15L Alexgreat vs MrRoboto

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 carrier, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Burma to Shan State
                      Japanese take Shan State from Americans
                1 mech_infantry moved from French Indo China to Shan State
                1 armour and 1 mech_infantry moved from Shan State to Malaya
                4 fighters and 1 tactical_bomber moved from Yunnan to Malaya
                1 submarine moved from 8 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                4 fighters moved from 35 Sea Zone to Borneo
                1 tactical_bomber moved from Philippines to Borneo
                1 transport moved from 2 Sea Zone to 7 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 :  3/7 hits
                        Americans roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Malaya
                    Japanese attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 fighter; Americans defend with 1 harbour
                        Japanese roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 :  4/7 hits
                        Americans roll dice for 1 artillery and 1 fighter in Malaya, round 2 :  1/2 hits
                        1 artillery owned by the ANZAC, 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from Americans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 1 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 1 Sea Zone
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 6 Sea Zone to Philippines
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
                4 fighters moved from Borneo to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Borneo to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                3 fighters moved from Malaya to 36 Sea Zone
                1 fighter moved from Malaya to French Indo China
                1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 infantry moved from Kweichow to Yunnan
                1 aaGun moved from Kwangsi to Yunnan
                1 armour moved from India to Yunnan

    Place Units - Japanese
                1 carrier and 1 submarine placed in 36 Sea Zone
                1 airfield, 1 armour and 1 harbour placed in French Indo China
                2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,4,1,1,1,6,4,3,5,4,6,3,6,1,1,6,4,5,6,2,2,1,2,2,3,2,4,2,1,4,1,3,6,5,6,1,1,5,1,1,1,4,3,5,6,5,4,4,1,5,2,4
                Japanese collect 49 PUs (5 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 36 PUs;
                British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from 110 Sea Zone to Holland Belgium
                19 artilleries, 66 infantry and 3 mech_infantrys moved from Persia to Iraq
                4 infantry moved from Trans-Jordan to Saudi Arabia
                3 fighters moved from Persia to Saudi Arabia

    Combat - British
                Battle in Iraq
                    British attack with 19 artilleries, 66 infantry and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking Iraq from Germans with 19 artilleries, 65 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Saudi Arabia
                    British attack with 3 fighters and 4 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to United Kingdom
                1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                3 fighters moved from Saudi Arabia to Egypt
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                3 infantry placed in Persia
                3 artilleries placed in Egypt
                1 fighter placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
                British collect 39 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

  • 17 16 15 12

    now we really have it all, the Allies securing a safe landing place via neutral crush. A costly mistake for the Axis, probably, not to cover this as well, and I really tried to minimize those.

  • 19 18

    it’s still looking nice for you.

    I do not feel very comfortable. I should have never left north persia

  • 19 18

    bump (#1)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 artilleries, 1 fighter and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Italians roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to France
                1 armour and 3 mech_infantrys moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from France to Southern France
                1 fighter moved from France to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                2 artilleries moved from Western Germany to France
                2 aaGuns moved from Western Germany to France
                1 aaGun, 1 artillery, 3 fighters and 1 infantry moved from Northwest Persia to Caucasus

    Place Units - Italians
                1 armour placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,3,2,6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1,6,3,2,2,2,6,6,5,4,4
                Italians collect 2 PUs (13 lost to blockades); end with 2 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Combat Move - French

    Non Combat Move - French
                1 fighter and 1 infantry moved from Persia to Iraq

    Turn Complete - French

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 102 PUs;
                Germans buy 3 armour, 1 factory_minor, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from French Indo China to Malaya
                1 bomber moved from India to Malaya
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                3 infantry moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 bomber moved from Northwest Persia to Persia
                3 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
                1 bomber moved from Rostov to Persia
                3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                4 fighters and 4 tactical_bombers moved from Denmark to Normandy Bordeaux

