Bar91 (axis) v AKGrown (G40 no bid)

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from Neutral_Allies
                3 infantry moved from Novgorod to Archangel
                1 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
                1 bomber and 2 fighters moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                4 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Rostov to Tambov
                3 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Gibraltar to 109 Sea Zone
                2 tactical_bombers moved from Gibraltar to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone

    Combat - Germans

  • '13

    Scramble 109?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from Neutral_Allies
                3 infantry moved from Novgorod to Archangel
                1 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
                1 bomber and 2 fighters moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                4 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Rostov to Tambov
                3 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Gibraltar to 109 Sea Zone
                2 tactical_bombers moved from Gibraltar to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys
                    Russians defend with 6 armour
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Russians: 6 armour
                Battle in Volgograd
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Germans
                1 aaGun moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Gibraltar
                1 aaGun moved from Western Germany to Holland Belgium
                1 fighter moved from Archangel to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 bomber moved from Archangel to Western Germany
                1 bomber moved from 109 Sea Zone to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 mech_infantrys moved from Germany to Eastern Poland
                11 armour and 8 mech_infantrys moved from Rostov to Northwest Persia
                2 mech_infantrys moved from Rostov to Northwest Persia
                1 armour moved from Ukraine to Smolensk
                1 aaGun moved from Rostov to Caucasus
                1 aaGun, 3 artilleries and 7 infantry moved from Ukraine to Rostov
                1 infantry moved from Rostov to Caucasus

    Place Units - Germans
                1 fighter placed in Western Germany
                1 submarine placed in 110 Sea Zone
                3 submarines placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Tambov
                5 infantry moved from Samara to Volgograd
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 bomber and 5 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 bomber and 5 infantry in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/4 hits
                        Italians roll dice for 1 armour in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/4 hits
                        Italians roll dice for 1 armour in Smolensk, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Bryansk, round 2 :  5/7 hits
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                1 bomber moved from Volgograd to Russia
                1 infantry moved from Samara to Vologda
                4 infantry moved from Samara to Novosibirsk
                4 infantry moved from Samara to Kazakhstan
                2 aaGuns moved from Samara to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
                Japanese buy 2 armour, 2 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Jehol to Chahar
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Hopei
                3 mech_infantrys moved from Kiangsu to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Hopei
                1 bomber moved from Kwangtung to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Kwangsi
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 8 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Caroline Islands
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
                Battle in Hopei
                    Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Kweichow to Hunan
                1 tactical_bomber moved from Kweichow to Hunan
                1 bomber moved from Kweichow to French Indo China
                1 bomber moved from Hopei to French Indo China
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 bomber moved from 8 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 aaGun, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from Hunan to French Indo China
                1 aaGun moved from Anhwe to Hunan

    Place Units - Japanese
                1 armour, 1 fighter and 1 infantry placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 4 transports
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Alaska to Soviet Far East
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Alaska to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 fighter in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Soviet Far East
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Alaska to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from 16 Sea Zone to Midway
                1 bomber moved from 33 Sea Zone to Queensland
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                3 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 bomber moved from India to Kwangtung

    Combat - British
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Kwangtung to Szechwan
                1 bomber moved from India to Egypt
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 armour moved from Alexandria to Trans-Jordan
                1 artillery and 1 infantry moved from India to West India
                1 infantry moved from Burma to Shan State
                1 armour moved from India to Eastern Persia
                1 infantry moved from Egypt to 81 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 armour moved from Union of South Africa to Belgian Congo
                1 bomber moved from United Kingdom to Malta
                1 infantry moved from India to West India

    Place Units - British
                1 destroyer and 1 submarine placed in 98 Sea Zone
                British undo move 1.
                1 destroyer and 1 submarine placed in 81 Sea Zone
                1 infantry placed in Egypt
                1 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,1
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 infantry

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - ANZAC

  • '13

    I fail at TripleA.  Hit done instead of post turn summary

    I attacked Smolensk with two mech and a bomber and got one hit, you got two so I retreated.  Bomber landed in Belarus and I moved 2 mech from Romania to Belarus too.

    Took Tunisia with 1 infantry form Algeria

    I killed your sub with Ital. destroyer and 3 planes from italy. No hits for you.

    I moved a bunch of inf. and art. around as non-coms, basically just shuffling guys towards Greece

    Buy was a carrier, destroyer and infantry.  I placed the infantry in S. Italy and destroyer the carrier in SZ97. Two planes landed on the carrier  and the other went back to S. Italy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Britain to 47 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
                1 armour moved from New Guinea to 46 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New Guinea to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

  • '13

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Iraq
                10 armour and 7 mech_infantrys moved from Northwest Persia to Volgograd
                2 mech_infantrys moved from Archangel to Smolensk
                2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                2 fighters moved from Novgorod to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                1 armour moved from Archangel to Smolensk
                1 artillery moved from Rostov to Tambov
                4 infantry moved from Rostov to Tambov
                2 artilleries and 5 infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 10 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
                    Russians defend with 1 factory_minor and 4 infantry
                    Germans win, taking Volgograd from Russians with 10 armour, 2 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Persia
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 armour
                    Germans win, taking Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Iraq
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Caucasus to Volgograd
                1 aaGun moved from Rostov to Volgograd
                1 artillery moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 fighters moved from Holland Belgium to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                2 aaGuns moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Holland Belgium to Western Germany
                1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Bryansk to Belarus
                2 mech_infantrys moved from Eastern Poland to Archangel

    Place Units - Germans
                1 bomber and 2 fighters placed in Novgorod
                1 armour and 2 mech_infantrys placed in Western Ukraine
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                3 infantry placed in Western Germany
                1 transport placed in 113 Sea Zone
                1 submarine placed in 93 Sea Zone
                Germans undo move 6.
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Tambov
                2 infantry moved from Samara to Tambov
                2 artilleries and 3 infantry moved from Russia to Bryansk
                2 infantry moved from Kazakhstan to Caucasus
                1 bomber moved from Russia to Caucasus
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Smolensk
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Tambov, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 3 infantry and 1 mech_infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Bryansk, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 4 :  3/5 hits
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Caucasus to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                2 infantry moved from Samara to Russia
                2 infantry moved from Novosibirsk to Samara
                1 infantry moved from Vologda to Nenetsia
                1 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Americans

  • '13

    Yeah, I hit done instead of post again…I fail.  I also failed to take Kweichow, you had two dudes, I attacked with 3 inf and a ftr and tac, you still have one guy left, I have a tac (you got two hits both rounds, I got zero the first and one the second).

    Otherwise I took Malaya (lost one dude), Siam (lost another dude) and Yunnan (lost a couple of dudes).

    Buy was 9 inf, 2 art and 3 destroyers.  Collected 63 ipc


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 bomber moved from Queensland to 37 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 bomber moved from Midway to Wake Island
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 bomber moved from Russia to Western Ukraine
                1 bomber moved from Russia to Ukraine
                1 submarine moved from 76 Sea Zone to 98 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 98 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 98 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber
                Strategic bombing raid in Western Ukraine
                        AA fire in Western Ukraine :  0/1 hits
                    Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Western Ukraine causes 6 damage total.
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Wake Island
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Wake Island, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Wake Island
                        Americans roll dice for 1 artillery and 1 bomber in Wake Island, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in Wake Island
                        Americans roll dice for 1 artillery in Wake Island, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Wake Island, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Wake Island, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Wake Island, round 7 :  1/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 7 :  0/1 hits
                        1 infantry owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to Queensland
                1 carrier, 2 destroyers, 2 fighters and 3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 bomber moved from Western United States to Queensland
                1 fighter moved from Western United States to 101 Sea Zone
                1 bomber moved from 37 Sea Zone to India
                1 bomber moved from Western Ukraine to Russia
                1 bomber moved from Ukraine to Russia

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 armour placed in Eastern United States
                1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • -22.  I mean…really?

    At least the bombers didn’t get shot down during the SBR’s.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to 98 Sea Zone
                1 armour moved from Trans-Jordan to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from India to Persia
                2 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 armour moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Libya to Tunisia
                1 bomber moved from Malta to Iraq
                1 bomber moved from Szechwan to Persia

    Combat - British
                Battle in Persia
                    British attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Iraq
                    British attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 :  4/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Tunisia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour moved from Belgian Congo to Egypt
                1 bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from Iraq to Egypt
                1 bomber and 1 fighter moved from Persia to West India
                1 armour moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 3 infantry

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