Bar91 (axis) v AKGrown (G40 no bid)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 bomber and 1 mech_infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 7 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                8 infantry moved from Poland to Baltic States
                1 armour and 11 mech_infantrys moved from Germany to Baltic States
                5 artilleries moved from Poland to Baltic States
                8 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Southern Italy to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 :  2/4 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 9 armour, 5 artilleries, 8 infantry and 12 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 5 artilleries, 8 infantry and 12 mech_infantrys in Baltic States, round 2 :  9/34 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 9 armour, 5 artilleries, 8 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 1 artillery and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 1 armour, 1 artillery and 7 infantry in Novgorod, round 2 :  3/9 hits
                        Russians roll dice for 4 infantry in Novgorod, round 2 :  2/4 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 3 :  2/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                2 infantry moved from Finland to Vyborg
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 cruiser and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Germany to Poland
                1 tactical_bomber moved from Eastern Poland to Western Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                2 aaGuns moved from Poland to Baltic States
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                2 fighters moved from Western Germany to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar
                1 artillery and 1 infantry moved from France to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                2 submarines placed in 93 Sea Zone
                2 armour and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Belarus to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                4 infantry moved from Western Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
                1 fighter moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Eastern Poland
                    Russians attack with 1 bomber, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Eastern Poland, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Eastern Poland, round 3 :  5/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber and 1 fighter moved from Eastern Poland to Ukraine
                2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                4 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Belarus to Archangel
                2 aaGuns, 2 artilleries and 6 infantry moved from Belarus to Bryansk
                3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 mech_infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Hunan to Anhwe
                2 tactical_bombers moved from Hunan to Anhwe
                1 fighter moved from 36 Sea Zone to Yunnan
                1 fighter moved from Hunan to Anhwe
                1 tactical_bomber moved from Kwangsi to Anhwe
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in India causes 13 damage total.
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                    Americans defend with 1 destroyer and 1 fighter
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 35 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 :  0/2 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 39 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  3/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                Battle in Celebes
                Battle in Anhwe
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Anhwe, round 2 :  4/7 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 :  2/3 hits
                        2 artilleries owned by the Chinese, 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Java from ANZAC, taking Celebes from Dutch with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 artilleries and 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 armour and 1 mech_infantry
                        AA fire in Yunnan :  2/3 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Yunnan, round 2 :  1/2 hits
                        1 armour owned by the British, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun, 1 armour and 1 mech_infantry
                Battle in New Britain
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Yunnan to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 2 tactical_bombers moved from Yunnan to Kwangtung
                2 fighters moved from Anhwe to Shantung
                4 infantry moved from Manchuria to Jehol
                3 tactical_bombers moved from Anhwe to Shantung
                2 bombers moved from India to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 fighter placed in Japan
                2 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 10 Sea Zone to Aleutian Islands
                1 bomber moved from Hawaiian Islands to 47 Sea Zone
                1 bomber moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
                1 bomber moved from Hawaiian Islands to 8 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber, 1 carrier and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 2 destroyers and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 24 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 24 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 24 Sea Zone
                        Americans roll dice for 1 fighter in 24 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 24 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 24 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 24 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 30 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 30 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 47 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 54 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Aleutian Islands to 8 Sea Zone
                1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
                1 bomber moved from 8 Sea Zone to Midway
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 24 Sea Zone to Midway
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from 30 Sea Zone to Midway
                1 bomber moved from 47 Sea Zone to Queensland
                1 bomber moved from 54 Sea Zone to Queensland
                2 fighters moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 infantry placed in Western United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 9 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 7 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Kenya from Italians
                      British take Italian Somaliland from Italians
                1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 bomber moved from Union of South Africa to 39 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      British take Algeria from Italians

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 39 Sea Zone
                    British attack with 1 battleship, 1 bomber and 1 cruiser
                    Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        British roll dice for 1 battleship, 1 bomber and 1 cruiser in 39 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 bomber and 1 cruiser in 39 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 39 Sea Zone, round 3 :  0/2 hits
                        1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 cruiser and 1 destroyer

    Non Combat Move - British
                1 bomber moved from 39 Sea Zone to India
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Iraq to Persia
                1 fighter moved from 99 Sea Zone to Egypt
                1 bomber moved from 92 Sea Zone to Malta

    Place Units - British
                1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in United Kingdom
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 9 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Romania to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland
                2 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  3/9 hits
                        Russians roll dice for 3 infantry in Eastern Poland, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Western Germany
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Southern Italy to Gibraltar
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Greece to Southern Italy
                1 armour moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to New Guinea

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in New Guinea, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Baltic States to Western Ukraine
                      Germans take Western Ukraine from Russians
                3 infantry moved from Novgorod to Belarus
                2 artilleries and 11 infantry moved from Romania to Bessarabia
                9 armour and 10 mech_infantrys moved from Baltic States to Bessarabia
                1 artillery moved from Baltic States to Belarus
                1 bomber moved from Western Germany to Belarus
                1 infantry moved from Baltic States to Belarus
                1 bomber moved from Western Germany to Bessarabia