    Combat - Germans
                Battle in Malaya
                    Germans attack with 2 bombers
                    Americans defend with 1 artillery and 1 harbour
                        Germans roll dice for 2 bombers in Malaya, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 bomber owned by the Germans lost in Malaya
                    Germans win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 artillery
                Battle in Shan State
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Shan State
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in Persia
                    Germans attack with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Persia, round 2 :  7/11 hits
                        British roll dice for 3 infantry in Persia, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 :  6/13 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        2 artilleries owned by the Americans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Shan State to India
                1 bomber moved from Malaya to India
                1 aaGun, 20 armour, 9 artilleries, 10 infantry and 20 mech_infantrys moved from Northwest Persia to Turkey
                      Germans take Turkey from Neutral_True
                3 armour moved from Caucasus to Turkey
                2 bombers, 3 fighters and 2 tactical_bombers moved from Persia to Turkey
                1 bomber moved from Turkey to Southern Italy
                1 fighter and 1 tactical_bomber moved from Rostov to Turkey
                3 mech_infantrys moved from Volgograd to Turkey
                1 bomber moved from Normandy Bordeaux to Southern Italy
                4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to France
                1 mech_infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                3 artilleries moved from Western Germany to France
                1 armour and 13 mech_infantrys moved from Western Germany to Southern France
                9 infantry moved from France to Southern France
                2 infantry moved from Denmark to Western Germany
                1 artillery moved from Denmark to Western Germany
                3 aaGuns moved from Denmark to Western Germany
                3 mech_infantrys moved from Novgorod to 115 Sea Zone
                1 mech_infantry moved from Finland to 115 Sea Zone
                4 mech_infantrys and 4 transports moved from 115 Sea Zone to 114 Sea Zone
                4 mech_infantrys moved from 114 Sea Zone to Germany
                1 mech_infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                4 mech_infantrys moved from Finland to Sweden

    Place Units - Germans
                1 factory_minor placed in Turkey
                3 armour placed in Caucasus
                1 fighter and 2 tactical_bombers placed in Ukraine
                1 fighter and 1 tactical_bomber placed in Rostov
                3 mech_infantrys placed in France
                1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,1,3,4,4,3,5,1,3,6,2,2
                Germans collect 82 PUs (5 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs

  • 17 16 15 12

    Japan tomorrow.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 armour moved from Yunnan to Malaya
                      Japanese take Shan State from Americans
                      Japanese take Malaya from Americans
                1 mech_infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Japanese
                1 mech_infantry moved from India to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                1 aaGun and 1 infantry moved from Yunnan to French Indo China
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from India to French Indo China

    Place Units - Japanese
                1 bomber and 1 infantry placed in Japan
                2 mech_infantrys placed in Manchuria
                1 infantry placed in French Indo China
                1 infantry placed in Kwangtung
                2 submarines placed in 20 Sea Zone
                2 transports placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Amur: 1 armour
                EDIT: Adding units owned by Germans to Sakha: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,2,6,3,2,6,5,3,1,6,6,1,3,2,6,1,4,3,2,6,6,6,2,4,4,4,4,5,4,6,3,6,3,6,1,6,6,5,1,3,6,4,5,4,4,3,3,3,6,6,3,5,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,2
                Japanese collect 43 PUs (7 lost to blockades); end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

  • 19 18

    forgot one attack in SZ 55… i hope you don’t mind that i roll it here.

    attack: one sub, 7 fighter, 1 tac

    DiceRolls: 1@2 6@3 2@4; Total Hits: 61@2: (2)6@3: (4, 6, 3, 1, 2, 2)2@4: (4, 6)

    defender: 1 dd
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - British
                British buy 3 aaGuns, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                4 fighters moved from Egypt to Persia
                3 infantry moved from Iraq to Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 mech_infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Persia
                    British attack with 4 fighters and 3 infantry
                    Germans defend with 1 factory_minor and 4 infantry
                    British win, taking Persia from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                Battle in Northwest Persia
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    British win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters moved from Persia to Iraq
                3 infantry moved from Saudi Arabia to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                3 artilleries moved from Egypt to Trans-Jordan
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                1 fighter moved from Holland Belgium to Spain

    Place Units - British
                3 aaGuns placed in Iraq
                2 artilleries and 1 infantry placed in Egypt
                1 artillery and 2 infantry placed in United Kingdom
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1
                British collect 37 PUs (2 lost to blockades); end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys moved from Southern France to Spain
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                3 fighters moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Spain
                    Italians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys
                    British defend with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Americans defend with 11 artilleries, 1 factory_minor, 7 fighters and 13 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys in Spain, round 2 :  3/9 hits
                        Americans roll dice for 1 armour, 11 artilleries, 8 fighters, 15 infantry and 1 mech_infantry in Spain, round 2 :  11/36 hits
                        2 infantry owned by the British, 1 fighter owned by the Italians, 4 mech_infantrys owned by the Italians, 1 artillery owned by the Italians, 1 mech_infantry owned by the British, 2 armour owned by the Italians and 1 infantry owned by the Italians lost in Spain
                    Americans win with 1 armour, 11 artilleries, 8 fighters and 13 infantry remaining. Battle score for attacker is -35
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Northwest Persia, round 2 :  3/5 hits
                        British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Northwest Persia to Turkey
                1 aaGun moved from Caucasus to Northwest Persia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,4,5,3,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,4,5,6,1,4,4,3,4
                Italians collect 4 PUs (11 lost to blockades); end with 6 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs

  • 17 16 15 12

    please chose the three casualties in Spain to your liking.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Combat Move - French

    Turn Complete - French

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 107 PUs;
                Germans buy 3 armour, 3 artilleries, 2 bombers and 13 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Turkey to Persia
                1 bomber, 1 fighter and 2 tactical_bombers moved from India to Persia
                1 fighter and 2 tactical_bombers moved from Ukraine to Syria
                2 infantry moved from Turkey to Syria
                1 fighter moved from Turkey to Persia
                3 fighters and 3 tactical_bombers moved from Turkey to Trans-Jordan
                1 bomber moved from Turkey to Spain
                2 bombers moved from Southern Italy to Spain
                1 armour, 9 infantry and 13 mech_infantrys moved from Southern France to Spain
                4 fighters and 4 tactical_bombers moved from France to Spain
                3 artilleries moved from France to Normandy Bordeaux
                2 mech_infantrys moved from France to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Switzerland to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 4 mech_infantrys
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 artilleries and 4 mech_infantrys in Normandy Bordeaux, round 2 :  3/7 hits
                        Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Syria
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Syria, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Syria
                    Germans win, taking Syria from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Persia
                    Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 :  2/7 hits
                        British roll dice for 3 infantry in Persia, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Persia
                        Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 3 :  4/7 hits
                        British roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Trans-Jordan
                    Germans attack with 3 fighters and 3 tactical_bombers
                    British defend with 3 artilleries
                        Germans roll dice for 3 fighters and 3 tactical_bombers in Trans-Jordan, round 2 :  4/6 hits
                        British roll dice for 3 artilleries in Trans-Jordan, round 2 :  0/3 hits
                        3 artilleries owned by the British lost in Trans-Jordan
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 3 artilleries
                Battle in Spain
                    Germans attack with 1 armour, 3 bombers, 4 fighters, 9 infantry, 13 mech_infantrys and 4 tactical_bombers
                    British defend with 1 armour and 1 fighter; Americans defend with 11 artilleries, 1 factory_minor, 7 fighters and 13 infantry
                        Germans roll dice for 1 armour, 3 bombers, 4 fighters, 9 infantry, 13 mech_infantrys and 4 tactical_bombers in Spain, round 2 :  8/34 hits
                        Americans roll dice for 1 armour, 11 artilleries, 8 fighters and 13 infantry in Spain, round 2 :  16/33 hits
                        9 infantry owned by the Germans, 8 infantry owned by the Americans and 7 mech_infantrys owned by the Germans lost in Spain
                        Germans roll dice for 1 armour, 3 bombers, 4 fighters, 6 mech_infantrys and 4 tactical_bombers in Spain, round 3 :  11/18 hits
                        Americans roll dice for 1 armour, 11 artilleries, 8 fighters and 5 infantry in Spain, round 3 :  15/25 hits
                        6 artilleries owned by the Americans, 4 tactical_bombers owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 4 fighters owned by the Germans lost in Spain
                    retreated to Spain
                    Americans win with 1 armour, 5 artilleries and 8 fighters remaining. Battle score for attacker is -106
                    Casualties for Germans: 1 armour, 4 fighters, 9 infantry, 13 mech_infantrys and 4 tactical_bombers
                    Casualties for Americans: 6 artilleries and 13 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Turkey
                1 fighter and 2 tactical_bombers moved from Syria to Turkey
                3 armour moved from Caucasus to Turkey
                3 fighters and 3 tactical_bombers moved from Trans-Jordan to Turkey
                2 bombers moved from Spain to Southern Italy
                1 bomber moved from Spain to Southern France
                2 infantry moved from Switzerland to France
                1 mech_infantry moved from Western Germany to France
                4 mech_infantrys moved from Germany to France
                4 infantry moved from Sweden to 114 Sea Zone
                4 mech_infantrys moved from Sweden to 114 Sea Zone
                4 infantry and 4 mech_infantrys moved from 114 Sea Zone to Germany
                1 armour moved from Sakha to Buryatia

