8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
270BC dawgoneit v. entek
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Parthia
2 archers and 2 spearmen moved from Babylon to Vologesia
1 archer moved from Emesa to Damascus
1 cataphract moved from Emesa to Bostra
2 cataphracts and 3 cavalrys moved from Palmyra to Bostra
5 horsearchers moved from Edessa to Bostra
1 cataphract and 2 horsearchers moved from Seleucia to Thamea
4 horsearchers moved from Seleucia to Gerrha
5 cataphracts and 5 horsearchers moved from Antioch to Tarsus
1 horsearcher moved from Antioch to Tarsus
3 cataphracts and 4 horsearchers moved from Antioch to Amida
3 cataphracts and 3 horsearchers moved from Antioch to Melitene
1 cataphract and 2 horsearchers moved from Antioch to Melitene
2 cataphracts and 1 horsearcher moved from Antioch to AmidaPurchase Units - Parthia
Parthia buy 13 cataphracts, 5 cavalrys and 12 horsearchers; Remaining resources: 0 PUs;Combat - Parthia
Battle in Gerrha
Parthia attack with 4 horsearchers
Neutral defend with 1 spearman
Parthia win, taking Gerrha from Neutral with 3 horsearchers remaining. Battle score for attacker is -3
Casualties for Neutral: 1 spearman
Casualties for Parthia: 1 horsearcher
Battle in Thamea
Parthia attack with 1 cataphract and 2 horsearchers
Neutral defend with 1 spearman
Parthia win, taking Thamea from Neutral with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is -3
Casualties for Neutral: 1 spearman
Casualties for Parthia: 1 horsearcher
Battle in Melitene
Parthia attack with 4 cataphracts and 5 horsearchers
Neutral defend with 2 archers and 3 spearmen
Parthia win, taking Melitene from Neutral with 4 cataphracts and 3 horsearchers remaining. Battle score for attacker is 5
Casualties for Neutral: 2 archers and 3 spearmen
Casualties for Parthia: 2 horsearchers
Battle in Amida
Parthia attack with 5 cataphracts and 5 horsearchers
Neutral defend with 2 archers and 4 spearmen
Parthia win, taking Amida from Neutral with 5 cataphracts and 2 horsearchers remaining. Battle score for attacker is 2
Casualties for Neutral: 2 archers and 4 spearmen
Casualties for Parthia: 3 horsearchers
Battle in Bostra
Parthia attack with 3 cataphracts, 3 cavalrys and 5 horsearchers
Neutral defend with 1 archer and 4 spearmen
Parthia win, taking Bostra from Neutral with 3 cataphracts, 1 cavalry and 5 horsearchers remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer and 4 spearmen
Casualties for Parthia: 2 cavalrys
Battle in Tarsus
Parthia attack with 5 cataphracts and 6 horsearchers
Seleucid defend with 1 city, 1 hoplite and 6 peltastss
Parthia win, taking Tarsus from Seleucid with 5 cataphracts and 6 horsearchers remaining. Battle score for attacker is 17
Casualties for Seleucid: 1 hoplite and 6 peltastssNon Combat Move - Parthia
Place Units - Parthia
6 cataphracts, 1 cavalry and 4 horsearchers placed in Antioch
1 cataphract, 1 cavalry and 3 horsearchers placed in Edessa
6 cataphracts, 3 cavalrys and 1 horsearcher placed in Seleucia
4 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 103 PUs; end with 103 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Numidia
1 cavalry and 1 swordman moved from Leptis Magna to BerenicePurchase Units - Numidia
Numidia buy 2 biremes, 4 cavalrys, 4 swordmen and 1 trireme; Remaining resources: 13 PUs;Combat - Numidia
Battle in Berenice
Numidia attack with 1 cavalry and 1 swordman
Egypt defend with 1 axeman
Numidia roll dice for 1 cavalry and 1 swordman in Berenice, round 2 : 0/2 hits
Egypt roll dice for 1 axeman in Berenice, round 2 : 1/1 hits
1 cavalry owned by the Numidia lost in Berenice
Numidia roll dice for 1 swordman in Berenice, round 3 : 0/1 hits
Egypt roll dice for 1 axeman in Berenice, round 3 : 0/1 hits
Numidia roll dice for 1 swordman in Berenice, round 4 : 1/1 hits
Egypt roll dice for 1 axeman in Berenice, round 4 : 1/1 hits
1 swordman owned by the Numidia and 1 axeman owned by the Egypt lost in Berenice
Egypt win with no units remaining. Battle score for attacker is -5
Casualties for Egypt: 1 axeman
Casualties for Numidia: 1 cavalry and 1 swordmanNon Combat Move - Numidia
1 spearman moved from Thenae to SabrataPlace Units - Numidia
4 swordmen placed in Leptis Magna
4 cavalrys placed in Cirta
2 biremes and 1 trireme placed in SZ 12
Turning on Edit Mode
