@crockett36 It says I need to download it so I do and then it says map not found, missing map.
JEB (Allies) vs Inno (Axis) 42 2E Game 02
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from West Russia to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in GermanyNon Combat Move - British
1 bomber moved from Germany to Caucasus
2 fighters moved from Archangel to India
1 fighter moved from 33 Sea Zone to India
1 carrier moved from 33 Sea Zone to 27 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
3 infantry placed in India
1 artillery, 2 fighters and 4 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Anglo-Egyptian Sudan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British :
22 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
27 Sea Zone : 1 carrier
Anglo-Egyptian Sudan : 1 infantry
Caucasus : 1 bomber
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 1 factory, 4 fighters and 8 infantry
United Kingdom : 1 armour, 1 artillery, 1 factory, 2 fighters and 4 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 25 / 30
Germans : 41 / 41
British : 28 / 29
Japanese : 34 / 35
Americans : 40 / 39 -
Wow, saved by the bell. Was really lucky there. I need this initial luck to offset my bad opening with the allies I think. Quite a different game playing with them, the axis are so strong from the start.
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Now you know all my trick about Axis. Next game let’s see if my Allies can stop your Axis : -]
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from Kwangtung to Yakut S.S.R.
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
3 infantry moved from Anhwei to Szechwan
2 fighters moved from Kwangtung to Szechwan
1 fighter moved from Kiangsu to Szechwan
1 fighter moved from Kiangsu to Yakut S.S.R.Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 2/5 hits
Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 3/4 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in Szechwan
Japanese attack with 3 fighters and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 3 fighters and 3 infantry in Szechwan, round 2 : 3/6 hits
Americans roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 armour, 1 artillery and 4 infantry moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
3 fighters moved from Szechwan to Burma
1 bomber moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 bomber moved from Buryatia S.S.R. to Manchuria
2 destroyers moved from 36 Sea Zone to 60 Sea Zone
1 battleship moved from 62 Sea Zone to 36 Sea Zone
1 submarine moved from 47 Sea Zone to 60 Sea Zone
1 cruiser moved from 61 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 battleship moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 bomber and 3 infantry placed in Japan
2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 4 transports
60 Sea Zone : 2 destroyers and 1 submarine
62 Sea Zone : 2 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 armour, 3 artilleries, 3 fighters and 9 infantry
Buryatia S.S.R. : 1 flag, 1 fighter
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 3 infantry
Manchuria : 1 bomber
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Szechwan : 1 flag, 3 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 armourProduction/PUs Summary :
Russians : 24 / 30
Germans : 41 / 41
British : 28 / 29
Japanese : 37 / 37
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from Kwangtung to Yakut S.S.R.
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
3 infantry moved from Anhwei to Szechwan
2 fighters moved from Kwangtung to Szechwan
1 fighter moved from Kiangsu to Szechwan
1 fighter moved from Kiangsu to Yakut S.S.R.Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 2/5 hits
Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 3/4 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in Szechwan
Japanese attack with 3 fighters and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 3 fighters and 3 infantry in Szechwan, round 2 : 3/6 hits
Americans roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 armour, 1 artillery and 4 infantry moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
3 fighters moved from Szechwan to Burma
1 bomber moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 bomber moved from Buryatia S.S.R. to Manchuria
2 destroyers moved from 36 Sea Zone to 60 Sea Zone
1 battleship moved from 62 Sea Zone to 36 Sea Zone
1 submarine moved from 47 Sea Zone to 60 Sea Zone
1 cruiser moved from 61 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 battleship moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 bomber and 3 infantry placed in Japan
2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour
EDIT: Adding units owned by Japanese to Burma: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 4 transports
60 Sea Zone : 2 destroyers and 1 submarine
62 Sea Zone : 2 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 2 armour, 3 artilleries, 3 fighters and 9 infantry
Buryatia S.S.R. : 1 flag, 1 fighter
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 3 infantry
Manchuria : 1 bomber
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Szechwan : 1 flag, 3 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 24 / 30
Germans : 41 / 41
British : 28 / 29
Japanese : 37 / 37
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
2 artilleries moved from Eastern United States to 11 Sea Zone
2 infantry moved from Central United States to 11 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
2 artilleries moved from 13 Sea Zone to Morocco
3 infantry moved from 13 Sea Zone to MoroccoCombat - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 19 Sea Zone to 11 Sea Zone
1 transport moved from 19 Sea Zone to 11 Sea Zone
1 battleship moved from 19 Sea Zone to 11 Sea Zone
1 destroyer moved from 55 Sea Zone to 18 Sea Zone
1 carrier moved from 55 Sea Zone to 18 Sea Zone
1 fighter moved from 13 Sea Zone to United Kingdom
1 fighter moved from 55 Sea Zone to 13 Sea Zone
1 fighter moved from Western Australia to India
1 submarine moved from 59 Sea Zone to 44 Sea ZonePlace Units - Americans
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 destroyer
11 Sea Zone : 1 battleship, 1 destroyer and 2 transports
13 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
18 Sea Zone : 1 carrier and 1 destroyer
44 Sea Zone : 1 submarine
Alaska : 1 infantry
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 2 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Midway : 1 infantry
Morocco : 1 flag, 1 armour, 2 artilleries and 3 infantry
United Kingdom : 1 fighter
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 24 / 30
Germans : 40 / 41
British : 28 / 29
Japanese : 37 / 37
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Novosibirsk
3 armour moved from Caucasus to India
2 fighters moved from West Russia to India
1 fighter moved from Archangel to India
1 infantry moved from Persia to India
1 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from West Russia to Caucasus
2 aaGuns moved from West Russia to Caucasus
1 infantry moved from Russia to West Russia
1 submarine moved from 7 Sea Zone to 13 Sea Zone
3 artilleries moved from Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Caucasus : 2 aaGuns, 1 armour, 4 artilleries, 1 factory and 4 infantry
India : 3 armour, 3 fighters and 1 infantry
Karelia S.S.R. : 1 artillery and 1 factory
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Russia : 1 factory and 6 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Vologda : 2 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 41
British : 28 / 29
Japanese : 37 / 37
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 40 PUs;
Germans buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 cruiser moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 13 Sea Zone
2 fighters moved from Germany to 13 Sea Zone
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 bomber moved from Germany to 13 Sea Zone
1 infantry moved from Belorussia to West Russia
1 fighter moved from Germany to West Russia
1 artillery and 3 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
1 fighter moved from 36 Sea Zone to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
8 armour moved from Belorussia to Ukraine S.S.R.
1 artillery moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 8 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 2 artilleries and 4 infantry in Ukraine S.S.R., round 2 : 6/14 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Germans attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 8 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 13 Sea Zone
Germans attack with 1 bomber, 3 fighters and 1 submarine
Russians defend with 1 submarine; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 3 fighters in 13 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 fighters in 13 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier, 1 cruiser and 3 transports in 13 Sea Zone, round 2 : 0/2 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 13 Sea Zone
Germans roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 3 fighters in 13 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 fighter in 13 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in 13 Sea Zone
1 submarine owned by the Russians Submerged
3 transports owned by the Americans lost in 13 Sea Zone
Germans roll dice for 1 submarine in 13 Sea Zone, round 4 : 1/1 hits
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 57
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 3 transports
Battle in Anglo-Egyptian Sudan
Germans attack with 1 artillery and 1 fighter
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Anglo-Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Anglo-Egyptian Sudan
retreated to Anglo-Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artilleryNon Combat Move - Germans
1 fighter moved from Anglo-Egyptian Sudan to Egypt
2 fighters moved from 13 Sea Zone to 8 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 fighter moved from West Russia to Belorussia
1 infantry moved from Baltic States to Belorussia
1 aaGun moved from Baltic States to Belorussia
3 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
3 infantry moved from Italy to Germany
1 bomber moved from 13 Sea Zone to Germany
1 infantry moved from Libya to EgyptPlace Units - Germans
3 artilleries and 4 infantry placed in Germany
1 fighter and 2 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 transport
8 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
13 Sea Zone : 1 submarine
Belorussia : 1 aaGun, 1 fighter and 1 infantry
Egypt : 1 flag, 1 fighter and 1 infantry
Germany : 3 artilleries, 1 bomber, 1 factory and 7 infantry
Italy : 1 factory, 1 fighter and 2 infantry
Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 3 infantry
Poland : 1 aaGun and 3 infantry
Ukraine S.S.R. : 1 aaGun, 8 armour, 2 artilleries and 4 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 28 / 29
Japanese : 37 / 37
Americans : 39 / 39 -
Well I think my luck from the england invasion is equalized now…!
