Legion v. Majik
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 9 damage on 1 factory_major; Remaining resources: 19 PUs;
British buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Tanganyika Territory to EgyptCombat - British
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
1 bomber moved from Egypt to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6,4,2,4,3
British collect 31 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians repair 2 damage on 1 harbour; Remaining resources: 29 PUs;
Italians buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Greece to Tunisia
1 bomber moved from Southern Italy to Tunisia
2 cruisers moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 2 bombers and 1 infantry
French defend with 2 infantry
Italians win, taking Tunisia from French with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 2 fighters
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Tunisia to Southern Italy
1 bomber moved from Tunisia to Libya
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
ANZAC attack with 1 bomber, 2 fighters and 2 submarines
Japanese defend with 1 carrier, 1 destroyer and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
ANZAC attack with 1 bomber, 2 fighters and 2 submarines
Japanese defend with 1 carrier, 1 destroyer and 1 fighter
ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to 17 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 81 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 4 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 artillery moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 armour moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 infantry moved from Western Ukraine to Bryansk
2 armour moved from Bessarabia to Western Ukraine
2 armour moved from Western Ukraine to Bryansk
2 artilleries moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Bryansk
Germans attack with 8 armour, 8 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 8 armour, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 bomber moved from 125 Sea Zone to Eastern Poland
1 bomber moved from 112 Sea Zone to Eastern Poland
1 tactical_bomber moved from Holland Belgium to Eastern Poland
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
2 infantry placed in France
1 infantry placed in Western Germany
Germans undo move 1.
2 infantry placed in Western Germany
4 armour and 6 mech_infantrys placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 artillery moved from Belarus to Archangel
1 armour moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
1 aaGun moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry moved from Volgograd to RostovPlace Units - Russians
2 mech_infantrys placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 bomber, 1 fighter and 1 tactical_bomber moved from Paulau Island to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 armour moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from Philippines to 17 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 artilleries moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
2 artilleries moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi -
Scramble Orders for SZ 39
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 bomber, 1 fighter and 1 tactical_bomber moved from Paulau Island to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 armour moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from Philippines to 17 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 artilleries moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
2 artilleries moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from Kwangsi to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ceylon
Battle in Szechwan
Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Szechwan from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 bomber, 6 fighters and 1 tactical_bomber
ANZAC defend with 1 fighter; Americans defend with 1 carrier, 1 fighter and 2 transports
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 19
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 2 transportsNon Combat Move - Japanese
3 fighters moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from 17 Sea Zone to Japan
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Malaya to Shan State
1 tactical_bomber moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to KweichowPlace Units - Japanese
1 infantry placed in Japan
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in JavaNon Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
6 infantry moved from Kansu to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from French Equatorial Africa to Ethiopia
British take Ethiopia from Italians
1 armour moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 bomber moved from Tanganyika Territory to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from India to BurmaCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber and 2 fighters
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports -
2 hits OOL please. Stop laughing I’m desperate!
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smoke battleship, lose the cruiser
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 3 damage on 1 factory_major; Remaining resources: 26 PUs;
British buy 1 artillery, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from French Equatorial Africa to Ethiopia
British take Ethiopia from Italians
1 armour moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 bomber moved from Tanganyika Territory to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from India to BurmaCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber and 2 fighters
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -20
Casualties for Japanese: 1 cruiser
Casualties for British: 1 bomber and 2 fighters
Battle in Trans-Jordan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Trans-Jordan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Normandy Bordeaux
British attack with 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to 80 Sea Zone
1 fighter moved from Trans-Jordan to 80 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 submarine moved from 105 Sea Zone to 110 Sea ZonePlace Units - British
1 submarine placed in 110 Sea Zone
1 artillery and 4 infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,5,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Egypt to 81 Sea Zone
1 bomber moved from Libya to 81 Sea Zone
1 infantry moved from Egypt to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to 81 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 94 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 battleship and 1 transport
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 bomber moved from 81 Sea Zone to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,4,2,5,2
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Caroline Islands to Guam
1 fighter moved from Caroline Islands to 44 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 9 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
2 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
2 tactical_bombers moved from Eastern Poland to Smolensk
3 bombers moved from Eastern Poland to Russia
2 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov