Karl7 allies 12 -vs- dawgoneit axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Buryatia to Manchuria
                      Italians take Amur from Russians
                1 artillery and 1 infantry moved from Volgograd to Tambov
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Manchuria
                    Italians attack with 1 armour
                    Americans defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Volgograd
                3 armour placed in Ukraine
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                2 fighters moved from 35 Sea Zone to Paulau Island
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 19 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Paulau Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hainan

    Non Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from Paulau Island to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 fighter moved from Shan State to Eastern Persia
                2 fighters moved from French Indo China to Szechwan

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Russia to Caucasus

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                15 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 13 mech_infantrys and 4 tactical_bombers moved from Karelia to Finland
                1 armour moved from Novgorod to Finland
                7 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Poland to Belarus
                2 artilleries moved from Poland to Eastern Poland
                9 infantry moved from Germany to Poland
                3 fighters moved from Western Germany to Finland
                2 fighters moved from Denmark to 115 Sea Zone
                4 infantry moved from Western Germany to Denmark
                1 artillery and 3 infantry moved from France to Western Germany
                4 infantry moved from Normandy Bordeaux to France
                3 infantry moved from Greece to Bulgaria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                15 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 13 mech_infantrys and 4 tactical_bombers moved from Karelia to Finland
                1 armour moved from Novgorod to Finland
                7 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Poland to Belarus
                2 artilleries moved from Poland to Eastern Poland
                9 infantry moved from Germany to Poland
                3 fighters moved from Western Germany to Finland
                2 fighters moved from Denmark to 115 Sea Zone
                4 infantry moved from Western Germany to Denmark
                1 artillery and 3 infantry moved from France to Western Germany
                4 infantry moved from Normandy Bordeaux to France
                3 infantry moved from Greece to Bulgaria

    Combat - Germans
                Battle in Finland
                    Germans attack with 16 armour, 2 artilleries, 2 bombers, 6 fighters, 3 infantry, 13 mech_infantrys and 4 tactical_bombers
                    Americans defend with 1 infantry
                    Germans win, taking Finland from Americans with 16 armour, 2 artilleries, 2 bombers, 6 fighters, 3 infantry, 13 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from 115 Sea Zone to Novgorod
                2 bombers, 6 fighters and 4 tactical_bombers moved from Finland to Novgorod

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                10 infantry placed in Western Germany
                Germans undo move 2.
                6 infantry placed in Western Germany
                2 artilleries, 5 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Italians
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Italians
                1 infantry moved from Olgiy to Timguska
                      Russians take Timguska from Italians
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Dzavhan to Yenisey
                      Russians take Yenisey from Italians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Italians
                1 infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Italians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                7 artilleries and 10 infantry moved from Samara to Volgograd
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Tambov
                4 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 7 artilleries, 4 fighters and 10 infantry
                    Italians defend with 1 factory_minor, 1 infantry and 3 mech_infantrys
                    Russians win, taking Volgograd from Italians with 7 artilleries, 4 fighters and 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry and 3 mech_infantrys
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery
                    Russians win, taking Tambov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                    Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                2 fighters moved from Tambov to Russia
                1 aaGun moved from Samara to Volgograd
                4 fighters moved from Volgograd to Russia
                5 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov

    Place Units - Russians
                2 armour and 2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 armour and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Jehol to Manchuria
                3 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 armour and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Jehol to Manchuria
                3 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Manchuria
                    Japanese attack with 3 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Buryatia to Japan

    Place Units - Japanese
                1 aaGun, 3 armour and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,2,5,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,5,2,4,4,6
                Japanese collect 14 PUs (14 lost to blockades); end with 14 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Korea to Manchuria
                1 artillery and 2 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 20 Sea Zone to 17 Sea Zone
                1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
                9 bombers moved from Korea to Manchuria
                1 fighter moved from Midway to Iwo Jima
                1 fighter moved from Guam to Iwo Jima

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Manchuria
                    Americans attack with 9 bombers and 1 mech_infantry
                    Japanese defend with 3 infantry
                    Americans win with 9 bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Iwo Jima to 17 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 carriers and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from Korea to 17 Sea Zone
                4 bombers moved from Manchuria to Novosibirsk
                4 bombers moved from Manchuria to Korea
                1 bomber moved from Manchuria to Novosibirsk
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Iceland to 123 Sea Zone
                1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
                3 transports moved from 125 Sea Zone to 124 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 artillery and 3 infantry moved from 125 Sea Zone to Norway
                3 transports moved from 124 Sea Zone to 123 Sea Zone
                4 transports moved from 117 Sea Zone to 106 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                4 infantry moved from 123 Sea Zone to Iceland
                4 transports moved from 106 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                1 infantry moved from Tobruk to Alexandria

    Place Units - Americans
                2 fighters placed in Korea
                1 airfield and 3 fighters placed in Norway
                1 artillery and 4 infantry placed in Eastern United States
                1 submarine placed in 6 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 1 harbour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 3 infantry moved from Caucasus to Rostov
                1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                7 infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
                1 armour moved from Kwangsi to Hunan
                1 armour moved from Hunan to Kweichow
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 33 Sea Zone to 36 Sea Zone

    Combat - British
                Battle in Kweichow
                    British attack with 1 armour, 2 fighters, 7 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                    British win, taking Kweichow from Japanese with 1 armour, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Rostov
                    British attack with 3 armour, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 bombers; Italians defend with 1 aaGun, 1 artillery and 1 infantry
                    British win, taking Rostov from Italians with 3 armour, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Japanese: 2 bombers
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Russia
                4 armour moved from Persia to Caucasus
                2 armour moved from Iraq to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Persia to Russia
                1 fighter moved from Iraq to Volgograd
                1 infantry moved from Persia to Northwest Persia
                3 fighters moved from India to Persia
                3 aaGuns, 5 artilleries and 13 infantry moved from Kwangsi to Kiangsi
                2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi
                1 fighter moved from United Kingdom to Norway
                2 transports moved from 125 Sea Zone to 119 Sea Zone
                3 aaGuns and 1 infantry moved from United Kingdom to Scotland
                2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi

    Place Units - British
                1 harbour placed in Iceland
                1 armour and 2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour, 2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 armour, 2 fighters and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Ukraine to Eastern Poland
                2 infantry moved from France to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                3 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • sorry for the delay, my dad is very sick and it don’t look good for him. you are my last game in the league so I will try to get done before friday

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    No prob. Hope your dad gets better.  :wink:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                2 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Marshall Islands
                Battle in Marianas

    Non Combat Move - ANZAC
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 17 Sea Zone
                1 fighter moved from Eastern Persia to Russia
                2 fighters moved from Szechwan to Kiangsi
                1 fighter moved from Shan State to Eastern Persia
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 45 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
                EDIT: Adding units owned by ANZAC to Shan State: 2 fighters
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Combat Move - French
                1 fighter moved from Caucasus to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                16 armour, 2 artilleries, 3 infantry and 13 mech_infantrys moved from Finland to Norway
                9 fighters moved from Novgorod to Norway
                3 tactical_bombers moved from Novgorod to Norway
                1 tactical_bomber moved from Novgorod to Norway
                2 bombers moved from Novgorod to Norway
                2 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                16 armour, 2 artilleries, 3 infantry and 13 mech_infantrys moved from Finland to Norway
                9 fighters moved from Novgorod to Norway
                3 tactical_bombers moved from Novgorod to Norway
                1 tactical_bomber moved from Novgorod to Norway
                2 bombers moved from Novgorod to Norway
                2 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 16 armour, 2 artilleries, 2 bombers, 9 fighters, 3 infantry, 13 mech_infantrys and 4 tactical_bombers
                    British defend with 2 aaGuns, 3 fighters and 6 infantry; Americans defend with 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 8 fighters, 8 infantry and 3 mech_infantrys
                    Germans win, taking Norway from Americans with 7 armour, 2 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Germans: 9 armour, 2 artilleries, 2 fighters, 3 infantry and 13 mech_infantrys
                    Casualties for British: 2 aaGuns, 3 fighters and 6 infantry
                    Casualties for Americans: 1 aaGun, 3 armour, 3 artilleries, 8 fighters, 8 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                7 fighters moved from Norway to Western Germany
                4 tactical_bombers moved from Norway to Western Germany
                2 bombers moved from Norway to Western Germany
                2 armour and 2 infantry moved from Novgorod to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                9 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 artilleries and 5 infantry moved from Germany to Poland
                1 artillery and 15 infantry moved from Western Germany to Germany
                5 infantry moved from Normandy Bordeaux to Holland Belgium
                5 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Western Germany
                1 armour moved from Denmark to Germany
                5 infantry moved from Denmark to Western Germany
                3 infantry moved from Bulgaria to Romania

    Place Units - Germans
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                1 fighter placed in Western Germany
                2 artilleries and 8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,5,2,5,3,3,2,1,3,2,1,3,6,3,1
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Italians
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Italians
                1 infantry moved from Urals to Vologda
                4 infantry moved from Tambov to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Russia to Vologda
                2 fighters moved from Russia to Smolensk
                2 fighters moved from Russia to Vologda
                2 armour, 1 artillery, 32 infantry and 1 mech_infantry moved from Russia to Bryansk
                6 infantry moved from Tambov to Bryansk
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Timguska to Kansu
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 1 artillery, 42 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Bryansk from Germans with 2 armour, 1 artillery, 42 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Jehol
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Vologda
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns moved from Russia to Bryansk
                3 fighters moved from Vologda to Russia
                1 aaGun moved from Tambov to Bryansk
                1 aaGun, 7 artilleries and 8 infantry moved from Volgograd to Rostov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 infantry moved from Suiyuyan to Kansu
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Shantung

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