franceneedsmorepower v mike g40 BRIT 2.tsvg scramble 95 ?
G40 Caesar (Axis) vs Slovenhero (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to BurmaPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Sikang : 5 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 33 / 44
Americans : 52 / 53
Chinese : 7 / 7
British : 26 / 33
UK_Pacific : 15 / 24
Italians : 15 / 23
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair 6 damage on 1 factory_major; Remaining resources: 24 PUs;
British buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Yunnan
1 artillery moved from Burma to Yunnan
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to United Kingdom
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Siam to Shan State
2 armour, 1 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from Egypt to AlexandriaPlace Units - British
4 infantry placed in United Kingdom
2 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
British collect 25 PUs (1 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3,3,5,4,1,2,2,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,6,6
UK_Pacific collect 8 PUs (7 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 8 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 artillery and 1 infantry
Shan State : 2 infantry
Burma : 3 aaGuns, 2 armour, 7 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour
35 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Tobruk : 1 flag
80 Sea Zone : 1 cruiser and 2 destroyers
104 Sea Zone : 1 destroyer
109 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 26 / 25
UK_Pacific : 15 / 8
Italians : 15 / 23
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 16 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.750
Median : 4.000
Variance : 3.282
Standard Deviation : 1.812
Total rolls : 40Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Germans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
Average roll : 3.571
Median : 4.000
Variance : 3.167
Standard Deviation : 1.780
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to 104 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
Italians take Egypt from British
2 armour moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Syria
Italians attack with 2 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Syria, round 2 : 2/3 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Libya to 95 Sea Zone
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,6
Italians collect 19 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 artillery, 1 harbour and 3 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 armour and 1 infantry
France : 1 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
104 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 4 infantry
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 23 / 25
UK_Pacific : 15 / 8
Italians : 21 / 32
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,533
Median : 4,000
Variance : 0,929
Standard Deviation : 0,964
Total rolls : 15Null / Other
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5French Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5Italians Combat
1 was rolled 3 times
5 was rolled 1 times
Average roll : 2,000
Median : 1,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 12 PUs;Combat Move - ANZAC
3 fighters moved from Java to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 cruiser moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for ANZAC :
India : 3 fighters
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
63 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Tobruk : 2 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 23 / 25
UK_Pacific : 15 / 8
Italians : 21 / 32
ANZAC : 14 / 36
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
French West Africa : 1 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 23 / 25
UK_Pacific : 15 / 8
Italians : 21 / 32
ANZAC : 14 / 36
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 armour moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 armour, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour, 6 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour, 6 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 2 tactical_bombers moved from Holland Belgium to United Kingdom
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
2 transports owned by the British lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits
Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Battle in United Kingdom
Germans attack with 6 armour, 6 artilleries, 2 bombers, 3 fighters, 12 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
AA fire in United Kingdom : 3/8 hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 6 armour, 6 artilleries, 2 bombers, 12 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/29 hits
British roll dice for 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/23 hits
3 infantry owned by the British, 2 infantry owned by the French, 6 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 6 artilleries, 2 bombers, 6 infantry and 3 tactical_bombers in United Kingdom, round 3 : 12/23 hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/18 hits
12 infantry owned by the British and 6 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 6 armour, 6 artilleries, 2 bombers and 3 tactical_bombers in United Kingdom, round 4 : 11/17 hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/6 hits
1 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the British, 1 artillery owned by the British, 2 fighters owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 4 artilleries, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 2 artilleries, 3 fighters and 12 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 16 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 bombers and 3 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from Holland Belgium to Western Germany
2 infantry and 4 mech_infantrys moved from Germany to Slovakia Hungary
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 armour moved from Greece to Yugoslavia
1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Greece to BulgariaPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 airfield placed in Holland Belgium
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUsTerritory Summary for Germans :
Egypt : 1 infantry
United Kingdom : 1 flag, 1 airfield, 6 armour, 4 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 2 artilleries, 14 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Holland Belgium : 3 aaGuns, 1 airfield and 3 tactical_bombers
Bulgaria : 1 flag, 2 infantry
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 flag
103 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 3 armour
Finland : 1 flag, 3 infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 12 transportsProduction/PUs Summary :
Germans : 49 / 89
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 17 / 0
UK_Pacific : 15 / 8
Italians : 21 / 32
ANZAC : 14 / 36
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 20 times
3 was rolled 18 times
4 was rolled 29 times
5 was rolled 20 times
