia S.S.R.
5 infantry moved from Germany to Baltic States
1 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 armour moved from Poland to Belorussia
1 armour moved from Poland to Belorussia
1 fighter moved from Southern Europe to Ukraine S.S.R.
1 armour moved from Northwestern Europe to Poland
1 artillery moved from Southern Europe to Bulgaria Romania
1 armour moved from Libya to Egypt
2 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 armour moved from Poland to Ukraine S.S.R.
1 armour moved from France to ItalyCombat - Germans
Battle in Belorussia
Germans attack with 2 armour
Russians defend with 1 artillery
Germans roll dice for 2 armour in Belorussia, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 3 artilleries and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Russians roll dice for 3 artilleries and 1 infantry in Ukraine S.S.R., round 2 : 0/4 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 2/4 hits
Russians roll dice for 2 artilleries in Ukraine S.S.R., round 3 : 0/2 hits
2 artilleries owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 3 artilleries and 1 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 armour, 1 artillery and 4 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 2/6 hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 1/4 hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Egypt
1 armour owned by the Germans retreated to Libya
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in Karelia S.S.R.
Germans attack with 5 armour, 2 fighters and 1 infantry
Russians defend with 4 armour, 1 factory and 2 infantry
Germans roll dice for 5 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 5/8 hits
Russians roll dice for 4 armour and 2 infantry in Karelia S.S.R., round 2 : 4/6 hits
2 infantry owned by the Russians, 3 armour owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour and 2 fighters in Karelia S.S.R., round 3 : 2/4 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 4 armour and 1 infantry
Casualties for Russians: 4 armour and 2 infantryNon Combat Move - Germans
1 infantry moved from Morocco to Algeria
2 fighters moved from Karelia S.S.R. to Baltic States
1 fighter moved from Ukraine S.S.R. to Germany
1 infantry moved from Norway to FinlandPlace Units - Germans
4 armour, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 9 Sea Zone to 14 Sea Zone
1 carrier and 1 fighter moved from 17 Sea Zone to 14 Sea Zone
1 fighter moved from United Kingdom to 14 Sea Zone
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 armour moved from Egypt to 17 Sea Zone
1 armour and 1 transport moved from 17 Sea Zone to 14 Sea Zone
1 armour moved from 14 Sea Zone to Morocco
1 infantry moved from Egypt to Libya
1 artillery moved from Egypt to Libya
1 fighter moved from 17 Sea Zone to Libya
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in 14 Sea Zone
Russians loiter and taunt with ; British attack with 1 carrier, 2 destroyers, 1 fighter and 1 transport
Germans defend with 1 battleship
British roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 battleship in 14 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 14 Sea Zone
British win with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits
Germans roll dice for 1 armour in Libya, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Libya
British win, taking Morocco from Germans, taking Libya from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Libya to Egypt
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 fighter moved from Szechwan to India
1 fighter moved from United Kingdom to West Russia
1 bomber moved from Germany to United Kingdom
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
1 cruiser moved from 61 Sea Zone to 35 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalProduction/PUs Summary :
Russians : 23 / 29
Germans : 39 / 41
British : 33 / 34
Japanese : 33 / 35
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat Move - Japanese
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from Kiangsu to Burma
1 artillery moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 armour moved from Manchuria to Szechwan
1 bomber moved from Japan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from British with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Kwangtung to Yunnan
1 infantry moved from Kiangsu to Kwangtung
1 fighter moved from Manchuria to Yunnan
2 fighters moved from Burma to Yunnan
1 bomber moved from Burma to YunnanPlace Units - Japanese
1 armour, 1 bomber, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Central United States to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports moved from 11 Sea Zone to 10 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone
2 fighters moved from 10 Sea Zone to United Kingdom
1 fighter moved from Central United States to 10 Sea Zone
1 bomber moved from United Kingdom to Germany
1 fighter moved from India to Kazakh S.S.R.Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 destroyer and 2 transports placed in 11 Sea Zone
3 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 40 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 4 transports
11 Sea Zone : 1 battleship, 2 destroyers and 3 transports
Eastern Canada : 1 armour, 2 artilleries and 6 infantry
Eastern United States : 1 aaGun, 3 artilleries, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Kazakh S.S.R. : 1 fighter and 1 infantry
Midway : 1 infantry
United Kingdom : 1 bomber and 2 fighters
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 22 / 29
Germans : 39 / 41
British : 32 / 34
Japanese : 37 / 41
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 armour moved from Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
2 infantry moved from Caucasus to Ukraine S.S.R.
2 artilleries moved from Caucasus to Ukraine S.S.R.
1 fighter moved from 14 Sea Zone to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 2/5 hits
Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 2 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 2/3 hits
Germans roll dice for 2 armour in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from West Russia to Ukraine S.S.R.
2 infantry moved from Russia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West RussiaPlace Units - Russians
1 armour, 1 artillery and 2 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 submarine
Belorussia : 1 flag, 1 armour and 1 artillery
Caucasus : 1 armour, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 1 factory and 1 infantry
Kazakh S.S.R. : 1 infantry
Russia : 1 artillery, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
West Russia : 1 flag, 1 aaGun, 2 fighters and 2 infantry
Yakut S.S.R. : 5 infantryProduction/PUs Summary :
Russians : 28 / 28
Germans : 33 / 41
British : 32 / 34
Japanese : 37 / 41
Americans : 38 / 40 -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
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oh no. i forgot to press post game button. i pressed done.
what should i do next time if that happens? i posted manual save game, but how to retrieve game summary post? -
You go to show history, and then you can mark the history for the round, and copy/paste it to the forum:)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 4 PUs;Combat Move - British
1 armour moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
1 transport moved from 14 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
1 carrier moved from 14 Sea Zone to 8 Sea Zone
1 fighter moved from 14 Sea Zone to France
2 fighters moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 armour moved from Morocco to Algeria
1 artillery moved from Libya to Algeria
1 fighter moved from Egypt to Algeria
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in France
British attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 aaGun, 1 armour and 4 infantry
AA fire in France : 1/3 hits
1 fighter owned by the British lost in France
British roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 2/7 hits
Germans roll dice for 1 aaGun, 1 armour and 4 infantry in France, round 2 : 3/5 hits
2 infantry owned by the British, 1 armour owned by the British, 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in France
British roll dice for 1 armour, 1 bomber and 2 fighters in France, round 3 : 1/4 hits
Germans roll dice for 1 armour and 3 infantry in France, round 3 : 2/4 hits
1 armour owned by the British, 1 infantry owned by the Germans and 1 fighter owned by the British lost in France
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -27
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for British: 2 armour, 2 fighters and 2 infantry
1 bomber owned by the British and 1 fighter owned by the British retreated
Battle in Burma
British attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Burma, round 3 : 4/4 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Algeria
British attack with 1 armour, 1 artillery and 1 fighter
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 fighter in Algeria, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Algeria
British win, taking Algeria from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Algeria to Morocco
1 fighter moved from France to 8 Sea Zone
1 bomber moved from France to United Kingdom
2 infantry moved from Brazil to 22 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Burma to India
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from West Russia to 8 Sea ZonePlace Units - British
1 destroyer placed in 8 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
1 armour and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 38 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
13 Sea Zone : 1 cruiser, 1 submarine and 1 transport
17 Sea Zone : 1 cruiser
Algeria : 1 flag, 1 armour and 1 artillery
Burma : 2 artilleries and 1 infantry
Eastern Australia : 1 infantry
Egypt : 1 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Libya : 1 flag
Morocco : 1 flag, 1 fighter and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 24 / 28
Germans : 36 / 38
British : 34 / 38
Japanese : 36 / 41
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Kwangtung
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 battleship moved from 62 Sea Zone to 61 Sea Zone
2 destroyers moved from 62 Sea Zone to 61 Sea Zone
1 carrier moved from 52 Sea Zone to 48 Sea Zone
1 fighter moved from 52 Sea Zone to 48 Sea Zone
1 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Burma to Yunnan
3 fighters moved from Yunnan to Burma
1 armour moved from Szechwan to Burma
1 infantry moved from Manchuria to KiangsuCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 3 fighters and 1 infantry
British defend with 2 artilleries and 1 infantry
Japanese win, taking Burma from British with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Burma to YunnanPlace Units - Japanese
1 armour, 3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 6 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to West Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Kazakh S.S.R. to West Russia
2 fighters moved from United Kingdom to West Russia
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 cruiser moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 2 destroyers and 3 transports moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
3 artilleries moved from Eastern United States to Eastern CanadaPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
8 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 destroyers and 3 transports
Caucasus : 1 infantry
Eastern Canada : 4 artilleries and 2 infantry
Eastern United States : 1 aaGun, 4 artilleries, 1 factory and 4 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Norway : 1 flag, 1 armour, 1 artillery and 6 infantry
West Russia : 1 bomber and 3 fighters
Western United States : 1 aaGun, 1 bomber and 1 factoryProduction/PUs Summary :
Russians : 24 / 28
Germans : 34 / 38
British : 33 / 38
Japanese : 37 / 39
Americans : 40 / 40