EDIT: Adding units owned by Numidia to Thenae: 1 archer, 3 spearmen and 3 swordmen
EDIT: Removing units owned by Numidia from Thapsus: 1 archer, 3 spearmen and 3 swordmen
EDIT: Turning off Edit ModeTurn Complete - Numidia
Numidia collect 25 PUs; end with 38 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag
Thenae : 1 flag, 1 archer, 3 spearmen and 3 swordmen
Cartenna : 1 flag
Volubilis : 1 flag
Sabrata : 1 flag, 1 spearman
Banasa : 1 flag
Auzia : 1 flag
Cirta : 4 cavalrys and 1 city
SZ 41 : 2 biremes
Leptis Magna : 13 archers, 6 cavalrys, 1 city and 9 swordmen
Tingis : 1 flag, 1 city
SZ 12 : 2 biremes and 1 triremeProduction/PUs Summary :
Carthage : 64 / 71
RomanRepublic : 117 / 117
GreekCityStates : 59 / 59
Macedonia : 0 / 0
Egypt : 60 / 61
Seleucid : 11 / 0
Parthia : 103 / 103
Numidia : 25 / 38 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Carthage
1 spearman and 1 swordman moved from Carthago to SZ 36
1 spearman and 1 swordman moved from SZ 36 to Lilybaeum
10 biremes and 8 triremes moved from SZ 40 to SZ 35
7 hoplites, 1 spearman, 3 swordmen and 7 warelephants moved from Syracuse to Messana
1 swordman moved from Salmantica to Palantia
Carthage take Palantia from RomanRepublic
1 swordman moved from Salmantica to Toletum
1 hoplite moved from Castulo to Toletum
5 cavalrys, 1 hoplite and 1 warelephant moved from Valentia to Toletum
2 cavalrys moved from Carthago Nova to Tarraco
1 spearman moved from Valentia to Tarraco
2 spearmen moved from Caralis to SZ 24
2 spearmen moved from Aleria to SZ 24
1 spearman moved from Caralis to SZ 24
2 biremes, 5 spearmen and 1 trireme moved from SZ 24 to SZ 20
5 spearmen moved from SZ 20 to MassiliaPurchase Units - Carthage
Carthage buy 2 cavalrys, 5 hoplites, 4 spearmen, 3 swordmen and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Messana
Carthage attack with 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants
RomanRepublic defend with 1 city, 8 forts, 7 legionaires and 2 onagers
Carthage roll dice for 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants in Messana, round 2 : 5/18 hits
Units damaged: 5 forts owned by the RomanRepublic
RomanRepublic roll dice for 8 forts, 7 legionaires and 2 onagers in Messana, round 2 : 7/17 hits
Units damaged: 7 warelephants owned by the Carthage
Carthage roll dice for 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants in Messana, round 3 : 8/18 hits
Units damaged: 3 forts owned by the RomanRepublic
RomanRepublic roll dice for 8 forts, 7 legionaires and 2 onagers in Messana, round 3 : 11/17 hits
3 swordmen owned by the Carthage, 7 hoplites owned by the Carthage, 5 legionaires owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Messana
Carthage roll dice for 7 warelephants in Messana, round 4 : 1/7 hits
RomanRepublic roll dice for 8 forts, 2 legionaires and 2 onagers in Messana, round 4 : 9/12 hits
7 warelephants owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Messana
RomanRepublic win with 8 forts, 1 legionaire and 2 onagers remaining. Battle score for attacker is -124
Casualties for RomanRepublic: 6 legionaires
Casualties for Carthage: 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants
Battle in Toletum
Carthage attack with 5 cavalrys, 2 hoplites, 1 swordman and 1 warelephant
RomanRepublic defend with 1 ballista, 6 cavalrys, 2 legionaires and 1 onager
Carthage roll dice for 5 cavalrys, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 2 : 1/9 hits
RomanRepublic roll dice for 1 ballista, 6 cavalrys, 2 legionaires and 1 onager in Toletum, round 2 : 2/9 hits
Units damaged: 1 warelephant owned by the Carthage
1 ballista owned by the RomanRepublic and 1 cavalry owned by the Carthage lost in Toletum
Carthage roll dice for 4 cavalrys, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 3 : 3/8 hits
RomanRepublic roll dice for 6 cavalrys, 2 legionaires and 1 onager in Toletum, round 3 : 2/9 hits
2 cavalrys owned by the Carthage and 3 cavalrys owned by the RomanRepublic lost in Toletum
Carthage roll dice for 2 cavalrys, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 4 : 1/6 hits
RomanRepublic roll dice for 3 cavalrys, 2 legionaires and 1 onager in Toletum, round 4 : 1/6 hits
1 cavalry owned by the Carthage and 1 cavalry owned by the RomanRepublic lost in Toletum
