scramble 39 ?
Bar91 (axis) v AKGrown (G40 no bid)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
1 bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea ZoneCombat - British
British creates battle in territory 39 Sea Zone
Battle in 98 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 39 Sea Zone from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 2 armour, 1 bomber and 2 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Tobruk, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 1/4 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Tobruk, round 3 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 3 : 2/3 hits
1 armour owned by the British, 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour and 1 bomber in Tobruk, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Tobruk, round 4 : 1/1 hits
1 bomber owned by the British and 1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 1 bomber and 2 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 bomber and 1 fighter moved from 98 Sea Zone to Egypt
2 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour and 2 fighters placed in Egypt
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 29 PUs (1 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Libya to Tobruk
2 fighters moved from 96 Sea Zone to Tobruk
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to TobrukCombat - Italians
Battle in Syria
Battle in Tobruk
Italians attack with 4 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 4 fighters and 1 infantry in Tobruk, round 2 : 3/5 hits
British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the British lost in Tobruk
Italians win, taking Syria from British, taking Tobruk from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Italians to Tobruk: 1 artillery
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from Tobruk to 96 Sea Zone
2 fighters moved from Tobruk to Greece
1 battleship and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 aaGun moved from Northwest Persia to Iraq
1 armour moved from Albania to Greece
1 infantry moved from Albania to Greece
1 aaGun moved from Albania to Greece
1 artillery moved from Albania to Greece
3 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery placed in Northern Italy
2 destroyers and 1 transport placed in 97 Sea Zone
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 armour moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 107 PUs;
Germans buy 2 bombers, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from Buryatia to Central Mongolia
Germans take Central Mongolia from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from British
Germans take Eastern Persia from British
11 armour, 3 artilleries and 7 mech_infantrys moved from Iraq to Trans-Jordan
3 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
4 fighters moved from Northwest Persia to Trans-Jordan
1 bomber moved from Northwest Persia to 81 Sea Zone
5 bombers moved from Northwest Persia to Trans-Jordan
1 fighter moved from Greece to Trans-JordanCombat - Germans
Battle in Tsinghai
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Germans win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Trans-Jordan
Germans attack with 14 armour, 3 artilleries, 5 bombers, 5 fighters and 9 mech_infantrys
ANZAC defend with 1 infantry; British defend with 1 artillery and 2 infantry
Germans win, taking Trans-Jordan from British with 14 armour, 3 artilleries, 5 bombers, 5 fighters and 9 mech_infantrys remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 aaGuns moved from Iraq to Trans-Jordan
1 artillery moved from Northwest Persia to Iraq
5 bombers and 5 fighters moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Ukraine to Iraq
1 bomber moved from 81 Sea Zone to Iraq
1 bomber moved from Gibraltar to Western Germany
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Greece
1 mech_infantry moved from Kazakhstan to Northwest PersiaPlace Units - Germans
1 factory_minor placed in Iraq
3 mech_infantrys placed in Caucasus
2 bombers placed in Volgograd
Germans undo move 3.
2 bombers placed in Ukraine
1 carrier and 2 transports placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 80 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs -
You have one lone Soviet trooper in Siberia (or thereabouts). Move him or can I just leave him and I will go as japan?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 armour and 1 mech_infantry moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
3 mech_infantrys moved from French Indo China to Malaya
3 infantry moved from Philippines to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 3 infantry and 2 transports moved from 43 Sea Zone to 41 Sea Zone
1 armour and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 infantry moved from Amur to Siberia
3 infantry moved from Sakha to Siberia
2 bombers moved from French Indo China to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Siberia
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour and 3 infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Sumatra from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery and 1 harbour
Japanese win, taking Malaya from Americans with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 20 Sea Zone
2 bombers moved from 39 Sea Zone to India
6 mech_infantrys moved from Szechwan to French Indo China
2 artilleries moved from Szechwan to Yunnan
3 mech_infantrys moved from Kwangtung to French Indo China
1 artillery moved from Hopei to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 submarine and 1 transport placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 44 Sea Zone to Celebes
1 fighter moved from 16 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 26 PUs;
British buy 1 aaGun, 2 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
1 bomber and 3 fighters moved from Egypt to Tobruk
1 armour moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 mech_infantry in Tobruk, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits
1 armour owned by the British, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
retreated to Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber and 3 fighters moved from Tobruk to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 aaGun placed in United Kingdom
3 infantry placed in Egypt
2 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 27 PUs (1 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
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Good game, I’m going to lose Egypt next round which will give you VC’s. Well played.
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Agreed, well played sir :-D