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 3 transports -
Yes I was quite lucky on this match….I was originally expecting to lose about 3 fighters. :lol:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 2 infantry; Remaining resources: 13 PUs;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from Caucasus to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 bomber moved from Germany to Caucasus
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 carrier moved from 27 Sea Zone to 22 Sea Zone
1 fighter moved from United Kingdom to 22 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in IndiaTurn Complete - British
British collect 28 PUs; end with 41 PUs totalTerritory Summary for British :
13 Sea Zone : 1 cruiser, 1 submarine and 1 transport
22 Sea Zone : 1 carrier and 1 fighter
Anglo-Egyptian Sudan : 1 infantry
Caucasus : 1 bomber
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 1 factory, 5 fighters and 10 infantry
Morocco : 2 infantry
United Kingdom : 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 28 / 41
Japanese : 37 / 37
Americans : 39 / 39 -
I was also miscalculating the amount of fighters that you had in range… Usually fatal when you this!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Western Australia
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Burma to Kazakh S.S.R.
1 bomber moved from Manchuria to Caucasus
1 bomber moved from Japan to India
1 infantry moved from Sinkiang to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from 36 Sea Zone to Western AustraliaCombat - Japanese
Battle in Western Australia
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits
British roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Western Australia
Japanese win, taking Western Australia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Caucasus
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in IndiaNon Combat Move - Japanese
1 bomber moved from India to Burma
1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 aaGun moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Szechwan to Sinkiang
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Western Australia to 38 Sea Zone
1 bomber moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Burma to 36 Sea Zone
1 fighter moved from Buryatia S.S.R. to Sinkiang
2 fighters moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Szechwan to Sinkiang
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 60 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 60 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Borneo: 1 infantry
EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sinkiang: 1 fighter
EDIT: Adding units owned by Japanese to Burma: 1 fighter
EDIT: Turning off Edit Mode
1 factory placed in KwangtungTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
38 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
60 Sea Zone : 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 bomber, 1 fighter and 12 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 armour, 1 artillery, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 2 fighters and 2 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 artillery
Szechwan : 1 flag
Ukraine S.S.R. : 1 bomber
Wake Island : 1 infantry
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 16 / 26
Germans : 44 / 44
British : 27 / 41
Japanese : 42 / 42
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to AlgeriaCombat - Americans
Non Combat Move - Americans
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
1 destroyer moved from 18 Sea Zone to 13 Sea Zone
1 carrier moved from 18 Sea Zone to 13 Sea Zone
2 fighters moved from Eastern United States to 13 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 44 Sea Zone to 59 Sea Zone
1 fighter moved from India to PersiaPlace Units - Americans
1 carrier and 2 transports placed in 11 Sea Zone
1 fighter placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 fighter and 2 transports
13 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
59 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Libya : 1 flag, 1 armour
Midway : 1 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
Persia : 1 fighter
United Kingdom : 1 bomber and 1 fighter
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 16 / 26
Germans : 42 / 44
British : 27 / 41
Japanese : 42 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 18 Sea Zone to 13 Sea Zone
1 carrier moved from 18 Sea Zone to 13 Sea Zone
2 fighters moved from Eastern United States to 13 Sea ZoneCombat - Americans
Battle in 13 Sea Zone
British loiter and taunt with ; Russians loiter and taunt with ; Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from India to Persia
1 submarine moved from 44 Sea Zone to 59 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 11 Sea Zone
1 fighter placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 fighter and 2 transports
13 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
59 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Libya : 1 flag, 1 armour
Midway : 1 infantry
Morocco : 1 flag, 1 artillery and 2 infantry
Persia : 1 fighter
United Kingdom : 1 bomber and 1 fighter
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 16 / 26
Germans : 42 / 44
British : 27 / 41
Japanese : 42 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factories; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to West Russia
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
2 fighters moved from India to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 4/5 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 armour moved from India to Caucasus
1 infantry moved from India to Persia
1 infantry moved from Russia to Caucasus
1 infantry moved from Vologda to Archangel
2 fighters moved from West Russia to Caucasus
1 fighter moved from Kazakh S.S.R. to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 4 armour, 6 artilleries, 1 factory, 3 fighters and 7 infantry
Kazakh S.S.R. : 2 infantry
Novosibirsk : 1 infantry
Persia : 1 infantry
Russia : 1 factory and 3 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 40 / 44
British : 27 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factories; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to West Russia
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
2 fighters moved from India to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 4/5 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 armour moved from India to Caucasus
1 infantry moved from India to Persia
1 infantry moved from Russia to Caucasus
1 infantry moved from Vologda to Archangel
2 fighters moved from West Russia to Caucasus
1 fighter moved from Kazakh S.S.R. to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 4 armour, 6 artilleries, 1 factory, 3 fighters and 7 infantry
Kazakh S.S.R. : 2 infantry
Novosibirsk : 1 infantry
Persia : 1 infantry
Russia : 1 factory and 3 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 40 / 44
British : 27 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
I forgot to move the am fighter, therefore the edit.
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 43 PUs;
Germans buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Archangel
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from British to Germans
EDIT: Turning off Edit Mode
3 infantry moved from Germany to France
1 fighter moved from Egypt to France
1 carrier, 1 cruiser and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
3 infantry moved from Poland to Ukraine S.S.R.
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Italy to France
3 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
1 fighter moved from West Russia to Karelia S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 bomber moved from Archangel to Germany
1 fighter moved from Italy to France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from Karelia S.S.R. to 5 Sea ZonePlace Units - Germans
1 fighter placed in 5 Sea Zone
7 infantry placed in Germany
Germans undo move 2.
6 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Archangel : 1 flag, 1 infantry
Egypt : 1 flag
Finland : 1 infantry
France : 4 fighters and 6 infantry
Germany : 1 bomber, 1 factory and 6 infantry
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 4 infantry
Poland : 3 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 3 aaGuns, 7 armour, 2 artilleries and 5 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 17 / 20
Germans : 44 / 44
British : 26 / 41
Japanese : 40 / 42
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 43 PUs;
Germans buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Archangel
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from British to Germans
EDIT: Turning off Edit Mode
3 infantry moved from Germany to France
1 fighter moved from Egypt to France
1 carrier, 1 cruiser and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
3 infantry moved from Poland to Ukraine S.S.R.
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Italy to France
3 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
1 fighter moved from West Russia to Karelia S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 bomber moved from Archangel to Germany
1 fighter moved from Italy to France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from Karelia S.S.R. to 5 Sea ZonePlace Units - Germans
1 fighter placed in 5 Sea Zone
7 infantry placed in Germany
Germans undo move 2.
6 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 fighters
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 2 fighters
EDIT: Adding units owned by Germans to 8 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for Germans :
5 Sea Zone : 1 carrier and 2 fighters
8 Sea Zone : 1 cruiser
Archangel : 1 flag, 1 infantry
Egypt : 1 flag
Finland : 1 infantry
France : 2 fighters and 6 infantry
Germany : 1 bomber, 1 factory and 6 infantry
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 4 infantry
Poland : 3 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 3 aaGuns, 7 armour, 2 artilleries, 2 fighters and 5 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 17 / 20
Germans : 44 / 44
British : 26 / 41
Japanese : 40 / 42
Americans : 41 / 42