• TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 15

    Combat Move - RomanRepublic
                2 cavalrys, 2 legionaires and 2 onagers moved from Lauriacum to Vindobona
                5 cavalrys moved from Patavium to Vindobona
                4 cavalrys, 1 legionaire and 2 onagers moved from Cestra Regina to Stabula
                4 cavalrys, 2 legionaires, 1 onager and 1 velites moved from Tolosa to Elusa
                1 cavalry moved from Palantia to Salmantica
                      RomanRepublic take Salmantica from Carthage
                1 cavalry moved from Salmantica to Hispatis
                      RomanRepublic take Hispatis from Carthage
                1 cavalry moved from Tarraco to Toletum
                      RomanRepublic take Toletum from Carthage
                1 cavalry moved from Toletum to Valentia
                1 legionaire moved from Tarraco to Valentia
                1 onager moved from Tarraco to Valentia


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 15

    Combat Move - RomanRepublic
                2 cavalrys, 2 legionaires and 2 onagers moved from Lauriacum to Vindobona
                5 cavalrys moved from Patavium to Vindobona
                4 cavalrys, 1 legionaire and 2 onagers moved from Cestra Regina to Stabula
                4 cavalrys, 2 legionaires, 1 onager and 1 velites moved from Tolosa to Elusa
                1 cavalry moved from Palantia to Salmantica
                      RomanRepublic take Salmantica from Carthage
                1 cavalry moved from Salmantica to Hispatis
                      RomanRepublic take Hispatis from Carthage
                1 cavalry moved from Tarraco to Toletum
                      RomanRepublic take Toletum from Carthage
                1 cavalry moved from Toletum to Valentia
                1 legionaire moved from Tarraco to Valentia
                1 onager moved from Tarraco to Valentia

    Purchase Units - RomanRepublic
                RomanRepublic buy 6 cavalrys, 4 legionaires and 8 triremes; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Valentia
                    RomanRepublic attack with 1 cavalry, 1 legionaire and 1 onager
                    Carthage defend with 1 warelephant
                    Units damaged: 1 warelephant owned by the Carthage
                    RomanRepublic win, taking Valentia from Carthage with 1 legionaire and 1 onager remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 1 cavalry
                    Casualties for Carthage: 1 warelephant
                Battle in Vindobona
                    RomanRepublic attack with 7 cavalrys, 2 legionaires and 2 onagers
                    Neutral defend with 4 cavalrys and 1 swordman
                    RomanRepublic win, taking Vindobona from Neutral with 6 cavalrys, 2 legionaires and 2 onagers remaining. Battle score for attacker is 16
                    Casualties for Neutral: 4 cavalrys and 1 swordman
                    Casualties for RomanRepublic: 1 cavalry
                Battle in Elusa
                    RomanRepublic attack with 4 cavalrys, 2 legionaires, 1 onager and 1 velites
                    Neutral defend with 1 cavalry and 1 swordman
                    RomanRepublic win, taking Elusa from Neutral with 4 cavalrys, 2 legionaires and 1 onager remaining. Battle score for attacker is 5
                    Casualties for Neutral: 1 cavalry and 1 swordman
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                2 cavalrys and 2 onagers moved from Tarraco to Valentia
                4 cavalrys moved from Barcino to Valentia
                2 cavalrys moved from Narbo to Tarraco
                5 cavalrys and 1 legionaire moved from Roma to SZ 28
                2 biremes, 5 cavalrys, 1 legionaire and 2 triremes moved from SZ 28 to SZ 27
                1 onager moved from Capua to Roma
                1 legionaire moved from Capua to Roma
                2 velitess moved from Capua to Roma
                1 onager moved from Ariminum to Arretium
                1 cavalry moved from Genua to Narbo
                1 cavalry moved from Arretium to Massilia
                1 legionaire moved from Arretium to Genua

    Place Units - RomanRepublic
                8 triremes placed in SZ 28
                4 legionaires placed in Messana
                4 cavalrys placed in Barcino
                2 cavalrys placed in Massilia

    Turn Complete - RomanRepublic
                RomanRepublic collect 146 PUs; end with 146 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 15

    Combat Move - GreekCityStates
                7 cavalrys and 2 hoplites moved from Nicaea to Heraclea Pontica
                6 cavalrys moved from Pergamum to Heraclea Pontica
                3 hoplites moved from Tibiscum to Sarmizegetusa
                3 cavalrys moved from Istropolis to Olbia
                1 archer, 1 hoplite and 1 slingers moved from Odessus to Istropolis
                1 hoplite moved from Thessalonica to Byzantium
                5 cavalrys moved from Thessalonica to Odessus
                6 cavalrys moved from Larissa to Byzantium
                6 cavalrys moved from Athens to Thessalonica
                1 hoplite moved from Athens to Larissa
                1 archer, 1 hoplite and 2 slingerss moved from Corinth to Athens
                1 hoplite moved from Sparta to Corinth
                1 slingers moved from Corinth to Athens
                1 archer moved from Corinth to Athens
                1 cavalry moved from Sparta to Athens
                1 hoplite and 2 slingerss moved from Sparta to Corinth
                5 cavalrys and 5 hoplites moved from Paraetonium to SZ 55
                2 biremes, 5 cavalrys, 5 hoplites and 6 triremes moved from SZ 55 to SZ 56
                5 cavalrys and 5 hoplites moved from SZ 56 to Cydonia
                5 biremes and 3 triremes moved from SZ 67 to SZ 68


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 15

    Combat Move - GreekCityStates
                7 cavalrys and 2 hoplites moved from Nicaea to Heraclea Pontica
                6 cavalrys moved from Pergamum to Heraclea Pontica
                3 hoplites moved from Tibiscum to Sarmizegetusa
                3 cavalrys moved from Istropolis to Olbia
                1 archer, 1 hoplite and 1 slingers moved from Odessus to Istropolis
                1 hoplite moved from Thessalonica to Byzantium
                5 cavalrys moved from Thessalonica to Odessus
                6 cavalrys moved from Larissa to Byzantium
                6 cavalrys moved from Athens to Thessalonica
                1 hoplite moved from Athens to Larissa
                1 archer, 1 hoplite and 2 slingerss moved from Corinth to Athens
                1 hoplite moved from Sparta to Corinth
                1 slingers moved from Corinth to Athens
                1 archer moved from Corinth to Athens
                1 cavalry moved from Sparta to Athens
                1 hoplite and 2 slingerss moved from Sparta to Corinth
                5 cavalrys and 5 hoplites moved from Paraetonium to SZ 55
                2 biremes, 5 cavalrys, 5 hoplites and 6 triremes moved from SZ 55 to SZ 56
                5 cavalrys and 5 hoplites moved from SZ 56 to Cydonia
                5 biremes and 3 triremes moved from SZ 67 to SZ 68

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 biremes, 2 cavalrys and 4 triremes; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Heraclea Pontica
                    GreekCityStates attack with 13 cavalrys and 2 hoplites
                    Neutral defend with 3 spearmen
                    GreekCityStates win, taking Heraclea Pontica from Neutral with 12 cavalrys and 2 hoplites remaining. Battle score for attacker is 5
                    Casualties for GreekCityStates: 1 cavalry
                    Casualties for Neutral: 3 spearmen

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                2 cavalrys placed in Sparta
                6 biremes and 1 trireme placed in SZ 67
                3 triremes placed in SZ 67

    Turn Complete - GreekCityStates
                GreekCityStates collect 101 PUs; end with 101 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 15

    Turn Complete - Macedonia

    Territory Summary for Macedonia :

    SZ 66 : 2 biremes and 1 trireme

    Production/PUs Summary :

    Carthage : 61 / 71
        RomanRepublic : 146 / 146
        GreekCityStates : 101 / 101
        Macedonia : 0 / 0
        Egypt : 60 / 69
        Seleucid : 6 / 0
        Parthia : 107 / 107
        Numidia : 21 / 22


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 15

    Combat Move - Egypt
                21 axemen, 3 chariots and 1 spearman moved from Berenice to Leptis Magna
                1 chariot moved from Leptis Magna to Oea
                      Egypt take Oea from Numidia
                1 archer and 13 axemen moved from Siwa to Berenice
                34 axemen and 3 chariots moved from Paraetonium to Siwa
                3 chariots moved from Siwa to Berenice
                20 axemen moved from Alexandria to Paraetonium
                8 axemen moved from Memphis to Alexandria

    Purchase Units - Egypt
                Egypt buy 17 axemen and 1 city; Remaining resources: 3 PUs;

    Combat - Egypt

    Non Combat Move - Egypt

    Place Units - Egypt
                1 city placed in Hermopolis
                9 axemen placed in Alexandria
                8 axemen placed in Memphis

    Turn Complete - Egypt
                Egypt collect 61 PUs; end with 64 PUs total

  • '20 '19 '18 '17 '16

    This was a fun game, but I don’t think there’s any chance I can do anything….  Want to swap sides and reset?


  • sure sounds great.
    will be a little slow on my turns for a while.
    my dad is about to pass away.


  • Sorry, I was spying.
    Wayne, I am so sorry.

  • '20 '19 '18 '17 '16

    I’m really sorry to hear that Wayne.  Hopefully having these games on here and this  community will help to take your mind off of it.

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