Surprise Attack Axis VS Gargantua Allies no bid teck ok


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Siberia to Buryatia
                1 artillery moved from Jehol to Shantung
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 battleship moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to Shantung
                1 fighter moved from Kiangsu to Kiangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 19 Sea Zone to Shantung
                1 fighter moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Shantung, round 2 :  2/4 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Malaya
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 3 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Kiangsi, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Malaya from UK_Pacific, taking Kiangsi from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
                1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 carrier and 1 fighter moved from 20 Sea Zone to 37 Sea Zone
                3 fighters moved from Kiangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 carrier moved from 20 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 armour and 2 artilleries placed in Kiangsu
                1 artillery and 2 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
                Japanese collect 45 PUs; end with 45 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.769
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 44 Sea Zone to Celebes
                2 destroyers moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Morocco to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Eastern United States to 104 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Morocco to 104 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 armour and 1 mech_infantry moved from Libya to Algeria

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters
                    Germans defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 2 destroyers, 2 fighters and 2 transports
                    Germans defend with 1 destroyer and 2 submarines
                    Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for Americans: 2 destroyers and 1 fighter
                Battle in Philippines
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Southern France
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 104 Sea Zone to United Kingdom
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from 1 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 aaGun moved from Johnston Island to 30 Sea Zone
                1 aaGun and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 aaGun moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 fighter moved from Yunnan to Kiangsi
                1 artillery and 1 infantry moved from Anhwe to Chahar
                2 artilleries and 1 infantry moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Kiangsi
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 armour and 1 artillery
                    Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 artillery
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair 2 damage on 1 harbour; Remaining resources: 36 PUs;
                British buy 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                1 bomber moved from India to Sumatra
                1 mech_infantry moved from Anhwe to Manchuria
                      Chinese take Manchuria from Japanese
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to France
                1 infantry moved from Eire to Scotland

    Combat - British
                Battle in France
                    British attack with 2 fighters
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                        British roll dice for 2 fighters in France, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in France, round 2 :  0/2 hits
                        British roll dice for 2 fighters in France, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in France, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in France
                        British roll dice for 2 fighters in France, round 4 :  2/2 hits
                        Germans roll dice for 1 artillery in France, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 artillery owned by the Germans lost in France
                    British win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 fighter
                Battle in Sumatra
                    British attack with 1 bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber in Sumatra, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        British roll dice for 1 bomber in Sumatra, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Malaya
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 97 Sea Zone
                    British attack with 2 submarines
                    Italians defend with 1 cruiser and 1 submarine
                        British roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    1 submarine owned by the British Submerged
                    Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone
                1 aaGun, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from France to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Morocco
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Egypt to Alexandria
                1 bomber moved from Sumatra to India
                2 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to Hunan

    Place Units - British
                1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,6,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,4
                UK_Pacific collect 14 PUs (6 lost to blockades); end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 17 times
                4 was rolled 17 times
                5 was rolled 16 times
                6 was rolled 13 times
            Average roll : 3.467
            Median : 3.500
            Variance : 0.198
            Standard Deviation : 0.445
            Total rolls : 92

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Germans Combat
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.083
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    British Combat
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.111
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Southern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Romania to Eastern Poland
                1 cruiser and 1 submarine moved from 97 Sea Zone to 93 Sea Zone


  • OOL for sz 93 if you would please
    It was a killer when Germany didnt take London
    Cool looking jets
    Hitler says “Fight to the last man!” and I dont hear the fat lady singing yet
    S.A.

  • Liaison TripleA '11 '10

    Battleship tip first.

    Destroyer after that.

  • Liaison TripleA '11 '10

    Both of my subs at Gibraltar are going to hold you off until the end!  It will be YOU who Submerge permanently! :P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Southern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Romania to Eastern Poland
                1 cruiser and 1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Americans scrambles 2 units out of Morocco to defend against the attack in 91 Sea Zone
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser and 1 submarine
                    British defend with 1 battleship, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 carrier, 1 fighter and 2 transports
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 93 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
                    British win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 cruiser and 1 submarine
                Battle in Eastern Poland
                    Italians attack with 3 armour, 1 artillery and 4 infantry
                    Russians defend with 4 armour, 3 artilleries and 5 mech_infantrys
                        Italians roll dice for 3 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 :  3/8 hits
                        Russians roll dice for 4 armour, 3 artilleries and 5 mech_infantrys in Eastern Poland, round 2 :  5/12 hits
                        1 artillery owned by the Italians, 3 mech_infantrys owned by the Russians and 4 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 3 armour in Eastern Poland, round 3 :  1/3 hits
                        Russians roll dice for 4 armour, 3 artilleries and 2 mech_infantrys in Eastern Poland, round 3 :  4/9 hits
                        1 mech_infantry owned by the Russians and 3 armour owned by the Italians lost in Eastern Poland
                    Russians win with 4 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -18
                    Casualties for Russians: 4 mech_infantrys
                    Casualties for Italians: 3 armour, 1 artillery and 4 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 fighter, 1 tactical_bomber and 1 transport; Americans defend with 2 submarines and 2 transports
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  3/4 hits
                        Americans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Southern France, round 2 :  2/5 hits
                        2 infantry owned by the Americans, 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 :  1/2 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 3 :  2/3 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France
                    Americans win with 2 artilleries remaining. Battle score for attacker is -2
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
                Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Albania to Yugoslavia
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 15 times
            Average roll : 3.354
            Median : 3.000
            Variance : 1.922
            Standard Deviation : 1.386
            Total rolls : 65

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 20

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to 37 Sea Zone
                1 artillery moved from New South Wales to Queensland

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to 37 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Sumatra
                Battle in 37 Sea Zone
                    ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the ANZAC
                    ANZAC win, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport
                    Casualties for ANZAC: 1 carrier, 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 artilleries and 2 infantry moved from Norway to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Western Germany to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 infantry moved from Germany to Slovakia Hungary
                2 artilleries and 2 infantry moved from Germany to Poland
                1 armour moved from Germany to Poland
                1 armour moved from Norway to 112 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 4 infantry moved from 127 Sea Zone to Novgorod
                1 tactical_bomber moved from 112 Sea Zone to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 artilleries and 2 infantry moved from Norway to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Western Germany to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 infantry moved from Germany to Slovakia Hungary
                2 artilleries and 2 infantry moved from Germany to Poland
                1 armour moved from Germany to Poland
                1 armour moved from Norway to 112 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 4 infantry moved from 127 Sea Zone to Novgorod
                1 tactical_bomber moved from 112 Sea Zone to Southern France

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Finland, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Poland
                    Germans attack with 1 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Poland, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Poland
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Poland, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Poland, round 4 :  1/4 hits
                        Russians roll dice for 1 artillery in Poland, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 2 :  1/5 hits
                        Russians roll dice for 1 aaGun, 3 artilleries and 3 infantry in Novgorod, round 2 :  2/6 hits
                        2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 :  1/3 hits
                        Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 3 :  0/6 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 4 :  0/3 hits
                        Russians roll dice for 3 artilleries and 2 infantry in Novgorod, round 4 :  2/5 hits
                        2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery in Novgorod, round 5 :  0/1 hits
                        Russians roll dice for 3 artilleries and 2 infantry in Novgorod, round 5 :  0/5 hits
                        Germans roll dice for 1 artillery in Novgorod, round 6 :  1/1 hits
                        Russians roll dice for 3 artilleries and 2 infantry in Novgorod, round 6 :  1/5 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                    Russians win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Southern France, round 2 :  1/4 hits
                        Americans roll dice for 2 artilleries in Southern France, round 2 :  0/2 hits
                        1 artillery owned by the Americans lost in Southern France
                        Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Southern France, round 3 :  3/4 hits
                        Americans roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 artilleries

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 armour and 3 transports
                EDIT: Adding units owned by Germans to Finland: 1 armour
                EDIT: Adding units owned by Germans to 127 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                2 fighters moved from Southern France to Southern Italy
                1 tactical_bomber moved from Southern France to Northern Italy
                1 destroyer moved from 112 Sea Zone to 127 Sea Zone

    Place Units - Germans
                1 armour, 1 artillery and 5 infantry placed in Germany
                1 armour and 1 infantry placed in Western Germany
                2 infantry placed in France
                1 fighter placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,6,3,5,5
                Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 21 times
                4 was rolled 11 times
                5 was rolled 19 times
                6 was rolled 20 times
            Average roll : 3.890
            Median : 4.000
            Variance : 1.678
            Standard Deviation : 1.295
            Total rolls : 91

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Germans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.590
            Median : 3.000
            Variance : 1.026
            Standard Deviation : 1.013
            Total rolls : 39

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.824
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 34

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Russians
                1 fighter moved from Western Ukraine to 127 Sea Zone
                1 fighter moved from Russia to 127 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 artillery and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                2 armour and 2 artilleries moved from Eastern Poland to Poland
                2 armour and 2 mech_infantrys moved from Ukraine to Romania
                2 armour moved from Eastern Poland to Romania

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Russians
                1 fighter moved from Western Ukraine to 127 Sea Zone
                1 fighter moved from Russia to 127 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 artillery and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                2 armour and 2 artilleries moved from Eastern Poland to Poland
                2 armour and 2 mech_infantrys moved from Ukraine to Romania
                2 armour moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Italians defend with 2 infantry
                    Russians win, taking Romania from Germans with 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 127 Sea Zone
                    Russians attack with 2 fighters
                    Germans defend with 1 destroyer and 3 transports
                    Russians win with 1 fighter remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 destroyer and 3 transports
                    Casualties for Russians: 1 fighter
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 2 armour and 2 artilleries
                    Germans defend with 1 armour and 2 artilleries
                    2 armour owned by the Russians retreated to Eastern Poland
                    Germans win with 1 armour and 2 artilleries remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Russians
                3 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Karelia to Novgorod
                2 aaGuns and 9 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Belarus
                3 artilleries and 2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from 127 Sea Zone to Novgorod

    Place Units - Russians
                1 carrier placed in 115 Sea Zone
                2 infantry placed in Novgorod
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Buryatia to Amur
                1 armour moved from Buryatia to Amur
                2 artilleries and 4 infantry moved from Kiangsu to Anhwe
                1 armour, 1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsu to Anhwe
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 fighter moved from 19 Sea Zone to Anhwe
                1 fighter moved from 19 Sea Zone to Anhwe
                1 submarine moved from 6 Sea Zone to 26 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Buryatia to Amur
                1 armour moved from Buryatia to Amur
                2 artilleries and 4 infantry moved from Kiangsu to Anhwe
                1 armour, 1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsu to Anhwe
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 fighter moved from 19 Sea Zone to Anhwe
                1 fighter moved from 19 Sea Zone to Anhwe
                1 submarine moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 carrier, 3 fighters and 1 submarine
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 carrier, 3 fighters and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Manchuria
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 :  0/1 hits
                        Chinese roll dice for 1 mech_infantry in Manchuria, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Manchuria
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Shantung
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 cruiser in Shantung, round 2 :  1/1 hits
                        Chinese roll dice for 1 artillery in Shantung, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 3 tactical_bombers
                    Russians defend with 7 infantry; British defend with 1 aaGun, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 5 infantry
                        AA fire in Anhwe :  1/3 hits
                        1 fighter owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 3 tactical_bombers in Anhwe, round 2 :  8/15 hits
                        Chinese roll dice for 1 aaGun, 2 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  9/18 hits
                        7 infantry owned by the Russians, 1 armour owned by the Japanese, 4 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in Anhwe
                    retreated to Anhwe
                    Chinese win with 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -31
                    Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Casualties for Russians: 7 infantry
                    Casualties for British: 1 aaGun
                Battle in Amur
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Amur, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands

    Non Combat Move - Japanese
                1 fighter moved from Anhwe to Kiangsu
                1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
                1 fighter moved from Jehol to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 24 PUs total

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 7 times
                4 was rolled 14 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.036
            Median : 3.000
            Variance : 1.648
            Standard Deviation : 1.284
            Total rolls : 55

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.115
            Median : 3.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.150
            Standard Deviation : 1.466
            Total rolls : 21

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Americans
                Americans spend 15 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Heavy Bomber

    Activate Technology - Americans
                Americans activating Heavy Bomber

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                1 armour moved from Algeria to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 93 Sea Zone to Western Germany
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 carrier, 2 destroyers and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 carrier and 2 destroyers
                    Casualties for Americans: 3 fighters
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans win, taking Southern France from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 4 fighters, 1 submarine and 1 transport
                    Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Americans win, taking Normandy Bordeaux from Germans with 1 carrier, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Americans: 2 fighters
                Battle in Western Germany
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
                    Germans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Morocco
                1 fighter moved from 44 Sea Zone to Celebes
                1 carrier moved from 26 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 26 Sea Zone to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                Americans undo move 4.
                Americans undo move 3.
                1 armour and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
                Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Anhwe to Shantung
                2 infantry moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Chahar to Anhwe
                1 artillery moved from Kiangsi to Anhwe
                1 infantry moved from Hunan to Kiangsi

    Place Units - Chinese
                1 infantry placed in Manchuria
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

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