@Adam514 good to go, thanks for waiting
Gargantua vs variance (axis +12)
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Yeah I was looking closely into sinking that fleet and build 2 carriers but I figured it would cost me too much a) money, b) planes, and c) Norway. So I thought “Gargantua is trying to bait me again like at Calcutta. Don’t fall for it Vance”. Plus you spent a lot on Korea which put Japan in a bad spot but there isn’t any follow up to D-day (for now). So I decided to kill those guys on the ground if/when they land somewhere and save my fleet for another day. So that’s my thinking.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Shan State
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Yunnan to Burma
2 armour moved from Yunnan to Burma
1 tactical_bomber moved from 39 Sea Zone to Shan State
1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Shensi to Shan State
1 artillery and 1 infantry moved from Shensi to TsinghaiCombat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 factory_minor and 1 fighter
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Burma
Japanese attack with 2 armour, 6 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 fighter
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 fighter moved from Persia to 80 Sea Zone
1 tactical_bomber moved from Persia to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 carrier and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 mech_infantrys moved from Shantung to Manchuria
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
2 mech_infantrys moved from Kiangsu to Kweichow
3 fighters and 1 tactical_bomber moved from Manchuria to Kweichow
1 bomber moved from Shan State to KweichowPlace Units - Japanese
3 armour placed in Manchuria
1 destroyer placed in 19 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
2 infantry placed in Kiangsu
Japanese undo move 4.
2 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to Manchuria: 1 bomber
EDIT: Turning off Edit Mode
Japanese undo move 4.
Japanese undo move 3.
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 52 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,5,4,2,4,4
Japanese collect 40 PUs (11 lost to blockades); end with 40 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
5 fighters moved from Korea to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Nenetsia to Russia -
Up for a game of Scramble?
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No scramble
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I knew you would be afraid to.
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:-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
5 fighters moved from Korea to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Nenetsia to RussiaCombat - Americans
Battle in 18 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
1 cruiser owned by the Americans retreated to 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 mech_infantry
Americans win, taking Kiangsu from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 fighters moved from Kiangsu to 6 Sea Zone
5 fighters moved from 19 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to Caroline Islands
1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 aaGun, 1 armour, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 107 Sea ZonePlace Units - Americans
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 infantry placed in Korea
1 fighter placed in Western United States
1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Chinese undo move 1.
1 infantry placed in Kiangsu
Chinese undo move 1.
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
China resurrected! Oh NO!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry -
The Indian’s Transferred their Himalayan captives to Ireland. Where more “thorough” interrogations will be conducted.
If only Germany had a transport, they could try to free them! Hahaha!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
1 artillery owned by the Italians retreated to France
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tambov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Bryansk
2 artilleries and 4 infantry moved from Northern Italy to France
2 armour moved from Northern Italy to Western Germany
12 infantry moved from Southern Italy to Northern Italy
3 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,2
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 38 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 38 Sea Zone
1 fighter moved from Russia to Tambov
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Tobruk to AlexandriaCombat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the ANZAC retreated to 41 Sea Zone
Japanese win with 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
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cursed fighter block!
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MWahaha!
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All your base your base, base, all your base, are belong to us.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Germany: 5 infantry
EDIT: Changing PUs for Germans from 66 to 71
EDIT: Turning off Edit Mode
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_ForcesActivate Technology - Germans
Germans activating Airborne_ForcesPurchase Units - Germans
Germans buy 2 destroyers, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
4 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Novgorod to Tambov
3 tactical_bombers moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Novgorod to Tambov
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Rostov
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 mech_infantrys
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
ANZAC defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 7 fighters and 1 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 7 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to 112 Sea Zone
1 aaGun moved from Bryansk to Ukraine
2 bombers moved from Tambov to Bryansk
1 infantry moved from Belarus to Novgorod
1 armour and 5 mech_infantrys moved from Novgorod to Bryansk
9 mech_infantrys moved from Poland to Western Ukraine
3 tactical_bombers moved from Rostov to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Ukraine to Novgorod
6 mech_infantrys moved from Western Germany to Poland
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 1.
1 infantry and 2 mech_infantrys placed in Novgorod
1 infantry placed in France
6 mech_infantrys placed in Western Germany
2 destroyers placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 1 infantry
EDIT: Adding units owned by Germans to Romania: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,4
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
That unit of British special forces arseholes in Ukraine surrendered. They get extra special treatment.





