@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
270BC dawgoneit v. entek
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Seleucid
1 peltasts moved from Damascus to Jerusalem
Seleucid take Jerusalem from Egypt
6 biremes and 3 triremes moved from SZ 60 to SZ 59Purchase Units - Seleucid
Seleucid buy 11 hoplites; Remaining resources: 46 PUs;Combat - Seleucid
Battle in SZ 59
Seleucid attack with 6 biremes and 3 triremes
Egypt defend with 3 biremes and 2 triremes
Seleucid roll dice for 6 biremes and 3 triremes in SZ 59, round 2 : 3/9 hits
Egypt roll dice for 3 biremes and 2 triremes in SZ 59, round 2 : 1/5 hits
1 bireme owned by the Seleucid and 3 biremes owned by the Egypt lost in SZ 59
Seleucid roll dice for 5 biremes and 3 triremes in SZ 59, round 3 : 1/8 hits
Egypt roll dice for 2 triremes in SZ 59, round 3 : 1/2 hits
1 trireme owned by the Egypt and 1 bireme owned by the Seleucid lost in SZ 59
Seleucid roll dice for 4 biremes and 3 triremes in SZ 59, round 4 : 1/7 hits
Egypt roll dice for 1 trireme in SZ 59, round 4 : 0/1 hits
1 trireme owned by the Egypt lost in SZ 59
Seleucid win with 4 biremes and 3 triremes remaining. Battle score for attacker is 31
Casualties for Egypt: 3 biremes and 2 triremes
Casualties for Seleucid: 2 biremesNon Combat Move - Seleucid
1 hoplite and 3 peltastss moved from Damascus to Antioch
1 hoplite and 6 peltastss moved from Attalia to TarsusPlace Units - Seleucid
11 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 47 PUs; end with 93 PUs totalTerritory Summary for Seleucid :
Jerusalem : 1 flag, 1 peltasts
Damascus : 1 peltasts
Salamis : 1 flag
Antioch : 1 city, 23 hoplites and 3 peltastss
SZ 67 : 1 bireme
Tarsus : 1 city, 1 hoplite and 6 peltastss
SZ 59 : 4 biremes and 3 triremes
Rhodos : 1 flag
Emesa : 1 peltasts
Attalia : 1 peltastsProduction/PUs Summary :
Carthage : 66 / 86
RomanRepublic : 110 / 110
GreekCityStates : 56 / 56
Macedonia : 0 / 0
Egypt : 46 / 55
Seleucid : 47 / 93
Parthia : 73 / 73
Numidia : 26 / 87 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Parthia
4 archers, 14 cataphracts, 13 cavalrys and 13 horsearchers moved from Edessa to Antioch
3 horsearchers moved from Seleucia to Antioch
1 archer and 1 spearman moved from Hatra to Emesa
1 cataphract moved from Seleucia to Emesa
2 cataphracts, 3 cavalrys and 4 spearmen moved from Seleucia to Palmyra
2 archers and 2 spearmen moved from Persepolis to Babylon -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Parthia
4 archers, 14 cataphracts, 13 cavalrys and 13 horsearchers moved from Edessa to Antioch
3 horsearchers moved from Seleucia to Antioch
1 archer and 1 spearman moved from Hatra to Emesa
1 cataphract moved from Seleucia to Emesa
2 cataphracts, 3 cavalrys and 4 spearmen moved from Seleucia to Palmyra
2 archers and 2 spearmen moved from Persepolis to BabylonPurchase Units - Parthia
Parthia buy 1 cataphract and 11 horsearchers; Remaining resources: 0 PUs;Combat - Parthia
Battle in Palmyra
Parthia attack with 2 cataphracts, 3 cavalrys and 4 spearmen
Neutral defend with 3 cavalrys and 4 spearmen
Parthia win, taking Palmyra from Neutral with 2 cataphracts and 3 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys and 4 spearmen
Casualties for Parthia: 4 spearmen
Battle in Emesa
Parthia attack with 1 archer, 1 cataphract and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Emesa from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Antioch
Parthia attack with 4 archers, 14 cataphracts, 13 cavalrys and 16 horsearchers
Seleucid defend with 1 city, 23 hoplites and 3 peltastss
Parthia captures 93PUs while taking Seleucid capital
Parthia win, taking Antioch from Seleucid with 14 cataphracts and 16 horsearchers remaining. Battle score for attacker is 53
Casualties for Seleucid: 23 hoplites and 3 peltastss
Casualties for Parthia: 4 archers and 13 cavalrysNon Combat Move - Parthia
Place Units - Parthia
5 horsearchers placed in Edessa
1 cataphract and 6 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 90 PUs; end with 183 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Numidia
1 cavalry and 1 swordman moved from Leptis Magna to SZ 41
1 cavalry and 1 swordman moved from SZ 41 to CyrenePurchase Units - Numidia
Numidia buy 4 cavalrys and 2 citys; Remaining resources: 41 PUs;Combat - Numidia
Battle in Cyrene
Numidia attack with 1 cavalry and 1 swordman
Egypt defend with 1 axeman
Numidia roll dice for 1 cavalry and 1 swordman in Cyrene, round 2 : 0/2 hits
Egypt roll dice for 1 axeman in Cyrene, round 2 : 0/1 hits
Numidia roll dice for 1 cavalry and 1 swordman in Cyrene, round 3 : 0/2 hits
Egypt roll dice for 1 axeman in Cyrene, round 3 : 0/1 hits
Numidia roll dice for 1 cavalry and 1 swordman in Cyrene, round 4 : 2/2 hits
Egypt roll dice for 1 axeman in Cyrene, round 4 : 0/1 hits
1 axeman owned by the Egypt lost in Cyrene
Numidia win, taking Cyrene from Egypt with 1 cavalry and 1 swordman remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
2 spearmen and 1 swordman moved from Berenice to Cyrene
1 cavalry moved from Sabrata to Leptis Magna
1 spearman moved from Thapsus to Thenae
1 archer, 3 spearmen and 3 swordmen moved from Zama to ThapsusPlace Units - Numidia
1 city placed in Cirta
1 city placed in Tingis
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 30 PUs; end with 71 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag
Thenae : 1 flag, 1 spearman
Cartenna : 1 flag
Volubilis : 1 flag
Thapsus : 1 archer, 3 spearmen and 3 swordmen
Sabrata : 1 flag
Banasa : 1 flag
Cyrene : 1 flag, 1 cavalry, 2 spearmen and 2 swordmen
Auzia : 1 flag
Cirta : 1 city
SZ 41 : 2 biremes
Leptis Magna : 13 archers, 7 cavalrys, 1 city and 6 swordmen
Tingis : 1 flag, 1 cityProduction/PUs Summary :
Carthage : 66 / 86
RomanRepublic : 110 / 110
GreekCityStates : 56 / 56
Macedonia : 0 / 0
Egypt : 42 / 55
Seleucid : 32 / 0
Parthia : 90 / 183
Numidia : 30 / 71 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Carthage
6 spearmen moved from Lilybaeum to Messana
10 hoplites, 8 spearmen and 5 warelephants moved from Syracuse to Messana
1 warelephant moved from Castulo to Valentia
1 cavalry, 1 hoplite and 1 spearman moved from Castulo to Valentia
1 cavalry, 3 spearmen and 2 swordmen moved from Castulo to Toletum
1 cavalry moved from Corduba to Valentia
1 trireme moved from SZ 26 to SZ 24
1 bireme moved from SZ 23 to SZ 24
1 bireme moved from SZ 20 to SZ 24
7 biremes and 1 trireme moved from SZ 38 to SZ 40Purchase Units - Carthage
Carthage buy 2 cavalrys, 6 spearmen, 5 swordmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat - Carthage
Battle in Toletum
Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
RomanRepublic defend with 2 legionaires
Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Toletum, round 2 : 2/6 hits
RomanRepublic roll dice for 2 legionaires in Toletum, round 2 : 0/2 hits
2 legionaires owned by the RomanRepublic lost in Toletum
Carthage win, taking Toletum from RomanRepublic with 1 cavalry, 3 spearmen and 2 swordmen remaining. Battle score for attacker is 8
Casualties for RomanRepublic: 2 legionaires
Battle in Valentia
Carthage attack with 2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant
RomanRepublic defend with 1 cavalry and 1 legionaire
Carthage roll dice for 2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant in Valentia, round 2 : 2/5 hits
RomanRepublic roll dice for 1 cavalry and 1 legionaire in Valentia, round 2 : 1/2 hits
Units damaged: 1 warelephant owned by the Carthage
1 cavalry owned by the RomanRepublic and 1 legionaire owned by the RomanRepublic lost in Valentia
Carthage win, taking Valentia from RomanRepublic with 2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant remaining. Battle score for attacker is 8
Casualties for RomanRepublic: 1 cavalry and 1 legionaire
Battle in Messana
Carthage attack with 10 hoplites, 14 spearmen and 5 warelephants
RomanRepublic defend with 1 city, 6 forts, 7 legionaires, 2 onagers and 11 velitess
Carthage roll dice for 10 hoplites, 14 spearmen and 5 warelephants in Messana, round 2 : 9/29 hits
Units damaged: 6 forts owned by the RomanRepublic
RomanRepublic roll dice for 6 forts, 7 legionaires, 2 onagers and 11 velitess in Messana, round 2 : 12/26 hits
Units damaged: 5 warelephants owned by the Carthage
3 velitess owned by the RomanRepublic and 7 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 10 hoplites, 7 spearmen and 5 warelephants in Messana, round 3 : 8/22 hits
RomanRepublic roll dice for 6 forts, 7 legionaires, 2 onagers and 8 velitess in Messana, round 3 : 10/23 hits
8 velitess owned by the RomanRepublic, 3 hoplites owned by the Carthage and 7 spearmen owned by the Carthage lost in Messana
5 warelephants owned by the Carthage and 7 hoplites owned by the Carthage retreated to Syracuse
RomanRepublic win with 6 forts, 7 legionaires and 2 onagers remaining. Battle score for attacker is -24
Casualties for RomanRepublic: 11 velitess
Casualties for Carthage: 3 hoplites and 14 spearmenNon Combat Move - Carthage
1 hoplite moved from Carthago to SZ 36
1 hoplite moved from SZ 36 to Lilybaeum
1 hoplite moved from Corduba to Castulo
3 cavalrys moved from Corduba to Valentia
1 swordman moved from Emerita Augusta to SalmanticaPlace Units - Carthage
1 spearman, 3 swordmen and 2 warelephants placed in Syracuse
2 cavalrys and 2 spearmen placed in Carthago Nova
3 spearmen and 2 swordmen placed in Corduba
1 trireme placed in SZ 36Turn Complete - Carthage
Carthage collect 71 PUs; end with 71 PUs total
12 units repaired.Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag, 2 swordmen
Berenice : 2 spearmen
Caralis : 3 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 1 hoplite
Carthago Nova : 2 cavalrys, 1 city and 2 spearmen
Toletum : 1 flag, 1 cavalry, 3 spearmen and 2 swordmen
Carthago : 1 city, 4 spearmen and 1 swordman
Syracuse : 1 flag, 1 city, 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants
SZ 36 : 1 bireme and 1 trireme
SZ 24 : 2 biremes and 1 trireme
Lilybaeum : 1 hoplite
SZ 40 : 10 biremes and 8 triremes
Valentia : 1 flag, 5 cavalrys, 1 hoplite, 1 spearman and 1 warelephant
Emerita Augusta : 1 flag
Corduba : 1 city, 3 spearmen and 2 swordmenProduction/PUs Summary :
Carthage : 71 / 71
RomanRepublic : 105 / 110
GreekCityStates : 56 / 56
Macedonia : 0 / 0
Egypt : 42 / 55
Seleucid : 32 / 0
Parthia : 90 / 183
Numidia : 30 / 71 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - RomanRepublic
1 legionaire moved from Nicopolis to Pella
1 cavalry moved from Odessus to Pella
3 legionaires and 1 onager moved from Salonae to Pella
1 ballista, 2 cavalrys, 1 legionaire and 1 onager moved from Tarraco to Toletum
4 cavalrys and 1 legionaire moved from Palantia to Toletum
1 onager moved from Nemausus to Logdunum
5 cavalrys moved from Nemausus to Logdunum
1 onager moved from Nemausus to Vindonissa
6 cavalrys moved from Genua to Vindonissa
1 cavalry moved from Nemausus to Logdunum
1 cavalry moved from Nemausus to Logdunum
2 legionaires moved from Messana to Lilybaeum -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - RomanRepublic
1 legionaire moved from Nicopolis to Pella
1 cavalry moved from Odessus to Pella
3 legionaires and 1 onager moved from Salonae to Pella
1 ballista, 2 cavalrys, 1 legionaire and 1 onager moved from Tarraco to Toletum
4 cavalrys and 1 legionaire moved from Palantia to Toletum
1 onager moved from Nemausus to Logdunum
5 cavalrys moved from Nemausus to Logdunum
1 onager moved from Nemausus to Vindonissa
6 cavalrys moved from Genua to Vindonissa
1 cavalry moved from Nemausus to Logdunum
1 cavalry moved from Nemausus to Logdunum
2 legionaires moved from Messana to LilybaeumPurchase Units - RomanRepublic
RomanRepublic buy 11 cavalrys, 1 city, 2 forts, 3 legionaires, 3 onagers and 2 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Logdunum
RomanRepublic attack with 7 cavalrys and 1 onager
Neutral defend with 3 axemen, 2 barbarians and 1 swordman
RomanRepublic win, taking Logdunum from Neutral with 5 cavalrys and 1 onager remaining. Battle score for attacker is 9
Casualties for Neutral: 3 axemen, 2 barbarians and 1 swordman
Casualties for RomanRepublic: 2 cavalrys
Battle in Lilybaeum
RomanRepublic attack with 2 legionaires
Carthage defend with 1 hoplite
RomanRepublic win, taking Lilybaeum from Carthage with 1 legionaire remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 1 legionaire
Casualties for Carthage: 1 hoplite
Battle in Toletum
RomanRepublic attack with 1 ballista, 6 cavalrys, 2 legionaires and 1 onager
Carthage defend with 1 cavalry, 3 spearmen and 2 swordmen
RomanRepublic win, taking Toletum from Carthage with 1 ballista, 3 cavalrys, 2 legionaires and 1 onager remaining. Battle score for attacker is 9
Casualties for RomanRepublic: 3 cavalrys
Casualties for Carthage: 1 cavalry, 3 spearmen and 2 swordmen
Battle in Vindonissa
RomanRepublic attack with 6 cavalrys and 1 onager
Neutral defend with 3 archers and 1 swordman
RomanRepublic win, taking Vindonissa from Neutral with 3 cavalrys and 1 onager remaining. Battle score for attacker is 4
Casualties for Neutral: 3 archers and 1 swordman
Casualties for RomanRepublic: 3 cavalrysNon Combat Move - RomanRepublic
3 cavalrys moved from Barcino to Toletum
1 velites moved from Barcino to Tarraco
1 velites moved from Massilia to Genua
1 onager moved from Massilia to Genua
2 cavalrys moved from Massilia to Barcino
1 legionaire and 1 velites moved from Croton to Capua
1 velites moved from Roma to CapuaPlace Units - RomanRepublic
1 city placed in Patavium
2 forts and 2 legionaires placed in Messana
2 cavalrys, 1 legionaire and 1 onager placed in Barcino
2 cavalrys, 1 onager and 1 velites placed in Massilia
7 cavalrys, 1 onager and 1 velites placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 117 PUs; end with 117 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - GreekCityStates
1 archer and 2 cavalrys moved from Sardis to Attalia
1 bireme and 2 triremes moved from SZ 68 to SZ 67
1 hoplite moved from Sparta to Corinth
5 cavalrys moved from Delphi to Thessalonica
1 hoplite moved from Delphi to Larissa
3 cavalrys moved from Byzantium to Odessus
9 hoplites moved from Byzantium to Odessus -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - GreekCityStates
1 archer and 2 cavalrys moved from Sardis to Attalia
1 bireme and 2 triremes moved from SZ 68 to SZ 67
1 hoplite moved from Sparta to Corinth
5 cavalrys moved from Delphi to Thessalonica
1 hoplite moved from Delphi to Larissa
3 cavalrys moved from Byzantium to Odessus
9 hoplites moved from Byzantium to OdessusPurchase Units - GreekCityStates
GreekCityStates buy 14 cavalrys; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Attalia
GreekCityStates attack with 1 archer and 2 cavalrys
Seleucid defend with 1 peltasts
GreekCityStates win, taking Attalia from Seleucid with 1 archer and 2 cavalrys remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in SZ 67
GreekCityStates attack with 1 bireme and 2 triremes
Seleucid defend with 1 bireme
GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 biremeNon Combat Move - GreekCityStates
6 cavalrys and 2 hoplites moved from Sardis to AttaliaPlace Units - GreekCityStates
6 cavalrys placed in Pergamum
6 cavalrys placed in Thessalonica
2 cavalrys placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Macedonia
2 biremes and 1 trireme moved from SZ 69 to SZ 68Non Combat Move - Macedonia
Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 68 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 64 / 71
RomanRepublic : 117 / 117
GreekCityStates : 59 / 59
Macedonia : 0 / 0
Egypt : 42 / 55
Seleucid : 29 / 0
Parthia : 90 / 183
Numidia : 30 / 71 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Egypt
2 axemen moved from Siwa to Berenice
2 archers moved from Paliurus to Berenice
6 archers, 15 axemen and 2 spearmen moved from Paliurus to Cyrene
4 chariots moved from Siwa to Cyrene
1 archer, 2 axemen and 1 spearman moved from Paraetonium to Siwa
2 chariots moved from Alexandria to Siwa
3 archers and 4 axemen moved from Alexandria to Paraetonium
6 axemen moved from Sidon to Damascus
20 axemen moved from Sidon to Jerusalem
3 axemen moved from Memphis to Alexandria
1 axeman and 1 spearman moved from Pharan to Memphis -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Egypt
2 axemen moved from Siwa to Berenice
2 archers moved from Paliurus to Berenice
6 archers, 15 axemen and 2 spearmen moved from Paliurus to Cyrene
4 chariots moved from Siwa to Cyrene
1 archer, 2 axemen and 1 spearman moved from Paraetonium to Siwa
2 chariots moved from Alexandria to Siwa
3 archers and 4 axemen moved from Alexandria to Paraetonium
6 axemen moved from Sidon to Damascus
20 axemen moved from Sidon to Jerusalem
3 axemen moved from Memphis to Alexandria
1 axeman and 1 spearman moved from Pharan to MemphisPurchase Units - Egypt
Egypt buy 17 axemen and 1 spearman; Remaining resources: 1 PUs;Combat - Egypt
Battle in Cyrene
Egypt attack with 6 archers, 15 axemen, 4 chariots and 2 spearmen
Numidia defend with 1 cavalry, 2 spearmen and 2 swordmen
Egypt win, taking Cyrene from Numidia with 6 archers, 15 axemen and 4 chariots remaining. Battle score for attacker is 12
Casualties for Egypt: 2 spearmen
Casualties for Numidia: 1 cavalry, 2 spearmen and 2 swordmen
Battle in Jerusalem
Egypt attack with 20 axemen
Seleucid defend with 1 peltasts
Egypt win, taking Jerusalem from Seleucid with 20 axemen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Damascus
Egypt attack with 6 axemen
Seleucid defend with 1 peltasts
Egypt win, taking Damascus from Seleucid with 6 axemen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Berenice
Egypt attack with 2 archers and 2 axemen
Carthage defend with 2 spearmen
Egypt win, taking Berenice from Numidia with 1 axeman remaining. Battle score for attacker is -5
Casualties for Egypt: 2 archers and 1 axeman
Casualties for Carthage: 2 spearmenNon Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
8 axemen placed in Memphis
1 spearman were produced but were not placedTurn Complete - Egypt
Egypt collect 60 PUs; end with 61 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Turn Complete - Seleucid
Territory Summary for Seleucid :
Salamis : 1 flag
Tarsus : 1 city, 1 hoplite and 6 peltastss
SZ 59 : 4 biremes and 3 triremes
Rhodos : 1 flagProduction/PUs Summary :
Carthage : 64 / 71
RomanRepublic : 117 / 117
GreekCityStates : 59 / 59
Macedonia : 0 / 0
Egypt : 60 / 61
Seleucid : 16 / 0
Parthia : 90 / 183
Numidia : 25 / 71 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Parthia
2 archers and 2 spearmen moved from Babylon to Vologesia
1 archer moved from Emesa to Damascus
1 cataphract moved from Emesa to Bostra
2 cataphracts and 3 cavalrys moved from Palmyra to Bostra
5 horsearchers moved from Edessa to Bostra
1 cataphract and 2 horsearchers moved from Seleucia to Thamea
4 horsearchers moved from Seleucia to Gerrha
5 cataphracts and 5 horsearchers moved from Antioch to Tarsus
1 horsearcher moved from Antioch to Tarsus
3 cataphracts and 4 horsearchers moved from Antioch to Amida
3 cataphracts and 3 horsearchers moved from Antioch to Melitene
1 cataphract and 2 horsearchers moved from Antioch to Melitene
2 cataphracts and 1 horsearcher moved from Antioch to Amida -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Parthia
2 archers and 2 spearmen moved from Babylon to Vologesia
1 archer moved from Emesa to Damascus
1 cataphract moved from Emesa to Bostra
2 cataphracts and 3 cavalrys moved from Palmyra to Bostra
5 horsearchers moved from Edessa to Bostra
1 cataphract and 2 horsearchers moved from Seleucia to Thamea
4 horsearchers moved from Seleucia to Gerrha
5 cataphracts and 5 horsearchers moved from Antioch to Tarsus
1 horsearcher moved from Antioch to Tarsus
3 cataphracts and 4 horsearchers moved from Antioch to Amida
3 cataphracts and 3 horsearchers moved from Antioch to Melitene
1 cataphract and 2 horsearchers moved from Antioch to Melitene
2 cataphracts and 1 horsearcher moved from Antioch to AmidaPurchase Units - Parthia
Parthia buy 13 cataphracts, 5 cavalrys and 12 horsearchers; Remaining resources: 0 PUs;Combat - Parthia
Battle in Gerrha
Parthia attack with 4 horsearchers
Neutral defend with 1 spearman
Parthia win, taking Gerrha from Neutral with 3 horsearchers remaining. Battle score for attacker is -3
Casualties for Neutral: 1 spearman
Casualties for Parthia: 1 horsearcher
Battle in Thamea
Parthia attack with 1 cataphract and 2 horsearchers
Neutral defend with 1 spearman
Parthia win, taking Thamea from Neutral with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is -3
Casualties for Neutral: 1 spearman
Casualties for Parthia: 1 horsearcher
Battle in Melitene
Parthia attack with 4 cataphracts and 5 horsearchers
Neutral defend with 2 archers and 3 spearmen
Parthia win, taking Melitene from Neutral with 4 cataphracts and 3 horsearchers remaining. Battle score for attacker is 5
Casualties for Neutral: 2 archers and 3 spearmen
Casualties for Parthia: 2 horsearchers
Battle in Amida
Parthia attack with 5 cataphracts and 5 horsearchers
Neutral defend with 2 archers and 4 spearmen
Parthia win, taking Amida from Neutral with 5 cataphracts and 2 horsearchers remaining. Battle score for attacker is 2
Casualties for Neutral: 2 archers and 4 spearmen
Casualties for Parthia: 3 horsearchers
Battle in Bostra
Parthia attack with 3 cataphracts, 3 cavalrys and 5 horsearchers
Neutral defend with 1 archer and 4 spearmen
Parthia win, taking Bostra from Neutral with 3 cataphracts, 1 cavalry and 5 horsearchers remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer and 4 spearmen
Casualties for Parthia: 2 cavalrys
Battle in Tarsus
Parthia attack with 5 cataphracts and 6 horsearchers
Seleucid defend with 1 city, 1 hoplite and 6 peltastss
Parthia win, taking Tarsus from Seleucid with 5 cataphracts and 6 horsearchers remaining. Battle score for attacker is 17
Casualties for Seleucid: 1 hoplite and 6 peltastssNon Combat Move - Parthia
Place Units - Parthia
6 cataphracts, 1 cavalry and 4 horsearchers placed in Antioch
1 cataphract, 1 cavalry and 3 horsearchers placed in Edessa
6 cataphracts, 3 cavalrys and 1 horsearcher placed in Seleucia
4 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 103 PUs; end with 103 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 10
Combat Move - Numidia
1 cavalry and 1 swordman moved from Leptis Magna to BerenicePurchase Units - Numidia
Numidia buy 2 biremes, 4 cavalrys, 4 swordmen and 1 trireme; Remaining resources: 13 PUs;Combat - Numidia
Battle in Berenice
Numidia attack with 1 cavalry and 1 swordman
Egypt defend with 1 axeman
Numidia roll dice for 1 cavalry and 1 swordman in Berenice, round 2 : 0/2 hits
Egypt roll dice for 1 axeman in Berenice, round 2 : 1/1 hits
1 cavalry owned by the Numidia lost in Berenice
Numidia roll dice for 1 swordman in Berenice, round 3 : 0/1 hits
Egypt roll dice for 1 axeman in Berenice, round 3 : 0/1 hits
Numidia roll dice for 1 swordman in Berenice, round 4 : 1/1 hits
Egypt roll dice for 1 axeman in Berenice, round 4 : 1/1 hits
1 swordman owned by the Numidia and 1 axeman owned by the Egypt lost in Berenice
Egypt win with no units remaining. Battle score for attacker is -5
Casualties for Egypt: 1 axeman
Casualties for Numidia: 1 cavalry and 1 swordmanNon Combat Move - Numidia
1 spearman moved from Thenae to SabrataPlace Units - Numidia
4 swordmen placed in Leptis Magna
4 cavalrys placed in Cirta
2 biremes and 1 trireme placed in SZ 12
Turning on Edit Mode
EDIT: Adding units owned by Numidia to Thenae: 1 archer, 3 spearmen and 3 swordmen
EDIT: Removing units owned by Numidia from Thapsus: 1 archer, 3 spearmen and 3 swordmen
EDIT: Turning off Edit ModeTurn Complete - Numidia
Numidia collect 25 PUs; end with 38 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag
Thenae : 1 flag, 1 archer, 3 spearmen and 3 swordmen
Cartenna : 1 flag
Volubilis : 1 flag
Sabrata : 1 flag, 1 spearman
Banasa : 1 flag
Auzia : 1 flag
Cirta : 4 cavalrys and 1 city
SZ 41 : 2 biremes
Leptis Magna : 13 archers, 6 cavalrys, 1 city and 9 swordmen
Tingis : 1 flag, 1 city
SZ 12 : 2 biremes and 1 triremeProduction/PUs Summary :
Carthage : 64 / 71
RomanRepublic : 117 / 117
GreekCityStates : 59 / 59
Macedonia : 0 / 0
Egypt : 60 / 61
Seleucid : 11 / 0
Parthia : 103 / 103
Numidia : 25 / 38 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - Carthage
1 spearman and 1 swordman moved from Carthago to SZ 36
1 spearman and 1 swordman moved from SZ 36 to Lilybaeum
10 biremes and 8 triremes moved from SZ 40 to SZ 35
7 hoplites, 1 spearman, 3 swordmen and 7 warelephants moved from Syracuse to Messana
1 swordman moved from Salmantica to Palantia
Carthage take Palantia from RomanRepublic
1 swordman moved from Salmantica to Toletum
1 hoplite moved from Castulo to Toletum
5 cavalrys, 1 hoplite and 1 warelephant moved from Valentia to Toletum
2 cavalrys moved from Carthago Nova to Tarraco
1 spearman moved from Valentia to Tarraco
2 spearmen moved from Caralis to SZ 24
2 spearmen moved from Aleria to SZ 24
1 spearman moved from Caralis to SZ 24
2 biremes, 5 spearmen and 1 trireme moved from SZ 24 to SZ 20
5 spearmen moved from SZ 20 to MassiliaPurchase Units - Carthage
Carthage buy 2 cavalrys, 5 hoplites, 4 spearmen, 3 swordmen and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Messana
Carthage attack with 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants
RomanRepublic defend with 1 city, 8 forts, 7 legionaires and 2 onagers
Carthage roll dice for 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants in Messana, round 2 : 5/18 hits
Units damaged: 5 forts owned by the RomanRepublic
RomanRepublic roll dice for 8 forts, 7 legionaires and 2 onagers in Messana, round 2 : 7/17 hits
Units damaged: 7 warelephants owned by the Carthage
Carthage roll dice for 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants in Messana, round 3 : 8/18 hits
Units damaged: 3 forts owned by the RomanRepublic
RomanRepublic roll dice for 8 forts, 7 legionaires and 2 onagers in Messana, round 3 : 11/17 hits
3 swordmen owned by the Carthage, 7 hoplites owned by the Carthage, 5 legionaires owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Messana
Carthage roll dice for 7 warelephants in Messana, round 4 : 1/7 hits
RomanRepublic roll dice for 8 forts, 2 legionaires and 2 onagers in Messana, round 4 : 9/12 hits
7 warelephants owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Messana
RomanRepublic win with 8 forts, 1 legionaire and 2 onagers remaining. Battle score for attacker is -124
Casualties for RomanRepublic: 6 legionaires
Casualties for Carthage: 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants
Battle in Toletum
Carthage attack with 5 cavalrys, 2 hoplites, 1 swordman and 1 warelephant
RomanRepublic defend with 1 ballista, 6 cavalrys, 2 legionaires and 1 onager
Carthage roll dice for 5 cavalrys, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 2 : 1/9 hits
RomanRepublic roll dice for 1 ballista, 6 cavalrys, 2 legionaires and 1 onager in Toletum, round 2 : 2/9 hits
Units damaged: 1 warelephant owned by the Carthage
1 ballista owned by the RomanRepublic and 1 cavalry owned by the Carthage lost in Toletum
Carthage roll dice for 4 cavalrys, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 3 : 3/8 hits
RomanRepublic roll dice for 6 cavalrys, 2 legionaires and 1 onager in Toletum, round 3 : 2/9 hits
2 cavalrys owned by the Carthage and 3 cavalrys owned by the RomanRepublic lost in Toletum
Carthage roll dice for 2 cavalrys, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 4 : 1/6 hits
RomanRepublic roll dice for 3 cavalrys, 2 legionaires and 1 onager in Toletum, round 4 : 1/6 hits
1 cavalry owned by the Carthage and 1 cavalry owned by the RomanRepublic lost in Toletum
Carthage roll dice for 1 cavalry, 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 5 : 2/5 hits
RomanRepublic roll dice for 2 cavalrys, 2 legionaires and 1 onager in Toletum, round 5 : 1/5 hits
1 cavalry owned by the Carthage and 2 cavalrys owned by the RomanRepublic lost in Toletum
Carthage roll dice for 2 hoplites, 1 swordman and 1 warelephant in Toletum, round 6 : 2/4 hits
RomanRepublic roll dice for 2 legionaires and 1 onager in Toletum, round 6 : 1/3 hits
1 swordman owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Toletum
Carthage roll dice for 2 hoplites and 1 warelephant in Toletum, round 7 : 3/3 hits
RomanRepublic roll dice for 1 onager in Toletum, round 7 : 0/1 hits
1 onager owned by the RomanRepublic lost in Toletum
Carthage win, taking Toletum from RomanRepublic with 2 hoplites and 1 warelephant remaining. Battle score for attacker is 20
Casualties for RomanRepublic: 1 ballista, 6 cavalrys, 2 legionaires and 1 onager
Casualties for Carthage: 5 cavalrys and 1 swordman
Battle in Tarraco
Carthage attack with 2 cavalrys and 1 spearman
RomanRepublic defend with 1 velites
Carthage roll dice for 2 cavalrys and 1 spearman in Tarraco, round 2 : 1/3 hits
RomanRepublic roll dice for 1 velites in Tarraco, round 2 : 1/1 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Tarraco
Carthage win, taking Tarraco from RomanRepublic with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman
Battle in Massilia
Carthage attack with 5 spearmen
RomanRepublic defend with 2 cavalrys, 1 city, 1 onager and 1 velites
Carthage roll dice for 5 spearmen in Massilia, round 2 : 2/5 hits
RomanRepublic roll dice for 2 cavalrys, 1 onager and 1 velites in Massilia, round 2 : 1/4 hits
2 cavalrys owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Massilia
Carthage roll dice for 4 spearmen in Massilia, round 3 : 1/4 hits
RomanRepublic roll dice for 1 onager and 1 velites in Massilia, round 3 : 1/2 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Massilia
Carthage roll dice for 3 spearmen in Massilia, round 4 : 1/3 hits
RomanRepublic roll dice for 1 onager in Massilia, round 4 : 1/1 hits
1 spearman owned by the Carthage and 1 onager owned by the RomanRepublic lost in Massilia
Carthage win, taking Massilia from RomanRepublic with 2 spearmen remaining. Battle score for attacker is 9
Casualties for RomanRepublic: 2 cavalrys, 1 onager and 1 velites
Casualties for Carthage: 3 spearmen
Battle in Lilybaeum
Carthage attack with 1 spearman and 1 swordman
RomanRepublic defend with 1 legionaire
Carthage roll dice for 1 spearman and 1 swordman in Lilybaeum, round 2 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Lilybaeum, round 2 : 0/1 hits
Carthage roll dice for 1 spearman and 1 swordman in Lilybaeum, round 3 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Lilybaeum, round 3 : 1/1 hits
1 spearman owned by the Carthage lost in Lilybaeum
Carthage roll dice for 1 swordman in Lilybaeum, round 4 : 1/1 hits
RomanRepublic roll dice for 1 legionaire in Lilybaeum, round 4 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 1 swordman remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 1 legionaire
Casualties for Carthage: 1 spearman
Battle in SZ 35
Carthage attack with 10 biremes and 8 triremes
RomanRepublic defend with 12 biremes and 4 triremes
Carthage roll dice for 10 biremes and 8 triremes in SZ 35, round 2 : 5/18 hits
RomanRepublic roll dice for 12 biremes and 4 triremes in SZ 35, round 2 : 6/16 hits
6 biremes owned by the Carthage and 5 biremes owned by the RomanRepublic lost in SZ 35
Carthage roll dice for 4 biremes and 8 triremes in SZ 35, round 3 : 6/12 hits
RomanRepublic roll dice for 7 biremes and 4 triremes in SZ 35, round 3 : 6/11 hits
2 triremes owned by the Carthage, 4 biremes owned by the Carthage and 6 biremes owned by the RomanRepublic lost in SZ 35
Carthage roll dice for 6 triremes in SZ 35, round 4 : 4/6 hits
RomanRepublic roll dice for 1 bireme and 4 triremes in SZ 35, round 4 : 1/5 hits
1 trireme owned by the Carthage, 1 bireme owned by the RomanRepublic and 3 triremes owned by the RomanRepublic lost in SZ 35
Carthage roll dice for 5 triremes in SZ 35, round 5 : 2/5 hits
RomanRepublic roll dice for 1 trireme in SZ 35, round 5 : 0/1 hits
1 trireme owned by the RomanRepublic lost in SZ 35
Carthage win with 5 triremes remaining. Battle score for attacker is 26
Casualties for RomanRepublic: 12 biremes and 4 triremes
Casualties for Carthage: 10 biremes and 3 triremesNon Combat Move - Carthage
2 spearmen moved from Carthago Nova to Valentia
1 spearman and 2 swordmen moved from Corduba to CastuloPlace Units - Carthage
5 hoplites and 1 warelephant placed in Syracuse
2 cavalrys and 3 spearmen placed in Corduba
1 spearman and 3 swordmen placed in Carthago NovaTurn Complete - Carthage
Carthage collect 81 PUs; end with 81 PUs total
9 units repaired.Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag
Palantia : 1 flag, 1 swordman
Tarraco : 1 flag, 2 cavalrys
Castulo : 1 flag, 1 spearman and 2 swordmen
Carthago Nova : 1 city, 1 spearman and 3 swordmen
Toletum : 1 flag, 2 hoplites and 1 warelephant
Massilia : 1 flag, 1 city and 2 spearmen
Carthago : 1 city and 3 spearmen
Syracuse : 1 flag, 1 city, 5 hoplites and 1 warelephant
SZ 36 : 1 bireme and 1 trireme
SZ 35 : 5 triremes
SZ 20 : 2 biremes and 1 trireme
Lilybaeum : 1 swordman
Valentia : 1 flag, 2 spearmen
Emerita Augusta : 1 flag
Corduba : 2 cavalrys, 1 city and 5 spearmenProduction/PUs Summary :
Carthage : 81 / 81
RomanRepublic : 100 / 117
GreekCityStates : 59 / 59
Macedonia : 0 / 0
Egypt : 60 / 61
Seleucid : 11 / 0
Parthia : 103 / 103
Numidia : 25 / 38 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - RomanRepublic
1 cavalry moved from Vindonissa to Massilia
2 cavalrys moved from Logdunum to Massilia
1 onager moved from Genua to Massilia
1 velites moved from Genua to Massilia
1 cavalry, 4 legionaires and 1 onager moved from Pella to Sardica
1 legionaire and 1 onager moved from Messana to Lilybaeum
1 velites moved from Roma to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 cavalry moved from Roma to SZ 25
1 cavalry and 1 trireme moved from SZ 25 to SZ 24
1 cavalry moved from SZ 24 to Aleria
RomanRepublic take Aleria from Carthage
4 cavalrys, 1 legionaire, 2 onagers and 1 velites moved from Barcino to Tarraco
3 cavalrys and 1 onager moved from Logdunum to Stabula
2 cavalrys and 1 onager moved from Vindonissa to Stabula -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - RomanRepublic
1 cavalry moved from Vindonissa to Massilia
2 cavalrys moved from Logdunum to Massilia
1 onager moved from Genua to Massilia
1 velites moved from Genua to Massilia
1 cavalry, 4 legionaires and 1 onager moved from Pella to Sardica
1 legionaire and 1 onager moved from Messana to Lilybaeum
1 velites moved from Roma to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 cavalry moved from Roma to SZ 25
1 cavalry and 1 trireme moved from SZ 25 to SZ 24
1 cavalry moved from SZ 24 to Aleria
RomanRepublic take Aleria from Carthage
4 cavalrys, 1 legionaire, 2 onagers and 1 velites moved from Barcino to Tarraco
3 cavalrys and 1 onager moved from Logdunum to Stabula
2 cavalrys and 1 onager moved from Vindonissa to StabulaPurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 19 cavalrys, 1 fort, 1 onager, 1 trireme and 3 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Stabula
RomanRepublic attack with 5 cavalrys and 2 onagers
Neutral defend with 2 axemen and 1 barbarian
RomanRepublic win, taking Stabula from Neutral with 4 cavalrys and 2 onagers remaining. Battle score for attacker is 4
Casualties for Neutral: 2 axemen and 1 barbarian
Casualties for RomanRepublic: 1 cavalry
Battle in Massilia
RomanRepublic attack with 3 cavalrys, 1 onager and 1 velites
Carthage defend with 1 city and 2 spearmen
RomanRepublic win, taking Massilia from Carthage with 3 cavalrys and 1 onager remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 2 spearmen
Battle in Lilybaeum
RomanRepublic attack with 1 legionaire and 1 onager
Carthage defend with 1 swordman
RomanRepublic win, taking Lilybaeum from Carthage with 1 legionaire and 1 onager remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordman
Battle in Tarraco
RomanRepublic attack with 4 cavalrys, 1 legionaire, 2 onagers and 1 velites
Carthage defend with 2 cavalrys
RomanRepublic win, taking Tarraco from Carthage with 4 cavalrys, 1 legionaire and 2 onagers remaining. Battle score for attacker is 5
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 2 cavalrys
Battle in Sardica
RomanRepublic attack with 1 cavalry, 4 legionaires and 1 onager
Neutral defend with 3 barbarians and 2 swordmen
RomanRepublic win, taking Sardica from Neutral with 3 legionaires and 1 onager remaining. Battle score for attacker is 6
Casualties for Neutral: 3 barbarians and 2 swordmen
Casualties for RomanRepublic: 1 cavalry and 1 legionaireNon Combat Move - RomanRepublic
6 cavalrys moved from Roma to Genua
1 onager moved from Roma to Capua
2 cavalrys moved from Capua to SalapiaPlace Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 28
1 fort and 3 velitess placed in Messana
3 cavalrys and 1 onager placed in Barcino
7 cavalrys placed in Roma
8 cavalrys placed in Patavium
1 cavalry were produced but were not placedTurn Complete - RomanRepublic
RomanRepublic collect 124 PUs; end with 124 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 11
Combat Move - GreekCityStates
3 cavalrys and 9 hoplites moved from Odessus to Axiopolis
11 cavalrys moved from Thessalonica to Istropolis
1 hoplite moved from Larissa to Athens
1 archer, 8 cavalrys and 2 hoplites moved from Attalia to Halicarnassus
6 cavalrys moved from Pergamum to Halicarnassus
1 cavalry moved from Athens to SZ 67
1 bireme, 1 cavalry and 2 triremes moved from SZ 67 to SZ 66
1 cavalry moved from SZ 66 to Rhodos
GreekCityStates take Rhodos from Seleucid





