Axis-dominion and omie623 (axis) vs cyanight and ferrous1 (allies)
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Americans 
 Americans spend 10 on tech rolls
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans Non Combat Move - Americans 
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
 1 artillery moved from 91 Sea Zone to Morocco
 2 submarines moved from 92 Sea Zone to 91 Sea Zone
 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
 1 fighter moved from 26 Sea Zone to Hawaiian Islands
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans 
 1 carrier and 1 submarine placed in 101 Sea Zone
 2 fighters placed in 101 Sea Zone
 1 fighter placed in Western United States
 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - British 
 British buy 1 airfield, 2 armour and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific 
 UK_Pacific buy nothing; Remaining resources: 5 PUs;Combat Move - British 
 Turning on Edit Mode
 EDIT: Changing PUs for UK_Pacific from 5 to 0
 EDIT: Turning off Edit Mode
 2 infantry moved from India to Burma
 1 fighter and 1 tactical_bomber moved from India to Burma
 1 mech_infantry moved from Eastern Persia to Kazakhstan
 Russians take Kazakhstan from JapaneseCombat - British 
 Battle in Burma
 British attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - British 
 1 fighter and 1 tactical_bomber moved from Burma to India
 3 infantry moved from Trans-Jordan to Iraq
 1 infantry moved from Egypt to Trans-Jordan
 2 artilleries moved from Egypt to Trans-Jordan
 2 mech_infantrys moved from Egypt to Iraq
 1 bomber moved from Morocco to Egypt
 1 submarine moved from 92 Sea Zone to 91 Sea Zone
 3 cruisers moved from 92 Sea Zone to 91 Sea Zone
 2 battleships moved from 92 Sea Zone to 91 Sea Zone
 2 transports moved from 92 Sea Zone to 91 Sea Zone
 1 carrier moved from 106 Sea Zone to 91 Sea Zone
 1 fighter moved from 106 Sea Zone to 91 Sea ZonePlace Units - British 
 1 airfield, 2 armour and 1 fighter placed in EgyptTurn Complete - British 
 British collect 32 PUs; end with 32 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Italians 
 Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians 
 1 mech_infantry moved from Volgograd to Northwest Persia
 Italians take Northwest Persia from RussiansCombat - Italians Non Combat Move - Italians 
 1 aaGun and 1 infantry moved from Greece to Albania
 1 bomber moved from Southern France to Southern Italy
 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
 1 aaGun, 1 artillery and 3 infantry moved from Southern France to Northern ItalyPlace Units - Italians 
 1 fighter and 1 transport placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 19 PUs; end with 21 PUs total
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 1 artillery moved from 44 Sea Zone to Celebes
 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC 
 Battle in Celebes
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC 
 1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC 
 1 transport placed in 54 Sea Zone
 1 artillery and 1 infantry placed in Queensland
 1 artillery placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 13 PUs; end with 15 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Combat Move - French Non Combat Move - French 
 3 infantry moved from Libya to TobrukTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 2 aaGuns, 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans 
 3 armour moved from Bryansk to Belarus
 Germans take Belarus from Russians
 3 mech_infantrys moved from Eastern Poland to Belarus
 3 armour and 3 mech_infantrys moved from Belarus to Archangel
 8 armour and 7 mech_infantrys moved from Bryansk to Archangel
 3 infantry moved from Bryansk to Smolensk
 1 infantry moved from Bryansk to Tambov
 2 fighters moved from Volgograd to Tambov
 1 fighter moved from Ukraine to Smolensk
 1 bomber moved from Greece to SmolenskCombat - Germans 
 Battle in Tambov
 Germans attack with 2 fighters and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Smolensk
 Germans attack with 1 bomber, 1 fighter and 3 infantry
 Russians defend with 3 infantry
 retreated to Smolensk
 Russians win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 3 infantry
 Casualties for Russians: 2 infantry
 Battle in Archangel
 Germans attack with 11 armour and 10 mech_infantrys
 Russians defend with 6 infantry
 Germans win, taking Archangel from Russians with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Germans: 3 mech_infantrys
 Casualties for Russians: 6 infantryNon Combat Move - Germans 
 2 fighters moved from Tambov to Northwest Persia
 3 mech_infantrys moved from Volgograd to Northwest Persia
 1 bomber moved from Smolensk to Ukraine
 2 aaGuns, 4 artilleries and 6 infantry moved from Bryansk to Rostov
 3 artilleries moved from Ukraine to Rostov
 1 destroyer moved from 112 Sea Zone to 104 Sea Zone
 1 fighter moved from Smolensk to Ukraine
 3 mech_infantrys moved from Greater Southern Germany to Northern Italy
 2 tactical_bombers moved from Yugoslavia to Western Germany
 1 battleship, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans 
 3 infantry placed in Volgograd
 3 infantry placed in Ukraine
 3 infantry placed in Novgorod
 1 artillery and 2 infantry placed in France
 1 fighter and 3 infantry placed in Western Germany
 Germans undo move 3.
 Germans undo move 1.
 1 aaGun and 2 infantry placed in Volgograd
 1 aaGun and 2 infantry placed in Novgorod
 2 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 52 PUs; end with 52 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 2 aaGuns, 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans 
 3 armour moved from Bryansk to Belarus
 Germans take Belarus from Russians
 3 mech_infantrys moved from Eastern Poland to Belarus
 3 armour and 3 mech_infantrys moved from Belarus to Archangel
 8 armour and 7 mech_infantrys moved from Bryansk to Archangel
 3 infantry moved from Bryansk to Smolensk
 1 infantry moved from Bryansk to Tambov
 2 fighters moved from Volgograd to Tambov
 1 fighter moved from Ukraine to Smolensk
 1 bomber moved from Greece to SmolenskCombat - Germans 
 Battle in Tambov
 Germans attack with 2 fighters and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Smolensk
 Germans attack with 1 bomber, 1 fighter and 3 infantry
 Russians defend with 3 infantry
 retreated to Smolensk
 Russians win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 3 infantry
 Casualties for Russians: 2 infantry
 Battle in Archangel
 Germans attack with 11 armour and 10 mech_infantrys
 Russians defend with 6 infantry
 Germans win, taking Archangel from Russians with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Germans: 3 mech_infantrys
 Casualties for Russians: 6 infantryNon Combat Move - Germans 
 2 fighters moved from Tambov to Northwest Persia
 3 mech_infantrys moved from Volgograd to Northwest Persia
 1 bomber moved from Smolensk to Ukraine
 2 aaGuns, 4 artilleries and 6 infantry moved from Bryansk to Rostov
 3 artilleries moved from Ukraine to Rostov
 1 destroyer moved from 112 Sea Zone to 104 Sea Zone
 1 fighter moved from Smolensk to Ukraine
 3 mech_infantrys moved from Greater Southern Germany to Northern Italy
 2 tactical_bombers moved from Yugoslavia to Western Germany
 1 battleship, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans 
 3 infantry placed in Volgograd
 3 infantry placed in Ukraine
 3 infantry placed in Novgorod
 1 artillery and 2 infantry placed in France
 1 fighter and 3 infantry placed in Western Germany
 Germans undo move 3.
 Germans undo move 1.
 1 aaGun and 2 infantry placed in Volgograd
 1 aaGun and 2 infantry placed in Novgorod
 2 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 52 PUs; end with 52 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
 EDIT: Adding units owned by Germans to Yugoslavia: 1 aaGun
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Ukraine: 1 bomber
 EDIT: Adding units owned by Germans to Rostov: 1 bomber
 EDIT: Turning off Edit Mode
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 couple of minor ncm adjustments, so plz use the last post 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Russians 
 Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 fighter moved from Vologda to Novosibirsk
 2 infantry moved from Vologda to Novosibirsk
 2 infantry moved from Vologda to Samara
 1 fighter moved from Vologda to Samara
 1 infantry moved from Smolensk to Belarus
 Russians take Belarus from Germans
 1 infantry moved from Russia to Bryansk
 Russians take Bryansk from Germans
 1 fighter moved from Vologda to Novosibirsk
 1 fighter moved from Vologda to Samara
 6 artilleries moved from Russia to Tambov
 1 bomber moved from Russia to Novgorod
 20 infantry moved from Russia to TambovCombat - Russians 
 Strategic bombing raid in Novgorod
 1 bomber killed by AA
 Bombing raid in Novgorod causes 0 damage total.
 Battle in Tambov
 Russians attack with 6 artilleries and 20 infantry
 Germans defend with 1 infantry
 Russians win, taking Tambov from Germans with 6 artilleries and 19 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Novosibirsk
 Russians attack with 2 fighters and 2 infantry
 Japanese defend with 1 infantry
 Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Samara
 Russians attack with 2 fighters and 2 infantry
 Japanese defend with 1 infantry
 Russians win, taking Samara from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Russians 
 1 fighter moved from Novosibirsk to Russia
 1 fighter moved from Samara to Russia
 1 fighter moved from Novosibirsk to Russia
 1 fighter moved from Samara to Russia
 1 infantry moved from Russia to Smolensk
 1 infantry moved from Vologda to Urals
 2 aaGuns and 7 infantry moved from Vologda to Russia
 1 infantry moved from Russia to Vologda
 1 aaGun moved from Russia to TambovPlace Units - Russians 
 5 artilleries and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 16 PUs; end with 16 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Research Technology - Japanese 
 Japanese spend 5 on tech rolls
 Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
 2 infantry moved from Java to 42 Sea Zone
 2 artilleries moved from Java to 42 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
 1 bomber moved from Japan to 25 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
 1 infantry moved from 8 Sea Zone to Aleutian Islands
 1 armour moved from Siberia to Soviet Far East
 Japanese take Soviet Far East from Russians
 1 armour moved from Soviet Far East to Siberia
 1 infantry moved from Yenisey to Evenkiyskiy
 Japanese take Evenkiyskiy from Russians
 1 infantry moved from Caucasus to Kazakhstan
 1 mech_infantry moved from Szechwan to Kazakhstan
 2 tactical_bombers moved from Yunnan to Kazakhstan
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
 2 infantry moved from Yunnan to Burma
 1 bomber moved from Yunnan to Burma
 1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
 1 fighter moved from Philippines to 55 Sea Zone
 1 battleship moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese 
 Battle in Burma
 Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
 British defend with 2 infantry
 Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Battle in 44 Sea Zone
 Japanese attack with 1 battleship and 2 transports
 ANZAC defend with 1 transport
 Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 46 Sea Zone
 Japanese attack with 2 fighters and 2 tactical_bombers
 ANZAC defend with 1 destroyer
 Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 tactical_bomber
 Casualties for ANZAC: 1 destroyer
 Battle in Kazakhstan
 Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
 British defend with 1 mech_infantry
 Japanese win, taking Kazakhstan from Russians with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Battle in 25 Sea Zone
 Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Americans: 1 destroyer
 Battle in Celebes
 Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
 ANZAC defend with 1 artillery and 1 infantry
 Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 artillery and 1 infantry
 Battle in Aleutian Islands
 Battle in 55 Sea Zone
 Japanese attack with 2 fighters and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese win, taking Aleutian Islands from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Americans: 1 destroyerNon Combat Move - Japanese 
 1 carrier moved from 6 Sea Zone to 8 Sea Zone
 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 8 Sea Zone
 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 42 Sea Zone to 44 Sea Zone
 1 fighter moved from Celebes to Philippines
 2 fighters moved from 46 Sea Zone to 44 Sea Zone
 2 fighters moved from 55 Sea Zone to 44 Sea Zone
 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
 1 tactical_bomber moved from Celebes to 44 Sea Zone
 1 tactical_bomber moved from Japan to 44 Sea Zone
 4 artilleries and 4 infantry moved from Caucasus to Northwest Persia
 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
 1 fighter and 1 tactical_bomber moved from Yugoslavia to Northwest Persia
 1 tactical_bomber moved from Volgograd to Northwest Persia
 2 tactical_bombers moved from Kazakhstan to Northwest Persia
 1 infantry moved from Kweichow to Yunnan
 1 infantry moved from Kwangsi to Yunnan
 3 infantry moved from Malaya to Shan State
 3 infantry moved from Anhwe to Kweichow
 1 armour and 1 mech_infantry moved from Shantung to Kweichow
 1 infantry moved from Shantung to Anhwe
 1 infantry moved from Jehol to Anhwe
 1 armour and 1 mech_infantry moved from Manchuria to Anhwe
 1 mech_infantry moved from Siberia to Manchuria
 1 bomber moved from 25 Sea Zone to Japan
 1 bomber moved from Burma to Yunnan
 1 fighter and 1 tactical_bomber moved from Burma to Szechwan
 1 infantry moved from Timguska to Kansu
 1 infantry moved from Dzavhan to Yenisey
 1 submarine moved from 6 Sea Zone to 36 Sea Zone
 1 bomber moved from Yunnan to Szechwan
 1 armour and 2 mech_infantrys moved from Sikang to VolgogradPlace Units - Japanese 
 3 infantry placed in Malaya
 3 infantry placed in French Indo China
 1 factory_minor placed in Caucasus
 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
 1 fighter placed in Japan
 1 artillery and 1 mech_infantry placed in ShantungTurn Complete - Japanese 
 Japanese collect 77 PUs; end with 77 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Research Technology - Americans 
 Americans spend 10 on tech rolls
 Americans removing all Technology Tokens after successful research.
 Americans discover AA RadarActivate Technology - Americans 
 Americans activating AA RadarPurchase Units - Americans 
 Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans 
 2 submarines moved from 91 Sea Zone to 104 Sea Zone
 2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans 
 Battle in 104 Sea Zone
 Americans attack with 2 fighters and 2 submarines
 Germans defend with 1 destroyer
 Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
 Casualties for Germans: 1 destroyerNon Combat Move - Americans 
 2 artilleries moved from Morocco to 91 Sea Zone
 4 infantry moved from Morocco to 91 Sea Zone
 2 infantry moved from Morocco to 91 Sea Zone
 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
 2 fighters moved from 104 Sea Zone to 110 Sea Zone
 2 armour and 3 mech_infantrys moved from Tunisia to Tobruk
 2 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Gibraltar
 1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 fighter moved from Hawaiian Islands to Western United States
 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans 
 1 destroyer and 2 transports placed in 10 Sea Zone
 1 destroyer and 1 transport placed in 101 Sea Zone
 1 artillery and 1 infantry placed in Eastern United States
 1 artillery, 1 fighter and 3 infantry placed in Western United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Research Technology - British 
 UK_Pacific spend 5 on tech rolls
 British removing all Technology Tokens after unsuccessful research.Purchase Units - British 
 British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British 
 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 infantry moved from United Kingdom to 110 Sea Zone
 1 infantry moved from 110 Sea Zone to Holland Belgium
 2 battleships moved from 91 Sea Zone to 110 Sea Zone
 1 submarine moved from 91 Sea Zone to 110 Sea Zone
 1 carrier moved from 91 Sea Zone to 110 Sea Zone
 3 cruisers moved from 91 Sea Zone to 110 Sea Zone
 1 fighter moved from 91 Sea Zone to 110 Sea Zone
 1 bomber moved from Egypt to Caucasus
 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 infantry moved from United Kingdom to 110 Sea Zone
 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British 
 Strategic bombing raid in Caucasus
 Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor
 Bombing raid in Caucasus causes 6 damage total.
 Battle in Holland Belgium
 Battle in Normandy BordeauxNon Combat Move - British 
 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
 2 armour moved from Egypt to Iraq
 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
 1 bomber moved from Caucasus to Iraq
 1 infantry moved from Kenya to Anglo Egyptian Sudan
 1 fighter and 1 tactical_bomber moved from India to IraqPlace Units - British 
 1 armour, 1 artillery and 1 infantry placed in Egypt
 1 fighter placed in 110 Sea Zone
 2 transports placed in 110 Sea ZoneTurn Complete - British 
 British collect 37 PUs; end with 37 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Italians 
 Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians 
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
 2 infantry moved from 96 Sea Zone to MaltaCombat - Italians 
 Battle in Malta
 Italians attack with 2 infantry
 British defend with 1 aaGun and 1 airfield
 Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5
 Casualties for British: 1 aaGunNon Combat Move - Italians 
 1 carrier, 2 destroyers and 1 fighter moved from 97 Sea Zone to 96 Sea Zone
 1 fighter moved from Southern Italy to 96 Sea Zone
 1 mech_infantry moved from Northwest Persia to Volgograd
 1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Western Germany
 1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
 1 infantry moved from Southern Italy to Northern Italy
 1 infantry moved from Southern Italy to Northern Italy
 1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
 1 bomber moved from Southern Italy to Western Germany
 1 aaGun and 1 infantry moved from Albania to Yugoslavia
 1 fighter and 1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Italians 
 2 fighters placed in Southern Italy
 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians 
 Italians collect 17 PUs; end with 17 PUs total
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - ANZAC 
 ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
 2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC 
 Battle in SumatraNon Combat Move - ANZAC 
 1 cruiser moved from 54 Sea Zone to 46 Sea Zone
 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
 1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC 
 2 destroyers placed in 54 Sea Zone
 1 artillery placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Combat Move - French Non Combat Move - French 
 3 infantry moved from Tobruk to AlexandriaTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Research Technology - Germans 
 Germans spend 10 on tech rolls
 Germans removing all Technology Tokens after successful research.
 Germans discover Increased Factory ProductionActivate Technology - Germans 
 Germans activating Increased Factory ProductionPurchase Units - Germans 
 Germans buy 20 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans 
 2 infantry moved from Novgorod to Belarus
 1 bomber moved from Rostov to Belarus
 1 infantry moved from Ukraine to Bryansk
 1 fighter moved from Northwest Persia to Bryansk
 2 infantry moved from France to Normandy Bordeaux
 1 infantry moved from Western Germany to Holland Belgium
 1 infantry moved from France to Holland Belgium
 1 tactical_bomber moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
 1 tactical_bomber moved from Yugoslavia to Normandy BordeauxCombat - Germans 
 Battle in Belarus
 Germans attack with 1 bomber and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Holland Belgium
 Germans attack with 2 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
 Casualties for Germans: 2 infantry
 Casualties for British: 1 infantry
 Battle in Normandy Bordeaux
 Germans attack with 2 infantry and 2 tactical_bombers
 British defend with 1 factory_minor, 1 harbour and 1 infantry
 Germans win, taking Normandy Bordeaux from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Bryansk
 Germans attack with 1 fighter and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 fighter moved from Western Germany to Malta
 1 fighter moved from Ukraine to Malta
 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
 1 tactical_bomber moved from Holland Belgium to Germany
 3 mech_infantrys moved from Northern Italy to Germany
 1 tactical_bomber moved from Western Germany to Germany
 1 aaGun moved from Northern Italy to Western Germany
 1 aaGun moved from Western Germany to Germany
 1 aaGun moved from Yugoslavia to Northern Italy
 1 fighter moved from Bryansk to Ukraine
 1 fighter moved from Northwest Persia to Volgograd
 3 mech_infantrys moved from Northwest Persia to Volgograd
 2 aaGuns, 7 artilleries and 6 infantry moved from Rostov to Volgograd
 1 bomber moved from Belarus to Western Germany
 11 armour and 7 mech_infantrys moved from Archangel to Eastern Poland
 1 battleship, 1 cruiser and 3 transports moved from 113 Sea Zone to 115 Sea Zone
 1 infantry moved from Western Germany to FrancePlace Units - Germans 
 4 infantry placed in Volgograd
 4 infantry placed in Ukraine
 4 infantry placed in Novgorod
 7 infantry placed in Germany
 1 infantry placed in France
 Germans undo move 3.
 2 infantry placed in Novgorod
 1 infantry placed in Germany
 1 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 50 PUs; end with 52 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Purchase Units - Russians 
 Russians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Tambov to Rostov
 Russians take Rostov from Italians
 1 infantry moved from Vologda to Archangel
 Russians take Archangel from Germans
 2 infantry moved from Russia to Bryansk
 1 fighter moved from Russia to Bryansk
 1 infantry moved from Urals to Timguska
 Russians take Timguska from Japanese
 2 fighters moved from Russia to Kazakhstan
 2 infantry moved from Novosibirsk to Kazakhstan
 1 fighter moved from Russia to BryanskCombat - Russians 
 Battle in Bryansk
 Russians attack with 2 fighters and 2 infantry
 Germans defend with 1 infantry
 Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Kazakhstan
 Russians attack with 2 fighters and 2 infantry
 Japanese defend with 1 infantry and 1 mech_infantry
 Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 infantry and 1 mech_infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 2 fighters moved from Kazakhstan to Russia
 2 fighters moved from Bryansk to Russia
 2 infantry moved from Samara to Tambov
 5 artilleries moved from Russia to Tambov
 2 infantry moved from Russia to Tambov
 1 armour moved from Egypt to Iraq
 1 mech_infantry moved from Tobruk to EgyptPlace Units - Russians 
 3 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 17 PUs; end with 17 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Research Technology - Japanese 
 Japanese spend 5 on tech rolls
 Japanese removing all Technology Tokens after successful research.