6 was rolled 17 times
Average roll : 3,369
Median : 4,000
Variance : 0,899
Standard Deviation : 0,948
Total rolls : 130Germans Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3,257
Median : 3,000
Variance : 0,548
Standard Deviation : 0,740
Total rolls : 74British Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3,518
Median : 4,000
Variance : 0,582
Standard Deviation : 0,763
Total rolls : 56 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Caucasus to Persia
Russians take Northwest Persia from Neutral_Allies
Russians take Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
2 aaGuns, 6 artilleries and 23 infantry moved from Belarus to Eastern Poland
2 aaGuns, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
3 infantry moved from Russia to Bryansk
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 125 Sea Zone to 127 Sea Zone
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 artilleries placed in Ukraine
1 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Novgorod
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Bryansk : 3 infantry
Eastern Poland : 4 aaGuns, 7 artilleries and 27 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 3 artilleries and 5 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 4 armour, 2 infantry and 2 mech_infantrys
Persia : 1 flag, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 49 / 89
Russians : 39 / 44
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 17 / 0
UK_Pacific : 15 / 8
Italians : 21 / 32
ANZAC : 14 / 36
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Ciao Sloven, purtrtoppo c’è un bug in questa parte del gioco, non è possibile fare un blitz su territori neutrali, perchè è una non combat move, dovresti fermarti a Northwest Persia, se vuoi chiedi conferma ai più esperti. Se vuoi puoi editare e ripostare o se mi dici cosa spostare lo faccio io.
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Ah ok allora sposta pure il mech indietro in n persia e disattiva persia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Kweichow to Yunnan
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to Philippines
2 fighters moved from 36 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Philippines
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/2 hits
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Java to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to Paulau Island
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 battleship moved from 20 Sea Zone to 44 Sea Zone
3 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 destroyer moved from 20 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 fighter
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 artilleries
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun and 3 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 cruiser and 1 transport
44 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
43 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 49 / 89
Russians : 39 / 44
Japanese : 51 / 51
Americans : 50 / 53
Chinese : 4 / 7
British : 17 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 10 / 36
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3,361
Median : 3,000
Variance : 0,743
Standard Deviation : 0,862
Total rolls : 36Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3,286
Median : 3,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 103 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 103 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 101 Sea Zone
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Central America
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Central United States to Western United States
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
1 infantry placed in Western United States
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
10 Sea Zone : 1 transport
Central United States : 1 aaGun, 1 armour, 1 factory_major and 2 mech_infantrys
Central America : 1 artillery and 1 infantry
Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
89 Sea Zone : 1 transport
101 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 49 / 89
Russians : 39 / 44
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 4 / 7
British : 17 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 10 / 36
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
2 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Tsinghai : 2 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 49 / 89
Russians : 39 / 44
Japanese : 50 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 17 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 10 / 36
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.533
Standard Deviation : 1.592
Total rolls : 16Japanese Combat
4 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Alexandria to Tobruk
2 infantry moved from Tanganyika Territory to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Shan State to Burma
8 infantry moved from India to BurmaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,4,6,3,3,1,4,4
UK_Pacific collect 6 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 mech_infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 mech_infantry
EDIT: Changing ownership of Persia from Russians to Neutral_Allies
EDIT: Removing units owned by Russians from Persia: 2 infantry
EDIT: Adding units owned by Neutral_Allies to Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 44 to 42
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 3 aaGuns, 2 armour, 17 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour
Belgian Congo : 2 armour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag, 1 infantry
80 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 49 / 89
Russians : 37 / 42
Japanese : 50 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 17 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 10 / 36
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 19 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.487
Median : 4.000
Variance : 5.342
Standard Deviation : 2.311
Total rolls : 39Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 7 times
6 was rolled 1 times
Average roll : 3.385
Median : 4.000
Variance : 2.583
Standard Deviation : 1.607
Total rolls : 13Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 7 times
6 was rolled 1 times
Average roll : 3.385
Median : 4.000
Variance : 2.583
Standard Deviation : 1.607
Total rolls : 13Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in GibraltarNon Combat Move - Italians
2 armour and 1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 95 Sea Zone to Iraq
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 submarine moved from 104 Sea Zone to 110 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 factory_minor placed in Egypt
1 factory_minor placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 3 artilleries and 3 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 factory_minor and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 3 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour, 1 factory_minor, 2 fighters and 5 infantry
