@crockett36 Thanks!
JEB (Allies) vs Inno (Axis) 42 2E Game 02
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 40 PUs;
Germans buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 cruiser moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 13 Sea Zone
2 fighters moved from Germany to 13 Sea Zone
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 bomber moved from Germany to 13 Sea Zone
1 infantry moved from Belorussia to West Russia
1 fighter moved from Germany to West Russia
1 artillery and 3 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
1 fighter moved from 36 Sea Zone to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
8 armour moved from Belorussia to Ukraine S.S.R.
1 artillery moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 8 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 2 artilleries and 4 infantry in Ukraine S.S.R., round 2 : 6/14 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Germans attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 8 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 13 Sea Zone
Germans attack with 1 bomber, 3 fighters and 1 submarine
Russians defend with 1 submarine; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 3 fighters in 13 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 fighters in 13 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier, 1 cruiser and 3 transports in 13 Sea Zone, round 2 : 0/2 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 13 Sea Zone
Germans roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 3 fighters in 13 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 fighter in 13 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in 13 Sea Zone
1 submarine owned by the Russians Submerged
3 transports owned by the Americans lost in 13 Sea Zone
Germans roll dice for 1 submarine in 13 Sea Zone, round 4 : 1/1 hits
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 57
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 3 transports
Battle in Anglo-Egyptian Sudan
Germans attack with 1 artillery and 1 fighter
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Anglo-Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Anglo-Egyptian Sudan
retreated to Anglo-Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artilleryNon Combat Move - Germans
1 fighter moved from Anglo-Egyptian Sudan to Egypt
2 fighters moved from 13 Sea Zone to 8 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 fighter moved from West Russia to Belorussia
1 infantry moved from Baltic States to Belorussia
1 aaGun moved from Baltic States to Belorussia
3 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
3 infantry moved from Italy to Germany
1 bomber moved from 13 Sea Zone to Germany
1 infantry moved from Libya to EgyptPlace Units - Germans
3 artilleries and 4 infantry placed in Germany
1 fighter and 2 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 transport
8 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
13 Sea Zone : 1 submarine
Belorussia : 1 aaGun, 1 fighter and 1 infantry
Egypt : 1 flag, 1 fighter and 1 infantry
Germany : 3 artilleries, 1 bomber, 1 factory and 7 infantry
Italy : 1 factory, 1 fighter and 2 infantry
Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 3 infantry
Poland : 1 aaGun and 3 infantry
Ukraine S.S.R. : 1 aaGun, 8 armour, 2 artilleries and 4 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 28 / 29
Japanese : 37 / 37
Americans : 39 / 39 -
Well I think my luck from the england invasion is equalized now…!
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 3 transports -
Yes I was quite lucky on this match….I was originally expecting to lose about 3 fighters. :lol:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 2 infantry; Remaining resources: 13 PUs;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from Caucasus to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 bomber moved from Germany to Caucasus
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 carrier moved from 27 Sea Zone to 22 Sea Zone
1 fighter moved from United Kingdom to 22 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in IndiaTurn Complete - British
British collect 28 PUs; end with 41 PUs totalTerritory Summary for British :
13 Sea Zone : 1 cruiser, 1 submarine and 1 transport
22 Sea Zone : 1 carrier and 1 fighter
Anglo-Egyptian Sudan : 1 infantry
Caucasus : 1 bomber
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 1 factory, 5 fighters and 10 infantry
Morocco : 2 infantry
United Kingdom : 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 28 / 41
Japanese : 37 / 37
Americans : 39 / 39 -
I was also miscalculating the amount of fighters that you had in range… Usually fatal when you this!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Western Australia
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Burma to Kazakh S.S.R.
1 bomber moved from Manchuria to Caucasus
1 bomber moved from Japan to India
1 infantry moved from Sinkiang to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from 36 Sea Zone to Western AustraliaCombat - Japanese
Battle in Western Australia
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits
British roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Western Australia
Japanese win, taking Western Australia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Caucasus
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in IndiaNon Combat Move - Japanese
1 bomber moved from India to Burma
1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 aaGun moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Szechwan to Sinkiang
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Western Australia to 38 Sea Zone
1 bomber moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Burma to 36 Sea Zone
1 fighter moved from Buryatia S.S.R. to Sinkiang
2 fighters moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Szechwan to Sinkiang
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 60 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 60 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Borneo: 1 infantry
EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sinkiang: 1 fighter
EDIT: Adding units owned by Japanese to Burma: 1 fighter
EDIT: Turning off Edit Mode
1 factory placed in KwangtungTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
38 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
60 Sea Zone : 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 bomber, 1 fighter and 12 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 armour, 1 artillery, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 2 fighters and 2 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 artillery
Szechwan : 1 flag
Ukraine S.S.R. : 1 bomber
Wake Island : 1 infantry
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 16 / 26
Germans : 44 / 44
British : 27 / 41
Japanese : 42 / 42
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to AlgeriaCombat - Americans
Non Combat Move - Americans
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
1 destroyer moved from 18 Sea Zone to 13 Sea Zone
1 carrier moved from 18 Sea Zone to 13 Sea Zone
2 fighters moved from Eastern United States to 13 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 44 Sea Zone to 59 Sea Zone
1 fighter moved from India to PersiaPlace Units - Americans
1 carrier and 2 transports placed in 11 Sea Zone
1 fighter placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 fighter and 2 transports
13 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
59 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Libya : 1 flag, 1 armour
Midway : 1 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
Persia : 1 fighter
United Kingdom : 1 bomber and 1 fighter
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 16 / 26
Germans : 42 / 44
British : 27 / 41
Japanese : 42 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 18 Sea Zone to 13 Sea Zone
1 carrier moved from 18 Sea Zone to 13 Sea Zone
2 fighters moved from Eastern United States to 13 Sea ZoneCombat - Americans
Battle in 13 Sea Zone
British loiter and taunt with ; Russians loiter and taunt with ; Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from India to Persia
1 submarine moved from 44 Sea Zone to 59 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 11 Sea Zone
1 fighter placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 fighter and 2 transports
13 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
59 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Libya : 1 flag, 1 armour
Midway : 1 infantry
Morocco : 1 flag, 1 artillery and 2 infantry
Persia : 1 fighter
United Kingdom : 1 bomber and 1 fighter
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 16 / 26
Germans : 42 / 44
British : 27 / 41
Japanese : 42 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factories; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to West Russia
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
2 fighters moved from India to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 4/5 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 armour moved from India to Caucasus
1 infantry moved from India to Persia
1 infantry moved from Russia to Caucasus
1 infantry moved from Vologda to Archangel
2 fighters moved from West Russia to Caucasus
1 fighter moved from Kazakh S.S.R. to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 4 armour, 6 artilleries, 1 factory, 3 fighters and 7 infantry
Kazakh S.S.R. : 2 infantry
Novosibirsk : 1 infantry
Persia : 1 infantry
Russia : 1 factory and 3 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 40 / 44
British : 27 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factories; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to West Russia
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
2 fighters moved from India to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 4/5 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 armour moved from India to Caucasus
1 infantry moved from India to Persia
1 infantry moved from Russia to Caucasus
1 infantry moved from Vologda to Archangel
2 fighters moved from West Russia to Caucasus
1 fighter moved from Kazakh S.S.R. to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 4 armour, 6 artilleries, 1 factory, 3 fighters and 7 infantry
Kazakh S.S.R. : 2 infantry
Novosibirsk : 1 infantry
Persia : 1 infantry
Russia : 1 factory and 3 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 40 / 44
British : 27 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
I forgot to move the am fighter, therefore the edit.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 43 PUs;
Germans buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Archangel
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from British to Germans
EDIT: Turning off Edit Mode
3 infantry moved from Germany to France
1 fighter moved from Egypt to France
1 carrier, 1 cruiser and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
3 infantry moved from Poland to Ukraine S.S.R.
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Italy to France
3 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
1 fighter moved from West Russia to Karelia S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 bomber moved from Archangel to Germany
1 fighter moved from Italy to France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from Karelia S.S.R. to 5 Sea ZonePlace Units - Germans
1 fighter placed in 5 Sea Zone
7 infantry placed in Germany
Germans undo move 2.
6 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Archangel : 1 flag, 1 infantry
Egypt : 1 flag
Finland : 1 infantry
France : 4 fighters and 6 infantry
Germany : 1 bomber, 1 factory and 6 infantry
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 4 infantry
Poland : 3 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 3 aaGuns, 7 armour, 2 artilleries and 5 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 17 / 20
Germans : 44 / 44
British : 26 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 43 PUs;
Germans buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Archangel
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from British to Germans
EDIT: Turning off Edit Mode
3 infantry moved from Germany to France
1 fighter moved from Egypt to France
1 carrier, 1 cruiser and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
3 infantry moved from Poland to Ukraine S.S.R.
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Italy to France
3 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
1 fighter moved from West Russia to Karelia S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 bomber moved from Archangel to Germany
1 fighter moved from Italy to France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from Karelia S.S.R. to 5 Sea ZonePlace Units - Germans
1 fighter placed in 5 Sea Zone
7 infantry placed in Germany
Germans undo move 2.
6 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 fighters
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 2 fighters
EDIT: Adding units owned by Germans to 8 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for Germans :
5 Sea Zone : 1 carrier and 2 fighters
8 Sea Zone : 1 cruiser
Archangel : 1 flag, 1 infantry
Egypt : 1 flag
Finland : 1 infantry
France : 2 fighters and 6 infantry
Germany : 1 bomber, 1 factory and 6 infantry
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 4 infantry
Poland : 3 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 3 aaGuns, 7 armour, 2 artilleries, 2 fighters and 5 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 17 / 20
Germans : 44 / 44
British : 26 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
I made some change to where the fighters are landed.
-
And I forgot to move an infantry during combat move (to occupy Trans Jorden) so here comes another edit…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 5 PUs;Combat Move - British
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 submarine moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from 22 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 bomber moved from Caucasus to Germany
1 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from GermansCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Battle in 8 Sea Zone
British attack with 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport
Germans defend with 1 cruiser
British roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser, 2 fighters and 1 transport in 8 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 8 Sea Zone
British win with 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Northwestern EuropeNon Combat Move - British
1 fighter moved from 8 Sea Zone to 13 Sea Zone
1 carrier moved from 22 Sea Zone to 13 Sea Zone
1 bomber moved from Germany to Caucasus
1 aaGun moved from India to Persia
5 fighters and 9 infantry moved from India to PersiaPlace Units - British
1 carrier and 1 cruiser placed in 8 Sea Zone
1 fighter placed in 8 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 35 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 1 submarine and 1 transport
13 Sea Zone : 1 carrier and 1 fighter
Caucasus : 1 bomber
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 infantry
India : 1 factory and 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 aaGun, 5 fighters and 9 infantry
United Kingdom : 1 armour, 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Russians : 17 / 20
Germans : 40 / 44
British : 30 / 35
Japanese : 40 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Ukraine S.S.R. to Vologda
1 bomber moved from Burma to Caucasus
1 infantry moved from Evenki National Okrug to Vologda
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Burma to Kazakh S.S.R.
2 armour, 3 artilleries and 12 infantry moved from Burma to India
1 fighter moved from 38 Sea Zone to Eastern Australia
1 infantry moved from Western Australia to Eastern AustraliaCombat - Japanese
Battle in Vologda
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 4/5 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Australia
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Eastern Australia, round 2 : 0/2 hits
British roll dice for 1 infantry in Eastern Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Eastern Australia
retreated to Eastern Australia
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 armour, 3 artilleries and 12 infantry
British defend with 1 factory and 1 infantry
Japanese roll dice for 2 armour, 3 artilleries and 12 infantry in India, round 2 : 2/17 hits
British roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 2 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in CaucasusNon Combat Move - Japanese
1 aaGun moved from Burma to India
1 transport moved from 38 Sea Zone to 49 Sea Zone
2 transports moved from 36 Sea Zone to 62 Sea Zone
1 artillery moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Vologda to Karelia S.S.R.
1 bomber moved from Caucasus to Karelia S.S.R.
2 fighters moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from Kazakh S.S.R. to Szechwan
1 submarine moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 60 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Burma
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Eastern Australia to Western Australia
1 carrier moved from 38 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 transport placed in 62 Sea Zone
2 armour placed in Kwangtung
1 armour, 2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
49 Sea Zone : 1 transport
60 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 armour, 1 artillery and 4 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory and 12 infantry
Iwo Jima : 1 infantry
Japan : 1 armour, 2 artilleries, 1 factory and 3 infantry
Karelia S.S.R. : 2 bombers
Kwangtung : 2 armour and 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 fighter
Ukraine S.S.R. : 2 fighters
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag, 1 fighter
Yakut S.S.R. : 1 flag, 1 artillery
Yunnan : 1 flagProduction/PUs Summary :
Russians : 15 / 20
Germans : 40 / 44
British : 27 / 35
Japanese : 45 / 45
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 destroyer moved from 13 Sea Zone to 6 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in GermanyNon Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Persia to Caucasus
1 infantry moved from Algeria to Libya
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Morocco to 13 Sea Zone
1 artillery and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to United Kingdom
1 carrier moved from 13 Sea Zone to 8 Sea Zone
2 fighters moved from 13 Sea Zone to 8 Sea Zone
1 battleship moved from 13 Sea Zone to 8 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 armour moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
1 artillery moved from Algeria to Libya
1 submarine moved from 59 Sea Zone to 44 Sea ZonePlace Units - Americans
2 transports placed in 11 Sea Zone
1 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
6 Sea Zone : 1 destroyer and 1 transport
8 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
11 Sea Zone : 2 transports
13 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
44 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag
Caucasus : 1 bomber and 1 fighter
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Libya : 1 flag, 1 armour, 1 artillery and 1 infantry
Midway : 1 infantry
Morocco : 1 flag, 1 armour, 2 artilleries and 2 infantry
Norway : 1 flag, 2 infantry
United Kingdom : 1 artillery
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 15 / 20
Germans : 38 / 44
British : 27 / 35
Japanese : 45 / 45
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 4 damage on 4 factories; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
1 fighter moved from Caucasus to Vologda
1 fighter moved from Caucasus to Archangel
1 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
1 infantry moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Caucasus
1 fighter moved from West Russia to Caucasus
1 fighter moved from Archangel to Caucasus
1 infantry moved from Persia to Caucasus
1 submarine moved from 13 Sea Zone to 6 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
6 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 4 armour, 6 artilleries, 1 factory, 3 fighters and 7 infantry
Russia : 1 artillery, 1 factory and 3 infantry
Sinkiang : 1 infantry
West Russia : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 18 / 18
Germans : 35 / 44
British : 27 / 35
Japanese : 44 / 45
Americans : 44 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 6 damage on 6 factories; Remaining resources: 38 PUs;
Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
1 fighter moved from 5 Sea Zone to Archangel
1 armour moved from Karelia S.S.R. to Norway
1 fighter moved from France to 6 Sea Zone
1 fighter moved from France to 6 Sea Zone
1 bomber moved from Germany to Norway
1 artillery moved from Ukraine S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
2 fighters moved from Ukraine S.S.R. to West Russia
1 fighter moved from 5 Sea Zone to Northwestern Europe
3 infantry moved from France to Northwestern Europe
1 infantry moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 artillery and 2 fighters in West Russia, round 3 : 3/3 hits
Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 6 Sea Zone
Germans attack with 2 fighters
Russians defend with 1 submarine; Americans defend with 1 destroyer and 1 transport
1 submarine owned by the Russians Submerged
Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Northwestern Europe
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Northwestern Europe, round 2 : 2/4 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 3/3 hits
Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
3 artilleries moved from Poland to Ukraine S.S.R.
3 infantry moved from Poland to Ukraine S.S.R.
1 bomber moved from Norway to Germany
2 fighters moved from West Russia to Ukraine S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
2 fighters moved from 6 Sea Zone to Karelia S.S.R.
1 fighter moved from Northwestern Europe to France
1 infantry moved from Italy to France
3 infantry moved from Germany to Poland
1 artillery moved from Karelia S.S.R. to Belorussia
2 infantry moved from Italy to France
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Germany to France
1 infantry moved from Germany to PolandPlace Units - Germans
2 infantry placed in Karelia S.S.R.
1 artillery, 1 fighter and 4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
6 Sea Zone : 1 carrier
Belorussia : 1 artillery and 2 infantry
France : 1 fighter and 8 infantry
Germany : 1 artillery, 1 bomber, 1 factory, 2 fighters and 4 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 factory, 2 fighters and 2 infantry
Northwestern Europe : 3 infantry
Norway : 1 armour
Poland : 1 aaGun and 4 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 2 aaGuns, 5 armour, 4 artilleries, 2 fighters and 8 infantry
West Russia : 1 artilleryProduction/PUs Summary :
Russians : 16 / 18
Germans : 41 / 41
British : 25 / 35
Japanese : 44 / 45
Americans : 42 / 43