 Japanese discover Jet PowerActivate Technology - Japanese 
 Japanese activating Jet PowerPurchase Units - Japanese 
 Japanese repair 0 damage on 1 factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; 0 techTokens;
 Japanese buy 1 destroyer, 3 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese 
 1 transport moved from 6 Sea Zone to 17 Sea Zone
 1 infantry moved from Iwo Jima to 17 Sea Zone
 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
 1 infantry moved from 21 Sea Zone to Guam
 1 submarine moved from 36 Sea Zone to 42 Sea Zone
 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
 1 destroyer moved from 44 Sea Zone to 46 Sea Zone
 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
 1 fighter moved from 44 Sea Zone to 41 Sea Zone
 1 infantry moved from Northwest Persia to Persia
 Japanese take Persia from British
 1 infantry moved from Evenkiyskiy to Urals
 Japanese take Urals from Russians
 1 infantry moved from Yenisey to Timguska
 2 infantry moved from Olgiy to Timguska
 1 infantry moved from Kansu to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 bomber moved from Szechwan to Timguska
 1 armour and 1 mech_infantry moved from Volgograd to Samara
 Japanese take Samara from Russians
 1 armour and 1 mech_infantry moved from Samara to Kazakhstan
 1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 1 transport moved from 44 Sea Zone to 35 Sea Zone
 2 infantry moved from Philippines to 35 Sea Zone
 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
 2 infantry moved from 45 Sea Zone to Dutch New Guinea
 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
 1 battleship and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone
 1 battleship moved from 44 Sea Zone to 45 Sea Zone
 1 fighter moved from Philippines to 55 Sea ZoneCombat - Japanese 
 Battle in 41 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 1 transport
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Guam
 Battle in 42 Sea Zone
 Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
 ANZAC defend with 1 destroyer
 Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 submarine
 Casualties for ANZAC: 1 destroyer
 Battle in 46 Sea Zone
 Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
 ANZAC defend with 1 cruiser
 Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for ANZAC: 1 cruiser
 Battle in Dutch New Guinea
 Japanese attack with 1 artillery and 3 infantry
 ANZAC defend with 1 infantry
 Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Battle in Kazakhstan
 Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Japanese win, taking Kazakhstan from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in 55 Sea Zone
 Japanese attack with 2 fighters and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Americans: 1 destroyer
 Battle in Timguska
 Japanese attack with 1 bomber and 3 infantry
 Russians defend with 1 infantry
 Japanese win, taking Timguska from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 1 artillery moved from Celebes to 44 Sea Zone
 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
 1 artillery moved from 37 Sea Zone to Shan State
 3 infantry moved from Malaya to Shan State
 1 carrier moved from 44 Sea Zone to 37 Sea Zone
 1 fighter moved from 41 Sea Zone to 37 Sea Zone
 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
 1 carrier moved from 44 Sea Zone to 45 Sea Zone
 1 fighter moved from 46 Sea Zone to Philippines
 1 fighter moved from 55 Sea Zone to 45 Sea Zone
 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
 1 carrier moved from 44 Sea Zone to 45 Sea Zone
 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
 1 fighter moved from 55 Sea Zone to 45 Sea Zone
 1 destroyer moved from 44 Sea Zone to 45 Sea Zone
 2 transports moved from 44 Sea Zone to 37 Sea Zone
 3 infantry moved from French Indo China to Shan State
 1 carrier moved from 44 Sea Zone to 37 Sea Zone
 1 fighter moved from 42 Sea Zone to 37 Sea Zone
 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
 1 destroyer moved from 8 Sea Zone to 16 Sea Zone
 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 6 Sea Zone
 1 armour and 1 mech_infantry moved from Kweichow to Sikang
 1 armour and 1 mech_infantry moved from Anhwe to Szechwan
 1 mech_infantry moved from Shantung to Kweichow
 3 infantry moved from Kweichow to Yunnan
 1 mech_infantry moved from Manchuria to Chahar
 2 infantry moved from Anhwe to Kweichow
 1 armour moved from Siberia to Buryatia
 1 submarine moved from 6 Sea Zone to 35 Sea Zone
 1 fighter moved from Northwest Persia to Malta
 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
 4 tactical_bombers moved from Northwest Persia to Volgograd
 4 artilleries and 2 infantry moved from Northwest Persia to Caucasus
 1 bomber moved from Timguska to Yunnan
 1 artillery moved from Shantung to AnhwePlace Units - Japanese 
 2 fighters and 1 infantry placed in Caucasus
 1 fighter placed in 6 Sea Zone
 1 destroyer and 1 submarine placed in 6 Sea Zone
 2 infantry placed in Malaya
 1 submarine placed in 37 Sea Zone
 2 infantry placed in French Indo China
 1 submarine placed in 36 Sea Zone
 Japanese undo move 2.
 Japanese undo move 5.
 1 fighter and 1 infantry placed in French Indo China
 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 78 PUs; end with 78 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 2 artilleries, 4 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans 
 1 artillery moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
 1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
 1 bomber moved from Queensland to 46 Sea Zone
 2 artilleries moved from United Kingdom to 110 Sea Zone
 6 infantry moved from United Kingdom to 110 Sea Zone
 1 submarine moved from 110 Sea Zone to 105 Sea Zone
 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 4 transports moved from 110 Sea Zone to 126 Sea Zone
 Americans take 125 Sea Zone from Germans
 6 infantry moved from 126 Sea Zone to Norway
 2 artilleries moved from 126 Sea Zone to NorwayCombat - Americans 
 Battle in 46 Sea Zone
 Americans attack with 1 bomber, 1 destroyer and 1 submarine
 Japanese defend with 1 destroyer
 Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in Aleutian Islands
 Americans attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Americans: 1 infantry
 Battle in NorwayNon Combat Move - Americans 
 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
 1 submarine moved from 91 Sea Zone to 93 Sea Zone
 2 submarines moved from 104 Sea Zone to 92 Sea Zone
 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
 1 artillery moved from 123 Sea Zone to Iceland
 1 infantry moved from 123 Sea Zone to Iceland
 1 destroyer moved from 101 Sea Zone to 123 Sea Zone
 1 transport moved from 91 Sea Zone to 101 Sea Zone
 2 armour and 3 mech_infantrys moved from Tobruk to Egypt
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 2 infantry moved from 54 Sea Zone to Queensland
 1 bomber moved from 46 Sea Zone to Hawaiian Islands
 1 fighter moved from 26 Sea Zone to Queensland
 3 fighters moved from Western United States to 26 Sea Zone
 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
 2 infantry moved from Western United States to 10 Sea Zone
 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 1 artillery, 1 fighter and 1 infantry placed in Eastern United States
 1 destroyer placed in 101 Sea Zone
 3 destroyers and 1 transport placed in 10 Sea Zone
 1 artillery, 1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans 
 Americans collect 55 PUs; end with 55 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Research Technology - British 
 British spend 3 on tech rolls
 UK_Pacific spend 2 on tech rolls
 British removing all Technology Tokens after unsuccessful research.Purchase Units - British 
 British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British 
 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
 1 fighter and 1 tactical_bomber moved from Iraq to Persia
 2 infantry moved from Iraq to Persia
 2 infantry moved from Iraq to Northwest PersiaCombat - British 
 Battle in Northwest Persia
 British attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British win, taking Northwest Persia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Battle in Persia
 British attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British win, taking Persia from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - British 
 1 fighter moved from Northwest Persia to Egypt
 1 tactical_bomber moved from Northwest Persia to Egypt
 1 fighter moved from Persia to Egypt
 1 tactical_bomber moved from Persia to Egypt
 1 bomber moved from Iraq to Egypt
 1 armour moved from Egypt to Iraq
 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 2 fighters moved from 110 Sea Zone to Norway
 1 infantry moved from United Kingdom to 110 Sea Zone
 1 aaGun moved from United Kingdom to 110 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
 1 infantry moved from 126 Sea Zone to Norway
 1 aaGun moved from 126 Sea Zone to Norway
 1 infantry moved from United Kingdom to 110 Sea Zone
 1 aaGun moved from United Kingdom to 110 Sea Zone
 3 infantry moved from United Kingdom to 110 Sea Zone
 1 carrier moved from 110 Sea Zone to 126 Sea Zone
 3 cruisers moved from 110 Sea Zone to 92 Sea Zone
 2 battleships moved from 110 Sea Zone to 92 Sea Zone
 1 submarine moved from 110 Sea Zone to 92 Sea Zone
 1 aaGun, 4 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
 4 infantry moved from 92 Sea Zone to Gibraltar
 1 aaGun moved from 92 Sea Zone to Gibraltar
 3 fighters moved from Egypt to GibraltarPlace Units - British 
 1 airfield placed in Gibraltar
 3 infantry placed in Egypt
 5 infantry placed in United KingdomTurn Complete - British 
 British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total




 
		 
		