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 9 armour, 2 artilleries, 1 bomber, 11 infantry and 10 mech_infantrys
                    Russians defend with 4 infantry
                        Germans roll dice for 9 armour, 2 artilleries, 1 bomber, 11 infantry and 10 mech_infantrys in Bessarabia, round 2 :  6/33 hits
                        Russians roll dice for 4 infantry in Bessarabia, round 2 :  0/4 hits
                        4 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 9 armour, 2 artilleries, 1 bomber, 11 infantry and 10 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 aaGun moved from Romania to Bessarabia
                1 bomber moved from Belarus to Yugoslavia
                1 fighter moved from Western Germany to Gibraltar
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                7 infantry moved from Baltic States to Eastern Poland
                4 artilleries moved from Baltic States to Eastern Poland
                3 infantry moved from Vyborg to Novgorod
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Baltic States to Bessarabia
                2 infantry moved from Poland to Eastern Poland
                2 aaGuns moved from Baltic States to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                5 infantry moved from Germany to Poland
                1 bomber moved from Bessarabia to Greece

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 submarines placed in 93 Sea Zone
                1 fighter placed in Western Germany
                1 armour and 4 mech_infantrys placed in Western Germany
                1 infantry placed in Western Germany
                Germans undo move 4.
                1 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Ukraine to Novgorod
                1 tactical_bomber moved from Ukraine to Western Ukraine
                2 artilleries and 5 infantry moved from Bryansk to Belarus
                2 fighters moved from Ukraine to Belarus
                1 fighter moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 artilleries, 2 fighters and 5 infantry
                    Germans defend with 1 artillery and 4 infantry
                        Russians roll dice for 2 artilleries, 2 fighters and 5 infantry in Belarus, round 2 :  3/9 hits
                        Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 :  0/5 hits
                        3 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries, 2 fighters and 5 infantry in Belarus, round 3 :  4/9 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 5 damage total.
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                2 fighters moved from Belarus to Russia
                1 bomber moved from Novgorod to Russia
                5 armour and 4 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                2 artilleries moved from Ukraine to Bryansk
                4 infantry moved from Ukraine to Bryansk
                1 infantry moved from Tambov to Rostov
                3 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 aaGuns and 18 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 bomber moved from Kwangsi to India
                1 bomber moved from Kwangsi to India
                1 infantry moved from Shan State to Burma
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 13 damage total.  Damaged units is as follows: harbour = 6, factory_major = 7
                Battle in Burma
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 battleship and 1 cruiser
                    1 submarine owned by the Japanese Submerged
                Battle in Chahar
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese winBritish win with 1 battleship and 1 cruiser remaining, taking Chahar from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 46 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 2 destroyers
                Battle in Wake Island

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Shantung
                1 aaGun moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 tactical_bomber moved from Kwangtung to Shan State
                2 bombers moved from India to Shan State
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Shantung to Japan
                3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                3 infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 30 Sea Zone to 31 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery and 1 transport moved from 8 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 31 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Soviet Far East
                Battle in Caroline Islands
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Soviet Far East from Japanese, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 carrier, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 13 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Midway to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 submarine moved from 89 Sea Zone to 103 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 9 damage on 1 factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland
                1 bomber moved from India to Burma
                2 infantry moved from India to Burma
                1 armour moved from India to Burma
                1 battleship moved from 39 Sea Zone to 38 Sea Zone
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Morocco
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Morocco
                        British roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Morocco
                    Italians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 1 armour, 1 bomber and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour, 1 bomber and 2 infantry in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in British Somaliland
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in British Somaliland, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                1 armour moved from Egypt to Iraq
                2 infantry moved from Persia to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 fighter moved from Egypt to Eastern Persia
                1 bomber moved from Burma to Eastern Persia
                3 infantry moved from India to West India
                1 mech_infantry moved from India to Eastern Persia
                1 armour moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber moved from Union of South Africa to Eastern Persia
                1 bomber moved from Malta to Eastern Persia
                1 infantry moved from India to West India
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone

    Place Units - British
                2 armour and 1 bomber placed in Union of South Africa
                1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 airfield, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Belarus
                2 armour moved from Eastern Poland to Belarus
                1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Belarus
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria

    Combat - Italians
                Battle in Belarus
                    Italians attack with 3 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 artilleries and 4 infantry
                        Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in Belarus, round 2 :  4/9 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 :  4/6 hits
                        4 infantry owned by the Russians, 1 artillery owned by the Italians, 2 mech_infantrys owned by the Italians and 1 infantry owned by the Italians lost in Belarus
                        Italians roll dice for 3 armour, 1 artillery and 1 bomber in Belarus, round 3 :  4/5 hits
                        Russians roll dice for 2 artilleries in Belarus, round 3 :  1/2 hits
                        1 artillery owned by the Italians and 2 artilleries owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 artilleries and 4 infantry
                    Casualties for Italians: 2 artilleries, 1 infantry and 2 mech_infantrys
                Battle in Algeria

    Non Combat Move - Italians
                1 battleship and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                1 bomber moved from Belarus to Novgorod
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 submarine placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Morocco: 1 artillery
                EDIT: Adding units owned by Italians to Algeria: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 2 bombers
                EDIT: Adding units owned by Americans to India: 2 bombers
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese
                1 bomber moved from Queensland to New Britain

    Combat - ANZAC
                Battle in New Britain
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 bomber in New Britain, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Britain, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber in New Britain, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in New Britain, round 3 :  1/1 hits
                        1 bomber owned by the ANZAC and 1 infantry owned by the Japanese lost in New Britain
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

Suggested Topics

  • 3
  • 39
  • 67
  • 11
  • 102
  • 31
  • 222
  • 335
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.8k

Users

40.5k

Topics

1.8m

Posts