@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
270BC dawgoneit v. entek
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Carthage
1 trireme moved from SZ 32 to SZ 26
1 bireme moved from SZ 22 to SZ 23
1 bireme moved from SZ 19 to SZ 20
1 spearman moved from Carthago Nova to Valentia
2 cavalrys, 1 hoplite, 1 spearman and 1 swordman moved from Corduba to Castulo
1 cavalry and 2 spearmen moved from Leptis Magna to Berenice
1 cavalry moved from Berenice to Siwa
Numidia take Siwa from Egypt
7 biremes and 1 trireme moved from SZ 36 to SZ 38
2 spearmen moved from Syracuse to SZ 40
2 biremes and 2 spearmen moved from SZ 40 to SZ 35
1 spearman moved from SZ 35 to Capua
Carthage take Capua from RomanRepublic
1 spearman moved from SZ 35 to Croton
Carthage take Croton from RomanRepublicPurchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 city, 1 hoplite, 6 spearmen and 1 warelephant; Remaining resources: 4 PUs;Combat - Carthage
Non Combat Move - Carthage
1 swordman moved from Salmantica to Castulo
1 swordman moved from Emerita Augusta to SalmanticaPlace Units - Carthage
5 spearmen and 1 warelephant placed in Syracuse
1 bireme placed in SZ 36
1 city placed in Carthago Nova
4 cavalrys and 1 hoplite placed in Corduba
1 spearman placed in CarthagoTurn Complete - Carthage
Carthage collect 82 PUs; end with 86 PUs totalTerritory Summary for Carthage :
Croton : 1 flag, 1 spearman
Siwa : 1 cavalry
Pax Julia : 1 flag
Salmantica : 1 flag, 1 swordman
Berenice : 2 spearmen
Caralis : 3 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 2 cavalrys, 1 hoplite, 4 spearmen, 2 swordmen and 1 warelephant
Carthago Nova : 1 city
Toletum : 1 flag, 1 swordman
Carthago : 1 city, 1 hoplite, 4 spearmen and 1 swordman
Syracuse : 1 flag, 1 city, 10 hoplites, 8 spearmen and 5 warelephants
Capua : 1 flag, 1 spearman
SZ 36 : 1 bireme
SZ 38 : 7 biremes and 1 trireme
SZ 35 : 2 biremes
SZ 20 : 1 bireme
SZ 26 : 1 trireme
SZ 23 : 1 bireme
Lilybaeum : 6 spearmen
SZ 40 : 3 biremes and 7 triremes
Valentia : 1 flag, 1 spearman
Emerita Augusta : 1 flag, 1 swordman
Corduba : 4 cavalrys, 1 city and 1 hopliteProduction/PUs Summary :
Carthage : 82 / 86
RomanRepublic : 77 / 88
GreekCityStates : 39 / 0
Macedonia : 16 / 0
Egypt : 39 / 46
Seleucid : 54 / 101
Parthia : 73 / 73
Numidia : 32 / 87 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - RomanRepublic
1 legionaire and 1 velites moved from Messana to SZ 34
13 biremes, 1 legionaire, 4 triremes and 1 velites moved from SZ 34 to SZ 35
1 legionaire moved from SZ 35 to Croton
1 velites moved from SZ 35 to Croton
1 legionaire and 1 velites moved from Roma to Capua
2 cavalrys moved from Roma to Capua
1 legionaire moved from Pella to Nicopolis
RomanRepublic take Nicopolis from Macedonia
1 cavalry moved from Pella to Philippopolis
RomanRepublic take Philippopolis from Macedonia
1 cavalry moved from Philippopolis to Odessus
RomanRepublic take Odessus from Macedonia
1 cavalry moved from Pella to Delphi
RomanRepublic take Dodona from Macedonia
1 cavalry moved from Apollonia to Delphi
3 legionaires and 1 onager moved from Apollonia to Salonae
6 cavalrys and 1 onager moved from Mediolanum to Nemausus
1 onager moved from Massilia to Nemausus
1 cavalry and 1 legionaire moved from Tarraco to Valentia
1 cavalry and 2 legionaires moved from Cesaraugusta to Toletum
3 cavalrys moved from Barcino to Palantia
1 cavalry and 1 legionaire moved from Cesaraugusta to Palantia
1 cavalry moved from Tarraco to Palantia
1 velites moved from Narbo to Nemausus
1 cavalry moved from Massilia to Nemausus -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - RomanRepublic
1 legionaire and 1 velites moved from Messana to SZ 34
13 biremes, 1 legionaire, 4 triremes and 1 velites moved from SZ 34 to SZ 35
1 legionaire moved from SZ 35 to Croton
1 velites moved from SZ 35 to Croton
1 legionaire and 1 velites moved from Roma to Capua
2 cavalrys moved from Roma to Capua
1 legionaire moved from Pella to Nicopolis
RomanRepublic take Nicopolis from Macedonia
1 cavalry moved from Pella to Philippopolis
RomanRepublic take Philippopolis from Macedonia
1 cavalry moved from Philippopolis to Odessus
RomanRepublic take Odessus from Macedonia
1 cavalry moved from Pella to Delphi
RomanRepublic take Dodona from Macedonia
1 cavalry moved from Apollonia to Delphi
3 legionaires and 1 onager moved from Apollonia to Salonae
6 cavalrys and 1 onager moved from Mediolanum to Nemausus
1 onager moved from Massilia to Nemausus
1 cavalry and 1 legionaire moved from Tarraco to Valentia
1 cavalry and 2 legionaires moved from Cesaraugusta to Toletum
3 cavalrys moved from Barcino to Palantia
1 cavalry and 1 legionaire moved from Cesaraugusta to Palantia
1 cavalry moved from Tarraco to Palantia
1 velites moved from Narbo to Nemausus
1 cavalry moved from Massilia to NemaususPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 3 cavalrys, 2 onagers, 2 triremes and 8 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Delphi
RomanRepublic attack with 2 cavalrys
Macedonia defend with 1 hoplite and 3 swordmen
Macedonia win with 1 hoplite and 3 swordmen remaining. Battle score for attacker is -8
Casualties for RomanRepublic: 2 cavalrys
Battle in SZ 35
RomanRepublic attack with 13 biremes and 4 triremes
Carthage defend with 2 biremes
RomanRepublic win with 12 biremes and 4 triremes remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 bireme
Casualties for Carthage: 2 biremes
Battle in Croton
RomanRepublic attack with 1 legionaire and 1 velites
Carthage defend with 1 spearman
RomanRepublic win, taking Croton from Carthage with 1 legionaire and 1 velites remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Battle in Palantia
RomanRepublic attack with 5 cavalrys and 1 legionaire
Neutral defend with 3 cavalrys
RomanRepublic win, taking Palantia from Neutral with 4 cavalrys and 1 legionaire remaining. Battle score for attacker is 8
Casualties for Neutral: 3 cavalrys
Casualties for RomanRepublic: 1 cavalry
Battle in Toletum
RomanRepublic attack with 1 cavalry and 2 legionaires
Carthage defend with 1 swordman
RomanRepublic win, taking Toletum from Carthage with 2 legionaires remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 cavalry
Casualties for Carthage: 1 swordman
Battle in Valentia
RomanRepublic attack with 1 cavalry and 1 legionaire
Carthage defend with 1 spearman
RomanRepublic win, taking Valentia from Carthage with 1 cavalry and 1 legionaire remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Battle in Capua
RomanRepublic attack with 2 cavalrys, 1 legionaire and 1 velites
Carthage defend with 1 spearman
RomanRepublic win, taking Capua from Carthage with 2 cavalrys, 1 legionaire and 1 velites remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Battle in Nemausus
RomanRepublic attack with 7 cavalrys, 2 onagers and 1 velites
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic win, taking Nemausus from Neutral with 7 cavalrys and 2 onagers remaining. Battle score for attacker is 17
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
6 cavalrys moved from Roma to Genua
2 legionaires, 1 onager and 4 velitess moved from Roma to Capua
1 onager moved from Barcino to Tarraco
2 cavalrys moved from Narbo to Tarraco
2 cavalrys moved from Massilia to BarcinoPlace Units - RomanRepublic
4 velitess placed in Messana
1 cavalry, 1 onager and 2 velitess placed in Barcino
2 cavalrys, 1 onager and 1 velites placed in Massilia
1 velites placed in Roma
1 bireme and 1 trireme placed in SZ 28
1 bireme and 1 trireme placed in SZ 25Turn Complete - RomanRepublic
RomanRepublic collect 110 PUs; end with 110 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - GreekCityStates
1 hoplite moved from Corinth to Sparta
2 cavalrys moved from Athens to Sparta
1 bireme and 2 triremes moved from SZ 69 to SZ 68
4 cavalrys moved from Pergamum to Sardis
1 hoplite moved from Larissa to Delphi
1 slingers moved from Larissa to Delphi
9 hoplites moved from Thessalonica to Byzantium
5 cavalrys moved from Larissa to Delphi
3 cavalrys moved from Thessalonica to Delphi
3 cavalrys moved from Thessalonica to Byzantium -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - GreekCityStates
1 hoplite moved from Corinth to Sparta
2 cavalrys moved from Athens to Sparta
1 bireme and 2 triremes moved from SZ 69 to SZ 68
4 cavalrys moved from Pergamum to Sardis
1 hoplite moved from Larissa to Delphi
1 slingers moved from Larissa to Delphi
9 hoplites moved from Thessalonica to Byzantium
5 cavalrys moved from Larissa to Delphi
3 cavalrys moved from Thessalonica to Delphi
3 cavalrys moved from Thessalonica to ByzantiumCombat - GreekCityStates
Battle in Delphi
GreekCityStates attack with 8 cavalrys, 1 hoplite and 1 slingers
Macedonia defend with 1 hoplite and 3 swordmen
GreekCityStates win, taking Delphi from Macedonia with 5 cavalrys and 1 hoplite remaining. Battle score for attacker is 3
Casualties for Macedonia: 1 hoplite and 3 swordmen
Casualties for GreekCityStates: 3 cavalrys and 1 slingers
Battle in Byzantium
GreekCityStates attack with 3 cavalrys and 9 hoplites
Neutral defend with 3 archers and 3 swordmen
GreekCityStates win, taking Byzantium from Neutral with 3 cavalrys and 9 hoplites remaining. Battle score for attacker is 24
Casualties for Neutral: 3 archers and 3 swordmen
Battle in Sparta
GreekCityStates attack with 2 cavalrys and 1 hoplite
Seleucid defend with 1 city and 1 peltasts
GreekCityStates win, taking Sparta from Seleucid with 1 cavalry and 1 hoplite remaining. Battle score for attacker is -2
Casualties for GreekCityStates: 1 cavalry
Casualties for Seleucid: 1 peltastsNon Combat Move - GreekCityStates
Turn Complete - GreekCityStates
GreekCityStates collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Macedonia
2 biremes and 1 trireme moved from SZ 70 to SZ 69Non Combat Move - Macedonia
Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 69 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 66 / 86
RomanRepublic : 110 / 110
GreekCityStates : 56 / 56
Macedonia : 0 / 0
Egypt : 39 / 46
Seleucid : 48 / 101
Parthia : 73 / 73
Numidia : 32 / 87 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Egypt
1 archer and 1 axeman moved from Paraetonium to Siwa
1 axeman moved from Paliurus to Siwa
3 axemen moved from Paliurus to Cyrene
1 archer moved from Paliurus to Cyrene
1 archer and 1 axeman moved from Paraetonium to Siwa
6 archers, 23 axemen, 12 chariots and 1 spearman moved from Jerusalem to Sidon
1 archer and 4 axemen moved from Pharan to SZ 58
3 archers and 1 axeman moved from Memphis to SZ 58
4 archers, 5 axemen, 3 biremes and 2 triremes moved from SZ 58 to SZ 59
4 archers and 5 axemen moved from SZ 59 to Sidon -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Egypt
1 archer and 1 axeman moved from Paraetonium to Siwa
1 axeman moved from Paliurus to Siwa
3 axemen moved from Paliurus to Cyrene
1 archer moved from Paliurus to Cyrene
1 archer and 1 axeman moved from Paraetonium to Siwa
6 archers, 23 axemen, 12 chariots and 1 spearman moved from Jerusalem to Sidon
1 archer and 4 axemen moved from Pharan to SZ 58
3 archers and 1 axeman moved from Memphis to SZ 58
4 archers, 5 axemen, 3 biremes and 2 triremes moved from SZ 58 to SZ 59
4 archers and 5 axemen moved from SZ 59 to SidonPurchase Units - Egypt
Egypt buy 3 archers, 7 axemen and 2 chariots; Remaining resources: 1 PUs;Combat - Egypt
Battle in Siwa
Egypt attack with 2 archers and 3 axemen
Carthage defend with 1 cavalry
Egypt win, taking Siwa from Numidia with 2 archers and 3 axemen remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Battle in Cyrene
Egypt attack with 1 archer and 3 axemen
Numidia defend with 1 archer and 1 spearman
Egypt win, taking Cyrene from Numidia with 1 axeman remaining. Battle score for attacker is -3
Casualties for Egypt: 1 archer and 2 axemen
Casualties for Numidia: 1 archer and 1 spearman
Battle in Sidon
Egypt attack with 10 archers, 28 axemen, 12 chariots and 1 spearman
Seleucid defend with 3 cataphracts, 8 cavalrys, 6 hoplites, 11 legionaires and 2 peltastss
Egypt win, taking Sidon from Seleucid with 26 axemen remaining. Battle score for attacker is 10
Casualties for Egypt: 10 archers, 2 axemen, 12 chariots and 1 spearman
Casualties for Seleucid: 3 cataphracts, 8 cavalrys, 6 hoplites, 11 legionaires and 2 peltastssNon Combat Move - Egypt
1 axeman and 1 spearman moved from Memphis to Pharan
2 chariots moved from Alexandria to Paraetonium
2 chariots moved from Paraetonium to Siwa
2 chariots moved from Paliurus to Siwa
1 archer, 2 axemen and 1 spearman moved from Alexandria to ParaetoniumPlace Units - Egypt
3 archers, 4 axemen and 2 chariots placed in Alexandria
3 axemen placed in MemphisTurn Complete - Egypt
Egypt collect 54 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Seleucid
1 peltasts moved from Damascus to Jerusalem
Seleucid take Jerusalem from Egypt
6 biremes and 3 triremes moved from SZ 60 to SZ 59Purchase Units - Seleucid
Seleucid buy 11 hoplites; Remaining resources: 46 PUs;Combat - Seleucid
Battle in SZ 59
Seleucid attack with 6 biremes and 3 triremes
Egypt defend with 3 biremes and 2 triremes
Seleucid roll dice for 6 biremes and 3 triremes in SZ 59, round 2 : 3/9 hits
Egypt roll dice for 3 biremes and 2 triremes in SZ 59, round 2 : 1/5 hits
1 bireme owned by the Seleucid and 3 biremes owned by the Egypt lost in SZ 59
Seleucid roll dice for 5 biremes and 3 triremes in SZ 59, round 3 : 1/8 hits
Egypt roll dice for 2 triremes in SZ 59, round 3 : 1/2 hits
1 trireme owned by the Egypt and 1 bireme owned by the Seleucid lost in SZ 59
Seleucid roll dice for 4 biremes and 3 triremes in SZ 59, round 4 : 1/7 hits
Egypt roll dice for 1 trireme in SZ 59, round 4 : 0/1 hits
1 trireme owned by the Egypt lost in SZ 59
Seleucid win with 4 biremes and 3 triremes remaining. Battle score for attacker is 31
Casualties for Egypt: 3 biremes and 2 triremes
Casualties for Seleucid: 2 biremesNon Combat Move - Seleucid
1 hoplite and 3 peltastss moved from Damascus to Antioch
1 hoplite and 6 peltastss moved from Attalia to TarsusPlace Units - Seleucid
11 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 47 PUs; end with 93 PUs totalTerritory Summary for Seleucid :
Jerusalem : 1 flag, 1 peltasts
Damascus : 1 peltasts
Salamis : 1 flag
Antioch : 1 city, 23 hoplites and 3 peltastss
SZ 67 : 1 bireme
Tarsus : 1 city, 1 hoplite and 6 peltastss
SZ 59 : 4 biremes and 3 triremes
Rhodos : 1 flag
Emesa : 1 peltasts
Attalia : 1 peltastsProduction/PUs Summary :
Carthage : 66 / 86
RomanRepublic : 110 / 110
GreekCityStates : 56 / 56
Macedonia : 0 / 0
Egypt : 46 / 55
Seleucid : 47 / 93
Parthia : 73 / 73
Numidia : 26 / 87 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Parthia
4 archers, 14 cataphracts, 13 cavalrys and 13 horsearchers moved from Edessa to Antioch
3 horsearchers moved from Seleucia to Antioch
1 archer and 1 spearman moved from Hatra to Emesa
1 cataphract moved from Seleucia to Emesa
2 cataphracts, 3 cavalrys and 4 spearmen moved from Seleucia to Palmyra
2 archers and 2 spearmen moved from Persepolis to Babylon -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Parthia
4 archers, 14 cataphracts, 13 cavalrys and 13 horsearchers moved from Edessa to Antioch
3 horsearchers moved from Seleucia to Antioch
1 archer and 1 spearman moved from Hatra to Emesa
1 cataphract moved from Seleucia to Emesa
2 cataphracts, 3 cavalrys and 4 spearmen moved from Seleucia to Palmyra
2 archers and 2 spearmen moved from Persepolis to BabylonPurchase Units - Parthia
Parthia buy 1 cataphract and 11 horsearchers; Remaining resources: 0 PUs;Combat - Parthia
Battle in Palmyra
Parthia attack with 2 cataphracts, 3 cavalrys and 4 spearmen
Neutral defend with 3 cavalrys and 4 spearmen
Parthia win, taking Palmyra from Neutral with 2 cataphracts and 3 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys and 4 spearmen
Casualties for Parthia: 4 spearmen
Battle in Emesa
Parthia attack with 1 archer, 1 cataphract and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Emesa from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Antioch
Parthia attack with 4 archers, 14 cataphracts, 13 cavalrys and 16 horsearchers
Seleucid defend with 1 city, 23 hoplites and 3 peltastss
Parthia captures 93PUs while taking Seleucid capital
Parthia win, taking Antioch from Seleucid with 14 cataphracts and 16 horsearchers remaining. Battle score for attacker is 53
Casualties for Seleucid: 23 hoplites and 3 peltastss
Casualties for Parthia: 4 archers and 13 cavalrysNon Combat Move - Parthia
Place Units - Parthia
5 horsearchers placed in Edessa
1 cataphract and 6 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 90 PUs; end with 183 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Numidia
1 cavalry and 1 swordman moved from Leptis Magna to SZ 41
1 cavalry and 1 swordman moved from SZ 41 to CyrenePurchase Units - Numidia
Numidia buy 4 cavalrys and 2 citys; Remaining resources: 41 PUs;Combat - Numidia
Battle in Cyrene
Numidia attack with 1 cavalry and 1 swordman
Egypt defend with 1 axeman
Numidia roll dice for 1 cavalry and 1 swordman in Cyrene, round 2 : 0/2 hits
Egypt roll dice for 1 axeman in Cyrene, round 2 : 0/1 hits
Numidia roll dice for 1 cavalry and 1 swordman in Cyrene, round 3 : 0/2 hits
Egypt roll dice for 1 axeman in Cyrene, round 3 : 0/1 hits
Numidia roll dice for 1 cavalry and 1 swordman in Cyrene, round 4 : 2/2 hits
Egypt roll dice for 1 axeman in Cyrene, round 4 : 0/1 hits
1 axeman owned by the Egypt lost in Cyrene
Numidia win, taking Cyrene from Egypt with 1 cavalry and 1 swordman remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
2 spearmen and 1 swordman moved from Berenice to Cyrene
1 cavalry moved from Sabrata to Leptis Magna
1 spearman moved from Thapsus to Thenae
1 archer, 3 spearmen and 3 swordmen moved from Zama to ThapsusPlace Units - Numidia
1 city placed in Cirta
1 city placed in Tingis
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 30 PUs; end with 71 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag
Thenae : 1 flag, 1 spearman
Cartenna : 1 flag
Volubilis : 1 flag
Thapsus : 1 archer, 3 spearmen and 3 swordmen
Sabrata : 1 flag
Banasa : 1 flag
Cyrene : 1 flag, 1 cavalry, 2 spearmen and 2 swordmen
Auzia : 1 flag
Cirta : 1 city
SZ 41 : 2 biremes
Leptis Magna : 13 archers, 7 cavalrys, 1 city and 6 swordmen
Tingis : 1 flag, 1 cityProduction/PUs Summary :
Carthage : 66 / 86
RomanRepublic : 110 / 110
GreekCityStates : 56 / 56
Macedonia : 0 / 0
Egypt : 42 / 55
Seleucid : 32 / 0
Parthia : 90 / 183
Numidia : 30 / 71 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Carthage
6 spearmen moved from Lilybaeum to Messana
10 hoplites, 8 spearmen and 5 warelephants moved from Syracuse to Messana
1 warelephant moved from Castulo to Valentia
1 cavalry, 1 hoplite and 1 spearman moved from Castulo to Valentia
1 cavalry, 3 spearmen and 2 swordmen moved from Castulo to Toletum
1 cavalry moved from Corduba to Valentia
1 trireme moved from SZ 26 to SZ 24
1 bireme moved from SZ 23 to SZ 24
1 bireme moved from SZ 20 to SZ 24
7 biremes and 1 trireme moved from SZ 38 to SZ 40Purchase Units - Carthage
Carthage buy 2 cavalrys, 6 spearmen, 5 swordmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat - Carthage
