15L Alexgreat vs MrRoboto

  • 17 16 15 12

    this is an absolute nightmare…an immediate 1st attempt 100% hit rate for allied sea units. 10/10.
    sorry to comment, its just dice, but tough to win such games I guess.

  • 17 16 15 12

    one more thing, pls, one AA gun from WGer also to Holland. I will edit before Japan.

  • 19 18

    I totally get your frustration. Absolutely understandable. No need to apologize

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Baltic States
                2 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                2 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  5/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 artillery moved from Jehol to Anhwe
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from 36 Sea Zone to Kwangsi
                1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Jehol to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 fighter moved from Okinawa to Kwangsi
                1 fighter moved from Korea to 36 Sea Zone
                1 artillery and 3 infantry moved from Shantung to Anhwe
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 fighter moved from 6 Sea Zone to Kwangsi
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

  • 19 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone

    Combat - British

  • 19 18

    scramble?

  • 17 16 15 12

    Sacri…erm, scramble the two Germans, pls.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 42
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                3 infantry moved from Malaya to Shan State
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter and 2 infantry moved from Burma to India
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
                1 armour and 2 infantry moved from Alexandria to Egypt
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                1 factory_minor placed in Egypt
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

  • 17 16 15 12

    Attacking your naval group in sz 97 with sub, DD, CR, 2 fig and bomber. I have three hits (my sub did not hit), all your units are eligible for a loss as my DD also hit.
    OOL pls, you have sub, CR, AC and two figs.

    After another poor show of my troops in UK1 there, its really time to get going.

  • 17 16 15 12

    I bought a DD and have subsequent attacks on S-France and Tunisia.

  • 17 16 15 12

    MrRoboto, unfortunately I switched off my computer without saving at casualty selection…you still can see the rolls and three hits of my attack in sz 97 if you check your dice email, but I cant prove that I bought the DD or did the attack moves for battles in S-France and Tunisia before I rolled first round of attack in sz 97…

    In any case, attached is the auto-save file. Nothing extraordinary as you can see. I suggest I roll the reminder of the sz 97 battle in the Forum after you assign the three hits.

    Sorry for that mess.

  • 17 16 15 12

    File

  • 19 18

    Before you start the game, click on the mark that reads “also post after combat move”. That way you can easily post your combat move before any dice are rolled.

    I’ll take the 3 hits to:

    • sub
    • dmg carrier
    • one fighter
  • 17 16 15 12

    Ok, thanks for your choice.

    Defense Rd 1: Sub, AC, CR, 2x fig

    DiceRolls: 1@1 1@2 1@3 2@4; Total Hits: 31@1: (3)1@2: (5)1@3: (2)2@4: (4, 4)

  • 17 16 15 12

    I retreat and edit the file accordingly.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery moved from Ethiopia to Kenya
                2 infantry moved from Ethiopia to Kenya

    Airborne Attack Move - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    1 cruiser owned by the Italians retreated to 95 Sea Zone
                    British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 carrier and 1 submarine
                    Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 :  3/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 3 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    2 fighters owned by the British could not land and were killed

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 armour moved from Albania to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to 97 Sea Zone: 1 carrier
                EDIT: Changing unit hit damage for these British owned units to: carrier = 1
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 8 PUs (7 lost to blockades); end with 10 PUs total

  • 17 16 15 12

    effective blockade.

  • 19 18

    yeah nice convoy.

    Dice have been in my favor so far. Although nothing horribly crazy that you can’t come back from.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone

    Combat - French
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer, 2 fighters and 1 transport
                    Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

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