@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
Legion v. Majik
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Guam to KiangsuCombat - ANZAC
Battle in Sumatra
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Kiangsu to Guam
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Holland Belgium
1 bomber moved from Novgorod to Russia
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
3 fighters moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Bryansk to Smolensk
2 tactical_bombers moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to CaucasusCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters and 5 infantry
British defend with 1 artillery and 2 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
3 artilleries moved from Ukraine to Bryansk
4 armour moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
2 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Novgorod to ArchangelPlace Units - Germans
1 carrier placed in 113 Sea Zone
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 infantry placed in Ukraine
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Kazakhstan to Caucasus
1 artillery moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Northwest Persia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
Germans defend with 4 armour and 3 mech_infantrys
1 armour owned by the Russians retreated to Northwest Persia
Germans win with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 mech_infantrysNon Combat Move - Russians
1 infantry moved from Vologda to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
Japanese buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
3 infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kweichow to Chahar
1 armour moved from Kweichow to Hopei
4 mech_infantrys moved from Kweichow to Hopei
2 armour moved from Szechwan to Hopei
1 artillery and 2 infantry moved from Szechwan to Sikang
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 2 armour, 3 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Chahar from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Hopei
Japanese attack with 3 armour and 4 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Yunnan to Malaya
2 fighters moved from Yunnan to Malaya
1 armour moved from Malaya to Yunnan
1 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in Kiangsu
1 fighter placed in Japan
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 3 destroyers and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 carriers, 3 destroyers and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
3 fighters moved from India to 37 Sea ZoneCombat - Americans
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scramble orders
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2 fighters and a tac please.
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5 hits where do you want 'em?
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Smoke all 3 carriers and the battleship, kill one destroyer.
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well well well. 12 hits for you! must be nice to overachieve! I got 4 in rd two. where do they go?
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Ooph! I think the game is trying to tell you something :wink:
lose 1 carrier and 3 fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 3 destroyers and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 carriers, 3 destroyers and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
3 fighters moved from India to 37 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 7 fighters
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -120
Casualties for Japanese: 1 carrier, 1 destroyer and 3 fighters
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 7 fighters
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
3 fighters owned by the Japanese forced to land in MalayaNon Combat Move - Americans
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
2 mech_infantrys moved from Eastern United States to QuebecPlace Units - Americans
1 battleship placed in 101 Sea Zone
1 bomber placed in Eastern United States
3 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair 4 damage on 1 factory_major; Remaining resources: 28 PUs;
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 39 Sea Zone to 73 Sea Zone
1 carrier moved from 39 Sea Zone to 73 Sea Zone
1 mech_infantry moved from Ethiopia to Belgian Congo
1 armour moved from Ethiopia to Belgian Congo
3 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Morocco
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking Morocco from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Iraq
British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 mech_infantrys
Italians win with no units remaining. Battle score for attacker is -7
Casualties for British: 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 armour and 2 mech_infantrysNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 fighter and 1 infantry placed in Union of South Africa
British undo move 1.
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Morocco from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to Southern Italy
1 bomber moved from Egypt to Southern Italy
3 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 bomber placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 2 infantry
EDIT: Adding units owned by Italians to Iraq: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 bomber moved from Guam to KiangsuCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Kiangsu
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 battleship, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
4 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Russia
1 armour moved from Ukraine to Russia
2 tactical_bombers moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
8 armour, 6 artilleries, 4 infantry and 8 mech_infantrys moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Russia
2 armour and 2 mech_infantrys moved from Volgograd to Russia
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Urals to Russia
Germans take Vologda from Russians
1 armour moved from Caucasus to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 armour moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
2 armour and 2 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 4 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Northwest Persia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Russia
Germans attack with 14 armour, 6 artilleries, 3 bombers, 4 infantry, 12 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 factory_major and 33 infantry
Germans captures 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 6 armour and 2 bombers remaining. Battle score for attacker is -47
Casualties for Germans: 8 armour, 6 artilleries, 1 bomber, 4 infantry, 12 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 4 aaGuns and 33 infantryNon Combat Move - Germans
2 bombers moved from Russia to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Ukraine to Bryansk
3 fighters moved from Normandy Bordeaux to Western Germany
1 carrier moved from 98 Sea Zone to 92 Sea ZonePlace Units - Germans
1 fighter and 9 infantry placed in Western Germany
1 infantry placed in France
1 battleship placed in 113 Sea Zone
Germans undo move 1.
1 fighter placed in 113 Sea Zone
9 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 70 PUs; end with 89 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 121 PUs -
And that is how it’s done! Good game! You’ve broken the allies.





