@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
270BC dawgoneit v. entek
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Egypt
2 axemen and 5 spearmen moved from Jerusalem to Sidon
1 axeman and 1 spearman moved from Pharan to SZ 59
1 spearman moved from Pharan to SZ 59
1 axeman, 2 spearmen and 1 trireme moved from SZ 59 to SZ 60
1 axeman and 2 spearmen moved from SZ 60 to Salamis
2 archers and 1 spearman moved from Pharan to SZ 58
1 archer and 1 bireme moved from SZ 58 to SZ 59
1 bireme and 1 spearman moved from SZ 58 to SZ 59
1 spearman moved from SZ 59 to Sidon
1 archer moved from SZ 59 to Sidon
1 archer, 1 bireme and 1 trireme moved from SZ 58 to SZ 59
1 archer moved from SZ 59 to Jerusalem
2 chariots moved from Pharan to Jerusalem
1 archer, 1 axeman and 1 spearman moved from Paraetonium to Paliurus
1 archer, 1 axeman and 1 spearman moved from Paraetonium to SiwaPurchase Units - Egypt
Egypt buy 2 archers, 6 axemen, 2 chariots and 3 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Siwa
Egypt attack with 1 archer, 1 axeman and 1 spearman
Numidia defend with 1 archer
Egypt win, taking Siwa from Numidia with 1 archer and 1 axeman remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 archer
Battle in Sidon
Egypt attack with 1 archer, 2 axemen and 6 spearmen
Seleucid defend with 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts
Egypt win, taking Sidon from Seleucid with 1 archer, 2 axemen and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 4 spearmen
Casualties for Seleucid: 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts
Battle in Salamis
Egypt attack with 1 axeman and 2 spearmen
Seleucid defend with 1 legionaire
Egypt win, taking Salamis from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 legionaire
Battle in Paliurus
Egypt attack with 1 archer, 1 axeman and 1 spearman
Numidia defend with 1 spearman
Egypt win, taking Paliurus from Numidia with 1 archer, 1 axeman and 1 spearman remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearmanNon Combat Move - Egypt
2 archers, 5 axemen and 3 spearmen moved from Paraetonium to Paliurus
5 archers and 4 axemen moved from Alexandria to ParaetoniumPlace Units - Egypt
1 archer, 2 axemen, 1 chariot and 2 spearmen placed in Alexandria
1 axeman placed in Alexandria
1 archer, 3 axemen and 1 spearman placed in Memphis
Egypt undo move 2.
1 chariot placed in Alexandria
1 axeman placed in MemphisTurn Complete - Egypt
Egypt collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Seleucid
1 peltasts moved from Attalia to Sardis
Seleucid take Sardis from GreekCityStates
1 hoplite and 1 peltasts moved from Attalia to SZ 61
1 hoplite and 1 peltasts moved from SZ 61 to Salamis
1 cataphract, 1 cavalry, 1 hoplite and 2 legionaires moved from Antioch to Sidon
2 legionaires moved from Antioch to SidonPurchase Units - Seleucid
Seleucid buy 2 biremes, 1 cataphract, 2 cavalrys, 1 city, 2 hoplites and 3 legionaires; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Salamis
Seleucid attack with 1 hoplite and 1 peltasts
Egypt defend with 1 axeman and 1 spearman
Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 2 : 0/2 hits
Egypt roll dice for 1 axeman and 1 spearman in Salamis, round 2 : 0/2 hits
Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 3 : 1/2 hits
Egypt roll dice for 1 axeman and 1 spearman in Salamis, round 3 : 0/2 hits
1 axeman owned by the Egypt lost in Salamis
Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 4 : 0/2 hits
Egypt roll dice for 1 spearman in Salamis, round 4 : 0/1 hits
Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 5 : 1/2 hits
Egypt roll dice for 1 spearman in Salamis, round 5 : 0/1 hits
1 spearman owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 1 hoplite and 1 peltasts remaining. Battle score for attacker is 6
Casualties for Egypt: 1 axeman and 1 spearman
Battle in Sidon
Seleucid attack with 1 cataphract, 1 cavalry, 1 hoplite and 4 legionaires
Egypt defend with 1 archer, 2 axemen and 2 spearmen
Seleucid roll dice for 1 cataphract, 1 cavalry, 1 hoplite and 4 legionaires in Sidon, round 2 : 2/7 hits
Egypt roll dice for 1 archer, 2 axemen and 2 spearmen in Sidon, round 2 : 2/5 hits
2 axemen owned by the Egypt, 1 cavalry owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 cataphract, 1 hoplite and 3 legionaires in Sidon, round 3 : 0/5 hits
Egypt roll dice for 1 archer and 2 spearmen in Sidon, round 3 : 1/3 hits
1 legionaire owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 cataphract, 1 hoplite and 2 legionaires in Sidon, round 4 : 2/4 hits
Egypt roll dice for 1 archer and 2 spearmen in Sidon, round 4 : 1/3 hits
2 spearmen owned by the Egypt and 1 legionaire owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 cataphract, 1 hoplite and 1 legionaire in Sidon, round 5 : 3/3 hits
Egypt roll dice for 1 archer in Sidon, round 5 : 0/1 hits
1 archer owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 cataphract, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 0
Casualties for Egypt: 1 archer, 2 axemen and 2 spearmen
Casualties for Seleucid: 1 cavalry and 3 legionairesNon Combat Move - Seleucid
3 hoplites, 2 legionaires and 2 peltastss moved from Hatra to Emesa
1 hoplite moved from Attalia to Sardis
1 cavalry moved from Tarsus to Emesa
1 hoplite and 1 peltasts moved from Tarsus to Antioch
1 legionaire moved from Antioch to Sidon
3 legionaires moved from Antioch to Sidon
1 peltasts moved from Damascus to Sidon
1 peltasts moved from Damascus to SidonPlace Units - Seleucid
1 cataphract, 2 cavalrys, 2 hoplites and 3 legionaires placed in Antioch
1 city placed in Edessa
2 biremes were produced but were not placedTurn Complete - Seleucid
Seleucid collect 60 PUs; end with 60 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Seleucid to SZ 61: 2 biremes
EDIT: Turning off Edit ModeTerritory Summary for Seleucid :
Damascus : 1 cataphract, 3 cavalrys, 6 hoplites, 2 legionaires and 7 peltastss
Edessa : 1 city
Salamis : 1 flag, 1 hoplite and 1 peltasts
Antioch : 1 cataphract, 2 cavalrys, 1 city, 3 hoplites, 3 legionaires and 1 peltasts
SZ 61 : 3 biremes and 1 trireme
Sardis : 1 hoplite and 1 peltasts
Hatra : 1 peltasts
Sidon : 1 flag, 1 cataphract, 1 hoplite, 5 legionaires and 2 peltastss
Emesa : 1 cavalry, 3 hoplites, 2 legionaires and 2 peltastss
Attalia : 1 hopliteProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 52 / 52
GreekCityStates : 37 / 60
Macedonia : 31 / 31
Egypt : 35 / 50
Seleucid : 60 / 60
Parthia : 40 / 40
Numidia : 18 / 22 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Parthia
5 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers moved from Seleucia to Hatra
2 horsearchers moved from Persepolis to Hatra -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Parthia
5 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers moved from Seleucia to Hatra
2 horsearchers moved from Persepolis to HatraPurchase Units - Parthia
Parthia buy 1 archer, 3 cavalrys, 1 horsearcher and 6 spearmen; Remaining resources: 0 PUs;Combat - Parthia
Battle in Hatra
Parthia attack with 5 archers, 3 cataphracts, 3 cavalrys and 7 horsearchers
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 5 archers, 3 cataphracts, 3 cavalrys and 7 horsearchers remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
