@simon is up as G13
Noll and Wittman (Axis) vs Slovenehero and Caesar1 (Allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 artilleries, 3 bombers, 8 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Scotland to Eire
Germans take Eire from British
6 artilleries, 7 infantry and 1 mech_infantry moved from Scotland to United Kingdom
9 transports moved from 111 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
6 artilleries, 6 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
7 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 111 Sea Zone to 110 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter and 6 tactical_bombers moved from France to United Kingdom
4 fighters moved from Western Germany to United Kingdom
1 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Kazakhstan
3 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
5 bombers moved from Northwest Persia to Kazakhstan
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
10 armour, 2 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians -
Ne siamo pienamente coscienti. Le mosse parlano da se.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 artilleries, 3 bombers, 8 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Scotland to Eire
Germans take Eire from British
6 artilleries, 7 infantry and 1 mech_infantry moved from Scotland to United Kingdom
9 transports moved from 111 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
6 artilleries, 6 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
7 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 111 Sea Zone to 110 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter and 6 tactical_bombers moved from France to United Kingdom
4 fighters moved from Western Germany to United Kingdom
1 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Kazakhstan
3 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
5 bombers moved from Northwest Persia to Kazakhstan
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
10 armour, 2 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from RussiansCombat - Germans
Battle in Kazakhstan
Germans attack with 4 armour, 5 bombers, 1 infantry and 6 mech_infantrys
Russians defend with 2 aaGuns and 12 infantry
Germans win with 5 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 4 armour, 1 infantry and 6 mech_infantrys
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Trans-Jordan
Germans attack with 11 armour, 2 infantry and 14 mech_infantrys
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 11 armour, 2 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in United Kingdom
Germans attack with 15 artilleries, 8 fighters, 17 infantry, 1 mech_infantry and 6 tactical_bombers
French defend with 2 infantry; British defend with 6 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour and 23 infantry; Americans defend with 8 bombers
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 artilleries, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 160
Casualties for Germans: 10 artilleries, 1 fighter, 17 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for British: 6 aaGuns, 1 artillery, 6 fighters and 23 infantry
Casualties for Americans: 8 bombers
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 fighters moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 fighter and 6 tactical_bombers moved from United Kingdom to Normandy Bordeaux
5 bombers moved from Kazakhstan to Greece
3 aaGuns and 8 infantry moved from Vologda to Samara
1 artillery and 1 infantry moved from Archangel to VologdaPlace Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
3 bombers placed in Greece
5 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,2
Germans collect 86 PUs (4 lost to blockades); end with 120 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 131 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 136 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 151 PUs -
Credo che non ci sia nessun modo per gli alleati di recuperare una città nella mappa europea prima della fine del turno.
In quel caso la partita è finita! -
Scusa ma ti riferivi alla base aerea in Suiyuyan?
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Sì, non cambia niente in questa partita ma tutte le infrastrutture in cina (areoporti, porti, complessi industriali) vanno distrutti nel caso la Cina riconquisti il territorio.
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Le regole parlano esplicitamente di Industrial Complex e niente altro. Hai un riferimento preciso nelle regole ?
L’attacco su UK degli USA e’ praticamente da escludere essendo statisticamente ridicolo. Per me e’ finita. Ben giocata. Chiariscimi la regola sulla Cina pero’ che mi interessa.
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ho ricontrollato i chiarimenti di Krieghund mi sono sbagliato: sono solo gli industrial complex a “sparire”. Le infrastrutture (porto e areoporti) restano.
Quando e se volete fare altre partite fate pure!
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Ok grazie.
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Pensa che gli avevo fatto proprio io sta domanda anni fa e non me lo ricordavo
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Molto interessante comunque il chiarimento, non mi ero mai posto il quesito !
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Well done Noll. Thank you for playing, Slovenehero and Caesar.
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Se il mio alleato vuole facciamo la rivincita a ruoli invertiti.
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Happy to do so.
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per me va benissimo. Stesso bid?
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You take US/Chink/England. I will be the evil monster that is a Russia and those convicts.
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Quindi abbiamo un BID di 12.
Direi…
1 UK sub in 98
1 UK inf Alexandria
1 UK inf Sudan -
My choice exactly.
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Ok perfetto. Io giocherei in Europa per cambiare.
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