14L G40 FuzzyKittens (Axis) vs Cyanight (Allies +12)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone
                2 armour moved from Romania to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone
                2 armour moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    French defend with 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                3 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Baltic States to Western Ukraine
                8 artilleries moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                2 tactical_bombers moved from Eastern Poland to Smolensk
                2 fighters moved from Eastern Poland to Smolensk
                9 armour, 9 artilleries, 22 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                8 mech_infantrys moved from Baltic States to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Baltic States to Western Ukraine
                8 artilleries moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                2 tactical_bombers moved from Eastern Poland to Smolensk
                2 fighters moved from Eastern Poland to Smolensk
                9 armour, 9 artilleries, 22 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                8 mech_infantrys moved from Baltic States to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 9 armour, 9 artilleries, 22 infantry and 16 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 9 armour, 9 artilleries, 22 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 8 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 8 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 fighters moved from Smolensk to Eastern Poland
                2 tactical_bombers moved from Smolensk to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                3 tactical_bombers moved from Western Germany to Southern Italy
                1 artillery moved from Normandy Bordeaux to France
                2 bombers moved from Western Germany to Southern Italy
                2 aaGuns moved from Western Germany to France
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in France
                1 fighter placed in Western Germany
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Tambov
                2 artilleries, 17 infantry and 1 mech_infantry moved from Vologda to Russia
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Smolensk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.

    Non Combat Move - Russians
                1 bomber moved from Novgorod to Russia
                2 aaGuns moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 harbour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 46 Sea Zone
                2 fighters moved from 42 Sea Zone to Celebes
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Burma to India
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                2 tactical_bombers moved from Yunnan to India
                2 fighters moved from Yunnan to India
                3 tactical_bombers moved from Yunnan to India
                2 fighters moved from Yunnan to India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 harbour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 46 Sea Zone
                2 fighters moved from 42 Sea Zone to Celebes
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Burma to India
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                2 tactical_bombers moved from Yunnan to India
                2 fighters moved from Yunnan to India
                3 tactical_bombers moved from Yunnan to India
                2 fighters moved from Yunnan to India

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    retreated to 55 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in India
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 4 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                1 artillery moved from Shan State to Burma
                4 fighters moved from India to Shan State
                5 tactical_bombers moved from India to Shan State
                3 fighters moved from Japan to 37 Sea Zone
                3 tactical_bombers moved from Siam to Shan State
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Celebes to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 46 Sea Zone to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to Shan State
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Jehol to Anhwe
                2 fighters moved from Kwangsi to Shan State
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 harbour placed in Java
                2 carriers placed in 37 Sea Zone
                1 tactical_bomber placed in 37 Sea Zone
                2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 3 mech_infantrys moved from Morocco to Tunisia
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 34 Sea Zone to Queensland
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 55 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 49 Sea Zone
                2 destroyers moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                3 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
                3 infantry moved from 87 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 102 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                Americans undo move 3.
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 10 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber moved from West India to India
                7 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
                2 armour and 2 infantry moved from Egypt to Alexandria
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Kenya to Egypt

    Combat - British
                Battle in India
                    British attack with 1 armour, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
                    British win, taking India from Japanese with 1 armour, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                    Casualties for British: 6 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Persia
                3 aaGuns moved from West India to India
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 fighter moved from Gibraltar to Alexandria

    Place Units - British
                1 factory_minor, 1 fighter and 1 tactical_bomber placed in Egypt
                British undo move 1.
                1 fighter and 1 tactical_bomber placed in Egypt
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour moved from Bessarabia to Romania

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 infantry placed in New South Wales
                3 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '14 Customizer

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French


  • Are you done with the French or do you want to make a non-combat move?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 56 PUs;
                Germans buy 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Bryansk to Rostov
                2 artilleries moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Tambov
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                7 infantry moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Southern Italy to 104 Sea Zone
                1 armour moved from Bryansk to Ukraine
                      Germans take Ukraine from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 56 PUs;
                Germans buy 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Bryansk to Rostov
                2 artilleries moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Tambov
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                7 infantry moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Southern Italy to 104 Sea Zone
                1 armour moved from Bryansk to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Belarus
                    Germans attack with 2 artilleries and 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                1 aaGun moved from Bryansk to Rostov
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun, 8 artilleries and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Western Germany to Bryansk
                1 tactical_bomber moved from Southern Italy to Bryansk
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 bomber moved from Southern Italy to Western Germany
                1 bomber moved from 104 Sea Zone to Holland Belgium

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 fighter placed in Western Germany
                2 infantry placed in France
                3 mech_infantrys placed in Novgorod
                1 factory_minor placed in Western Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                3 fighters moved from Russia to Rostov
                1 bomber moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 mech_infantry moved from Russia to Rostov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Russians attack with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 artilleries and 3 infantry
                    retreated to Rostov
                    Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Rostov to Russia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

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