@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
15L MrRoboto (Axis) vs rpg44 (Allies+14)
-
scramble in 112?
-
no scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Norway
Battle in Java
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans, taking Java from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
1 fighter moved from 33 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from 33 Sea Zone to 63 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 submarines moved from 33 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Algeria to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from 99 Sea Zone to IraqPlace Units - Americans
2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Queensland : 2 fighters and 1 tactical_bomber
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Midway : 1 airfield and 1 bomber
Java : 1 flag, 1 mech_infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
63 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 1 artillery and 1 infantry
Morocco : 1 armour and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 infantry
112 Sea Zone : 1 transport
89 Sea Zone : 1 transport
Iraq : 1 bomber
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 49 / 69
Russians : 28 / 28
Japanese : 60 / 69
Americans : 59 / 77
Chinese : 2 / 4
British : 32 / 40
UK_Pacific : 5 / 3
Italians : 17 / 22
ANZAC : 9 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
10 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kansu, round 2 : 3/10 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 10 infantry
Production/PUs Summary :
Germans : 49 / 69
Russians : 28 / 28
Japanese : 59 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 32 / 40
UK_Pacific : 5 / 3
Italians : 17 / 22
ANZAC : 9 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 39 PUs; end with 40 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 29 infantry, 1 mech_infantry and 1 tactical_bomber
39 Sea Zone : 1 destroyer and 1 transport
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 69
Russians : 28 / 28
Japanese : 58 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 39 / 40
UK_Pacific : 6 / 6
Italians : 15 / 22
ANZAC : 9 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
4 aaGuns moved from France to Western GermanyPlace Units - Italians
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
attacking Malaya with NZ sub, submerge yours or not?
-
that should be Anzac sub
-
damn i missed that =(
submerge it, yes
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Australia
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Western Australia : 1 artillery and 1 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
56 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 44 / 69
Russians : 28 / 28
Japanese : 57 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 37 / 40
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 44 / 69
Russians : 28 / 28
Japanese : 57 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 37 / 40
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Norway
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Norway
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 infantry
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 aaGuns, 2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
2 armour and 1 mech_infantry moved from Ukraine to Rostov
3 aaGuns, 1 armour, 13 artilleries, 10 infantry and 23 mech_infantrys moved from Bryansk to Rostov
5 infantry moved from Novgorod to Karelia
1 bomber moved from Archangel to Novgorod
1 bomber moved from Ukraine to Novgorod
2 bombers, 2 fighters and 2 tactical_bombers moved from Norway to 113 Sea Zone
2 bombers moved from 113 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Western Germany to France
1 armour moved from Germany to Western Germany
2 infantry and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Northern Italy to Western Germany
1 carrier and 1 transport moved from 97 Sea Zone to 95 Sea Zone
3 bombers moved from Normandy Bordeaux to Western Germany
3 bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
2 carriers and 1 destroyer placed in 113 Sea Zone
3 infantry placed in France
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Tsinghai to Volgograd
1 mech_infantry moved from Tsinghai to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
4 artilleries and 8 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/8 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits
2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 fighter
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 fighter in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 2/3 hits
Germans roll dice for 1 fighter in Bryansk, round 3 : 0/1 hits
1 fighter owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in Smolensk
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 8 infantry in Smolensk, round 2 : 4/12 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 aaGuns moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Amur to Buryatia
1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to SmolenskPlace Units - Russians
4 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kansu : 3 infantry
Amur : 2 aaGuns and 10 infantry
Kazakhstan : 1 infantry
Buryatia : 2 infantry
Bryansk : 1 artillery and 1 infantry
Russia : 2 aaGuns, 1 airfield, 15 artilleries, 1 factory_major, 3 fighters, 32 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor, 1 infantry and 4 mech_infantrys
Smolensk : 2 aaGuns, 1 armour, 4 artilleries, 11 infantry and 3 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 79
Russians : 22 / 22
Japanese : 57 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
1 edit if you don’t mind, I meant to put one more infantry in Bryansk
-
just do it after my Japanese move
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 4 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 bomber moved from Philippines to 56 Sea Zone
1 bomber moved from Philippines to Burma
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 5 submarines and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Shensi to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 7 submarines and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 7 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Burma to Kwangsi
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 aaGun, 2 artilleries and 5 mech_infantrys moved from Shensi to Kweichow
1 submarine moved from 6 Sea Zone to 35 Sea Zone
7 fighters and 4 tactical_bombers moved from Philippines to Kwangsi
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 56 Sea Zone to Shan State
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - Japanese
3 transports placed in 37 Sea Zone
2 carriers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
sorry for the delay, Oct 31 deadline for quarterly payroll forms and this game requires a lot more thought than some of the others I was playing, should have something tonight
rgp44
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Iraq to EgyptCombat - Americans
Battle in Iwo Jima
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 fighter moved from Queensland to 17 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Queensland to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 fighters placed in Eastern United States
1 artillery and 1 bomber placed in Western United States
4 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
8 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - British
Battle in Burma
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 fighter moved from Caucasus to Iraq
1 tactical_bomber moved from Burma to Persia
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Algeria
2 fighters moved from 92 Sea Zone to Algeria
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 bomber, 1 fighter and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour





