Variance vs Shin Ji (allies +12)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major and 1 factory_minor; Remaining resources: 76 PUs;
                Germans buy 1 destroyer, 2 fighters and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
                1 bomber, 4 fighters and 3 tactical_bombers moved from Holland Belgium to 94 Sea Zone
                1 artillery and 2 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 artillery and 1 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Germany to Poland

    Combat - Germans
                Battle in 94 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 bomber, 2 fighters and 3 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in 91 Sea Zone
                    Germans attack with 1 cruiser and 2 submarines
                    French defend with 1 cruiser and 1 destroyer
                    Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 aaGuns, 4 artilleries and 18 infantry moved from Slovakia Hungary to Germany
                3 mech_infantrys moved from Greater Southern Germany to Germany
                2 fighters moved from 94 Sea Zone to Algeria
                4 armour moved from United Kingdom to 110 Sea Zone
                4 armour and 4 transports moved from 110 Sea Zone to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour and 6 transports moved from 110 Sea Zone to 112 Sea Zone
                4 armour, 2 infantry and 4 transports moved from 113 Sea Zone to 112 Sea Zone
                5 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in United Kingdom
                2 fighters placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                10 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 fighter moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Romania
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 bomber moved from Eastern Poland to Iraq
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Baltic States to Poland
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Slovakia Hungary

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Romania
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Poland to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                2 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                2 infantry moved from Baltic States to Eastern Poland
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Finland to Novgorod
                2 mech_infantrys moved from Russia to Western Ukraine
                1 bomber moved from Iraq to Northwest Persia

    Place Units - Russians
                3 armour placed in Ukraine
                10 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 49 PUs; end with 50 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 fighters and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Borneo to Java
                2 tactical_bombers moved from 35 Sea Zone to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Shensi
                1 tactical_bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 armour, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 fighter and 2 tactical_bombers moved from Shensi to Hunan
                1 aaGun moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Hunan
                2 bombers moved from Java to Celebes
                1 fighter moved from Paulau Island to 6 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                8 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries moved from Manchuria to Korea
                1 artillery and 5 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 fighters and 3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
                Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 fighters
                    Germans defend with 1 cruiser and 1 submarine
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 cruiser and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 91 Sea Zone to Morocco
                3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                2 infantry moved from Midway to 25 Sea Zone
                1 mech_infantry moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 artilleries, 1 fighter and 5 infantry placed in Eastern United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan
                Chinese undo move 1.
                4 infantry placed in Yunnan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
                EDIT: Adding units owned by Chinese to Burma: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 armour moved from Yugoslavia to Southern Italy
                3 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Algeria to Southern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                11 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour and 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New Guinea: 2 infantry
                EDIT: Adding units owned by ANZAC to Dutch New Guinea: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Western Australia to Queensland
                1 bomber moved from New South Wales to Queensland
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to 115 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
                2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 artillery and 3 infantry moved from Germany to Poland
                1 armour moved from Norway to Karelia
                      Germans take Finland from Russians
                      Germans take Karelia from Russians
                1 armour moved from Norway to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Novgorod
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Slovakia Hungary
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Poland
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Germany
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                4 transports moved from 112 Sea Zone to 113 Sea Zone
                2 aaGuns and 6 infantry moved from Germany to 113 Sea Zone
                2 aaGuns, 6 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
                2 aaGuns and 6 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from Scotland to United Kingdom
                5 transports moved from 112 Sea Zone to 113 Sea Zone
                1 aaGun moved from Norway to 113 Sea Zone
                2 armour moved from Norway to Finland
                1 aaGun moved from Germany to 113 Sea Zone
                8 infantry moved from Germany to 113 Sea Zone
                2 aaGuns, 8 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
                2 aaGuns and 8 infantry moved from 115 Sea Zone to Novgorod
                3 infantry moved from Western Germany to France
                2 fighters moved from Algeria to Southern Italy
                2 fighters moved from 115 Sea Zone to Germany
                3 mech_infantrys moved from Germany to Northern Italy

    Place Units - Germans
                3 artilleries placed in France
                3 infantry placed in United Kingdom
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
                6 armour and 9 mech_infantrys moved from Eastern Poland to Novgorod
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 fighter moved from Eastern Poland to Novgorod
                1 artillery and 1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                2 artilleries and 5 infantry moved from Eastern Poland to Romania
                1 armour moved from Iraq to Egypt
                1 bomber moved from Northwest Persia to Slovakia Hungary

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 2 transports
                    Russians win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in 115 Sea Zone
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer and 5 transports
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 destroyer and 5 transports
                Battle in Novgorod
                    Russians attack with 6 armour, 1 fighter and 9 mech_infantrys
                    Germans defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
                    Russians win, taking Novgorod from Germans with 6 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 aaGuns, 1 armour, 1 artillery and 9 infantry
                    Casualties for Russians: 7 mech_infantrys
                Battle in Slovakia Hungary
                    Russians attack with 2 artilleries, 1 bomber and 3 infantry
                    Germans defend with 2 artilleries and 2 infantry
                    Russians win, taking Slovakia Hungary from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 2 artilleries and 5 infantry
                    Italians defend with 1 artillery and 3 infantry
                    Russians win, taking Romania from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                3 armour moved from Ukraine to Romania
                2 mech_infantrys moved from Western Ukraine to Romania
                10 mech_infantrys moved from Russia to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 bomber moved from Slovakia Hungary to Eastern Poland

    Place Units - Russians
                3 armour placed in Ukraine
                6 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 46 PUs; end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Hunan to Shensi
                      Japanese take Shensi from Chinese
                3 fighters and 3 tactical_bombers moved from Kwangsi to 42 Sea Zone
                2 bombers moved from Celebes to 42 Sea Zone
                2 artilleries moved from Korea to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 6 fighters, 3 infantry, 8 submarines and 3 transports moved from 6 Sea Zone to 25 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                2 artilleries and 3 infantry moved from 25 Sea Zone to Midway

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 6 fighters, 8 submarines and 3 transports
                    Americans defend with 1 destroyer
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 6 fighters, 8 submarines and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport; British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 destroyer
                    1 submarine owned by the ANZAC Submerged
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 bomber, 2 fighters and 3 tactical_bombers
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Midway

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from 42 Sea Zone to Java
                1 artillery and 5 infantry moved from Jehol to Anhwe
                1 artillery moved from Kwangsi to Kiangsi
                1 aaGun moved from Hunan to Anhwe
                1 fighter and 2 tactical_bombers moved from Hunan to Anhwe

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 1 artillery placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Western Germany
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 4 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 4 transports
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Norway

    Non Combat Move - Americans
                4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 3 infantry moved from 10 Sea Zone to Western United States
                1 fighter moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Americans
                2 carriers and 4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                2 infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 armour, 1 fighter and 2 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Western Germany from Americans with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • '17 '16 '15 '14 '12

    this game’s looking pretty much over

  • '15

    I agree that the writing does seem to be on the wall.  If it makes you feel better, I just lost a game in the exact same way - except I wasn’t smart enough to build that airbase first.  Sealion seems to be a total trap option.  That’s why I tried to lure you into it, just to see if it ever works against the Allies.

    We can do one more if you’d like.  Or would you like to finish this one first?

  • '17 '16 '15 '14 '12

    yeah its a really clever strategy.  you practically beg for sealion but screw with Japan by sending sending the far east Russians to Amur then Manchuria.  That saves UK pacific so axis really can’t win on the pacific map and Russia is always pretty much unstoppable after sealion.  The beauty of it is that if the allies player doesn’t go for sealion, UK basically got to do a lot of things it couldn’t otherwise do (scramble, build in south africa, Taranto, maybe Tobruk too).

    I think we’ve pretty much shown that you can beat me twice and that’s enough for me.  If you still want me as a partner in the tournament I will basically take your orders and offer what i can.

  • '15

    I’m actually not sure I’m going to be in the tourney at this point, since apparently there are playoffs that everyone is invited to?  Anyway, I understand how you feel.  Thanks for the game!

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