Carthage roll dice for 1 cavalry, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 5 : 2/5 hits
RomanRepublic roll dice for 2 cavalrys, 2 legionaires and 1 onager in Toletum, round 5 : 1/5 hits
1 cavalry owned by the Carthage and 2 cavalrys owned by the RomanRepublic lost in Toletum
Carthage roll dice for 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 6 : 2/4 hits
RomanRepublic roll dice for 2 legionaires and 1 onager in Toletum, round 6 : 1/3 hits
1 swordman owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Toletum
Carthage roll dice for 2 hoplites and 1 warelephant in Toletum, round 7 : 3/3 hits
RomanRepublic roll dice for 1 onager in Toletum, round 7 : 0/1 hits
1 onager owned by the RomanRepublic lost in Toletum
Carthage win, taking Toletum from RomanRepublic with 2 hoplites and 1 warelephant remaining. Battle score for attacker is 20
Casualties for RomanRepublic: 1 ballista, 6 cavalrys, 2 legionaires and 1 onager
Casualties for Carthage: 5 cavalrys and 1 swordman
Battle in Tarraco
Carthage attack with 2 cavalrys and 1 spearman
RomanRepublic defend with 1 velites
Carthage roll dice for 2 cavalrys and 1 spearman in Tarraco, round 2 : 1/3 hits
RomanRepublic roll dice for 1 velites in Tarraco, round 2 : 1/1 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Tarraco
Carthage win, taking Tarraco from RomanRepublic with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman
Battle in Massilia
Carthage attack with 5 spearmen
RomanRepublic defend with 2 cavalrys, 1 city, 1 onager and 1 velites
Carthage roll dice for 5 spearmen in Massilia, round 2 : 2/5 hits
RomanRepublic roll dice for 2 cavalrys, 1 onager and 1 velites in Massilia, round 2 : 1/4 hits
2 cavalrys owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Massilia
Carthage roll dice for 4 spearmen in Massilia, round 3 : 1/4 hits
RomanRepublic roll dice for 1 onager and 1 velites in Massilia, round 3 : 1/2 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Massilia
Carthage roll dice for 3 spearmen in Massilia, round 4 : 1/3 hits
RomanRepublic roll dice for 1 onager in Massilia, round 4 : 1/1 hits
1 spearman owned by the Carthage and 1 onager owned by the RomanRepublic lost in Massilia
Carthage win, taking Massilia from RomanRepublic with 2 spearmen remaining. Battle score for attacker is 9
Casualties for RomanRepublic: 2 cavalrys, 1 onager and 1 velites
Casualties for Carthage: 3 spearmen
Battle in Lilybaeum
Carthage attack with 1 spearman and 1 swordman
RomanRepublic defend with 1 legionaire
Carthage roll dice for 1 spearman and 1 swordman in Lilybaeum, round 2 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Lilybaeum, round 2 : 0/1 hits
Carthage roll dice for 1 spearman and 1 swordman in Lilybaeum, round 3 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Lilybaeum, round 3 : 1/1 hits
1 spearman owned by the Carthage lost in Lilybaeum
Carthage roll dice for 1 swordman in Lilybaeum, round 4 : 1/1 hits
RomanRepublic roll dice for 1 legionaire in Lilybaeum, round 4 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 1 swordman remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 1 legionaire
Casualties for Carthage: 1 spearman
Battle in SZ 35
Carthage attack with 10 biremes and 8 triremes
RomanRepublic defend with 12 biremes and 4 triremes
Carthage roll dice for 10 biremes and 8 triremes in SZ 35, round 2 : 5/18 hits
RomanRepublic roll dice for 12 biremes and 4 triremes in SZ 35, round 2 : 6/16 hits
6 biremes owned by the Carthage and 5 biremes owned by the RomanRepublic lost in SZ 35
Carthage roll dice for 4 biremes and 8 triremes in SZ 35, round 3 : 6/12 hits
RomanRepublic roll dice for 7 biremes and 4 triremes in SZ 35, round 3 : 6/11 hits
2 triremes owned by the Carthage, 4 biremes owned by the Carthage and 6 biremes owned by the RomanRepublic lost in SZ 35
Carthage roll dice for 6 triremes in SZ 35, round 4 : 4/6 hits
RomanRepublic roll dice for 1 bireme and 4 triremes in SZ 35, round 4 : 1/5 hits
1 trireme owned by the Carthage, 1 bireme owned by the RomanRepublic and 3 triremes owned by the RomanRepublic lost in SZ 35
Carthage roll dice for 5 triremes in SZ 35, round 5 : 2/5 hits
RomanRepublic roll dice for 1 trireme in SZ 35, round 5 : 0/1 hits
1 trireme owned by the RomanRepublic lost in SZ 35
Carthage win with 5 triremes remaining. Battle score for attacker is 26
Casualties for RomanRepublic: 12 biremes and 4 triremes
Casualties for Carthage: 10 biremes and 3 triremesNon Combat Move - Carthage
2 spearmen moved from Carthago Nova to Valentia
1 spearman and 2 swordmen moved from Corduba to CastuloPlace Units - Carthage
5 hoplites and 1 warelephant placed in Syracuse
2 cavalrys and 3 spearmen placed in Corduba
1 spearman and 3 swordmen placed in Carthago NovaTurn Complete - Carthage
Carthage collect 81 PUs; end with 81 PUs total
9 units repaired.Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag
Palantia : 1 flag, 1 swordman
Tarraco : 1 flag, 2 cavalrys
Castulo : 1 flag, 1 spearman and 2 swordmen
Carthago Nova : 1 city, 1 spearman and 3 swordmen
Toletum : 1 flag, 2 hoplites and 1 warelephant
Massilia : 1 flag, 1 city and 2 spearmen
Carthago : 1 city and 3 spearmen
Syracuse : 1 flag, 1 city, 5 hoplites and 1 warelephant
SZ 36 : 1 bireme and 1 trireme
SZ 35 : 5 triremes
SZ 20 : 2 biremes and 1 trireme
Lilybaeum : 1 swordman
Valentia : 1 flag, 2 spearmen
Emerita Augusta : 1 flag
Corduba : 2 cavalrys, 1 city and 5 spearmenProduction/PUs Summary :
Carthage : 81 / 81
RomanRepublic : 100 / 117
GreekCityStates : 59 / 59
Macedonia : 0 / 0
Egypt : 60 / 61
Seleucid : 11 / 0
Parthia : 103 / 103
Numidia : 25 / 38 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - RomanRepublic
1 cavalry moved from Vindonissa to Massilia
2 cavalrys moved from Logdunum to Massilia
1 onager moved from Genua to Massilia
1 velites moved from Genua to Massilia
1 cavalry, 4 legionaires and 1 onager moved from Pella to Sardica
1 legionaire and 1 onager moved from Messana to Lilybaeum
1 velites moved from Roma to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 cavalry moved from Roma to SZ 25
1 cavalry and 1 trireme moved from SZ 25 to SZ 24
1 cavalry moved from SZ 24 to Aleria
RomanRepublic take Aleria from Carthage
4 cavalrys, 1 legionaire, 2 onagers and 1 velites moved from Barcino to Tarraco
3 cavalrys and 1 onager moved from Logdunum to Stabula
2 cavalrys and 1 onager moved from Vindonissa to Stabula -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - RomanRepublic
1 cavalry moved from Vindonissa to Massilia
2 cavalrys moved from Logdunum to Massilia
1 onager moved from Genua to Massilia
1 velites moved from Genua to Massilia
1 cavalry, 4 legionaires and 1 onager moved from Pella to Sardica
1 legionaire and 1 onager moved from Messana to Lilybaeum
1 velites moved from Roma to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 cavalry moved from Roma to SZ 25
1 cavalry and 1 trireme moved from SZ 25 to SZ 24
1 cavalry moved from SZ 24 to Aleria
RomanRepublic take Aleria from Carthage
4 cavalrys, 1 legionaire, 2 onagers and 1 velites moved from Barcino to Tarraco
3 cavalrys and 1 onager moved from Logdunum to Stabula
2 cavalrys and 1 onager moved from Vindonissa to StabulaPurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 19 cavalrys, 1 fort, 1 onager, 1 trireme and 3 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Stabula
RomanRepublic attack with 5 cavalrys and 2 onagers
Neutral defend with 2 axemen and 1 barbarian
RomanRepublic win, taking Stabula from Neutral with 4 cavalrys and 2 onagers remaining. Battle score for attacker is 4
Casualties for Neutral: 2 axemen and 1 barbarian
Casualties for RomanRepublic: 1 cavalry
Battle in Massilia
RomanRepublic attack with 3 cavalrys, 1 onager and 1 velites
Carthage defend with 1 city and 2 spearmen
RomanRepublic win, taking Massilia from Carthage with 3 cavalrys and 1 onager remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 2 spearmen
Battle in Lilybaeum
RomanRepublic attack with 1 legionaire and 1 onager
Carthage defend with 1 swordman
RomanRepublic win, taking Lilybaeum from Carthage with 1 legionaire and 1 onager remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordman
Battle in Tarraco
RomanRepublic attack with 4 cavalrys, 1 legionaire, 2 onagers and 1 velites
Carthage defend with 2 cavalrys
RomanRepublic win, taking Tarraco from Carthage with 4 cavalrys, 1 legionaire and 2 onagers remaining. Battle score for attacker is 5
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 2 cavalrys
Battle in Sardica
RomanRepublic attack with 1 cavalry, 4 legionaires and 1 onager
Neutral defend with 3 barbarians and 2 swordmen
RomanRepublic win, taking Sardica from Neutral with 3 legionaires and 1 onager remaining. Battle score for attacker is 6
Casualties for Neutral: 3 barbarians and 2 swordmen
Casualties for RomanRepublic: 1 cavalry and 1 legionaireNon Combat Move - RomanRepublic
6 cavalrys moved from Roma to Genua
1 onager moved from Roma to Capua
2 cavalrys moved from Capua to SalapiaPlace Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 28
1 fort and 3 velitess placed in Messana
3 cavalrys and 1 onager placed in Barcino
7 cavalrys placed in Roma
8 cavalrys placed in Patavium
1 cavalry were produced but were not placedTurn Complete - RomanRepublic
RomanRepublic collect 124 PUs; end with 124 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - GreekCityStates
3 cavalrys and 9 hoplites moved from Odessus to Axiopolis
11 cavalrys moved from Thessalonica to Istropolis
1 hoplite moved from Larissa to Athens
1 archer, 8 cavalrys and 2 hoplites moved from Attalia to Halicarnassus
6 cavalrys moved from Pergamum to Halicarnassus
1 cavalry moved from Athens to SZ 67
1 bireme, 1 cavalry and 2 triremes moved from SZ 67 to SZ 66
1 cavalry moved from SZ 66 to Rhodos
GreekCityStates take Rhodos from Seleucid -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - GreekCityStates
3 cavalrys and 9 hoplites moved from Odessus to Axiopolis
11 cavalrys moved from Thessalonica to Istropolis
1 hoplite moved from Larissa to Athens
1 archer, 8 cavalrys and 2 hoplites moved from Attalia to Halicarnassus
6 cavalrys moved from Pergamum to Halicarnassus
1 cavalry moved from Athens to SZ 67
1 bireme, 1 cavalry and 2 triremes moved from SZ 67 to SZ 66
1 cavalry moved from SZ 66 to Rhodos
GreekCityStates take Rhodos from SeleucidPurchase Units - GreekCityStates
GreekCityStates buy 2 biremes, 1 cavalry, 1 hoplite and 3 triremes; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Axiopolis
GreekCityStates attack with 3 cavalrys and 9 hoplites
Neutral defend with 2 cavalrys and 3 swordmen
GreekCityStates win, taking Axiopolis from Neutral with 9 hoplites remaining. Battle score for attacker is 8
Casualties for GreekCityStates: 3 cavalrys
Casualties for Neutral: 2 cavalrys and 3 swordmen
Battle in Istropolis
GreekCityStates attack with 11 cavalrys
Neutral defend with 4 swordmen
GreekCityStates win, taking Istropolis from Neutral with 11 cavalrys remaining. Battle score for attacker is 16
Casualties for Neutral: 4 swordmen
Battle in Halicarnassus
GreekCityStates attack with 1 archer, 14 cavalrys and 2 hoplites
Neutral defend with 3 archers and 5 spearmen
GreekCityStates win, taking Halicarnassus from Neutral with 10 cavalrys and 2 hoplites remaining. Battle score for attacker is 7
Casualties for GreekCityStates: 1 archer and 4 cavalrys
Casualties for Neutral: 3 archers and 5 spearmenNon Combat Move - GreekCityStates
1 cavalry moved from Athens to SpartaPlace Units - GreekCityStates
2 biremes and 3 triremes placed in SZ 67
1 cavalry and 1 hoplite placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 74 PUs; end with 74 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Macedonia
2 biremes and 1 trireme moved from SZ 68 to SZ 65Non Combat Move - Macedonia
Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 65 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 61 / 81
RomanRepublic : 124 / 124
GreekCityStates : 74 / 74
Macedonia : 0 / 0
Egypt : 60 / 61
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 38 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Egypt
6 archers, 15 axemen and 4 chariots moved from Cyrene to Berenice
3 archers, 3 axemen, 2 chariots and 1 spearman moved from Siwa to Berenice
3 archers and 4 axemen moved from Paraetonium to Siwa
12 axemen moved from Alexandria to Paraetonium
9 axemen and 1 spearman moved from Memphis to Alexandria
20 axemen moved from Jerusalem to Pharan
6 axemen moved from Damascus to JerusalemPurchase Units - Egypt
Egypt buy 1 archer, 13 axemen and 3 chariots; Remaining resources: 0 PUs;Non Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
1 archer, 4 axemen and 3 chariots placed in MemphisTurn Complete - Egypt
Egypt collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Seleucid
4 biremes and 3 triremes moved from SZ 59 to SZ 63Non Combat Move - Seleucid
Turn Complete - Seleucid
Territory Summary for Seleucid :
Salamis : 1 flag
SZ 63 : 4 biremes and 3 triremes -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Parthia
3 cataphracts, 1 cavalry and 5 horsearchers moved from Bostra to Pharan
5 horsearchers moved from Pharan to Memphis
1 cataphract and 1 horsearcher moved from Thamea to Jerusalem
1 horsearcher moved from Jerusalem to Pharan
6 cataphracts, 1 cavalry and 4 horsearchers moved from Antioch to Jerusalem
4 horsearchers moved from Jerusalem to Pharan
1 cataphract, 1 cavalry and 3 horsearchers moved from Edessa to Sidon
3 horsearchers moved from Sidon to Jerusalem
5 cataphracts and 6 horsearchers moved from Tarsus to Sidon
6 horsearchers moved from Sidon to Jerusalem
4 cataphracts and 3 horsearchers moved from Melitene to Sidon
3 horsearchers moved from Sidon to Jerusalem
5 cataphracts and 2 horsearchers moved from Amida to Antioch
2 horsearchers moved from Antioch to Sidon
6 cataphracts, 3 cavalrys and 1 horsearcher moved from Seleucia to Damascus
1 archer and 1 horsearcher moved from Damascus to Jerusalem
3 horsearchers moved from Gerrha to Jerusalem
2 spearmen moved from Vologesia to Euphrates
2 archers moved from Vologesia to Euphrates
4 horsearchers moved from Persepolis to EuphratesPurchase Units - Parthia
Parthia buy 1 cataphract and 16 horsearchers; Remaining resources: 0 PUs;Non Combat Move - Parthia
Place Units - Parthia
1 cataphract and 10 horsearchers placed in Antioch
5 horsearchers placed in Tarsus
Parthia undo move 2.
6 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 103 PUs; end with 103 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Numidia
1 archer moved from Leptis Magna to SZ 41
1 archer moved from SZ 41 to Cyrene
Numidia take Cyrene from Egypt
1 spearman moved from Sabrata to Oea
1 archer, 3 spearmen and 3 swordmen moved from Thenae to Sabrata
2 cavalrys moved from Cirta to CapsaPurchase Units - Numidia
Numidia buy 4 cavalrys, 4 spearmen and 2 swordmen; Remaining resources: 2 PUs;Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
Turning on Edit Mode
EDIT: Removing units owned by Numidia from Cirta: 2 cavalrys
EDIT: Adding units owned by Numidia to Capsa: 2 cavalrys
EDIT: Turning off Edit Mode
4 spearmen placed in Leptis Magna
4 cavalrys placed in Cirta
2 swordmen placed in TingisTurn Complete - Numidia
Numidia collect 29 PUs; end with 31 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 1 spearman
Siga : 1 flag
Thenae : 1 flag
Cartenna : 1 flag
Volubilis : 1 flag
Sabrata : 1 flag, 1 archer, 3 spearmen and 3 swordmen
Banasa : 1 flag
Cyrene : 1 flag, 1 archer
Auzia : 1 flag
Capsa : 4 cavalrys
Cirta : 4 cavalrys and 1 city
SZ 41 : 2 biremes
Leptis Magna : 12 archers, 6 cavalrys, 1 city, 4 spearmen and 9 swordmen
Tingis : 1 flag, 1 city and 2 swordmen
SZ 12 : 2 biremes and 1 triremeProduction/PUs Summary :
Carthage : 61 / 81
RomanRepublic : 124 / 124
GreekCityStates : 74 / 74
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 29 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Carthage
3 spearmen moved from Carthago to SZ 36
3 spearmen moved from SZ 36 to Lilybaeum
1 warelephant moved from Syracuse to Lilybaeum
1 hoplite moved from Syracuse to Lilybaeum
5 triremes moved from SZ 35 to SZ 34
2 biremes and 1 trireme moved from SZ 20 to SZ 24
1 swordman moved from Palantia to Cesaraugusta
Carthage take Cesaraugusta from RomanRepublicPurchase Units - Carthage
Carthage buy 4 cavalrys, 4 hoplites, 6 spearmen, 3 swordmen and 1 warelephant; Remaining resources: 1 PUs;Combat - Carthage
Battle in Lilybaeum
Carthage attack with 1 hoplite, 3 spearmen and 1 warelephant
RomanRepublic defend with 1 legionaire and 1 onager
Carthage roll dice for 1 hoplite, 3 spearmen and 1 warelephant in Lilybaeum, round 2 : 1/5 hits
RomanRepublic roll dice for 1 legionaire and 1 onager in Lilybaeum, round 2 : 0/2 hits
1 legionaire owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 1 hoplite, 3 spearmen and 1 warelephant in Lilybaeum, round 3 : 1/5 hits
RomanRepublic roll dice for 1 onager in Lilybaeum, round 3 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
1 onager owned by the RomanRepublic lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 1 hoplite, 3 spearmen and 1 warelephant remaining. Battle score for attacker is 11
Casualties for RomanRepublic: 1 legionaire and 1 onager
Battle in SZ 24
Carthage attack with 2 biremes and 1 trireme
RomanRepublic defend with 1 bireme and 1 trireme
Carthage roll dice for 2 biremes and 1 trireme in SZ 24, round 2 : 1/3 hits
RomanRepublic roll dice for 1 bireme and 1 trireme in SZ 24, round 2 : 1/2 hits
1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 24
Carthage roll dice for 1 bireme and 1 trireme in SZ 24, round 3 : 1/2 hits
RomanRepublic roll dice for 1 trireme in SZ 24, round 3 : 0/1 hits
1 trireme owned by the RomanRepublic lost in SZ 24
Carthage win with 1 bireme and 1 trireme remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 1 bireme and 1 trireme
Casualties for Carthage: 1 biremeNon Combat Move - Carthage
1 spearman and 3 swordmen moved from Carthago Nova to Valentia
1 spearman and 2 swordmen moved from Castulo to Toletum
2 cavalrys moved from Corduba to Toletum
1 spearman moved from Corduba to Carthago Nova
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to CastuloPlace Units - Carthage
1 hoplite, 2 spearmen, 2 swordmen and 1 warelephant placed in Syracuse
1 hoplite and 1 swordman placed in Carthago
4 cavalrys and 1 hoplite placed in Corduba
4 spearmen placed in Carthago Nova
1 hoplite placed in CarthagoTurn Complete - Carthage
Carthage collect 67 PUs; end with 68 PUs total
1 unit repaired.Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag
Palantia : 1 flag
Castulo : 1 flag, 4 spearmen
Carthago Nova : 1 city and 5 spearmen
Toletum : 1 flag, 2 cavalrys, 2 hoplites, 1 spearman, 2 swordmen and 1 warelephant
Carthago : 1 city, 2 hoplites and 1 swordman
Syracuse : 1 flag, 1 city, 5 hoplites, 2 spearmen, 2 swordmen and 1 warelephant
SZ 36 : 1 bireme and 1 trireme
SZ 34 : 5 triremes
SZ 24 : 1 bireme and 1 trireme
Lilybaeum : 1 hoplite, 3 spearmen and 1 warelephant
Valentia : 1 flag, 3 spearmen and 3 swordmen
Emerita Augusta : 1 flag
Cesaraugusta : 1 flag, 1 swordman
Corduba : 4 cavalrys, 1 city and 1 hopliteProduction/PUs Summary :
Carthage : 67 / 68
RomanRepublic : 118 / 124
GreekCityStates : 74 / 74
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 29 / 31 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - RomanRepublic
3 legionaires and 1 onager moved from Sardica to Sirmium
2 cavalrys moved from Patavium to Sirmium
4 cavalrys and 2 onagers moved from Stabula to Alesia
3 cavalrys moved from Massilia to Augustoritum
6 cavalrys moved from Genua to Narbo
1 onager moved from Massilia to Narbo
2 cavalrys moved from Salapia to Verona
4 cavalrys moved from Patavium to Verona
2 cavalrys moved from Patavium to Verona
3 cavalrys moved from Barcino to Toletum
2 onagers moved from Tarraco to Toletum
1 legionaire moved from Tarraco to Cesaraugusta
1 onager moved from Barcino to Cesaraugusta
3 cavalrys moved from Tarraco to Toletum
1 cavalry moved from Tarraco to Cesaraugusta -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - RomanRepublic
3 legionaires and 1 onager moved from Sardica to Sirmium
2 cavalrys moved from Patavium to Sirmium
4 cavalrys and 2 onagers moved from Stabula to Alesia
3 cavalrys moved from Massilia to Augustoritum
6 cavalrys moved from Genua to Narbo
1 onager moved from Massilia to Narbo
2 cavalrys moved from Salapia to Verona
4 cavalrys moved from Patavium to Verona
2 cavalrys moved from Patavium to Verona
3 cavalrys moved from Barcino to Toletum
2 onagers moved from Tarraco to Toletum
1 legionaire moved from Tarraco to Cesaraugusta
1 onager moved from Barcino to Cesaraugusta
3 cavalrys moved from Tarraco to Toletum
1 cavalry moved from Tarraco to CesaraugustaPurchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 6 cavalrys, 6 legionaires, 4 onagers, 1 trireme and 5 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Alesia
RomanRepublic attack with 4 cavalrys and 2 onagers
Neutral defend with 3 barbarians and 2 swordmen
RomanRepublic win, taking Alesia from Neutral with 2 cavalrys and 2 onagers remaining. Battle score for attacker is 6
Casualties for Neutral: 3 barbarians and 2 swordmen
Casualties for RomanRepublic: 2 cavalrys
Battle in Verona
RomanRepublic attack with 8 cavalrys
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic win, taking Verona from Neutral with 6 cavalrys remaining. Battle score for attacker is 10
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 2 cavalrys
Battle in Sirmium
RomanRepublic attack with 2 cavalrys, 3 legionaires and 1 onager
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic win, taking Sirmium from Neutral with 2 cavalrys, 3 legionaires and 1 onager remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmen
Battle in Augustoritum
RomanRepublic attack with 3 cavalrys
Neutral defend with 2 axemen
RomanRepublic win, taking Augustoritum from Neutral with 3 cavalrys remaining. Battle score for attacker is 6
Casualties for Neutral: 2 axemen
Battle in Toletum
RomanRepublic attack with 6 cavalrys and 2 onagers
Carthage defend with 2 cavalrys, 2 hoplites, 1 spearman, 2 swordmen and 1 warelephant
Units damaged: 1 warelephant owned by the Carthage
Carthage win with 2 hoplites, 1 swordman and 1 warelephant remaining. Battle score for attacker is -23
Casualties for RomanRepublic: 6 cavalrys and 2 onagers
Casualties for Carthage: 2 cavalrys, 1 spearman and 1 swordman
Battle in Cesaraugusta
RomanRepublic attack with 1 cavalry, 1 legionaire and 1 onager
Carthage defend with 1 swordman
RomanRepublic win, taking Cesaraugusta from Carthage with 1 cavalry, 1 legionaire and 1 onager remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordmanNon Combat Move - RomanRepublic
7 cavalrys moved from Roma to Genua
1 velites moved from Capua to Roma
1 legionaire and 1 velites moved from Capua to Croton
1 legionaire and 1 velites moved from Capua to Croton
1 onager moved from Capua to Croton
1 velites moved from Capua to CrotonPlace Units - RomanRepublic
3 biremes and 1 trireme placed in SZ 28
2 legionaires and 2 velitess placed in Messana
2 cavalrys, 1 legionaire and 1 onager placed in Barcino
2 legionaires, 1 onager and 1 velites placed in Massilia
2 cavalrys, 1 onager and 1 velites placed in Roma
2 cavalrys, 1 legionaire, 1 onager and 1 velites placed in PataviumTurn Complete - RomanRepublic
RomanRepublic collect 128 PUs; end with 128 PUs total
1 unit repaired. -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - GreekCityStates
10 cavalrys moved from Halicarnassus to Pessinus
2 hoplites moved from Halicarnassus to Sardis
6 cavalrys moved from Istropolis to Tyras
5 hoplites moved from Axiopolis to Durostorum
4 hoplites moved from Axiopolis to Sarmizegetusa
2 cavalrys moved from Istropolis to Durostorum
2 cavalrys moved from Istropolis to Sarmizegetusa
1 cavalry moved from Istropolis to Tyras
1 cavalry moved from Rhodos to SZ 66
1 bireme, 1 cavalry and 2 triremes moved from SZ 66 to SZ 67
1 hoplite moved from Athens to SZ 67
1 hoplite moved from Corinth to SZ 67
1 hoplite moved from Sparta to SZ 67
1 cavalry moved from Sparta to SZ 67
1 cavalry moved from Sparta to SZ 67
1 cavalry moved from Sparta to SZ 67
4 cavalrys and 3 hoplites moved from SZ 67 to Cydonia -
TripleA Manual Gamesave Post for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Macedonia
-
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Macedonia
2 biremes and 1 trireme moved from SZ 65 to SZ 64Non Combat Move - Macedonia
Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 64 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 66 / 68
RomanRepublic : 128 / 128
GreekCityStates : 85 / 85
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 29 / 31 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Egypt
2 axemen moved from Berenice to Cyrene
1 archer moved from Berenice to Cyrene -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Egypt
2 axemen moved from Berenice to Cyrene
1 archer moved from Berenice to CyrenePurchase Units - Egypt
Egypt buy 14 axemen and 3 chariots; Remaining resources: 0 PUs;Combat - Egypt
Battle in Cyrene
Egypt attack with 1 archer and 2 axemen
Numidia defend with 1 archer
Egypt win, taking Cyrene from Numidia with 2 axemen remaining. Battle score for attacker is 0
Casualties for Egypt: 1 archer
Casualties for Numidia: 1 archerNon Combat Move - Egypt
3 archers and 4 axemen moved from Siwa to Berenice
12 axemen moved from Paraetonium to Paliurus
18 axemen and 1 spearman moved from Alexandria to Paraetonium
1 archer, 4 axemen and 3 chariots moved from Memphis to Alexandria
3 chariots moved from Alexandria to Paraetonium
20 axemen moved from Pharan to Memphis
6 axemen moved from Jerusalem to PharanPlace Units - Egypt
9 axemen placed in Alexandria
5 axemen and 3 chariots placed in MemphisTurn Complete - Egypt
Egypt collect 60 PUs; end with 60 PUs total