2 archers and 7 spearmen moved from Ctesiphon to Seleucia
2 archers and 4 spearmen moved from Susa to Seleucia
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
1 archer and 1 spearman moved from Persepolis to SusaPlace Units - Parthia
3 cavalrys, 1 horsearcher and 3 spearmen placed in Persepolis
1 archer and 3 spearmen were produced but were not placedTurn Complete - Parthia
Parthia collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Numidia
3 cavalrys and 2 spearmen moved from Thenae to Sabrata
1 archer, 5 spearmen and 3 swordmen moved from Auzia to Siga
1 cavalry moved from Cartenna to Siga
1 spearman and 1 swordman moved from Leptis Magna to Oea
1 cavalry moved from Leptis Magna to Oea
1 cavalry and 2 spearmen moved from Berenice to SiwaPurchase Units - Numidia
Numidia buy 4 swordmen; Remaining resources: 6 PUs;Combat - Numidia
Battle in Oea
Numidia attack with 1 cavalry, 1 spearman and 1 swordman
Neutral defend with 1 spearman
Numidia roll dice for 1 cavalry, 1 spearman and 1 swordman in Oea, round 2 : 0/3 hits
Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits
Numidia roll dice for 1 cavalry, 1 spearman and 1 swordman in Oea, round 3 : 0/3 hits
Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits
Numidia roll dice for 1 cavalry, 1 spearman and 1 swordman in Oea, round 4 : 0/3 hits
Neutral roll dice for 1 spearman in Oea, round 4 : 1/1 hits
1 spearman owned by the Numidia lost in Oea
Numidia roll dice for 1 cavalry and 1 swordman in Oea, round 5 : 0/2 hits
Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits
Numidia roll dice for 1 cavalry and 1 swordman in Oea, round 6 : 1/2 hits
Neutral roll dice for 1 spearman in Oea, round 6 : 0/1 hits
1 spearman owned by the Neutral lost in Oea
Numidia win, taking Oea from Neutral with 1 cavalry and 1 swordman remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearman
Battle in Sabrata
Numidia attack with 3 cavalrys and 2 spearmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 3 cavalrys and 2 spearmen in Sabrata, round 2 : 2/5 hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 : 1/2 hits
1 spearman owned by the Neutral, 1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Sabrata
Numidia win, taking Sabrata from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 1 spearman
Battle in Siga
Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Siga, round 2 : 5/10 hits
Neutral roll dice for 2 spearmen in Siga, round 2 : 1/2 hits
2 spearmen owned by the Neutral and 1 spearman owned by the Numidia lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 1 cavalry, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 1 spearman
Battle in Siwa
Numidia attack with 1 cavalry and 2 spearmen
Egypt defend with 1 archer and 1 axeman
Numidia roll dice for 1 cavalry and 2 spearmen in Siwa, round 2 : 1/3 hits
Egypt roll dice for 1 archer and 1 axeman in Siwa, round 2 : 2/2 hits
2 spearmen owned by the Numidia and 1 axeman owned by the Egypt lost in Siwa
1 cavalry owned by the Numidia retreated to Berenice
Egypt win with 1 archer remaining. Battle score for attacker is -3
Casualties for Egypt: 1 axeman
Casualties for Numidia: 2 spearmenNon Combat Move - Numidia
1 cavalry, 2 spearmen and 1 swordman moved from Leptis Magna to Berenice
1 archer and 2 spearmen moved from Capsa to Thenae
1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to CapsaPlace Units - Numidia
4 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 21 PUs; end with 27 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 1 cavalry and 1 swordman
