@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
15L MrRoboto (Axis) vs rpg44 (Allies+14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Japanese
3 submarines moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 cruiser and 2 transports
Japanese win, taking 6 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transportsNon Combat Move - Japanese
2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 12 fighters, 4 submarines and 8 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
12 fighters and 8 tactical_bombers moved from 36 Sea Zone to Shan State
2 battleships, 9 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
3 armour, 3 artilleries and 2 mech_infantrys moved from India to West India
1 aaGun, 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Hopei to Yunnan
2 bombers moved from Buyant-Uhaa to India
1 mech_infantry moved from Amur to Korea
2 mech_infantrys moved from Buryatia to Korea
3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Buryatia to Ulaanbaatar
3 armour and 4 mech_infantrys moved from Ulaanbaatar to Central Mongolia
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Anhwe to Kweichow
1 carrier and 2 destroyers moved from 19 Sea Zone to 37 Sea ZoneTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 10 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
8 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 carriers moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
9 fighters moved from 25 Sea Zone to Korea
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 carriers, 1 destroyer, 8 submarines and 1 transport
Japanese defend with 3 submarines
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 6/8 hits
3 submarines owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 carriers, 1 destroyer, 8 submarines and 1 transport remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in Korea
Americans attack with 1 artillery and 9 fighters
Japanese defend with 3 mech_infantrys
Americans roll dice for 1 artillery and 9 fighters in Korea, round 2 : 8/10 hits
Japanese roll dice for 3 mech_infantrys in Korea, round 2 : 2/3 hits
2 fighters owned by the Americans and 3 mech_infantrys owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 7 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 2 fightersNon Combat Move - Americans
7 fighters moved from Korea to 6 Sea Zone
3 carriers moved from 25 Sea Zone to 33 Sea Zone
2 carriers moved from 25 Sea Zone to 10 Sea Zone
4 submarines moved from 25 Sea Zone to 33 Sea Zone
1 transport moved from 25 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 88 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 7 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Kansu to Suiyuyan
1 submarine moved from 21 Sea Zone to 45 Sea ZonePlace Units - Americans
3 infantry placed in Iraq
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Americans undo move 2.
1 armour and 1 infantry placed in Japan
10 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 bomber placed in Western United States
1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 artillery
Japan : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Suiyuyan : 1 infantry
Hopei : 1 mech_infantry
Chahar : 1 mech_infantry
Sikang : 1 infantry
New Guinea : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Yakut S.S.R. : 1 mech_infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 submarine
33 Sea Zone : 3 carriers, 4 submarines and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 2 carriers and 1 destroyer
6 Sea Zone : 1 flag, 4 carriers, 1 destroyer, 7 fighters, 8 submarines and 2 transports
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 10 fighters, 1 harbour and 1 infantry
Gibraltar : 3 aaGuns, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
United Kingdom : 1 artillery, 1 fighter and 1 infantry
Algeria : 1 flag, 1 airfield
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 factory_minor and 3 infantry
101 Sea Zone : 1 submarine
Persia : 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
91 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters and 4 transports
110 Sea Zone : 1 destroyer
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 71 / 91
Russians : 4 / 0
Japanese : 57 / 0
Americans : 68 / 88
Chinese : 7 / 6
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Hopei : 2 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 71 / 91
Russians : 4 / 0
Japanese : 56 / 0
Americans : 68 / 88
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
6 fighters moved from Persia to Northwest Persia
1 bomber moved from Persia to CaucasusCombat - British
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Northwest Persia
British attack with 6 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 6 fighters and 2 infantry in Northwest Persia, round 2 : 5/8 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
6 fighters moved from Northwest Persia to Persia
3 transports moved from 25 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
2 carriers and 4 fighters moved from 25 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 25 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from Caucasus to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Egypt to PersiaPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
33 Sea Zone : 1 battleship, 2 carriers and 2 cruisers
10 Sea Zone : 3 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 4 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 26 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 artillery, 1 infantry and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 3 aaGuns, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 38 infantry and 1 mech_infantry
98 Sea Zone : 1 flag
91 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports
88 Sea Zone : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 71 / 91
Russians : 4 / 0
Japanese : 56 / 0
Americans : 68 / 88
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,3,2,5,5,1
Italians collect 2 PUs (8 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from JapaneseCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Philippines
ANZAC roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Philippines, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the ANZAC lost in 39 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - ANZAC
1 transport moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 transport moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery placed in Queensland
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 4 fighters, 1 submarine and 1 transport
35 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 transport
63 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 71 / 91
Russians : 4 / 0
Japanese : 54 / 0
Americans : 70 / 88
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 12
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
Persia : 1 fighterProduction/PUs Summary :
Germans : 71 / 91
Russians : 4 / 0
Japanese : 54 / 0
Americans : 70 / 88
Chinese : 8 / 8
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 12
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 85 PUs;
Germans buy 10 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Sikang
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
Germans take Kansu from Chinese
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 bomber moved from Southern Italy to Sikang
1 bomber moved from Rostov to Shensi
1 bomber moved from Rostov to Suiyuyan
2 bombers moved from Southern Italy to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from France to 110 Sea ZoneCombat - Germans
Battle in Shensi
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Suiyuyan
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Western Ukraine to Romania
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
4 artilleries, 2 infantry and 3 mech_infantrys moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
2 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Samara to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
1 bomber moved from Sikang to Kazakhstan
1 bomber moved from Shensi to Kazakhstan
1 bomber moved from Suiyuyan to Tsagaan Olom
3 carriers, 3 destroyers, 2 submarines and 3 transports moved from 112 Sea Zone to 113 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
4 infantry moved from Western Germany to France
2 bombers moved from Northwest Persia to CaucasusPlace Units - Germans
3 artilleries placed in Caucasus
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 artilleries placed in Rostov
3 artilleries placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4,3,6,3,5
Germans collect 71 PUs (7 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Japanese
1 bomber moved from India to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 armour and 4 mech_infantrys moved from Central Mongolia to Hopei
1 infantry moved from Kweichow to Szechwan
1 bomber moved from India to SzechwanCombat - Japanese
Battle in Hopei
Japanese attack with 3 armour and 4 mech_infantrys
Chinese defend with 2 infantry; Americans defend with 1 mech_infantry
Japanese win, taking Hopei from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
French defend with 1 destroyer
Japanese win, taking 80 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 80 Sea Zone to Eastern Persia
1 bomber moved from Szechwan to Eastern Persia
1 armour and 2 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from Burma to West India
3 artilleries moved from West India to Eastern Persia
12 fighters and 8 tactical_bombers moved from Shan State to Eastern Persia
2 battleships, 10 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from Ulaanbaatar to Amur
3 mech_infantrys moved from Malaya to BurmaTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Persia to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northwest Persia to IraqTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Iraq : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 78 / 98
Russians : 2 / 0
Japanese : 54 / 0
Americans : 70 / 88
Chinese : 3 / 8
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 12
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you loaded ANZAC rather than France so I just edited the French move in.
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I already did japan…
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well you attacked the French destroyer that wasn’t actually there, so I need to put the French DD in Suez but you have the option of changing your fleet/ship moves since you wouldn’t be attacking that DD
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no changes then - can’t attack that dd in suez
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Persia to Northwest Persia
Americans take Northwest Persia from Germans
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in Okinawa
Battle in CelebesNon Combat Move - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
4 fighters moved from 6 Sea Zone to Korea
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
8 submarines moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
3 carriers moved from 33 Sea Zone to 35 Sea Zone
4 submarines moved from 33 Sea Zone to 35 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
4 fighters moved from Eastern United States to 110 Sea Zone
4 fighters moved from 110 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Persia to Iraq
1 bomber moved from Western United States to United Kingdom
1 submarine moved from 45 Sea Zone to 35 Sea ZonePlace Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 artillery placed in Eastern United States
1 artillery and 2 infantry placed in Japan
1 factory_minor placed in Korea
1 bomber and 3 fighters placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 armour, 1 factory_minor and 4 fighters
Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Jehol : 1 mech_infantry
Okinawa : 1 flag, 1 harbour and 1 infantry
Manchuria : 1 artillery
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Yakut S.S.R. : 1 mech_infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
35 Sea Zone : 5 carriers and 13 submarines
26 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
19 Sea Zone : 1 carrier, 2 fighters and 1 transport
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Gibraltar : 2 aaGuns and 2 fighters
United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 8 fighters and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag, 1 airfield
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
89 Sea Zone : 2 carriers
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 4 submarines
Iraq : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 7 infantry and 4 mech_infantrys
101 Sea Zone : 2 transports
Northwest Persia : 1 flag, 1 infantry
91 Sea Zone : 2 fighters and 1 submarine
110 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 76 / 98
Russians : 2 / 0
Japanese : 47 / 0
Americans : 76 / 101
Chinese : 6 / 8
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 12
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Manchuria : 2 infantry
Production/PUs Summary :
Germans : 76 / 98
Russians : 2 / 0
Japanese : 47 / 0
Americans : 76 / 101
Chinese : 6 / 8
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 12
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from Persia to TurkmenistanCombat - British
Battle in Holland Belgium
Battle in Turkmenistan
British attack with 1 bomber and 1 fighter
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 fighter in Turkmenistan, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Turkmenistan
British win, taking Holland Belgium from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Turkmenistan to Iraq
1 fighter moved from Turkmenistan to Northwest Persia
3 aaGuns, 2 armour, 3 artilleries, 6 fighters, 38 infantry and 1 mech_infantry moved from Persia to Iraq
4 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
3 transports moved from 10 Sea Zone to 89 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
2 carriers and 4 fighters moved from 33 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
44 Sea Zone : 2 carriers
35 Sea Zone : 1 battleship and 1 cruiser
6 Sea Zone : 1 cruiser
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 26 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Holland Belgium : 1 flag, 1 infantry
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 3 transports
Iraq : 3 aaGuns, 2 armour, 4 artilleries, 1 bomber, 6 fighters, 39 infantry and 8 mech_infantrys
92 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 fighter
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag
110 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 73 / 98
Russians : 2 / 0
Japanese : 47 / 0
Americans : 76 / 101
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 10 / 12
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 6 artilleries and 12 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6,1,1,2,6
Italians collect 2 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from 44 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in Java
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters moved from Java to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 4 fighters
45 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
33 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 transport
54 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 73 / 98
Russians : 2 / 0
Japanese : 39 / 0
Americans : 76 / 101
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 10 / 6
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Persia to Iraq
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Iraq : 1 fighter
71 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 73 / 98
Russians : 2 / 0
Japanese : 39 / 0
Americans : 76 / 101
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 10 / 6
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0