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2026-1-6-Oztea-1939-Global.tsvg
G40 Caesar (Axis) vs Slovenhero (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Sikang to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Sikang to Tsinghai
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Suiyuyan
Chinese undo move 2.
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter and 9 infantry
Szechwan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 15 / 0
UK_Pacific : 5 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.621
Median : 3.000
Variance : 1.536
Standard Deviation : 1.239
Total rolls : 29Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.059
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 armour moved from Anglo Egyptian Sudan to RhodesiaCombat - British
Battle in Rhodesia
British attack with 2 armour
Italians defend with 1 infantry
British roll dice for 2 armour in Rhodesia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns, 2 armour and 21 infantry moved from India to West IndiaPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
West India : 3 aaGuns, 2 armour and 21 infantry
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Rhodesia : 2 armour
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag, 2 infantry
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 18 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.250
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 44Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
Average roll : 2.125
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
Average roll : 2.125
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.059
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from Russians
1 armour moved from Persia to Iraq
1 bomber moved from Iraq to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Italians
2 armour moved from Egypt to Iraq
1 bomber moved from Volgograd to Iraq
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 5 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 6 infantry
92 Sea Zone : 1 destroyer
Persia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 71
Russians : 34 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from India to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from India to CaucasusNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 5 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 transport
Tobruk : 2 infantry
Libya : 1 flag
Caucasus : 3 fightersProduction/PUs Summary :
Germans : 56 / 71
Russians : 34 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian CongoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Tobruk : 3 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 34 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Finland to Novgorod
Germans take Karelia from Russians
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Finland to United Kingdom
1 tactical_bomber moved from Finland to United Kingdom
1 infantry moved from Poland to Baltic States
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from 95 Sea Zone to Western Germany
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from Morocco to Algeria
1 bomber moved from Finland to Novgorod
4 transports moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
1 destroyer placed in 115 Sea Zone
2 infantry placed in Novgorod
1 fighter and 2 infantry placed in United Kingdom
7 infantry placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 2 tactical_bombers
Germany : 1 factory_major and 5 mech_infantrys
Holland Belgium : 1 airfield
Southern Italy : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour and 10 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 2 submarines and 8 transports
95 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 63 / 78
Russians : 27 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
6 armour moved from Russia to Ukraine
2 armour moved from Belarus to Ukraine
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 8 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 8 armour and 1 mech_infantry in Ukraine, round 2 : 3/9 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 8 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 2 aaGuns
EDIT: Adding units owned by Russians to Tsinghai: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter moved from Belarus to Smolensk
3 aaGuns moved from Belarus to Smolensk
5 infantry moved from Vologda to Smolensk
12 infantry moved from Novosibirsk to Vologda
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Northwest Persia to Caucasus
7 armour moved from Northwest Persia to CaucasusPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Tsinghai : 2 aaGuns
Belarus : 1 aaGun
Archangel : 1 infantry
Russia : 1 airfield, 9 artilleries and 1 factory_major
Ukraine : 8 armour and 1 factory_minor
Western Ukraine : 1 mech_infantry
Vologda : 12 infantry
Volgograd : 1 factory_minor
Caucasus : 7 armour, 2 infantry and 3 mech_infantrys
Smolensk : 3 aaGuns, 1 fighter and 5 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 78
Russians : 34 / 34
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 18 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,364
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11Germans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,600
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Burma to India
2 mech_infantrys moved from Yunnan to India
3 tactical_bombers moved from Yunnan to India
3 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Szechwan
2 bombers moved from Yunnan to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 5/9 hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
2 infantry moved from Shan State to Burma
1 mech_infantry moved from Siam to Burma
1 mech_infantry moved from French Indo China to Burma
1 aaGun, 5 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Szechwan to Burma
3 fighters and 3 tactical_bombers moved from India to Burma
3 armour moved from Kwangtung to Yunnan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 infantry moved from Malaya to Shan State
1 bomber moved from Hopei to French Indo China
1 bomber moved from Hopei to French Indo China
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 mech_infantry placed in French Indo China
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 3 armour
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 6 fighters, 6 infantry, 3 mech_infantrys and 6 tactical_bombers
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 battleship, 1 cruiser and 2 transports
6 Sea Zone : 1 battleship, 4 carriers, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 58 / 78
Russians : 34 / 34
Japanese : 62 / 75
Americans : 52 / 72
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 18 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
Average roll : 2,905
Median : 3,000
Variance : 1,550
Standard Deviation : 1,245
Total rolls : 21Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 1,188
Standard Deviation : 1,090
Total rolls : 17UK_Pacific Combat
3 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria
2 tactical_bombers moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
2 mech_infantrys moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to AlgeriaCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Morocco
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Morocco from Germans with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Algeria, round 2 : 4/11 hits
Germans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Algeria to 91 Sea Zone
1 bomber moved from Brazil to Gibraltar
1 battleship moved from 17 Sea Zone to 16 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to MidwayPlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield and 3 fighters
25 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 4 submarines
17 Sea Zone : 1 flag
16 Sea Zone : 1 battleship
6 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Southeast Mexico : 1 infantry
Eastern United States : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 1 flag, 1 bomber and 1 harbour
Morocco : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 56 / 78
Russians : 34 / 34
Japanese : 62 / 75
Americans : 54 / 74
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 18 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.067
Median : 2.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.077
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 56 / 78
Russians : 34 / 34
Japanese : 62 / 75
Americans : 54 / 74
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 18 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.000
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 18Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.077
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
2 armour moved from Tanganyika Territory to Kenya
2 infantry moved from Ethiopia to Kenya
1 cruiser and 2 destroyers moved from 81 Sea Zone to 72 Sea ZoneCombat - British
Non Combat Move - British
3 aaGuns, 2 armour and 21 infantry moved from West India to Eastern PersiaTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Kenya : 2 armour and 2 infantry
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag
Eastern Persia : 1 flag, 3 aaGuns, 2 armour, 21 infantry and 1 mech_infantry
72 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 56 / 78
Russians : 34 / 34
Japanese : 62 / 75
Americans : 54 / 74
Chinese : 6 / 7
British : 18 / 0
UK_Pacific : 2 / 0
Italians : 17 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.000
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 18Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.077
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 95 Sea Zone to 94 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 artilleries moved from 94 Sea Zone to Algeria
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Persia
2 fighters moved from Iraq to Persia
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Iraq to PersiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 3 transports
Americans defend with 1 destroyer
Italians roll dice for 1 battleship, 1 destroyer and 3 transports in 94 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 battleship, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Italians win, taking Persia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 3 artilleries and 3 infantry
Americans defend with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Italians roll dice for 3 artilleries and 3 infantry in Algeria, round 2 : 2/6 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Algeria, round 2 : 3/7 hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
Italians roll dice for 3 artilleries in Algeria, round 3 : 1/3 hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 2/5 hits
2 artilleries owned by the Italians and 1 infantry owned by the Americans lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Algeria, round 4 : 0/4 hits
Italians roll dice for 1 artillery in Algeria, round 5 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Algeria, round 5 : 2/4 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Italians: 3 artilleries and 3 infantry
Casualties for Americans: 3 infantry and 1 mech_infantryNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 98 Sea Zone
3 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Iraq to Novgorod
2 fighters moved from Persia to 98 Sea Zone
5 armour, 3 artilleries and 3 infantry moved from Iraq to Trans-JordanPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 5 armour, 3 artilleries and 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 1 factory_major and 8 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Novgorod : 1 bomber
125 Sea Zone : 1 submarine
94 Sea Zone : 1 battleship, 1 destroyer and 3 transports
93 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 56 / 78
Russians : 32 / 34
Japanese : 62 / 75
Americans : 54 / 74
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 20 / 31
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3,841
Median : 4,000
Variance : 0,744
Standard Deviation : 0,863
Total rolls : 44Russians Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,600
Median : 3,500
Variance : 0,316
Standard Deviation : 0,562
Total rolls : 20Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 4,000
Median : 4,000
Variance : 1,227
Standard Deviation : 1,108
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from Caucasus to Northwest Persia
2 infantry moved from Tobruk to Alexandria
ANZAC take Alexandria from ItaliansCombat - ANZAC
Battle in Northwest Persia
ANZAC attack with 3 fighters
Italians defend with 1 infantry
ANZAC roll dice for 3 fighters in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
ANZAC win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Northwest Persia to Ukraine
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from New South Wales to Queensland
2 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 7 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 3 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 transport
Alexandria : 1 flag, 2 infantry
Libya : 1 flag
Ukraine : 3 fightersProduction/PUs Summary :
Germans : 56 / 78
Russians : 32 / 34
Japanese : 62 / 75
Americans : 54 / 74
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 20 / 31
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
French take Anglo Egyptian Sudan from Italians
3 infantry moved from Tobruk to AlexandriaCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 78
Russians : 32 / 34
Japanese : 62 / 75
Americans : 54 / 74
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 19 / 31
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
1 bomber moved from Novgorod to RussiaCombat - Germans
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Western Germany to 113 Sea Zone
7 infantry and 4 transports moved from 113 Sea Zone to 114 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
7 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
7 infantry moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from Western Germany to Novgorod
3 armour moved from Novgorod to Eastern PolandPlace Units - Germans
5 armour placed in Germany
3 infantry placed in United Kingdom
3 infantry placed in France
6 infantry placed in Western Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Germany : 5 armour and 1 factory_major
Holland Belgium : 1 airfield
Southern Italy : 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 6 armour and 14 mech_infantrys
Bessarabia : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
113 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 5 transports
95 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
115 Sea Zone : 4 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 72
Russians : 31 / 34
Japanese : 62 / 75
Americans : 54 / 74
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 19 / 31
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Italians
Russians take Iraq from Italians
1 infantry moved from Archangel to Belarus
1 fighter moved from Smolensk to Belarus
1 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
8 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
6 armour moved from Caucasus to Bryansk
2 infantry moved from Caucasus to Rostov
9 artilleries moved from Russia to Bryansk
2 aaGuns moved from Smolensk to Bryansk
4 infantry moved from Smolensk to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Bryansk to Russia
1 aaGun moved from Smolensk to Bryansk
12 infantry moved from Vologda to Russia
1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Russians
6 artilleries and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Tsinghai : 2 aaGuns
Belarus : 1 infantry
Bryansk : 3 aaGuns, 14 armour, 9 artilleries, 4 infantry and 4 mech_infantrys
Rostov : 2 infantry
Russia : 1 airfield, 6 artilleries, 1 factory_major, 2 fighters and 12 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Iraq : 1 flag, 1 armour and 1 factory_minor
Northwest Persia : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 72
Russians : 34 / 37
Japanese : 62 / 75
Americans : 54 / 74
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 17 / 31
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from Japan to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 16 Sea Zone
Japanese take 6 Sea Zone from Americans
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 armour moved from Yunnan to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 24 Sea Zone
Japanese take 17 Sea Zone from Americans
1 battleship, 4 carriers, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in 54 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits
Japanese win, taking Soviet Far East from Russians, taking 54 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 4 destroyers, 6 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 battleship, 4 carriers, 4 destroyers, 6 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/13 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans, 3 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 3/9 hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 3 : 4/7 hits
2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 4 : 7/8 hits
Americans roll dice for 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 4 : 2/4 hits
1 fighter owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Americans lost in 25 Sea Zone
Japanese win, taking Siberia from Russians with 1 battleship, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 battleship
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship in 16 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleshipNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
2 artilleries moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from 6 Sea Zone to Japan
2 infantry moved from Jehol to Chahar
2 bombers moved from French Indo China to Japan
1 mech_infantry moved from French Indo China to Kweichow
1 aaGun moved from Burma to India
4 artilleries and 6 infantry moved from Burma to India
5 armour and 3 mech_infantrys moved from Burma to Kweichow
5 fighters and 5 tactical_bombers moved from Burma to Hopei
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from Shan State to Burma
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
5 tactical_bombers moved from Hopei to Anhwe
5 fighters moved from Hopei to AnhwePlace Units - Japanese
2 carriers, 2 destroyers, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 mech_infantrys
Kweichow : 1 flag, 5 armour and 4 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 3 armour and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag, 2 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 5 fighters and 5 tactical_bombers
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
25 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 4 fighters
20 Sea Zone : 1 destroyer
16 Sea Zone : 2 submarines
5 Sea Zone : 2 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 4 transports
54 Sea Zone : 1 flag, 2 submarines
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 72
Russians : 32 / 37
Japanese : 68 / 79
Americans : 54 / 74
Chinese : 4 / 7
British : 17 / 0
UK_Pacific : 0 / 0
Italians : 17 / 31
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3,679
Median : 4,000
Variance : 0,691
Standard Deviation : 0,831
Total rolls : 56Japanese Combat
1 was rolled 1 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3,889
Median : 4,000
Variance : 1,371
Standard Deviation : 1,171
Total rolls : 36Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,300
Median : 3,000
Variance : 0,316
Standard Deviation : 0,562
Total rolls : 20 -
non ho dato l’ordine di scramble alle midway, ma se vuoi rifaccio la battle
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No lascia stare ho anche lasciato la corazzata in 16 per errore invece di un destroyer. Te la do vinta. GG





