Scramble 110 only.
14L snake11eyes (axis) v karl7 (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Syria to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 81 Sea Zone to Iraq
2 bombers, 1 fighter and 4 tactical_bombers moved from Syria to Iraq
3 aaGuns, 5 artilleries and 19 infantry moved from Romania to Bessarabia
5 armour moved from Yugoslavia to Bessarabia
3 armour moved from Greece to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
10 artilleries moved from Germany to Slovakia Hungary
4 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Holland Belgium to Germany
2 artilleries moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
7 infantry moved from Finland to Norway
1 infantry moved from Greece to Albania
1 infantry moved from Romania to Eastern PolandPlace Units - Germans
7 armour and 1 mech_infantry placed in Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 fighters and 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
8 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Novgorod to Poland
Russians take Poland from Germans
1 infantry moved from Baltic States to Eastern Poland
3 fighters and 1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Karelia to Novgorod
1 armour moved from Novgorod to Finland
5 armour moved from Novgorod to Belarus
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
2 fighters moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun, 1 artillery and 11 infantry moved from Baltic States to Belarus
3 infantry moved from Russia to BryanskPlace Units - Russians
1 fighter and 2 infantry placed in Novgorod
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
2 bombers moved from Anhwe to Suiyuyan
1 infantry moved from Hunan to Kweichow
3 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
3 infantry moved from Kwangsi to Yunnan
2 artilleries and 4 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 3 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
2 artilleries moved from Kwangsi to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Suiyuyan to French Indo China
2 fighters and 1 tactical_bomber moved from Manchuria to JapanPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 cruiser and 1 destroyer moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 bombers placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Egypt to Alexandria
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 cruiser and 1 destroyer moved from 72 Sea Zone to 75 Sea Zone
1 destroyer moved from 71 Sea Zone to 75 Sea Zone
1 fighter moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun, 1 artillery and 2 infantry moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to QuebecPlace Units - British
1 fighter and 2 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,6,6,1,4,5,6,3,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Romania to Eastern PolandCombat - Italians
Non Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 destroyer and 3 transports placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Combat Move - French
1 fighter moved from Algeria to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 72 Sea Zone to 75 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Iraq to 81 Sea Zone
1 bomber moved from Iraq to VolgogradCombat - Germans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Poland
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Iraq to Ukraine
3 aaGuns, 5 armour, 5 artilleries and 19 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
1 bomber moved from Volgograd to Ukraine
1 bomber moved from 81 Sea Zone to Ukraine
1 infantry moved from Albania to Bulgaria
1 aaGun moved from Yugoslavia to Romania
10 artilleries moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
5 armour and 1 mech_infantry moved from Germany to Romania
4 armour moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Greater Southern Germany to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Iraq to Southern Italy
1 tactical_bomber moved from Iraq to UkrainePlace Units - Germans
2 transports placed in 112 Sea Zone
2 artilleries and 3 infantry placed in Western Germany
3 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 42 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 50 PUs;
Russians buy 2 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 8 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 fighter moved from Novgorod to Norway
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 fighters moved from Belarus to Baltic States
1 fighter moved from Russia to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from ItaliansCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Italians defend with 2 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Norway
Russians attack with 1 armour, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 7 infantry
Russians win, taking Norway from Germans with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Norway to Vyborg
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
3 aaGuns, 6 armour, 2 artilleries and 9 infantry moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter moved from Eastern Poland to Bryansk
2 fighters moved from Baltic States to BryanskPlace Units - Russians
2 armour and 2 artilleries placed in Russia
3 infantry placed in Volgograd
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Yunnan to Kweichow
4 artilleries and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 bomber moved from French Indo China to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
3 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
2 battleships moved from 37 Sea Zone to 38 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from Shan State to Yunnan
1 bomber moved from 41 Sea Zone to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
3 transports moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
2 carriers moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 46 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
3 artilleries placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 3 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 49 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 49 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 3 cruisers moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 cruiser and 1 submarine
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 cruiser and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
2 mech_infantrys moved from Western United States to Central United States
2 infantry moved from Brazil to SurinamePlace Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 tactical_bomber moved from India to 41 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
1 bomber moved from Egypt to Tanganyika TerritoryCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tanganyika Territory
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Tanganyika Territory to Egypt
1 cruiser and 2 destroyers moved from 75 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from West India to India
1 infantry moved from Alexandria to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Egypt
1 destroyer and 1 fighter placed in 109 Sea Zone
British undo move 2.
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
UK ncm edit
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
5 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 6 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
2 armour moved from Ukraine to Rostov
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 6 infantry
British defend with 1 armour and 3 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 bomber and 1 fighter moved from Trans-Jordan to Iraq
1 aaGun moved from Northern Italy to Western Germany
3 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 armour and 1 mech_infantry placed in Ukraine
2 submarines placed in 95 Sea Zone
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - French
1 fighter moved from Egypt to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 4 transports
French win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Italians: 4 transportsNon Combat Move - French
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 75 Sea Zone to 39 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 4 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Poland to Baltic States
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Romania to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Ukraine to Western Ukraine
4 armour moved from Ukraine to Volgograd
2 fighters and 3 tactical_bombers moved from Ukraine to Trans-Jordan
10 armour and 2 mech_infantrys moved from Romania to UkraineCombat - Germans
Battle in Norway
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 armour and 2 infantry
Russians win with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Battle in Volgograd
Germans attack with 4 armour
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Finland from Russians, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Trans-Jordan
1 bomber moved from Eastern Poland to Ukraine
2 aaGuns and 9 artilleries moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
1 artillery moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
2 armour moved from Poland to Bessarabia
1 armour moved from Germany to Western GermanyPlace Units - Germans
1 destroyer and 1 fighter placed in 113 Sea Zone
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs