Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsBar91 (axis) v AKGrown (G40 no bid)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 bomber moved from Queensland to 37 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 bomber moved from Midway to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to Ukraine
1 submarine moved from 76 Sea Zone to 98 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 98 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/1 hits
Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Wake Island
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Wake Island, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 1 artillery and 1 bomber in Wake Island, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits
1 bomber owned by the Americans lost in Wake Island
Americans roll dice for 1 artillery in Wake Island, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Wake Island, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Wake Island, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Wake Island, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber and 1 infantryNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to Queensland
1 carrier, 2 destroyers, 2 fighters and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Western United States to Queensland
1 fighter moved from Western United States to 101 Sea Zone
1 bomber moved from 37 Sea Zone to India
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Ukraine to RussiaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
1 armour placed in Eastern United States
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
-22. I mean…really?
At least the bombers didn’t get shot down during the SBR’s.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 armour moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from India to Persia
2 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Malta to Iraq
1 bomber moved from Szechwan to PersiaCombat - British
Battle in Persia
British attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Iraq
British attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 4/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour moved from Belgian Congo to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 bomber moved from Iraq to Egypt
1 bomber and 1 fighter moved from Persia to West India
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour and 1 fighter placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 30 PUs (5 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Belarus to Vologda
1 bomber moved from Belarus to Vologda
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 2 infantry moved from Algeria to Tunisia
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Vologda
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 2 artilleries and 5 infantry
British defend with 1 armour
Italians win, taking Tunisia from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer and 1 submarine
Italians win, taking 98 Sea Zone from British with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarineNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to 94 Sea Zone
1 battleship moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Albania to Greece
1 bomber moved from Vologda to UkrainePlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
I think I should get like 1 time, 3 ipc bonus for correctly posting a game to the A&A forum!
That was rough, but I can’t say I’m sad to see some of your fleet of Heavy Bombers off the map.
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I think I should get like 1 time, 3 ipc bonus for correctly posting a game to the A&A forum!
That was rough, but I can’t say I’m sad to see some of your fleet of Heavy Bombers off the map.
Oh there will be more! Maybe…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 75 PUs;
Germans buy 1 destroyer, 1 fighter, 9 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 infantry and 2 mech_infantrys moved from Archangel to Smolensk
2 fighters moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
5 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 artillery moved from Rostov to Caucasus
1 artillery moved from Volgograd to Samara
4 mech_infantrys moved from Volgograd to Tambov
1 armour moved from Volgograd to Tambov
2 fighters moved from Belarus to Bryansk
1 armour moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Tambov
1 bomber moved from Novgorod to Samara
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone -
Scramble SZ110?
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send up 3.
Thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 75 PUs;
Germans buy 1 destroyer, 1 fighter, 9 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 infantry and 2 mech_infantrys moved from Archangel to Smolensk
2 fighters moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
5 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 artillery moved from Rostov to Caucasus
1 artillery moved from Volgograd to Samara
4 mech_infantrys moved from Volgograd to Tambov
1 armour moved from Volgograd to Tambov
2 fighters moved from Belarus to Bryansk
1 armour moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Tambov
1 bomber moved from Novgorod to Samara
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Tambov
Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Kazakhstan
Germans attack with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Kazakhstan from Russians with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 3 fighters
Germans win with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 3 fightersNon Combat Move - Germans
1 armour moved from Volgograd to Northwest Persia
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Tambov to Volgograd
1 armour moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
2 fighters moved from Bryansk to Volgograd
2 fighters moved from Smolensk to Ukraine
1 bomber moved from Samara to Volgograd
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 93 Sea Zone to 88 Sea Zone
1 submarine moved from 93 Sea Zone to 90 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 fighter and 1 mech_infantry placed in Novgorod
1 destroyer placed in 115 Sea Zone
2 mech_infantrys placed in Germany
1 submarine placed in 105 Sea Zone
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 bomber moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 infantry moved from Novosibirsk to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Nenetsia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits
Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Samara, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Samara, round 3 : 1/3 hits
Germans roll dice for 1 armour and 1 artillery in Samara, round 3 : 1/2 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians roll dice for 1 fighter and 1 tactical_bomber in Samara, round 4 : 1/2 hits
Germans roll dice for 1 armour in Samara, round 4 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 3/4 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Battle in Vologda
Russians attack with 1 armour and 2 infantry
Italians defend with 2 mech_infantrys
Russians roll dice for 1 armour and 2 infantry in Vologda, round 2 : 2/3 hits
Italians roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits
2 mech_infantrys owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 3/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Samara to Russia
1 bomber moved from Tambov to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
Well, Russia will be yours next turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Kwangsi to India
2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Sakha to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to KweichowCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Shensi
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 carriers moved from 36 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 armour and 3 mech_infantrys moved from Siam to Kwangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Shensi to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
2 bombers moved from India to Kwangsi
1 armour moved from Malaya to French Indo China
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to Iwo Jima
1 tactical_bomber moved from Japan to Iwo Jima
1 mech_infantry moved from Kwangsi to Hunan
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
1 mech_infantry moved from Hunan to Chahar
1 bomber moved from Siberia to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 fighter and 4 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
It will take two more rounds I think :evil:
Japan got rocked that round!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from India to Northwest Persia
1 bomber moved from Russia to Western Ukraine
1 fighter moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Russia to 98 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 98 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/1 hits
Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 5 damage total.
Battle in Northwest Persia
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber and 2 fighters
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 103 Sea Zone to 109 Sea Zone
3 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 bomber moved from Northwest Persia to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 bomber moved from Western Ukraine to RussiaPlace Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
3 destroyers, 1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to ShensiPlace Units - Chinese
2 artilleries and 2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 10 damage on 1 factory_major; Remaining resources: 3 PUs;
UK_Pacific buy nothing; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
2 infantry moved from Burma to Shan State
1 fighter moved from West India to Shan State
1 bomber moved from West India to Shan State
2 bombers moved from Egypt to CyprusCombat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 3 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Shan State
British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Cyprus
British attack with 2 bombers
Italians defend with 1 infantry
British roll dice for 2 bombers in Cyprus, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Cyprus
British win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 bombers moved from Cyprus to Egypt
1 mech_infantry moved from Persia to Turkmenistan
1 fighter moved from Shan State to Yunnan
1 bomber moved from Shan State to India
1 armour moved from Eastern Persia to India
1 armour moved from Persia to Eastern Persia
1 armour moved from Iraq to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
1 artillery moved from Iraq to Persia
1 armour moved from Belgian Congo to Egypt
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 10 PUs total