G40 Caesar (Axis) vs Slovenhero (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Southern Italy to Northwest Persia
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Northwest Persia to Iraq
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 armour placed in Egypt
1 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Iraq
Italians undo move 2.
1 artillery placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 3 aaGuns, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 4 infantry
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Northwest Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 54 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 10 / 8
Italians : 20 / 34
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,875
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Russians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,200
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
3 fighters moved from India to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Shan State to India
3 fighters and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Libya to TobrukPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
India : 3 fighters
Queensland : 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
Tobruk : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 11 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
French Equatorial Africa : 1 infantry
Tobruk : 3 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 11 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Scusa ero fuori per il weekend
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Figurati siamo qui per giocare con calma via mail :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Greece to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Greece to Bessarabia
3 armour moved from Germany to 113 Sea Zone
3 armour and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 armour moved from 115 Sea Zone to Novgorod
3 armour, 3 artilleries, 22 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Algeria to Morocco
Germans take Morocco from FrenchCombat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 22 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/32 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 tactical_bomber and 3 transports
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 1 tactical_bomber and 3 transports in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 115 Sea Zone
Germans roll dice for 1 bomber, 1 tactical_bomber and 3 transports in 115 Sea Zone, round 3 : 2/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians and 1 bomber owned by the Germans lost in 115 Sea Zone
Germans win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber and 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novgorod
Germans attack with 3 armour
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 3 armour in Novgorod, round 2 : 0/3 hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits
Germans roll dice for 3 armour in Novgorod, round 3 : 1/3 hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 3 : 1/3 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 armour in Novgorod, round 4 : 1/2 hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 4 : 0/2 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 armour in Novgorod, round 5 : 2/2 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 5 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for Russians: 3 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from 115 Sea Zone to Finland
1 tactical_bomber moved from Poland to Finland
1 armour moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
2 tactical_bombers moved from Western Germany to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
3 aaGuns moved from Slovakia Hungary to Eastern Poland
1 armour moved from Scotland to United Kingdom
3 transports moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
10 armour moved from Germany to Eastern Poland
1 bomber moved from Bessarabia to FinlandPlace Units - Germans
3 infantry placed in United Kingdom
1 fighter and 1 infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Morocco : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Poland : 1 infantry
Germany : 1 factory_major and 10 mech_infantrys
Holland Belgium : 1 airfield
Eastern Poland : 1 flag, 3 aaGuns, 13 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
Bessarabia : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
113 Sea Zone : 1 cruiser, 2 submarines and 5 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 2 tactical_bombers
115 Sea Zone : 5 transports
Yugoslavia : 1 flag
Finland : 1 flag, 2 armour, 1 bomber, 1 infantry and 2 tactical_bombersProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 44
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 11 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3,373
Median : 3,000
Variance : 0,409
Standard Deviation : 0,640
Total rolls : 67Germans Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3,346
Median : 3,000
Variance : 0,235
Standard Deviation : 0,485
Total rolls : 52Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,467
Median : 4,000
Variance : 1,214
Standard Deviation : 1,102
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
6 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber moved from Baltic States to Eastern Poland
4 armour, 4 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Karelia to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 12 artilleries, 2 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 13 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
AA fire in Eastern Poland : 0/3 hits
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 16/49 hits
Germans roll dice for 3 aaGuns, 13 armour, 3 artilleries, 22 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 16/42 hits
16 infantry owned by the Russians, 13 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 10/33 hits
Germans roll dice for 13 armour, 3 artilleries, 9 infantry and 4 mech_infantrys in Eastern Poland, round 3 : 9/29 hits
9 infantry owned by the Russians, 9 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 4 : 5/24 hits
Germans roll dice for 13 armour, 3 artilleries and 3 mech_infantrys in Eastern Poland, round 4 : 8/19 hits
7 infantry owned by the Russians, 1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 5 : 4/16 hits
Germans roll dice for 13 armour and 1 artillery in Eastern Poland, round 5 : 7/14 hits
3 armour owned by the Germans, 7 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 6 : 4/9 hits
Germans roll dice for 10 armour in Eastern Poland, round 6 : 4/10 hits
4 armour owned by the Germans and 4 artilleries owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 7 : 3/5 hits
Germans roll dice for 6 armour in Eastern Poland, round 7 : 4/6 hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 3 armour owned by the Germans, 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Eastern Poland
retreated to Eastern Poland
Germans win with 3 armour remaining. Battle score for attacker is -6
Casualties for Germans: 3 aaGuns, 10 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
Casualties for Russians: 1 armour, 12 artilleries, 1 fighter, 32 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Northwest Persia
Russians attack with 4 armour, 4 infantry and 3 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 4 armour, 4 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/11 hits
Italians roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Russians roll dice for 4 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 3 : 3/10 hits
Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 4 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Novgorod
Russians attack with 1 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Belarus
2 armour moved from Russia to Belarus
3 armour moved from Volgograd to Northwest Persia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 mech_infantry placed in Volgograd
1 mech_infantry placed in Russia
2 armour placed in Russia
4 armour placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Belarus : 4 aaGuns, 2 armour and 1 fighter
Russia : 1 airfield, 6 armour, 1 factory_major and 1 mech_infantry
Ukraine : 1 factory_minor
Novosibirsk : 2 aaGuns and 12 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
124 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 7 armour, 3 infantry and 3 mech_infantrys
Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 11 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 41 times
3 was rolled 32 times
4 was rolled 51 times
5 was rolled 54 times
6 was rolled 60 times
Average roll : 3.716
Median : 4.000
Variance : 1.743
Standard Deviation : 1.320
Total rolls : 285Germans Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 12 times
4 was rolled 21 times
5 was rolled 23 times
6 was rolled 25 times
Average roll : 3.645
Median : 4.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 124Russians Combat
1 was rolled 28 times
2 was rolled 16 times
3 was rolled 20 times
4 was rolled 28 times
5 was rolled 31 times
6 was rolled 35 times
Average roll : 3.778
Median : 4.000
Variance : 1.592
Standard Deviation : 1.262
Total rolls : 158Italians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to Shan State
3 fighters moved from Yunnan to Shan State
3 tactical_bombers moved from Yunnan to Shan State
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan StateCombat - Japanese
Battle in Malaya
Battle in Shan State
Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 : 6/13 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwangsi to Manchuria
1 fighter moved from Kwangsi to Yunnan
5 fighters and 5 tactical_bombers moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 carriers and 4 fighters moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to Burma
2 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to YunnanPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
3 armour placed in Kwangtung
1 artillery and 1 mech_infantry placed in French Indo China
2 fighters, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,3,4,3,2,4,4,3,2
Japanese collect 48 PUs (11 lost to blockades); end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 1 mech_infantry
Manchuria : 1 flag, 1 fighter and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 3 mech_infantrys and 6 tactical_bombers
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
36 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
39 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 59 / 53
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 5 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,320
Median : 3,000
Variance : 1,708
Standard Deviation : 1,307
Total rolls : 25Null / Other
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
Average roll : 3,091
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,615
Median : 4,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13UK_Pacific Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Gibraltar, round 2 : 4/8 hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits
2 artilleries owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans retreatedNon Combat Move - Americans
3 tactical_bombers moved from Gibraltar to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 bomber moved from Quebec to BrazilPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
17 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Southeast Mexico : 1 infantry
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 3 destroyers and 1 transport
Brazil : 1 flag, 1 bomber and 2 infantry
91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 59 / 53
Americans : 52 / 72
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 5 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.652
Median : 3.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.059
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Sikang to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Sikang to Tsinghai
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Suiyuyan
Chinese undo move 2.
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter and 9 infantry
Szechwan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 15 / 0
UK_Pacific : 5 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.621
Median : 3.000
Variance : 1.536
Standard Deviation : 1.239
Total rolls : 29Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.059
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 armour moved from Anglo Egyptian Sudan to RhodesiaCombat - British
Battle in Rhodesia
British attack with 2 armour
Italians defend with 1 infantry
British roll dice for 2 armour in Rhodesia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns, 2 armour and 21 infantry moved from India to West IndiaPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
West India : 3 aaGuns, 2 armour and 21 infantry
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Rhodesia : 2 armour
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag, 2 infantry
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 18 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.250
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 44Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
Average roll : 2.125
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
Average roll : 2.125
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.059
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from Russians
1 armour moved from Persia to Iraq
1 bomber moved from Iraq to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Italians
2 armour moved from Egypt to Iraq
1 bomber moved from Volgograd to Iraq
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 5 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 6 infantry
92 Sea Zone : 1 destroyer
Persia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 71
Russians : 34 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from India to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from India to CaucasusNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 5 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 transport
Tobruk : 2 infantry
Libya : 1 flag
Caucasus : 3 fightersProduction/PUs Summary :
Germans : 56 / 71
Russians : 34 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian CongoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Tobruk : 3 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 34 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Finland to Novgorod
Germans take Karelia from Russians
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Finland to United Kingdom
1 tactical_bomber moved from Finland to United Kingdom
1 infantry moved from Poland to Baltic States
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from 95 Sea Zone to Western Germany
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from Morocco to Algeria
1 bomber moved from Finland to Novgorod
4 transports moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
1 destroyer placed in 115 Sea Zone
2 infantry placed in Novgorod
1 fighter and 2 infantry placed in United Kingdom
7 infantry placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 2 tactical_bombers
Germany : 1 factory_major and 5 mech_infantrys
Holland Belgium : 1 airfield
Southern Italy : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour and 10 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 2 submarines and 8 transports
95 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 63 / 78
Russians : 27 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
6 armour moved from Russia to Ukraine
2 armour moved from Belarus to Ukraine
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 8 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 8 armour and 1 mech_infantry in Ukraine, round 2 : 3/9 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 8 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 2 aaGuns
EDIT: Adding units owned by Russians to Tsinghai: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter moved from Belarus to Smolensk
3 aaGuns moved from Belarus to Smolensk
5 infantry moved from Vologda to Smolensk
12 infantry moved from Novosibirsk to Vologda
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Northwest Persia to Caucasus
7 armour moved from Northwest Persia to CaucasusPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Tsinghai : 2 aaGuns
Belarus : 1 aaGun
Archangel : 1 infantry
Russia : 1 airfield, 9 artilleries and 1 factory_major
Ukraine : 8 armour and 1 factory_minor
Western Ukraine : 1 mech_infantry
Vologda : 12 infantry
Volgograd : 1 factory_minor
Caucasus : 7 armour, 2 infantry and 3 mech_infantrys
Smolensk : 3 aaGuns, 1 fighter and 5 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 78
Russians : 34 / 34
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 18 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,364
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11Germans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,600
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Burma to India
2 mech_infantrys moved from Yunnan to India
3 tactical_bombers moved from Yunnan to India
3 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Szechwan
2 bombers moved from Yunnan to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 5/9 hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
2 infantry moved from Shan State to Burma
1 mech_infantry moved from Siam to Burma
1 mech_infantry moved from French Indo China to Burma
1 aaGun, 5 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Szechwan to Burma
3 fighters and 3 tactical_bombers moved from India to Burma
3 armour moved from Kwangtung to Yunnan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 infantry moved from Malaya to Shan State
1 bomber moved from Hopei to French Indo China
1 bomber moved from Hopei to French Indo China
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 mech_infantry placed in French Indo China
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 3 armour
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 6 fighters, 6 infantry, 3 mech_infantrys and 6 tactical_bombers
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 battleship, 1 cruiser and 2 transports
6 Sea Zone : 1 battleship, 4 carriers, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 58 / 78
Russians : 34 / 34
Japanese : 62 / 75
Americans : 52 / 72
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 18 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
Average roll : 2,905
Median : 3,000
Variance : 1,550
Standard Deviation : 1,245
Total rolls : 21Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 1,188
Standard Deviation : 1,090
Total rolls : 17UK_Pacific Combat
3 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria
2 tactical_bombers moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
2 mech_infantrys moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to AlgeriaCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Morocco
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Morocco from Germans with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Algeria, round 2 : 4/11 hits
Germans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Algeria to 91 Sea Zone
1 bomber moved from Brazil to Gibraltar
1 battleship moved from 17 Sea Zone to 16 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to MidwayPlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield and 3 fighters
25 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 4 submarines
17 Sea Zone : 1 flag
16 Sea Zone : 1 battleship
6 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Southeast Mexico : 1 infantry
Eastern United States : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 1 flag, 1 bomber and 1 harbour
Morocco : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 56 / 78
Russians : 34 / 34
Japanese : 62 / 75
Americans : 54 / 74
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 18 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.067
Median : 2.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.077
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 56 / 78
Russians : 34 / 34
Japanese : 62 / 75
Americans : 54 / 74
Chinese : 6 / 7
British : 17 / 0
UK_Pacific : 2 / 0
Italians : 18 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.000
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 18Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.077
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13