Siga : 1 flag, 1 archer, 1 cavalry, 4 spearmen and 3 swordmen
Thenae : 1 flag, 1 archer and 2 spearmen
Berenice : 1 archer, 3 cavalrys, 5 spearmen and 1 swordman
Cartenna : 1 flag, 1 spearman
Sabrata : 1 flag, 3 cavalrys and 1 spearman
Auzia : 1 flag
SZ 30 : 2 biremes
Capsa : 2 cavalrys
Hippo Regius : 1 archer and 2 spearmen
Leptis Magna : 1 city and 4 swordmenProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 52 / 52
GreekCityStates : 37 / 60
Macedonia : 31 / 31
Egypt : 35 / 50
Seleucid : 55 / 60
Parthia : 45 / 45
Numidia : 21 / 27 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - Carthage
2 swordmen moved from Emerita Augusta to Pax Julia
1 cavalry and 1 swordman moved from Hispatis to Pax JuliaPurchase Units - Carthage
Carthage buy 2 biremes, 2 hoplites, 1 spearman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Pax Julia
Carthage attack with 1 cavalry and 3 swordmen
Neutral defend with 2 swordmen
Carthage roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 2 : 2/4 hits
Neutral roll dice for 2 swordmen in Pax Julia, round 2 : 1/2 hits
2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Pax Julia
Carthage win, taking Pax Julia from Neutral with 3 swordmen remaining. Battle score for attacker is 4
Casualties for Neutral: 2 swordmen
Casualties for Carthage: 1 cavalryNon Combat Move - Carthage
2 biremes moved from SZ 16 to SZ 29Place Units - Carthage
2 biremes and 1 trireme placed in SZ 32
2 hoplites, 1 spearman and 1 warelephant placed in CarthagoTurn Complete - Carthage
Carthage collect 55 PUs; end with 55 PUs totalTerritory Summary for Carthage :
Pax Julia : 1 flag, 3 swordmen
Salmantica : 1 flag
Caralis : 3 spearmen
Thapsus : 1 cavalry and 2 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 1 swordman
Carthago : 3 cavalrys, 1 city, 6 hoplites, 8 spearmen, 2 swordmen and 3 warelephants
SZ 32 : 8 biremes and 5 triremes
SZ 29 : 2 biremes
Palma : 1 spearman
Emerita Augusta : 1 flag
Melita : 1 spearman
Corduba : 1 cityProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 52 / 52
GreekCityStates : 37 / 60
Macedonia : 31 / 31
Egypt : 35 / 50
Seleucid : 55 / 60
Parthia : 45 / 45
Numidia : 21 / 27 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 6 velitess moved from Genua to Massilia -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 6 velitess moved from Genua to MassiliaPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 4 cavalrys, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 1 ballista, 7 legionaires and 6 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 7 legionaires and 4 velitess remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 velitessNon Combat Move - RomanRepublic
2 cavalrys moved from Roma to Ariminum
2 legionaires and 2 velitess moved from Arretium to Genua
1 legionaire and 1 velites moved from Arretium to Ariminum
2 legionaires, 1 onager and 1 velites moved from Roma to ArretiumPlace Units - RomanRepublic
2 biremes and 1 trireme placed in SZ 34
4 cavalrys, 1 onager and 1 velites placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 56 PUs; end with 56 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - GreekCityStates
2 hoplites moved from Pergamum to Sardis
1 hoplite moved from Athens to SZ 69
2 biremes, 1 hoplite and 2 triremes moved from SZ 69 to SZ 70
3 cavalrys moved from Sparta to Athens
3 hoplites moved from Sparta to Corinth
1 hoplite moved from SZ 70 to Sardis -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - GreekCityStates
2 hoplites moved from Pergamum to Sardis
1 hoplite moved from Athens to SZ 69
2 biremes, 1 hoplite and 2 triremes moved from SZ 69 to SZ 70
3 cavalrys moved from Sparta to Athens
3 hoplites moved from Sparta to Corinth
1 hoplite moved from SZ 70 to SardisPurchase Units - GreekCityStates
GreekCityStates buy 6 cavalrys and 7 hoplites; Remaining resources: 1 PUs;Combat - GreekCityStates
Battle in SZ 70
GreekCityStates attack with 2 biremes and 2 triremes
Macedonia defend with 2 biremes and 1 trireme
GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 19
Casualties for Macedonia: 2 biremes and 1 trireme
Casualties for GreekCityStates: 1 bireme
Battle in Sardis
GreekCityStates attack with 3 hoplites
Seleucid defend with 1 hoplite and 1 peltasts
Seleucid win with 1 hoplite remaining. Battle score for attacker is -13
Casualties for GreekCityStates: 3 hoplites
Casualties for Seleucid: 1 peltastsNon Combat Move - GreekCityStates
Place Units - GreekCityStates
3 cavalrys and 4 hoplites placed in Corinth
3 cavalrys and 3 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - Macedonia
1 cavalry, 2 hoplites and 4 peltastss moved from Larissa to Athens
2 cavalrys and 3 hoplites moved from Odessus to Byzantium
2 swordmen moved from Thessalonica to ByzantiumPurchase Units - Macedonia
Macedonia buy 5 hoplites and 3 peltastss; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Athens
Macedonia attack with 1 cavalry, 2 hoplites and 4 peltastss
GreekCityStates defend with 3 cavalrys and 2 hoplites
Macedonia roll dice for 1 cavalry, 2 hoplites and 4 peltastss in Athens, round 2 : 2/7 hits
GreekCityStates roll dice for 3 cavalrys and 2 hoplites in Athens, round 2 : 1/5 hits
2 cavalrys owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
Macedonia roll dice for 1 cavalry, 2 hoplites and 3 peltastss in Athens, round 3 : 0/6 hits
GreekCityStates roll dice for 1 cavalry and 2 hoplites in Athens, round 3 : 1/3 hits
1 peltasts owned by the Macedonia lost in Athens
Macedonia roll dice for 1 cavalry, 2 hoplites and 2 peltastss in Athens, round 4 : 0/5 hits
GreekCityStates roll dice for 1 cavalry and 2 hoplites in Athens, round 4 : 1/3 hits
1 peltasts owned by the Macedonia lost in Athens
Macedonia roll dice for 1 cavalry, 2 hoplites and 1 peltasts in Athens, round 5 : 1/4 hits
GreekCityStates roll dice for 1 cavalry and 2 hoplites in Athens, round 5 : 3/3 hits
1 hoplite owned by the Macedonia, 1 cavalry owned by the GreekCityStates, 1 cavalry owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Athens
1 hoplite owned by the Macedonia retreated to Larissa
GreekCityStates win with 2 hoplites remaining. Battle score for attacker is -5
Casualties for GreekCityStates: 3 cavalrys
Casualties for Macedonia: 1 cavalry, 1 hoplite and 4 peltastss
Battle in Byzantium
Macedonia attack with 2 cavalrys, 3 hoplites and 2 swordmen
Neutral defend with 3 archers, 2 axemen and 4 swordmen
Macedonia roll dice for 2 cavalrys, 3 hoplites and 2 swordmen in Byzantium, round 2 : 3/7 hits
Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 2 : 5/9 hits
2 axemen owned by the Neutral, 2 swordmen owned by the Macedonia, 1 hoplite owned by the Macedonia, 1 swordman owned by the Neutral and 2 cavalrys owned by the Macedonia lost in Byzantium
2 hoplites owned by the Macedonia retreated to Thessalonica
Neutral win with 3 archers and 3 swordmen remaining. Battle score for attacker is -11
Casualties for Macedonia: 2 cavalrys, 1 hoplite and 2 swordmen
Casualties for Neutral: 2 axemen and 1 swordmanNon Combat Move - Macedonia
4 peltastss moved from Thessalonica to Larissa
1 cavalry moved from Pella to Larissa
1 hoplite moved from Pella to Thessalonica
1 hoplite moved from Nicopolis to PhilippopolisPlace Units - Macedonia
3 hoplites and 3 peltastss placed in Larissa
2 hoplites placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 31 PUs; end with 31 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city and 5 hoplites
Larissa : 1 cavalry, 1 city, 4 hoplites and 7 peltastss
Delphi : 1 flag, 2 hoplites and 1 peltasts
Philippopolis : 1 hoplite
Odessus : 1 flag
Nicopolis : 1 flag, 1 peltastsProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 56 / 56
GreekCityStates : 37 / 38
Macedonia : 31 / 31
Egypt : 35 / 50
Seleucid : 55 / 60
Parthia : 45 / 45
Numidia : 21 / 27 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - Egypt
3 archers, 6 axemen and 4 spearmen moved from Paliurus to Cyrene
6 spearmen moved from Jerusalem to SZ 59
3 biremes, 6 spearmen and 1 trireme moved from SZ 59 to SZ 60
6 spearmen moved from SZ 60 to Salamis
1 archer, 3 axemen, 6 chariots and 2 spearmen moved from Jerusalem to Pharan
1 archer, 4 axemen and 1 spearman moved from Memphis to Pharan
5 archers and 4 axemen moved from Paraetonium to Paliurus
1 archer moved from Siwa to Paliurus
1 archer, 2 axemen and 2 spearmen moved from Alexandria to Paraetonium
2 chariots moved from Alexandria to Pharan -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - Egypt
3 archers, 6 axemen and 4 spearmen moved from Paliurus to Cyrene
6 spearmen moved from Jerusalem to SZ 59
3 biremes, 6 spearmen and 1 trireme moved from SZ 59 to SZ 60
6 spearmen moved from SZ 60 to Salamis
1 archer, 3 axemen, 6 chariots and 2 spearmen moved from Jerusalem to Pharan
1 archer, 4 axemen and 1 spearman moved from Memphis to Pharan
5 archers and 4 axemen moved from Paraetonium to Paliurus
1 archer moved from Siwa to Paliurus
1 archer, 2 axemen and 2 spearmen moved from Alexandria to Paraetonium
2 chariots moved from Alexandria to PharanPurchase Units - Egypt
Egypt buy 5 archers, 6 axemen and 2 chariots; Remaining resources: 0 PUs;Combat - Egypt
Battle in Cyrene
Egypt attack with 3 archers, 6 axemen and 4 spearmen
Neutral defend with 1 archer and 2 spearmen
Egypt win, taking Cyrene from Neutral with 3 archers, 6 axemen and 4 spearmen remaining. Battle score for attacker is 10
Casualties for Neutral: 1 archer and 2 spearmen
Battle in Salamis
Egypt attack with 6 spearmen
Seleucid defend with 1 hoplite and 1 peltasts
Egypt win, taking Salamis from Seleucid with 1 spearman remaining. Battle score for attacker is -8
Casualties for Egypt: 5 spearmen
Casualties for Seleucid: 1 hoplite and 1 peltastsNon Combat Move - Egypt
Place Units - Egypt
2 chariots placed in Memphis
4 archers and 5 axemen placed in Alexandria
1 archer and 1 axeman placed in MemphisTurn Complete - Egypt
Egypt collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - Seleucid
1 hoplite moved from Sidon to Jerusalem
Seleucid take Jerusalem from Egypt
1 hoplite moved from Sardis to Pergamum
Seleucid take Pergamum from GreekCityStatesPurchase Units - Seleucid
Seleucid buy 1 bireme, 5 hoplites, 1 legionaire, 6 peltastss and 1 trireme; Remaining resources: 0 PUs;Combat - Seleucid
Non Combat Move - Seleucid
1 hoplite moved from Attalia to Sardis
1 hoplite moved from Antioch to SZ 61
1 hoplite moved from SZ 61 to Attalia
1 cataphract, 2 cavalrys, 2 hoplites, 3 legionaires and 1 peltasts moved from Antioch to Edessa
1 cavalry, 3 hoplites, 2 legionaires and 2 peltastss moved from Emesa to Edessa
1 cataphract, 3 cavalrys, 6 hoplites, 2 legionaires and 7 peltastss moved from Damascus to EmesaPlace Units - Seleucid
1 bireme and 1 trireme placed in SZ 61
5 hoplites and 1 legionaire placed in Antioch
5 peltastss placed in Edessa
Seleucid undo move 3.
Seleucid undo move 2.
Seleucid undo move 1.
1 hoplite and 4 peltastss placed in Edessa
1 bireme and 1 trireme placed in SZ 61
4 hoplites, 1 legionaire and 2 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 63 PUs; end with 63 PUs totalTerritory Summary for Seleucid :
Jerusalem : 1 flag, 1 hoplite
Pergamum : 1 flag, 1 hoplite
Edessa : 1 cataphract, 3 cavalrys, 1 city, 6 hoplites, 5 legionaires and 7 peltastss
Antioch : 1 city, 4 hoplites, 1 legionaire and 2 peltastss
SZ 61 : 4 biremes and 2 triremes
Sardis : 1 hoplite
Sidon : 1 flag, 1 cataphract, 5 legionaires and 2 peltastss
Emesa : 1 cataphract, 3 cavalrys, 6 hoplites, 2 legionaires and 7 peltastss
Attalia : 1 hopliteProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 56 / 56
GreekCityStates : 31 / 38
Macedonia : 31 / 31
Egypt : 37 / 45
Seleucid : 63 / 63
Parthia : 45 / 45
Numidia : 21 / 27 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - Parthia
5 archers, 3 cataphracts, 3 cavalrys and 7 horsearchers moved from Hatra to Seleucia
1 archer moved from Seleucia to Hatra
3 cavalrys, 1 horsearcher and 3 spearmen moved from Persepolis to Babylon
1 archer and 1 spearman moved from Susa to Babylon
3 horsearchers and 3 spearmen moved from Seleucia to Babylon
3 archers moved from Seleucia to Babylon
2 cataphracts moved from Seleucia to Babylon -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - Parthia
5 archers, 3 cataphracts, 3 cavalrys and 7 horsearchers moved from Hatra to Seleucia
1 archer moved from Seleucia to Hatra
3 cavalrys, 1 horsearcher and 3 spearmen moved from Persepolis to Babylon
1 archer and 1 spearman moved from Susa to Babylon
3 horsearchers and 3 spearmen moved from Seleucia to Babylon
3 archers moved from Seleucia to Babylon
2 cataphracts moved from Seleucia to BabylonPurchase Units - Parthia
Parthia buy 2 cataphracts, 1 cavalry, 1 city, 1 horsearcher and 2 spearmen; Remaining resources: 0 PUs;Combat - Parthia
Battle in Babylon
Parthia attack with 4 archers, 2 cataphracts, 3 cavalrys, 4 horsearchers and 7 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia win, taking Babylon from Neutral with 4 archers, 2 cataphracts, 3 cavalrys, 4 horsearchers and 2 spearmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 5 spearmenNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
2 cataphracts, 1 cavalry, 1 horsearcher and 2 spearmen placed in PersepolisTurn Complete - Parthia
Parthia collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - Numidia
1 archer, 1 cavalry, 4 spearmen and 3 swordmen moved from Siga to Tingis
1 spearman moved from Berenice to Siwa
Numidia take Siwa from EgyptPurchase Units - Numidia
Numidia buy 2 archers and 2 cavalrys; Remaining resources: 11 PUs;Combat - Numidia
Battle in Tingis
Numidia attack with 1 archer, 1 cavalry, 4 spearmen and 3 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 1 archer, 1 cavalry, 4 spearmen and 3 swordmen in Tingis, round 2 : 2/9 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 2 : 1/4 hits
1 spearman owned by the Numidia and 2 cavalrys owned by the Neutral lost in Tingis
Numidia roll dice for 1 archer, 1 cavalry, 3 spearmen and 3 swordmen in Tingis, round 3 : 1/8 hits
Neutral roll dice for 1 archer and 1 spearman in Tingis, round 3 : 0/2 hits
1 spearman owned by the Neutral lost in Tingis
Numidia roll dice for 1 archer, 1 cavalry, 3 spearmen and 3 swordmen in Tingis, round 4 : 3/8 hits
Neutral roll dice for 1 archer in Tingis, round 4 : 1/1 hits
1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Tingis
Numidia win, taking Tingis from Neutral with 1 archer, 1 cavalry, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 spearmenNon Combat Move - Numidia
1 spearman moved from Cartenna to Siga
2 cavalrys moved from Capsa to Sabrata
4 swordmen moved from Leptis Magna to Berenice