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
98 Sea Zone : 1 carrier and 2 transports
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 89
Russians : 37 / 42
Japanese : 50 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 16 / 0
UK_Pacific : 11 / 8
Italians : 22 / 32
ANZAC : 10 / 36
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2,667
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Null / Other
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2,667
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to ANZAC
EDIT: Removing units owned by ANZAC from Tobruk: 2 infantry
EDIT: Adding units owned by ANZAC to Libya: 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
India : 3 fighters
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Guinea : 1 aaGun and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser and 1 transport
Libya : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 89
Russians : 37 / 42
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 16 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 15 / 31
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneCombat - French
Battle in 43 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 destroyer and 1 transport
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - French
Turn Complete - French
Territory Summary for French :
43 Sea Zone : 1 flag, 1 destroyer
French Central Africa : 1 infantry
Libya : 3 infantryProduction/PUs Summary :
Germans : 49 / 89
Russians : 37 / 42
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 16 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 15 / 31
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 83 PUs;
Germans buy 10 armour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to UkraineCombat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/2 hits
Bombing raid in Ukraine rolls: 3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Iceland
Battle in AlgeriaNon Combat Move - Germans
1 artillery and 9 infantry moved from Germany to Slovakia Hungary
3 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Western Germany to Slovakia Hungary
5 armour moved from United Kingdom to 110 Sea Zone
5 armour and 5 transports moved from 110 Sea Zone to 113 Sea Zone
5 armour moved from 113 Sea Zone to Germany
1 submarine moved from 109 Sea Zone to 125 Sea Zone
3 aaGuns moved from Holland Belgium to 110 Sea Zone
3 aaGuns moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Ukraine to GreecePlace Units - Germans
3 infantry placed in United Kingdom
1 infantry and 1 tactical_bomber placed in Western Germany
10 armour placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 3 armour, 3 artilleries, 24 infantry and 5 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 tactical_bombers
Romania : 1 infantry
Poland : 1 infantry
Germany : 15 armour and 1 factory_major
Holland Belgium : 1 airfield
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 7 transports
123 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 2 bombers and 1 infantry
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantry
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 52 / 62
Russians : 37 / 42
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 14 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 15 / 31
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Null / Other
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 fighter moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to RomaniaCombat - Russians
Battle in Finland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/4 hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Northwest Persia
4 aaGuns, 6 artilleries and 26 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Novgorod to Karelia
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 submarine moved from 127 Sea Zone to 124 Sea Zone
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 armour placed in Volgograd
2 armour placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Poland : 1 flag, 1 infantry
Karelia : 1 infantry
Baltic States : 4 aaGuns, 6 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 armour and 1 factory_major
Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 6 artilleries and 6 infantry
Novosibirsk : 6 infantry
Volgograd : 3 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
124 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 4 armour, 4 infantry and 3 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 14 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 15 / 31
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.450
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20Germans Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Paulau Island to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/5 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from Dutch, taking 42 Sea Zone from Americans with 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from French with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Java
Japanese attack with 4 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters and 1 infantry in Java, round 2 : 3/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 armour, 2 artilleries, 5 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from 43 Sea Zone to Yunnan
2 artilleries moved from Kweichow to Yunnan
1 aaGun and 3 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters moved from Japan to KwangsiPlace Units - Japanese
1 artillery placed in Kiangsu
2 transports placed in 19 Sea Zone
3 armour placed in Kwangtung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 2 fighters and 2 mech_infantrys
Kiangsu : 1 flag, 1 artillery and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour, 4 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
41 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 1 transport
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 2 submarines
19 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 55 / 63
Americans : 50 / 70
Chinese : 5 / 6
British : 14 / 0
UK_Pacific : 10 / 8
Italians : 21 / 32
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,500
Median : 3,500
Variance : 0,316
Standard Deviation : 0,562
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 2,857
Median : 2,500
Variance : 1,077
Standard Deviation : 1,038
Total rolls : 14ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5French Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 123 Sea Zone
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 artillery moved from Central America to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 123 Sea Zone to Quebec
1 infantry moved from Central America to Southeast Mexico
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Central United States : 1 aaGun, 1 armour, 1 factory_major and 2 mech_infantrys
Southeast Mexico : 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Quebec : 1 bomber
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 55 / 63
Americans : 52 / 75
Chinese : 5 / 6
British : 14 / 0
UK_Pacific : 10 / 8
Italians : 21 / 32
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2