15L Alexgreat vs MrRoboto

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 mech_infantrys moved from Russia to Rostov
                2 infantry moved from Russia to Tambov

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 1 mech_infantry moved from Sikang to Shensi
                1 armour moved from Kweichow to Shensi
                1 tactical_bomber moved from Kiangsu to Shensi
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                1 fighter moved from Manchuria to Hopei
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                2 bombers moved from Borneo to Celebes
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hopei
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  4/4 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from Borneo to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                2 bombers moved from Celebes to Philippines
                1 fighter moved from 37 Sea Zone to 20 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Shensi to Kweichow
                1 fighter moved from Hopei to Kweichow
                2 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kweichow
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to Kiangsu
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                3 infantry placed in Manchuria
                3 infantry placed in Kiangsu
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 96 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry and 6 mech_infantrys moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from India to Shan State
                3 artilleries and 3 infantry moved from Burma to Shan State
                1 armour moved from India to Shan State

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Egypt
                2 artilleries and 5 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 infantry moved from Persia to Northwest Persia

    Place Units - British
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Rostov
                1 fighter moved from Romania to Rostov
                1 bomber moved from Eastern Poland to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 fighter
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 :  2/2 hits
                        1 fighter owned by the Italians, 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                        Italians roll dice for 1 bomber in Rostov, round 3 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 armour and 1 fighter

    Non Combat Move - Italians
                1 bomber moved from Rostov to Bryansk
                1 armour moved from Romania to Ukraine
                1 infantry moved from Albania to Bulgaria
                1 infantry moved from Albania to Bulgaria
                1 artillery moved from Yugoslavia to Romania
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 aaGun moved from Bessarabia to Romania
                1 aaGun and 3 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                2 destroyers moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 95 Sea Zone to 93 Sea Zone
                3 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 aaGun moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Northern Italy to Romania
                2 artilleries and 2 infantry moved from Libya to Tunisia

    Place Units - Italians
                1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

  • 17 16 15 12

    Intercept orders for the two fighters in Russia, please.

  • 19 18

    intercept with both please

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 105 Sea Zone to 125 Sea Zone
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                4 armour moved from Bryansk to Rostov
                4 mech_infantrys moved from Bryansk to Rostov
                4 armour and 4 mech_infantrys moved from Rostov to Volgograd
                2 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                2 bombers and 2 fighters moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Rostov to Volgograd

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  0/4 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 3 :  3/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking 109 Sea Zone from British, taking Tambov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 5 armour and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 5 armour and 5 mech_infantrys in Volgograd, round 2 :  4/10 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from Russia to Bryansk
                1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
                1 aaGun and 5 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                7 mech_infantrys moved from Germany to Eastern Poland
                1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 aaGun moved from Western Germany to Northern Italy
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 mech_infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                1 destroyer and 1 submarine placed in 105 Sea Zone
                1 infantry placed in France
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 4 damage on 1 factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 fighter and 1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 armour and 1 mech_infantry moved from Hopei to Kansu
                1 armour moved from Kweichow to Shensi
                2 mech_infantrys moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Yunnan
                2 tactical_bombers moved from Kweichow to Yunnan
                2 fighters moved from Kweichow to Yunnan
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 36 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 :  2/7 hits
                        ANZAC roll dice for 1 cruiser in 36 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in Kansu
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 3 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
                2 bombers, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
                1 fighter moved from 20 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kiangsu to Philippines
                2 fighters moved from Japan to Philippines
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 aaGun moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
                1 armour moved from Kweichow to Anhwe
                3 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

  • 19 18

    Hey alex,

    I totally forgot to attack Aleutian, although I planned this. I hope it’s ok for you that I roll it here.

    In case you don’t accept, just edit it back.

    attacker: 1 inf, 1 art
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)

    defender: 2 inf
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                2 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo
                    Americans attack with 1 armour, 3 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Borneo from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Celebes
                    Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Celebes from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from Celebes to 43 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone
                1 bomber moved from Northern Territory to India
                2 submarines moved from 106 Sea Zone to 101 Sea Zone
                3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine and 1 transport
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 8 Sea Zone: 1 submarine and 1 transport
                EDIT: Turning off Edit Mode
                2 fighters and 2 infantry placed in Eastern United States
                1 carrier, 3 submarines and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 17 16 15 12

    no prob, unrelated. Apart from being unlucky as well.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                1 armour moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Yunnan
                1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 artilleries, 6 infantry and 6 mech_infantrys moved from Shan State to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour, 3 artilleries, 6 infantry and 6 mech_infantrys
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 armour
                    British win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 artilleries, 14 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                4 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Trans-Jordan to Iraq
                2 artilleries and 3 infantry moved from Iraq to Northwest Persia
                1 artillery and 4 infantry moved from Persia to Northwest Persia
                1 bomber moved from Caucasus to Trans-Jordan
                1 infantry moved from India to Burma
                2 mech_infantrys moved from India to Yunnan
                3 aaGuns and 4 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in Egypt
                1 artillery placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Tambov
                1 bomber moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Tambov to Northern Italy
                1 aaGun and 3 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Romania to Ukraine
                1 aaGun moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 submarines placed in 93 Sea Zone
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 17 16 15 12

    Just great, I think I am live, attack and my tank survives. Cant post, retry, of course lose the tank. Maybe you can check, if convenient, if you received two separate attack rolls for my tank and bomber. Thought I saw the dice server working, but must have been my mistake, likely. Too bad.

  • 19 18

    I only received one set of rolls, sorry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 bombers and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians

    Combat - Germans

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Novgorod to Bryansk
                2 infantry moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Ukraine
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 aaGun moved from Rostov to Volgograd
                5 armour and 4 mech_infantrys moved from Volgograd to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to 91 Sea Zone
                1 destroyer and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Southern France to 93 Sea Zone
                1 mech_infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 91 Sea Zone: 1 aaGun, 1 infantry and 1 transport
                EDIT: Adding units owned by Italians to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Gibraltar: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Ukraine
                2 armour and 1 tactical_bomber placed in Volgograd
                3 bombers placed in Novgorod

    Turn Complete - Germans
                Germans collect 61 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

  • 17 16 15 12

    noticed that I did not unload the Italian TT off Gib. Let me know if you object, pls.

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