1 cavalry moved from Oea to Berenice
1 swordman moved from Oea to Leptis Magna
3 cavalrys moved from Sabrata to Leptis Magna
1 spearman moved from Sabrata to Oea
1 archer moved from Thenae to Sabrata
2 spearmen moved from Thenae to Sabrata
2 biremes moved from SZ 30 to SZ 31Place Units - Numidia
2 archers and 2 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 26 PUs; end with 37 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 1 spearman
Siwa : 1 spearman
Siga : 1 flag, 1 spearman
Thenae : 1 flag
Berenice : 1 archer, 4 cavalrys, 4 spearmen and 5 swordmen
Cartenna : 1 flag
Sabrata : 1 flag, 1 archer, 2 cavalrys and 2 spearmen
SZ 31 : 2 biremes
Auzia : 1 flag
Hippo Regius : 1 archer and 2 spearmen
Leptis Magna : 2 archers, 5 cavalrys, 1 city and 1 swordman
Tingis : 1 flag, 1 archer, 1 cavalry, 2 spearmen and 3 swordmenProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 56 / 56
GreekCityStates : 31 / 38
Macedonia : 31 / 31
Egypt : 35 / 45
Seleucid : 63 / 63
Parthia : 53 / 53
Numidia : 26 / 37 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 4
Combat Move - Carthage
Purchase Units - Carthage
Carthage buy 1 bireme, 1 cavalry, 2 hoplites, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Non Combat Move - Carthage
1 swordman moved from Castulo to Salmantica
3 swordmen moved from Pax Julia to Emerita Augusta
2 biremes moved from SZ 29 to SZ 30Place Units - Carthage
1 bireme and 1 trireme placed in SZ 32
1 cavalry, 1 hoplite, 1 swordman and 1 warelephant placed in Corduba
1 hoplite and 1 swordman placed in CarthagoTurn Complete - Carthage
Carthage collect 55 PUs; end with 55 PUs totalTerritory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag, 1 swordman
Caralis : 3 spearmen
Thapsus : 1 cavalry and 2 spearmen
Aleria : 2 spearmen
Castulo : 1 flag
Carthago : 3 cavalrys, 1 city, 7 hoplites, 8 spearmen, 3 swordmen and 3 warelephants
SZ 30 : 2 biremes
SZ 32 : 9 biremes and 6 triremes
Palma : 1 spearman
Emerita Augusta : 1 flag, 3 swordmen
Melita : 1 spearman
Corduba : 1 cavalry, 1 city, 1 hoplite, 1 swordman and 1 warelephantProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 56 / 56
GreekCityStates : 31 / 38
Macedonia : 31 / 31
Egypt : 35 / 45
Seleucid : 63 / 63
Parthia : 53 / 53
Numidia : 26 / 37 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 4
Combat Move - RomanRepublic
2 cavalrys, 1 legionaire and 1 velites moved from Ariminum to Patavium
1 ballista, 7 legionaires and 4 velitess moved from Massilia to Narbo -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 4
Combat Move - RomanRepublic
2 cavalrys, 1 legionaire and 1 velites moved from Ariminum to Patavium
1 ballista, 7 legionaires and 4 velitess moved from Massilia to NarboPurchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 2 cavalrys, 1 city and 4 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 2 cavalrys, 1 legionaire and 1 velites
Neutral defend with 2 archers
Neutral win with 2 archers remaining. Battle score for attacker is -15
Casualties for RomanRepublic: 2 cavalrys, 1 legionaire and 1 velites
Battle in Narbo
RomanRepublic attack with 1 ballista, 7 legionaires and 4 velitess
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic win, taking Narbo from Neutral with 1 ballista, 7 legionaires and 3 velitess remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
2 legionaires, 1 onager and 1 velites moved from Arretium to Ariminum
2 legionaires and 2 velitess moved from Genua to Ariminum
4 cavalrys moved from Roma to Ariminum
1 onager and 1 velites moved from Roma to ArretiumPlace Units - RomanRepublic
1 city placed in Massilia
3 biremes placed in SZ 34
1 velites placed in Messana
2 cavalrys and 3 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 59 PUs; end with 59 PUs total