Battle in Toletum
Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
RomanRepublic defend with 2 legionaires
Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Toletum, round 2 : 2/6 hits
RomanRepublic roll dice for 2 legionaires in Toletum, round 2 : 0/2 hits
2 legionaires owned by the RomanRepublic lost in Toletum
Carthage win, taking Toletum from RomanRepublic with 1 cavalry, 3 spearmen and 2 swordmen remaining. Battle score for attacker is 8
Casualties for RomanRepublic: 2 legionaires
Battle in Valentia
Carthage attack with 2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant
RomanRepublic defend with 1 cavalry and 1 legionaire
Carthage roll dice for 2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant in Valentia, round 2 : 2/5 hits
RomanRepublic roll dice for 1 cavalry and 1 legionaire in Valentia, round 2 : 1/2 hits
Units damaged: 1 warelephant owned by the Carthage
1 cavalry owned by the RomanRepublic and 1 legionaire owned by the RomanRepublic lost in Valentia
Carthage win, taking Valentia from RomanRepublic with 2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant remaining. Battle score for attacker is 8
Casualties for RomanRepublic: 1 cavalry and 1 legionaire
Battle in Messana
Carthage attack with 10 hoplites, 14 spearmen and 5 warelephants
RomanRepublic defend with 1 city, 6 forts, 7 legionaires, 2 onagers and 11 velitess
Carthage roll dice for 10 hoplites, 14 spearmen and 5 warelephants in Messana, round 2 : 9/29 hits
Units damaged: 6 forts owned by the RomanRepublic
RomanRepublic roll dice for 6 forts, 7 legionaires, 2 onagers and 11 velitess in Messana, round 2 : 12/26 hits
Units damaged: 5 warelephants owned by the Carthage
3 velitess owned by the RomanRepublic and 7 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 10 hoplites, 7 spearmen and 5 warelephants in Messana, round 3 : 8/22 hits
RomanRepublic roll dice for 6 forts, 7 legionaires, 2 onagers and 8 velitess in Messana, round 3 : 10/23 hits
8 velitess owned by the RomanRepublic, 3 hoplites owned by the Carthage and 7 spearmen owned by the Carthage lost in Messana
5 warelephants owned by the Carthage and 7 hoplites owned by the Carthage retreated to Syracuse
RomanRepublic win with 6 forts, 7 legionaires and 2 onagers remaining. Battle score for attacker is -24
Casualties for RomanRepublic: 11 velitess
Casualties for Carthage: 3 hoplites and 14 spearmenNon Combat Move - Carthage
1 hoplite moved from Carthago to SZ 36
1 hoplite moved from SZ 36 to Lilybaeum
1 hoplite moved from Corduba to Castulo
3 cavalrys moved from Corduba to Valentia
1 swordman moved from Emerita Augusta to SalmanticaPlace Units - Carthage
1 spearman, 3 swordmen and 2 warelephants placed in Syracuse
2 cavalrys and 2 spearmen placed in Carthago Nova
3 spearmen and 2 swordmen placed in Corduba
1 trireme placed in SZ 36Turn Complete - Carthage
Carthage collect 71 PUs; end with 71 PUs total
12 units repaired.Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag, 2 swordmen
Berenice : 2 spearmen
Caralis : 3 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 1 hoplite
Carthago Nova : 2 cavalrys, 1 city and 2 spearmen
Toletum : 1 flag, 1 cavalry, 3 spearmen and 2 swordmen
Carthago : 1 city, 4 spearmen and 1 swordman
Syracuse : 1 flag, 1 city, 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants
SZ 36 : 1 bireme and 1 trireme
SZ 24 : 2 biremes and 1 trireme
Lilybaeum : 1 hoplite
SZ 40 : 10 biremes and 8 triremes
Valentia : 1 flag, 5 cavalrys, 1 hoplite, 1 spearman and 1 warelephant
Emerita Augusta : 1 flag
Corduba : 1 city, 3 spearmen and 2 swordmenProduction/PUs Summary :
Carthage : 71 / 71
RomanRepublic : 105 / 110
GreekCityStates : 56 / 56
Macedonia : 0 / 0
Egypt : 42 / 55
Seleucid : 32 / 0
Parthia : 90 / 183
Numidia : 30 / 71 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - RomanRepublic
1 legionaire moved from Nicopolis to Pella
1 cavalry moved from Odessus to Pella
3 legionaires and 1 onager moved from Salonae to Pella
1 ballista, 2 cavalrys, 1 legionaire and 1 onager moved from Tarraco to Toletum
4 cavalrys and 1 legionaire moved from Palantia to Toletum
1 onager moved from Nemausus to Logdunum
5 cavalrys moved from Nemausus to Logdunum
1 onager moved from Nemausus to Vindonissa
6 cavalrys moved from Genua to Vindonissa
1 cavalry moved from Nemausus to Logdunum
1 cavalry moved from Nemausus to Logdunum
2 legionaires moved from Messana to Lilybaeum -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - RomanRepublic
1 legionaire moved from Nicopolis to Pella
1 cavalry moved from Odessus to Pella
3 legionaires and 1 onager moved from Salonae to Pella
1 ballista, 2 cavalrys, 1 legionaire and 1 onager moved from Tarraco to Toletum
4 cavalrys and 1 legionaire moved from Palantia to Toletum
1 onager moved from Nemausus to Logdunum
5 cavalrys moved from Nemausus to Logdunum
1 onager moved from Nemausus to Vindonissa
6 cavalrys moved from Genua to Vindonissa
1 cavalry moved from Nemausus to Logdunum
1 cavalry moved from Nemausus to Logdunum
2 legionaires moved from Messana to LilybaeumPurchase Units - RomanRepublic
RomanRepublic buy 11 cavalrys, 1 city, 2 forts, 3 legionaires, 3 onagers and 2 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Logdunum
RomanRepublic attack with 7 cavalrys and 1 onager
Neutral defend with 3 axemen, 2 barbarians and 1 swordman
RomanRepublic win, taking Logdunum from Neutral with 5 cavalrys and 1 onager remaining. Battle score for attacker is 9
Casualties for Neutral: 3 axemen, 2 barbarians and 1 swordman
Casualties for RomanRepublic: 2 cavalrys
Battle in Lilybaeum
RomanRepublic attack with 2 legionaires
Carthage defend with 1 hoplite
RomanRepublic win, taking Lilybaeum from Carthage with 1 legionaire remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 1 legionaire
Casualties for Carthage: 1 hoplite
Battle in Toletum
RomanRepublic attack with 1 ballista, 6 cavalrys, 2 legionaires and 1 onager
Carthage defend with 1 cavalry, 3 spearmen and 2 swordmen
RomanRepublic win, taking Toletum from Carthage with 1 ballista, 3 cavalrys, 2 legionaires and 1 onager remaining. Battle score for attacker is 9
Casualties for RomanRepublic: 3 cavalrys
Casualties for Carthage: 1 cavalry, 3 spearmen and 2 swordmen
Battle in Vindonissa
RomanRepublic attack with 6 cavalrys and 1 onager
Neutral defend with 3 archers and 1 swordman
RomanRepublic win, taking Vindonissa from Neutral with 3 cavalrys and 1 onager remaining. Battle score for attacker is 4
Casualties for Neutral: 3 archers and 1 swordman
Casualties for RomanRepublic: 3 cavalrysNon Combat Move - RomanRepublic
3 cavalrys moved from Barcino to Toletum
1 velites moved from Barcino to Tarraco
1 velites moved from Massilia to Genua
1 onager moved from Massilia to Genua
2 cavalrys moved from Massilia to Barcino
1 legionaire and 1 velites moved from Croton to Capua
1 velites moved from Roma to CapuaPlace Units - RomanRepublic
1 city placed in Patavium
2 forts and 2 legionaires placed in Messana
2 cavalrys, 1 legionaire and 1 onager placed in Barcino
2 cavalrys, 1 onager and 1 velites placed in Massilia
7 cavalrys, 1 onager and 1 velites placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 117 PUs; end with 117 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - GreekCityStates
1 archer and 2 cavalrys moved from Sardis to Attalia
1 bireme and 2 triremes moved from SZ 68 to SZ 67
1 hoplite moved from Sparta to Corinth
5 cavalrys moved from Delphi to Thessalonica
1 hoplite moved from Delphi to Larissa
3 cavalrys moved from Byzantium to Odessus
9 hoplites moved from Byzantium to Odessus -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - GreekCityStates
1 archer and 2 cavalrys moved from Sardis to Attalia
1 bireme and 2 triremes moved from SZ 68 to SZ 67
1 hoplite moved from Sparta to Corinth
5 cavalrys moved from Delphi to Thessalonica
1 hoplite moved from Delphi to Larissa
3 cavalrys moved from Byzantium to Odessus
9 hoplites moved from Byzantium to OdessusPurchase Units - GreekCityStates
GreekCityStates buy 14 cavalrys; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Attalia
GreekCityStates attack with 1 archer and 2 cavalrys
Seleucid defend with 1 peltasts
GreekCityStates win, taking Attalia from Seleucid with 1 archer and 2 cavalrys remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in SZ 67
GreekCityStates attack with 1 bireme and 2 triremes
Seleucid defend with 1 bireme
GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 biremeNon Combat Move - GreekCityStates
6 cavalrys and 2 hoplites moved from Sardis to AttaliaPlace Units - GreekCityStates
6 cavalrys placed in Pergamum
6 cavalrys placed in Thessalonica
2 cavalrys placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Macedonia
2 biremes and 1 trireme moved from SZ 69 to SZ 68Non Combat Move - Macedonia
Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 68 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 64 / 71
RomanRepublic : 117 / 117
GreekCityStates : 59 / 59
Macedonia : 0 / 0
Egypt : 42 / 55
Seleucid : 29 / 0
Parthia : 90 / 183
Numidia : 30 / 71 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Egypt
2 axemen moved from Siwa to Berenice
2 archers moved from Paliurus to Berenice
6 archers, 15 axemen and 2 spearmen moved from Paliurus to Cyrene
4 chariots moved from Siwa to Cyrene
1 archer, 2 axemen and 1 spearman moved from Paraetonium to Siwa
2 chariots moved from Alexandria to Siwa
3 archers and 4 axemen moved from Alexandria to Paraetonium
6 axemen moved from Sidon to Damascus
20 axemen moved from Sidon to Jerusalem
3 axemen moved from Memphis to Alexandria
1 axeman and 1 spearman moved from Pharan to Memphis -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Egypt
2 axemen moved from Siwa to Berenice
2 archers moved from Paliurus to Berenice
6 archers, 15 axemen and 2 spearmen moved from Paliurus to Cyrene
4 chariots moved from Siwa to Cyrene
1 archer, 2 axemen and 1 spearman moved from Paraetonium to Siwa
2 chariots moved from Alexandria to Siwa
3 archers and 4 axemen moved from Alexandria to Paraetonium
6 axemen moved from Sidon to Damascus
20 axemen moved from Sidon to Jerusalem
3 axemen moved from Memphis to Alexandria
1 axeman and 1 spearman moved from Pharan to MemphisPurchase Units - Egypt
Egypt buy 17 axemen and 1 spearman; Remaining resources: 1 PUs;Combat - Egypt
Battle in Cyrene
Egypt attack with 6 archers, 15 axemen, 4 chariots and 2 spearmen
Numidia defend with 1 cavalry, 2 spearmen and 2 swordmen
Egypt win, taking Cyrene from Numidia with 6 archers, 15 axemen and 4 chariots remaining. Battle score for attacker is 12
Casualties for Egypt: 2 spearmen
Casualties for Numidia: 1 cavalry, 2 spearmen and 2 swordmen
Battle in Jerusalem
Egypt attack with 20 axemen
Seleucid defend with 1 peltasts
Egypt win, taking Jerusalem from Seleucid with 20 axemen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Damascus
Egypt attack with 6 axemen
Seleucid defend with 1 peltasts
Egypt win, taking Damascus from Seleucid with 6 axemen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Berenice
Egypt attack with 2 archers and 2 axemen
Carthage defend with 2 spearmen
Egypt win, taking Berenice from Numidia with 1 axeman remaining. Battle score for attacker is -5
Casualties for Egypt: 2 archers and 1 axeman
Casualties for Carthage: 2 spearmenNon Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
8 axemen placed in Memphis
1 spearman were produced but were not placedTurn Complete - Egypt
Egypt collect 60 PUs; end with 61 PUs total