    Place Units - Germans
                3 mech_infantrys placed in France
                10 mech_infantrys placed in Western Germany
                3 artilleries placed in Turkey
                3 armour placed in Caucasus
                2 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,1,3,5,3,4,2,1,1
                Germans collect 80 PUs (8 lost to blockades); end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs

  • 17 16 15 12

    really really was hoping for a normal loss at least, but to lose 8 air even after Rd2 and no retreat chance for them, that was not foreseen in the dry runs. You have it within your grasp now.

  • 17 16 15 12

    one fig and one tac from Turkey to Caucasus.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from French Indo China to Malaya
                9 fighters and 3 tactical_bombers moved from 36 Sea Zone to Malaya
                2 mech_infantrys moved from Manchuria to Siberia
                1 bomber moved from Japan to Siberia
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Celebes
                Battle in Java
                Battle in Malaya
                    Japanese attack with 1 armour, 9 fighters and 3 tactical_bombers
                    ANZAC defend with 1 artillery and 1 harbour
                        Japanese roll dice for 1 armour, 9 fighters and 3 tactical_bombers in Malaya, round 2 :  8/13 hits
                        ANZAC roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Celebes from ANZAC, taking Java from Americans, taking Malaya from ANZAC with 1 armour, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery
                Battle in Siberia
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Siberia, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Siberia, round 2 :  2/2 hits
                        1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Siberia
                    retreated to Siberia
                    Americans win with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Siberia to Japan
                2 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from India to French Indo China
                9 fighters and 2 tactical_bombers moved from Malaya to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 mech_infantry moved from Afghanistan to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                4 infantry moved from Afghanistan to West India

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 armour and 1 mech_infantry placed in French Indo China
                2 submarines placed in 19 Sea Zone
                1 armour placed in Manchuria
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1,2,5,3,2,5,6,1,3,6,5,6,3,3,3,4,2,3,6,4,5,6,2,1,5,1,4,6,5,2,3,6,4,2,5,4,2,5,6,6,2,3,3,5,6,5,2,2,4,4,2,5,4,1,5,6,1,5,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,4,4
                Japanese collect 48 PUs (8 lost to blockades); end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

  • 19 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - British
                British buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Spain to Holland Belgium
                1 armour moved from Spain to Northern Italy
                      British take Northern Italy from Italians
                3 fighters moved from Iraq to Persia
                1 artillery and 3 infantry moved from Iraq to Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 fighter and 3 infantry moved from Iraq to Syria
                1 fighter moved from Egypt to Syria

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Syria
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    British win, taking Syria from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    British attack with 1 artillery, 3 fighters and 3 infantry
                    Japanese defend with 2 mech_infantrys; Germans defend with 1 factory_minor and 2 mech_infantrys
                    British win, taking Persia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 fighters and 3 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Northwest Persia
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 aaGun and 1 artillery
                    British win, taking Northwest Persia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 aaGun and 1 artillery

    Non Combat Move - British
                1 fighter moved from Persia to Egypt
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Syria to Trans-Jordan
                3 aaGuns, 16 artilleries, 57 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
                2 fighters moved from Trans-Jordan to Egypt
                1 fighter moved from Union of South Africa to Egypt
                1 fighter moved from Holland Belgium to United Kingdom

    Place Units - British
                3 infantry placed in Iraq
                3 artilleries placed in Egypt
                7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
                British collect 42 PUs (1 lost to blockades); end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific

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