@Adam514 good to go, thanks for waiting
Gargantua vs variance (axis +12)
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I didn’t think you would take that 50/50 gamble on Ukraine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 36 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 bomber moved from Burma to 43 Sea Zone
1 mech_infantry moved from Shantung to Kweichow
1 fighter moved from Shantung to Kweichow
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Burma to West IndiaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer and 1 transport
ANZAC win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
2 carriers moved from 78 Sea Zone to 39 Sea Zone
1 aaGun moved from India to West India
4 fighters moved from Burma to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to India
6 armour and 4 mech_infantrys moved from Shantung to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Kweichow to HunanPlace Units - Japanese
1 infantry placed in India
1 destroyer and 1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 36 to 27
EDIT: Adding units owned by Japanese to Shantung: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4,6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,6,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,4
Japanese collect 30 PUs (6 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
I think it is 2014 league if one of us concedes before Nov 2, and its 2015 if its after that. Its up to you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Korea to Jehol
Chinese take Jehol from Japanese
5 fighters moved from Yenisey to Russia
1 fighter moved from Russia to Archangel
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Iwo Jima to 17 Sea Zone
2 fighters moved from 6 Sea Zone to Suiyuyan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 fighters moved from 20 Sea Zone to Shantung
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Shantung
1 cruiser moved from 20 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Battle in Archangel
Americans attack with 1 fighter
Germans defend with 1 mech_infantry
retreated to Archangel
Battle in 111 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans winGermans win with 1 mech_infantry remaining with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shantung
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Shantung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Kiangsu
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Kiangsu from Japanese with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Okinawa
Battle in Marshall Islands
Battle in Celebes
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Okinawa from Japanese, taking Marshall Islands from Japanese, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
2 fighters moved from Western United States to 91 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 aaGuns moved from Korea to Manchuria
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 fighter moved from Archangel to RussiaPlace Units - Americans
1 factory_minor placed in Kwangtung
3 fighters placed in Korea
Americans undo move 2.
2 fighters placed in Korea
1 submarine placed in 6 Sea Zone
2 submarines placed in 101 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
Americans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Manchuria to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 mech_infantry moved from Kwangsi to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Kansu to Shensi
1 armour moved from Iraq to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from 110 Sea Zone to 125 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking Normandy Bordeaux from Italians, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
3 fighters moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
7 fighters moved from Russia to Persia
1 tactical_bomber moved from Russia to PersiaPlace Units - British
1 submarine placed in 80 Sea Zone
1 submarine placed in 81 Sea Zone
1 airfield, 1 armour and 1 infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to UkrainePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total -
I wonder what fency mcfrnech fry is doing on the yankee tansprit?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 42 Sea Zone to Shan State
2 submarines moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Malaya
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Volgograd to Rostov
1 fighter moved from Yenisey to RussiaCombat - ANZAC
Battle in Sumatra
Battle in Shan State
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Shan State to Malaya
2 aaGuns moved from Queensland to Northern TerritoryPlace Units - ANZAC
2 bombers placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Combat Move - French
Turn Complete - French
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Hmm…
What is that stack of Japanese Mechanized/Armor units doing in Central China… up to no good.
Is it a blitz for Hong Kong? A reinforcement of India?
A push for MOSCOW? Lots of possibilities…
If Moscow were to fall, that would tip the scales back into your favour… Germany is STRONG.
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Got to cut Russia income down some. A bit to many beers in me to do germany tonight. Happy ahlloween
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
3 fighters moved from Western Germany to 111 Sea Zone
4 fighters moved from 112 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Tambov
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Rostov
4 tactical_bombers moved from Bryansk to Tambov
1 mech_infantry moved from Belarus to VologdaAirborne Attack Move - Germans
1 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to SmolenskCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 destroyer and 7 fighters
Americans defend with 1 submarine
Germans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tambov
Germans attack with 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Vologda to Bryansk
1 bomber moved from Rostov to Bryansk
4 tactical_bombers moved from Tambov to Bryansk
1 infantry moved from Bessarabia to Ukraine
6 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Germany to Eastern Poland
9 mech_infantrys moved from Western Germany to Poland
4 fighters moved from 111 Sea Zone to 112 Sea Zone
3 fighters moved from 111 Sea Zone to Western GermanyPlace Units - Germans
2 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Western Germany
4 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5
Germans collect 50 PUs (7 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
stupid Smolensk
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Let’s gamble
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Nah, go with this. Stupid little french bastard screwing with me.
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Hay today is the deadline for one of us to concede if it is to count as a 2014 game. Would you prefer your victory to be a 2014 game or a 215 game? I still want to make one more Japan move but I don’t think the math is on Germany’s side now.
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2015 baby, probably cant post until tnght
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I have allowed my POW’s to go free with Russia, so long as they repair the factory in Moscow.
Which they have…
They are on their way to Belize now… :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs; 0 techTokens;
Turning on Edit Mode
EDIT: Changing PUs for Russians from 29 to 30
EDIT: Turning off Edit Mode
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from Vologda: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Rostov: 2 infantry and 4 mech_infantrys
EDIT: Removing units owned by Russians from Volgograd: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Germans to Russians
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Turning off Edit ModeNon Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 armour, 1 artillery and 2 infantry moved from Russia to Vologda
2 artilleries and 1 infantry moved from Russia to Tambov
1 armour moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to VolgogradPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs





