Gargantua vs variance (axis +12)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs; 0 techTokens;
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 29 to 30
                EDIT: Turning off Edit Mode
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tambov: 1 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Vologda: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Germans from Rostov: 2 infantry and 4 mech_infantrys
                EDIT: Removing units owned by Russians from Volgograd: 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Rostov from Germans to Russians
                EDIT: Changing ownership of Tambov from Germans to Russians
                EDIT: Changing ownership of Vologda from Germans to Russians
                EDIT: Changing ownership of Archangel from Germans to Russians
                EDIT: Turning off Edit Mode

    Non Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Russia to Smolensk
                1 armour, 1 artillery and 2 infantry moved from Russia to Vologda
                2 artilleries and 1 infantry moved from Russia to Tambov
                1 armour moved from Volgograd to Rostov
                2 mech_infantrys moved from Russia to Volgograd

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Shensi: 1 infantry
                EDIT: Adding units owned by Russians to Szechwan: 1 infantry
                EDIT: Changing ownership of Chahar from Japanese to Chinese
                EDIT: Adding units owned by Russians to Chahar: 1 mech_infantry
                EDIT: Removing units owned by Russians from Suiyuyan: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • Liaison TripleA 11 10

    TripleA crashed mid turn.  Had to re-edit in everything.

    Use second posting.

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer and 1 factory_minor; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 fighter moved from Hunan to Burma
                1 infantry moved from India to Burma
                1 mech_infantry moved from West India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                2 carriers, 1 destroyer and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 armour, 2 carriers, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Iraq
                2 fighters moved from India to 80 Sea Zone
                1 fighter moved from 39 Sea Zone to 80 Sea Zone

  • 17 16 15 14 12

    scramble Persia?

  • Liaison TripleA 11 10

    No Scramble.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer and 1 factory_minor; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 fighter moved from Hunan to Burma
                1 infantry moved from India to Burma
                1 mech_infantry moved from West India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                2 carriers, 1 destroyer and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 armour, 2 carriers, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Iraq
                2 fighters moved from India to 80 Sea Zone
                1 fighter moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 fighter and 1 mech_infantry
                    French defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 transport
                    British defend with 1 submarine
                    Japanese win, taking 80 Sea Zone from Neutral with 2 carriers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Iraq
                    Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Iraq from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Iraq to 80 Sea Zone
                6 armour and 5 mech_infantrys moved from Hunan to Burma
                1 aaGun moved from West India to India
                1 fighter moved from Eastern Persia to India

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                2 armour placed in India
                1 factory_minor placed in West India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,1,4,4
                Japanese collect 17 PUs (3 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

  • Liaison TripleA 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 fighters moved from Russia to Urals
                3 fighters moved from Russia to Eastern Persia
                1 mech_infantry moved from Kiangsu to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Jehol to 19 Sea Zone
                2 mech_infantrys moved from Jehol to Suiyuyan
                2 fighters moved from Suiyuyan to Russia
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 44 Sea Zone to 34 Sea Zone
                1 fighter moved from 44 Sea Zone to 39 Sea Zone
                2 fighters moved from Korea to Timguska
                2 fighters moved from 6 Sea Zone to Suiyuyan
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans

  • Liaison TripleA 11 10

    I think you are going to scramble India, as it’s 50/50.

    If I am wrong, be my guest and redo the battle or edit/as-required on your turn.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 fighters moved from Russia to Urals
                3 fighters moved from Russia to Eastern Persia
                1 mech_infantry moved from Kiangsu to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Jehol to 19 Sea Zone
                2 mech_infantrys moved from Jehol to Suiyuyan
                2 fighters moved from Suiyuyan to Russia
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 44 Sea Zone to 34 Sea Zone
                1 fighter moved from 44 Sea Zone to 39 Sea Zone
                2 fighters moved from Korea to Timguska
                2 fighters moved from 6 Sea Zone to Suiyuyan
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                Battle in Urals
                    Americans attack with 3 fighters
                    Germans defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in Holland Belgium
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Holland Belgium from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Eastern Persia
                    Americans attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in 39 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer and 1 fighter
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in Paulau Island
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 2 fighters
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Formosa
                Battle in Hainan
                Battle in Southern France

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern Persia to Persia
                2 fighters moved from Urals to Russia
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 aaGuns moved from Manchuria to Jehol

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                2 fighters and 1 submarine placed in 6 Sea Zone
                3 transports placed in 101 Sea Zone
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,5
                Americans collect 76 PUs; end with 76 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Jehol to Chahar

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi
                6 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - British
                1 destroyer moved from 125 Sea Zone to 111 Sea Zone
                3 fighters moved from 110 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to Iraq
                1 armour moved from Persia to West India
                      British take Eastern Persia from Japanese
                      UK_Pacific take West India from Japanese
                1 armour and 2 infantry moved from Persia to Iraq
                7 fighters and 1 tactical_bomber moved from Persia to Russia

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 5 fighters
                    Germans defend with 1 destroyer
                    British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Iraq
                    British attack with 1 armour, 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    British win, taking Iraq from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of West India from UK_Pacific to British
                EDIT: Turning off Edit Mode
                1 fighter moved from 111 Sea Zone to United Kingdom
                4 fighters moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Iraq to Persia
                1 infantry moved from Persia to Eastern Persia

    Place Units - British
                1 submarine placed in 110 Sea Zone
                1 artillery placed in United Kingdom
                3 fighters placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,4,3,5,4,2,6,5
                British collect 31 PUs (4 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 armour and 1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 armour
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 bomber
                Battle in Southern France
                    Italians attack with 1 armour and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 armour and 12 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,5,6,5,1
                Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Shan State to Yunnan
                3 fighters moved from Malaya to Yunnan
                1 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                      ANZAC take 19 Sea Zone from Japanese
                3 submarines moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 42 Sea Zone to 38 Sea Zone
                2 bombers moved from Queensland to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 1 artillery, 2 bombers and 3 fighters
                    Japanese defend with 1 armour and 1 mech_infantry
                    ANZAC win with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to Shensi
                2 bombers moved from Yunnan to Szechwan
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 aaGun moved from Northern Territory to Queensland
                1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 transport placed in 62 Sea Zone
                1 harbour placed in Sumatra

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Volgograd to Rostov

    Non Combat Move - French

    Turn Complete - French

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 bomber moved from Bryansk to Archangel
                1 bomber moved from Bryansk to Rostov
                2 tactical_bombers moved from Bryansk to Smolensk
                3 tactical_bombers moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                3 fighters moved from Western Germany to 113 Sea Zone

    Airborne Attack Move - Germans
                2 infantry moved from Novgorod to Tambov

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 bomber and 2 mech_infantrys
                    French defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 7 fighters and 1 submarine
                    Russians defend with 1 cruiser
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 7 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Smolensk
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Tambov
                    Germans attack with 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Tambov from Russians with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                6 mech_infantrys moved from Belarus to Bryansk
                1 bomber moved from Archangel to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                3 tactical_bombers moved from Tambov to Bryansk
                1 bomber moved from Rostov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                9 mech_infantrys moved from Poland to Western Ukraine
                2 mech_infantrys moved from Western Germany to Germany
                3 aaGuns and 2 infantry moved from Western Germany to Germany
                7 fighters moved from 113 Sea Zone to Novgorod

    Place Units - Germans
                3 armour placed in Ukraine
                1 bomber and 2 infantry placed in Novgorod
                2 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,6,5,2,1
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 17 16 15 14 12

    I will kill as many as I can.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 11

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Allies To War With Mongolians
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 mech_infantry moved from Chahar to Central Mongolia
                      Russians take Central Mongolia from Mongolians
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 artillery and 2 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Vologda to Smolensk
                1 armour moved from Vologda to Urals
                      Russians take Urals from Germans
                1 armour moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 artillery moved from Vologda to Russia
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 mech_infantrys moved from Volgograd to Russia
                1 fighter moved from Rostov to Russia

    Place Units - Russians
                10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Evenkiyskiy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • Liaison TripleA 11 10

    @variance:

    I will kill as many as I can.

    Russian Declares WAR on the Neutrals!  It’s there fault this is happening!  Their neutrality has been a quiet partner in this outrageous war!

    Smolensk has HELD!

    Moscow will stay RUSSIAN!

  • Liaison TripleA 11 10

    In light of these Events, Stalin has half a mind to FALL BACK!

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 11

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Trigger Japanese Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Olgiy
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Dzavhan
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Tsagaan Olom
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Central Mongolia
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Buyant-Uhaa
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Japanese
                Japanese buy 3 armour; Remaining resources: 34 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                4 fighters moved from 80 Sea Zone to Persia
                2 armour moved from India to West India
                6 armour and 5 mech_infantrys moved from Burma to West India

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 4 fighters
                    British defend with 1 airfield, 1 factory_minor, 4 fighters and 1 infantry; Americans defend with 2 fighters
                    British win with 6 fighters remaining. Battle score for attacker is -37
                    Casualties for Japanese: 4 fighters
                    Casualties for British: 1 infantry
                Battle in West India
                    Japanese attack with 8 armour and 5 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                    Japanese win, taking West India from British with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese

    Place Units - Japanese
                3 armour placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,5,1,2,1,2
                Japanese collect 8 PUs (6 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

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