Ok. I was feeling pretty good about how I was going this game. USSR aren’t supposed to reach Norway without the other allies helping.
If you change your mind, we can probably continue.
save fighters for last
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
5 submarines moved from 33 Sea Zone to 46 Sea Zone
5 submarines moved from 46 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 23 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,4
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 cruiser
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 6 Sea Zone
Americans attack with 4 bombers and 2 submarines
Japanese defend with 1 cruiser, 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Americans win with 4 bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 3 battleships, 3 carriers, 2 destroyers, 9 fighters and 4 submarines
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese and 3 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Americans and 2 cruisers owned by the Americans retreated to 45 Sea Zone
Japanese win with 3 battleships and 8 fighters remaining. Battle score for attacker is -48
Casualties for Japanese: 3 carriers, 2 destroyers, 1 fighter and 4 submarines
Casualties for ANZAC: 1 fighter
Casualties for Americans: 3 carriers, 4 destroyers, 2 fighters and 6 submarines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
5 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in 35 Sea Zone and were removed
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 bomber moved from 35 Sea Zone to Dutch New Guinea
1 armour, 1 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
4 fighters moved from 104 Sea Zone to 110 Sea Zone
4 bombers moved from 6 Sea Zone to Midway
4 bombers moved from Western United States to Midway
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 23 Sea Zone to Midway
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Dutch New Guinea: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
3 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Egypt to 70 Sea Zone
2 infantry moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Siam
Combat - British
Battle in 70 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Siam
British attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Siam to Burma
1 bomber and 2 fighters moved from Persia to Russia
1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Egypt to Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 armour moved from Kenya to Egypt
1 fighter moved from 70 Sea Zone to Belgian Congo
2 fighters moved from India to Persia
1 artillery and 5 infantry moved from India to Burma
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery and 5 infantry
sorry, I have been working doubles. I will be back sunday
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
1 infantry moved from Rostov to Volgograd
Italians take Volgograd from Russians
1 mech_infantry moved from Ukraine to Tambov
1 artillery moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Kazakhstan
3 armour moved from Caucasus to Kazakhstan
3 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
1 infantry moved from Rostov to Volgograd
Italians take Volgograd from Russians
1 mech_infantry moved from Ukraine to Tambov
1 artillery moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Kazakhstan
3 armour moved from Caucasus to Kazakhstan
3 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Combat - Italians
Battle in Novosibirsk
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Novosibirsk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Rostov
4 armour moved from Ukraine to Rostov
1 aaGun moved from Northern Italy to France
Place Units - Italians
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from Dutch New Guinea to 34 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
scram phi?
yes scramble max
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from Dutch New Guinea to 34 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
retreated to 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser, 4 fighters and 2 submarines
Japanese defend with 3 battleships and 3 fighters
ANZAC win with 1 fighter remaining. Battle score for attacker is 36
Casualties for Japanese: 3 battleships and 3 fighters
Casualties for ANZAC: 1 cruiser, 3 fighters and 2 submarines
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
Place Units - ANZAC
1 airfield placed in Dutch New Guinea
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
1 fighter moved from Egypt to Persia
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 armour and 2 mech_infantrys moved from Bryansk to Samara
1 fighter and 4 tactical_bombers moved from Bryansk to Samara
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Nenetsia to Vologda
2 bombers moved from Bryansk to Vologda
1 armour and 6 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from Northern Italy to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 armour and 2 mech_infantrys moved from Bryansk to Samara
1 fighter and 4 tactical_bombers moved from Bryansk to Samara
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Nenetsia to Vologda
2 bombers moved from Bryansk to Vologda
1 armour and 6 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from Northern Italy to Normandy Bordeaux
Combat - Germans
Battle in Samara
Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans win, taking Samara from Russians with 2 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 fighters and 9 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 3 fighters and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Scotland
Non Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Vologda to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Belarus
1 aaGun, 2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 fighter and 4 tactical_bombers moved from Samara to Bryansk
Place Units - Germans
10 infantry placed in Western Germany
2 armour and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Southern France
1 armour, 1 fighter and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
3 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry and 2 mech_infantrys
retreated to Vologda
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Samara from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
3 fighters moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Kweichow to Yunnan
1 fighter and 6 tactical_bombers moved from Kwangsi to Philippines
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Kweichow to Yunnan
1 fighter and 6 tactical_bombers moved from Kwangsi to Philippines
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 2 submarines
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 3 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from 125 Sea Zone to Norway
9 bombers moved from Midway to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 9 bombers, 1 destroyer, 4 submarines and 1 transport
Japanese defend with 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Americans win, taking 6 Sea Zone from Japanese with 9 bombers, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 47
Casualties for Japanese: 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Battle in 111 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Korea
Battle in Norway
Non Combat Move - Americans
1 fighter moved from 111 Sea Zone to 125 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
3 fighters moved from 101 Sea Zone to Gibraltar
1 infantry moved from Algeria to Tunisia
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
9 bombers moved from 6 Sea Zone to Midway
1 battleship, 2 cruisers and 2 transports moved from 45 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 bomber, 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Caroline Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
2 fighters moved from 110 Sea Zone to Scotland
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Rhodesia to South West Africa
1 armour moved from Union of South Africa to South West Africa
2 infantry moved from Union of South Africa to South West Africa
4 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
3 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in South West Africa
British attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
British win, taking South West Africa from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Scotland
British attack with 4 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in Northwest Persia
British attack with 6 armour and 2 mech_infantrys
Italians defend with 1 mech_infantry
British win, taking Northwest Persia from Italians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Persia to Russia
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 5 infantry moved from India to Burma
1 infantry moved from Siam to French Indo China
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 45 Sea Zone to 33 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns moved from 125 Sea Zone to Norway
2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Scotland to Norway
2 fighters moved from Scotland to 125 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
Place Units - British
1 airfield placed in Gibraltar
1 fighter and 2 infantry placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 artillery and 1 mech_infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
3 fighters moved from Rostov to Samara
1 armour moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 artillery and 1 mech_infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
3 fighters moved from Rostov to Samara
1 armour moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
Combat - Italians
Battle in Samara
Italians attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Samara to Caucasus
4 armour moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Novosibirsk to Caucasus
1 artillery and 5 infantry moved from Northern Italy to France
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
1 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs