@crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.
14L G40 variance (allies +12) v Balladeer (axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Persia to French Equatorial Africa
1 armour and 2 mech_infantrys moved from Egypt to French Equatorial AfricaCombat - British
Battle in French Equatorial Africa
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking French Equatorial Africa from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters moved from Persia to 98 Sea Zone
5 fighters and 2 tactical_bombers moved from Persia to Russia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Persia to Northwest Persia
1 battleship moved from 26 Sea Zone to 17 Sea ZonePlace Units - British
1 carrier placed in 98 Sea Zone
3 infantry placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
1 bomber moved from Bryansk to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from French West Africa: 1 artillery
EDIT: Adding units owned by Italians to Gold Coast: 1 artillery
EDIT: Turning off Edit Mode
1 bomber moved from Northwest Persia to Bryansk
1 fighter moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 artillery moved from Caucasus to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery and 1 mech_infantry moved from Samara to Volgograd
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Italians
1 infantry placed in Volgograd
2 destroyers and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 9 PUs;Combat Move - ANZAC
1 armour moved from New Guinea to Dutch New Guinea
1 submarine moved from 57 Sea Zone to 45 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 57 Sea Zone to 44 Sea Zone
1 submarine moved from 57 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 aaGun and 1 fighter moved from New South Wales to Queensland
2 armour moved from New South Wales to Queensland
2 carriers and 4 fighters moved from 26 Sea Zone to 17 Sea Zone
3 fighters moved from Hawaiian Islands to Iwo JimaPlace Units - ANZAC
1 factory_minor placed in Brazil
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Suriname: 1 infantry
EDIT: Adding units owned by ANZAC to Brazil: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2,4,2
ANZAC collect 14 PUs (2 lost to blockades); end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 75 PUs;
Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Archangel to Bryansk
3 artilleries and 2 mech_infantrys moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 75 PUs;
Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Archangel to Bryansk
3 artilleries and 2 mech_infantrys moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 3 artilleries
EDIT: Adding units owned by Germans to Novgorod: 3 artilleries
EDIT: Turning off Edit Mode -
Use the 2nd version please :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
105 infantry moved from Russia to Vologda
Russians take Vologda from GermansCombat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Persia
4 aaGuns moved from Russia to VologdaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 destroyers, 6 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Sikang to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
2 armour and 1 mech_infantry moved from Kansu to Shensi
1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 bombers moved from Philippines to Japan
1 mech_infantry moved from Yakut S.S.R. to Buyant-Uhaa
3 infantry moved from India to West India
2 fighters and 2 tactical_bombers moved from West India to French Indo China
2 armour, 14 artilleries, 10 infantry and 7 mech_infantrys moved from West India to Eastern Persia
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 submarines moved from 54 Sea Zone to 45 Sea Zone
1 aaGun moved from Burma to IndiaPlace Units - Japanese
5 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Japanese collect 71 PUs (9 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
Request orders for scramble, kamikaze to z6. Also need intercept orders for Stalingrad.
-
No intercept, scramble 3, all 6 kamikaze, 2 cruisers and 4 destroyers.
And I missed that the USA bombers could get there from homeland, thought they were 1 movement short, but missed the shortcut north :(
-
Good luck dicing by the way sir!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Russia to Volgograd
3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
3 armour, 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 15 fighters, 4 infantry, 1 mech_infantry, 8 submarines, 1 tactical_bomber and 5 transports moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
8 bombers, 1 fighter and 2 tactical_bombers moved from Western United States to 6 Sea ZoneCombat - Americans
Americans creates battle in territory 43 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Air Battle in Volgograd
Americans attacks with 2 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 8 bombers, 6 carriers, 1 cruiser, 7 destroyers, 16 fighters, 8 submarines, 3 tactical_bombers and 5 transports
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 12 destroyers, 9 fighters, 12 submarines, 6 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese win, taking 43 Sea Zone from Japanese with 2 battleships, 3 fighters and 1 transport remaining. Battle score for attacker is -154
Casualties for Japanese: 6 carriers, 1 cruiser, 12 destroyers, 6 fighters, 12 submarines and 6 tactical_bombers
Casualties for Americans: 1 battleship, 8 bombers, 6 carriers, 1 cruiser, 7 destroyers, 16 fighters, 8 submarines, 3 tactical_bombers and 5 transports
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Cleaning up after air battlesNon Combat Move - Americans
1 bomber and 1 fighter moved from Volgograd to PersiaPlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
well that went badly and I think it’s game over. I’ll post the result. Good game Balladeer
-
That 1st round return of the Japanese is kinda brutal… And the 2nd round is kinda good too… After that the Americans roll pretty good, but it’s too late, if you had the bombers and a couple of fighters left over the game would be interesting… Tough for the Japanese, but also hard on the British.
Well, thanks for playing, do you want a rematch?
-
Yeah that was a bad outcome - battle calculator estimated I would win 75%, but 25% is still 25%. If I was able to get and IC pumping units in to China I could focus on defending Cairo for a while but that`s out. I will take a rematch some time but right now I have a couple other games on the go and I want to work on them for a bit. Maybe in a couple weeks if you are looking for a game we can flip sides and go same bid.
-
hey balladeer, you up for a rematch? Same bid, flip sides? If so, let me know where to place your $12 and I will start the thread.
-
Another game sounds good, but I’ve got 5 games right now. Mind if I wait until I finish some?
And I’d like to start bidding over again, I don’t think allies +12 is enough :)
-
ok look me up when you are ready





