dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
JEB (Allies) vs Inno (Axis) 42 2E Game 02
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Yes I was quite lucky on this match….I was originally expecting to lose about 3 fighters. :lol:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 2 infantry; Remaining resources: 13 PUs;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from Caucasus to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 bomber moved from Germany to Caucasus
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 carrier moved from 27 Sea Zone to 22 Sea Zone
1 fighter moved from United Kingdom to 22 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in IndiaTurn Complete - British
British collect 28 PUs; end with 41 PUs totalTerritory Summary for British :
13 Sea Zone : 1 cruiser, 1 submarine and 1 transport
22 Sea Zone : 1 carrier and 1 fighter
Anglo-Egyptian Sudan : 1 infantry
Caucasus : 1 bomber
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 1 factory, 5 fighters and 10 infantry
Morocco : 2 infantry
United Kingdom : 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 28 / 41
Japanese : 37 / 37
Americans : 39 / 39 -
I was also miscalculating the amount of fighters that you had in range… Usually fatal when you this!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Western Australia
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Burma to Kazakh S.S.R.
1 bomber moved from Manchuria to Caucasus
1 bomber moved from Japan to India
1 infantry moved from Sinkiang to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from 36 Sea Zone to Western AustraliaCombat - Japanese
Battle in Western Australia
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits
British roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Western Australia
Japanese win, taking Western Australia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Caucasus
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in IndiaNon Combat Move - Japanese
1 bomber moved from India to Burma
1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 aaGun moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Szechwan to Sinkiang
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Western Australia to 38 Sea Zone
1 bomber moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Burma to 36 Sea Zone
1 fighter moved from Buryatia S.S.R. to Sinkiang
2 fighters moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Szechwan to Sinkiang
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 60 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 60 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Borneo: 1 infantry
EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sinkiang: 1 fighter
EDIT: Adding units owned by Japanese to Burma: 1 fighter
EDIT: Turning off Edit Mode
1 factory placed in KwangtungTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
38 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
60 Sea Zone : 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 bomber, 1 fighter and 12 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 armour, 1 artillery, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 2 fighters and 2 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 artillery
Szechwan : 1 flag
Ukraine S.S.R. : 1 bomber
Wake Island : 1 infantry
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 16 / 26
Germans : 44 / 44
British : 27 / 41
Japanese : 42 / 42
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to AlgeriaCombat - Americans
Non Combat Move - Americans
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
1 destroyer moved from 18 Sea Zone to 13 Sea Zone
1 carrier moved from 18 Sea Zone to 13 Sea Zone
2 fighters moved from Eastern United States to 13 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 44 Sea Zone to 59 Sea Zone
1 fighter moved from India to PersiaPlace Units - Americans
1 carrier and 2 transports placed in 11 Sea Zone
1 fighter placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 fighter and 2 transports
13 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
59 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Libya : 1 flag, 1 armour
Midway : 1 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
Persia : 1 fighter
United Kingdom : 1 bomber and 1 fighter
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 16 / 26
Germans : 42 / 44
British : 27 / 41
Japanese : 42 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 18 Sea Zone to 13 Sea Zone
1 carrier moved from 18 Sea Zone to 13 Sea Zone
2 fighters moved from Eastern United States to 13 Sea ZoneCombat - Americans
Battle in 13 Sea Zone
British loiter and taunt with ; Russians loiter and taunt with ; Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from India to Persia
1 submarine moved from 44 Sea Zone to 59 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 11 Sea Zone
1 fighter placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 fighter and 2 transports
13 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
59 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Libya : 1 flag, 1 armour
Midway : 1 infantry
Morocco : 1 flag, 1 artillery and 2 infantry
Persia : 1 fighter
United Kingdom : 1 bomber and 1 fighter
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 16 / 26
Germans : 42 / 44
British : 27 / 41
Japanese : 42 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factories; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to West Russia
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
2 fighters moved from India to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 4/5 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 armour moved from India to Caucasus
1 infantry moved from India to Persia
1 infantry moved from Russia to Caucasus
1 infantry moved from Vologda to Archangel
2 fighters moved from West Russia to Caucasus
1 fighter moved from Kazakh S.S.R. to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 4 armour, 6 artilleries, 1 factory, 3 fighters and 7 infantry
Kazakh S.S.R. : 2 infantry
Novosibirsk : 1 infantry
Persia : 1 infantry
Russia : 1 factory and 3 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 40 / 44
British : 27 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factories; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to West Russia
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
2 fighters moved from India to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 4/5 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 armour moved from India to Caucasus
1 infantry moved from India to Persia
1 infantry moved from Russia to Caucasus
1 infantry moved from Vologda to Archangel
2 fighters moved from West Russia to Caucasus
1 fighter moved from Kazakh S.S.R. to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 4 armour, 6 artilleries, 1 factory, 3 fighters and 7 infantry
Kazakh S.S.R. : 2 infantry
Novosibirsk : 1 infantry
Persia : 1 infantry
Russia : 1 factory and 3 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 40 / 44
British : 27 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
I forgot to move the am fighter, therefore the edit.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 43 PUs;
Germans buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Archangel
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from British to Germans
EDIT: Turning off Edit Mode
3 infantry moved from Germany to France
1 fighter moved from Egypt to France
1 carrier, 1 cruiser and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
3 infantry moved from Poland to Ukraine S.S.R.
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Italy to France
3 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
1 fighter moved from West Russia to Karelia S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 bomber moved from Archangel to Germany
1 fighter moved from Italy to France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from Karelia S.S.R. to 5 Sea ZonePlace Units - Germans
1 fighter placed in 5 Sea Zone
7 infantry placed in Germany
Germans undo move 2.
6 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Archangel : 1 flag, 1 infantry
Egypt : 1 flag
Finland : 1 infantry
France : 4 fighters and 6 infantry
Germany : 1 bomber, 1 factory and 6 infantry
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 4 infantry
Poland : 3 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 3 aaGuns, 7 armour, 2 artilleries and 5 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 17 / 20
Germans : 44 / 44
British : 26 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 43 PUs;
Germans buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Archangel
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from British to Germans
EDIT: Turning off Edit Mode
3 infantry moved from Germany to France
1 fighter moved from Egypt to France
1 carrier, 1 cruiser and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
3 infantry moved from Poland to Ukraine S.S.R.
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Italy to France
3 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
1 fighter moved from West Russia to Karelia S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 bomber moved from Archangel to Germany
1 fighter moved from Italy to France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from Karelia S.S.R. to 5 Sea ZonePlace Units - Germans
1 fighter placed in 5 Sea Zone
7 infantry placed in Germany
Germans undo move 2.
6 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 fighters
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 2 fighters
EDIT: Adding units owned by Germans to 8 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for Germans :
5 Sea Zone : 1 carrier and 2 fighters
8 Sea Zone : 1 cruiser
Archangel : 1 flag, 1 infantry
Egypt : 1 flag
Finland : 1 infantry
France : 2 fighters and 6 infantry
Germany : 1 bomber, 1 factory and 6 infantry
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 4 infantry
Poland : 3 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 3 aaGuns, 7 armour, 2 artilleries, 2 fighters and 5 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 17 / 20
Germans : 44 / 44
British : 26 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
I made some change to where the fighters are landed.
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And I forgot to move an infantry during combat move (to occupy Trans Jorden) so here comes another edit…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 5 PUs;Combat Move - British
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 submarine moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from 22 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 bomber moved from Caucasus to Germany
1 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from GermansCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Battle in 8 Sea Zone
British attack with 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport
Germans defend with 1 cruiser
British roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser, 2 fighters and 1 transport in 8 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 8 Sea Zone
British win with 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Northwestern EuropeNon Combat Move - British
1 fighter moved from 8 Sea Zone to 13 Sea Zone
1 carrier moved from 22 Sea Zone to 13 Sea Zone
1 bomber moved from Germany to Caucasus
1 aaGun moved from India to Persia
5 fighters and 9 infantry moved from India to PersiaPlace Units - British
1 carrier and 1 cruiser placed in 8 Sea Zone
1 fighter placed in 8 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 35 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 1 submarine and 1 transport
13 Sea Zone : 1 carrier and 1 fighter
Caucasus : 1 bomber
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 infantry
India : 1 factory and 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 aaGun, 5 fighters and 9 infantry
United Kingdom : 1 armour, 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Russians : 17 / 20
Germans : 40 / 44
British : 30 / 35
Japanese : 40 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Ukraine S.S.R. to Vologda
1 bomber moved from Burma to Caucasus
1 infantry moved from Evenki National Okrug to Vologda
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Burma to Kazakh S.S.R.
2 armour, 3 artilleries and 12 infantry moved from Burma to India
1 fighter moved from 38 Sea Zone to Eastern Australia
1 infantry moved from Western Australia to Eastern AustraliaCombat - Japanese
Battle in Vologda
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 4/5 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Australia
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Eastern Australia, round 2 : 0/2 hits
British roll dice for 1 infantry in Eastern Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Eastern Australia
retreated to Eastern Australia
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 armour, 3 artilleries and 12 infantry
British defend with 1 factory and 1 infantry
Japanese roll dice for 2 armour, 3 artilleries and 12 infantry in India, round 2 : 2/17 hits
British roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 2 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in CaucasusNon Combat Move - Japanese
1 aaGun moved from Burma to India
1 transport moved from 38 Sea Zone to 49 Sea Zone
2 transports moved from 36 Sea Zone to 62 Sea Zone
1 artillery moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Vologda to Karelia S.S.R.
1 bomber moved from Caucasus to Karelia S.S.R.
2 fighters moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from Kazakh S.S.R. to Szechwan
1 submarine moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 60 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Burma
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Eastern Australia to Western Australia
1 carrier moved from 38 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 transport placed in 62 Sea Zone
2 armour placed in Kwangtung
1 armour, 2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
49 Sea Zone : 1 transport
60 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 armour, 1 artillery and 4 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory and 12 infantry
Iwo Jima : 1 infantry
Japan : 1 armour, 2 artilleries, 1 factory and 3 infantry
Karelia S.S.R. : 2 bombers
Kwangtung : 2 armour and 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 fighter
Ukraine S.S.R. : 2 fighters
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag, 1 fighter
Yakut S.S.R. : 1 flag, 1 artillery
Yunnan : 1 flagProduction/PUs Summary :
Russians : 15 / 20
Germans : 40 / 44
British : 27 / 35
Japanese : 45 / 45
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 destroyer moved from 13 Sea Zone to 6 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in GermanyNon Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Persia to Caucasus
1 infantry moved from Algeria to Libya
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Morocco to 13 Sea Zone
1 artillery and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to United Kingdom
1 carrier moved from 13 Sea Zone to 8 Sea Zone
2 fighters moved from 13 Sea Zone to 8 Sea Zone
1 battleship moved from 13 Sea Zone to 8 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 armour moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
1 artillery moved from Algeria to Libya
1 submarine moved from 59 Sea Zone to 44 Sea ZonePlace Units - Americans
2 transports placed in 11 Sea Zone
1 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
6 Sea Zone : 1 destroyer and 1 transport
8 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
11 Sea Zone : 2 transports
13 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
44 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag
Caucasus : 1 bomber and 1 fighter
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Libya : 1 flag, 1 armour, 1 artillery and 1 infantry
Midway : 1 infantry
Morocco : 1 flag, 1 armour, 2 artilleries and 2 infantry
Norway : 1 flag, 2 infantry
United Kingdom : 1 artillery
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 15 / 20
Germans : 38 / 44
British : 27 / 35
Japanese : 45 / 45
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 4 damage on 4 factories; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
1 fighter moved from Caucasus to Vologda
1 fighter moved from Caucasus to Archangel
1 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
1 infantry moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Caucasus
1 fighter moved from West Russia to Caucasus
1 fighter moved from Archangel to Caucasus
1 infantry moved from Persia to Caucasus
1 submarine moved from 13 Sea Zone to 6 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
6 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 4 armour, 6 artilleries, 1 factory, 3 fighters and 7 infantry
Russia : 1 artillery, 1 factory and 3 infantry
Sinkiang : 1 infantry
West Russia : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 18 / 18
Germans : 35 / 44
British : 27 / 35
Japanese : 44 / 45
Americans : 44 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 6 damage on 6 factories; Remaining resources: 38 PUs;
Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
1 fighter moved from 5 Sea Zone to Archangel
1 armour moved from Karelia S.S.R. to Norway
1 fighter moved from France to 6 Sea Zone
1 fighter moved from France to 6 Sea Zone
1 bomber moved from Germany to Norway
1 artillery moved from Ukraine S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
2 fighters moved from Ukraine S.S.R. to West Russia
1 fighter moved from 5 Sea Zone to Northwestern Europe
3 infantry moved from France to Northwestern Europe
1 infantry moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 artillery and 2 fighters in West Russia, round 3 : 3/3 hits
Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 6 Sea Zone
Germans attack with 2 fighters
Russians defend with 1 submarine; Americans defend with 1 destroyer and 1 transport
1 submarine owned by the Russians Submerged
Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Northwestern Europe
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Northwestern Europe, round 2 : 2/4 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 3/3 hits
Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
3 artilleries moved from Poland to Ukraine S.S.R.
3 infantry moved from Poland to Ukraine S.S.R.
1 bomber moved from Norway to Germany
2 fighters moved from West Russia to Ukraine S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
2 fighters moved from 6 Sea Zone to Karelia S.S.R.
1 fighter moved from Northwestern Europe to France
1 infantry moved from Italy to France
3 infantry moved from Germany to Poland
1 artillery moved from Karelia S.S.R. to Belorussia
2 infantry moved from Italy to France
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Germany to France
1 infantry moved from Germany to PolandPlace Units - Germans
2 infantry placed in Karelia S.S.R.
1 artillery, 1 fighter and 4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
6 Sea Zone : 1 carrier
Belorussia : 1 artillery and 2 infantry
France : 1 fighter and 8 infantry
Germany : 1 artillery, 1 bomber, 1 factory, 2 fighters and 4 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 factory, 2 fighters and 2 infantry
Northwestern Europe : 3 infantry
Norway : 1 armour
Poland : 1 aaGun and 4 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 2 aaGuns, 5 armour, 4 artilleries, 2 fighters and 8 infantry
West Russia : 1 artilleryProduction/PUs Summary :
Russians : 16 / 18
Germans : 41 / 41
British : 25 / 35
Japanese : 44 / 45
Americans : 42 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
1 artillery moved from 6 Sea Zone to Northwestern Europe
1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from 13 Sea Zone to Northwestern Europe
1 carrier moved from 13 Sea Zone to 6 Sea Zone
1 bomber moved from Caucasus to Germany
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
4 fighters moved from Persia to SzechwanCombat - British
Battle in 6 Sea Zone
British attack with 2 carriers, 2 cruisers, 1 submarine and 1 transport; Russians loiter and taunt with
Germans defend with 1 carrier
British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 carriers, 2 cruisers and 1 transport in 6 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Germans and 1 submarine owned by the British lost in 6 Sea Zone
British win with 2 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 carrier
Casualties for British: 1 submarine
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Germany
Battle in Northwestern Europe
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 3 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Northwestern Europe, round 2 : 3/5 hits
Germans roll dice for 3 infantry in Northwestern Europe, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Szechwan
British attack with 4 fighters
Japanese defend with 1 fighter
British roll dice for 4 fighters in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
British roll dice for 4 fighters in Szechwan, round 3 : 3/4 hits
Japanese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in Szechwan
British win with 4 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 infantry moved from Persia to Caucasus
6 infantry moved from Persia to Kazakh S.S.R.
1 aaGun moved from Persia to Caucasus
1 fighter moved from Trans-Jordan to Caucasus
4 fighters moved from Szechwan to Caucasus
1 bomber moved from Germany to Caucasus
3 fighters moved from Northwestern Europe to 6 Sea ZonePlace Units - British
1 fighter and 1 transport placed in 6 Sea Zone
1 artillery and 1 bomber placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 30 PUs totalTerritory Summary for British :
6 Sea Zone : 2 carriers, 2 cruisers, 4 fighters and 2 transports
Caucasus : 1 aaGun, 1 bomber, 5 fighters and 2 infantry
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Kazakh S.S.R. : 6 infantry
Northwestern Europe : 1 flag, 1 artillery and 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 armour, 1 artillery, 1 bomber, 1 factory and 4 infantryProduction/PUs Summary :
Russians : 16 / 18
Germans : 38 / 41
British : 28 / 30
Japanese : 44 / 45
Americans : 42 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 4 damage on 4 factories; Remaining resources: 41 PUs;
Japanese buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Burma to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 36 Sea Zone to Trans-Jordan
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Burma to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Persia
Japanese take Persia from British
2 armour, 3 artilleries and 12 infantry moved from India to Persia
1 infantry moved from Evenki National Okrug to Archangel
Japanese take Archangel from Russians
1 armour moved from Burma to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
1 infantry moved from Burma to India
1 armour moved from Kwangtung to Sinkiang
1 bomber moved from Karelia S.S.R. to Sinkiang
1 bomber moved from Karelia S.S.R. to RussiaCombat - Japanese
Battle in Sinkiang
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Sinkiang, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Sinkiang
Japanese roll dice for 1 bomber in Sinkiang, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits
1 bomber owned by the Japanese lost in Sinkiang
Americans win with 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 armour and 1 bomber
Battle in Trans-Jordan
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in RussiaNon Combat Move - Japanese
1 infantry moved from New Guinea to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Burma
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
2 fighters moved from Trans-Jordan to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 aaGun moved from India to Persia
1 destroyer moved from 60 Sea Zone to 50 Sea Zone
1 submarine moved from 60 Sea Zone to 50 Sea Zone
1 carrier moved from 36 Sea Zone to 50 Sea Zone
1 bomber moved from Russia to GermanyPlace Units - Japanese
1 armour and 1 infantry placed in Kwangtung
1 armour and 2 artilleries placed in India
6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Germany: 1 bomber
EDIT: Adding units owned by Japanese to Karelia S.S.R.: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Karelia S.S.R.: 1 bomber
EDIT: Adding units owned by Japanese to Ukraine S.S.R.: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ukraine S.S.R.: 1 bomber
EDIT: Adding units owned by Japanese to Karelia S.S.R.: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
36 Sea Zone : 3 transports
50 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
61 Sea Zone : 1 transport
Anhwei : 1 flag
Archangel : 1 flag, 1 infantry
Burma : 1 flag, 1 armour, 1 artillery and 4 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag
India : 1 flag, 1 armour, 2 artilleries, 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 armour
Iwo Jima : 1 infantry
Japan : 1 factory and 6 infantry
Karelia S.S.R. : 1 bomber
Kwangtung : 2 armour, 1 artillery, 1 factory and 2 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun, 2 armour, 4 artilleries and 13 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag, 2 infantry
Ukraine S.S.R. : 2 fighters
Vologda : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag, 1 fighter
Yakut S.S.R. : 1 flag, 1 artillery
Yunnan : 1 flagProduction/PUs Summary :
Russians : 15 / 18
Germans : 38 / 41
British : 25 / 30
Japanese : 48 / 48
Americans : 42 / 43





