Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
if you’re wondering about OOL for Malta it would be AA, bomber, infantry. max defense i guess
Right, I was, thanks for the answer before the question, my son kept me from asking :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Malta
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
Combat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 bomber
Battle in Iraq
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
retreated to Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -14
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Iraq to Egypt
1 bomber moved from Malta to Southern Italy
1 artillery moved from Trans-Jordan to Egypt
1 armour and 2 infantry moved from Bessarabia to Eastern Poland
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
hard dice
Yea, especially that fighter dying is… Odd…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to Iceland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 bombers moved from Germany to Belarus
1 bomber moved from Western Germany to Ukraine
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Western Ukraine
2 bombers moved from Belarus to Germany
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 93 Sea Zone
8 artilleries and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
2 armour moved from Germany to Eastern Poland
8 artilleries moved from Germany to Poland
3 infantry moved from Novgorod to Karelia
1 fighter moved from Western Germany to Western Ukraine
Place Units - Germans
3 armour placed in Novgorod
10 mech_infantrys placed in Germany
2 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 2 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Western Ukraine: 2 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 51 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Ukraine to Russia
2 aaGuns, 5 armour and 43 infantry moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Samara
2 aaGuns and 16 infantry moved from Timguska to Novosibirsk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Hunan to Burma
2 artilleries and 3 infantry moved from Yunnan to Burma
3 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Burma
3 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Chahar to Hopei
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Siberia to Sakha
2 infantry moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 armour placed in French Indo China
3 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to 62 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
3 carriers, 1 destroyer, 5 fighters, 5 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
5 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
3 bombers moved from Western United States to Eastern United States
Place Units - Americans
5 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 2 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 armour moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour and 4 fighters moved from Ethiopia to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 bomber, 3 fighters and 2 tactical_bombers moved from Persia to Egypt
Combat - British
Battle in Norway
Battle in Egypt
British attack with 4 armour, 1 bomber, 7 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery; Italians defend with 1 armour, 3 artilleries, 2 fighters and 1 harbour
British win, taking Norway from Germans, taking Egypt from Italians with 3 armour, 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 artillery
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 3 artilleries and 2 fighters
Non Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns and 22 infantry moved from India to West India
1 bomber moved from Egypt to Persia
2 artilleries and 2 infantry moved from Persia to Eastern Persia
7 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,4,3,1,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5,3,4
British collect 25 PUs (11 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 96 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Morocco
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 2 infantry
Italians win, taking Morocco from French, taking Algeria from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from New South Wales to 62 Sea Zone
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 infantry moved from South Australia to New South Wales
2 aaGuns moved from Queensland to South Australia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
forgot to move those UK ships to carolines; makes no dif to Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Iceland to Norway
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Germany to 125 Sea Zone
1 bomber moved from Western Ukraine to Archangel
3 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
2 infantry moved from Belarus to Archangel
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 artilleries and 1 factory_minor
Germans win, taking Ukraine from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from 125 Sea Zone to Western Germany
3 aaGuns, 6 armour, 12 artilleries, 21 infantry and 19 mech_infantrys moved from Western Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
8 artilleries moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
2 armour moved from Novgorod to Bryansk
3 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Archangel to Western Ukraine
Place Units - Germans
3 armour placed in Novgorod
1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
russia 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
2 infantry moved from Burma to India
3 fighters and 3 tactical_bombers moved from Burma to India
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Kwangsi to Szechwan
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Szechwan to Kwangsi
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 aaGun and 1 infantry moved from Hopei to Shensi
1 fighter moved from Szechwan to Kweichow
3 mech_infantrys moved from Hunan to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
3 armour moved from French Indo China to Kweichow
3 artilleries and 2 infantry moved from Shan State to Burma
3 fighters and 3 tactical_bombers moved from India to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 armour moved from Siberia to Sakha
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in French Indo China
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs