I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield and 1 fighter
33 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 transport
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 1 aaGun, 1 artillery and 2 infantry
Nigeria : 1 bomber
Morocco : 1 infantry and 1 mech_infantry
Algeria : 1 flag, 1 armour
Tunisia : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 submarine
82 Sea Zone : 1 transport
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 47 / 64
Russians : 33 / 33
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 2 / 5
British : 30 / 32
UK_Pacific : 6 / 6
Italians : 19 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 10 infantry
Production/PUs Summary :
Germans : 47 / 64
Russians : 33 / 33
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 2 / 4
British : 30 / 32
UK_Pacific : 6 / 6
Italians : 19 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 82 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Nigeria: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from Persia to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 armour moved from Northwest Persia to Iraq
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 0/3 hits
British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/7 hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
British win, taking 106 Sea Zone from Germans, taking Iraq from Italians with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 93 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British roll dice for 3 fighters in 93 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 aaGuns, 1 artillery, 25 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from Persia to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Persia
1 submarine moved from 104 Sea Zone to 105 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 40 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 29 infantry and 1 mech_infantry
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 3 fighters, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 fighter and 1 tactical_bomber
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 1 infantry
91 Sea Zone : 1 destroyer and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 64
Russians : 33 / 33
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 2 / 4
British : 33 / 40
UK_Pacific : 6 / 3
Italians : 16 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Cyprus
Battle in Western Ukraine
Italians attack with 2 infantry
Russians defend with 1 infantry
Russians win, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
4 aaGuns moved from Southern France to France
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 1 fighter, 1 submarine and 1 transport
54 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 64
Russians : 33 / 33
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 2 / 4
British : 32 / 40
UK_Pacific : 6 / 3
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Algeria to Morocco
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 64
Russians : 33 / 33
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 2 / 4
British : 32 / 40
UK_Pacific : 6 / 3
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 4 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Belarus to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Bryansk
3 armour, 13 artilleries, 14 infantry and 17 mech_infantrys moved from Belarus to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 3 armour, 13 artilleries, 14 infantry and 25 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 armour, 13 artilleries, 13 infantry and 25 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 armour
EDIT: Turning off Edit Mode
3 aaGuns moved from Belarus to Bryansk
3 aaGuns moved from Eastern Poland to Western Ukraine
2 submarines moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from Southern France to France
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in France
4 bombers placed in Western Germany
1 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shensi
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shensi
Russians roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 aaGun, 2 artilleries, 13 infantry and 5 mech_infantrys moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Shensi to Tsinghai
1 mech_infantry moved from Russia to Volgograd
Place Units - Russians
6 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Shensi : 1 infantry
Tsinghai : 1 fighter, 3 infantry and 1 mech_infantry
Sikang : 1 infantry
Amur : 2 aaGuns and 12 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 factory_major, 2 fighters, 41 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 mech_infantry
Volgograd : 1 factory_minor and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 69
Russians : 28 / 28
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 4
British : 32 / 40
UK_Pacific : 6 / 3
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 19 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries and 1 infantry moved from Suiyuyan to Shensi
3 mech_infantrys moved from Kweichow to Shensi
4 mech_infantrys moved from Yunnan to Shensi
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries, 1 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Australia
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Western Australia from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry moved from Siam to Shan State
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from Suiyuyan to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
4 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
3 fighters moved from Yunnan to Philippines
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 19 to 0
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 3 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
hi there,
I hit “done” too early when buying my units. The last 19 IPC should have gone to a fighter + 3 inf (quite obviously that I don’t want to give you tokyo almost for free g)
Since I was in a hurry to finish the move (my partner made dinner!), I didn’t want to start all over and edited the units in at the end. I hope that’s ok for you.
I’m not averse to you giving me Japan, might even the game up, but that’s cool
scramble in 112?
no scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Norway
Battle in Java
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans, taking Java from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
1 fighter moved from 33 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from 33 Sea Zone to 63 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 submarines moved from 33 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Algeria to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from 99 Sea Zone to Iraq
Place Units - Americans
2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Queensland : 2 fighters and 1 tactical_bomber
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Midway : 1 airfield and 1 bomber
Java : 1 flag, 1 mech_infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
63 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 1 artillery and 1 infantry
Morocco : 1 armour and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 infantry
112 Sea Zone : 1 transport
89 Sea Zone : 1 transport
Iraq : 1 bomber
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 49 / 69
Russians : 28 / 28
Japanese : 60 / 69
Americans : 59 / 77
Chinese : 2 / 4
British : 32 / 40
UK_Pacific : 5 / 3
Italians : 17 / 22
ANZAC : 9 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
10 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kansu, round 2 : 3/10 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Kansu : 10 infantry
Production/PUs Summary :
Germans : 49 / 69
Russians : 28 / 28
Japanese : 59 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 32 / 40
UK_Pacific : 5 / 3
Italians : 17 / 22
ANZAC : 9 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 29 infantry, 1 mech_infantry and 1 tactical_bomber
39 Sea Zone : 1 destroyer and 1 transport
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 44 / 69
Russians : 28 / 28
Japanese : 58 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 39 / 40
UK_Pacific : 6 / 6
Italians : 15 / 22
ANZAC : 9 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
4 aaGuns moved from France to Western Germany
Place Units - Italians
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
attacking Malaya with NZ sub, submerge yours or not?
that should be Anzac sub
damn i missed that =(
submerge it, yes