@Tyzoq good catch can you edit it?
14L G40 FuzzyKittens (Axis) vs Cyanight (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from West India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 artilleries and 5 infantry moved from India to 39 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
3 fighters and 3 tactical_bombers moved from India to Eastern Persia
2 mech_infantrys moved from Chahar to Kansu
5 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Eastern Persia
Japanese attack with 4 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 armour, 6 artilleries and 5 infantry
Japanese win, taking Eastern Persia from British with 4 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 4 infantry
Casualties for British: 2 armour, 6 artilleries and 5 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
6 fighters and 3 tactical_bombers moved from Kansu to Kazakhstan
2 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
7 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern Persia to Kazakhstan
3 fighters moved from Eastern Persia to 80 Sea ZonePlace Units - Japanese
1 factory_minor placed in West India
1 artillery and 2 infantry placed in India
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 20 Sea Zone
Japanese undo move 5.
2 destroyers and 1 submarine placed in 36 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
I edited my placement of a DD from SZ 36 to SZ 20.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 3 carriers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to Southern France
2 bombers moved from Normandy Bordeaux to Germany
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Eastern United States to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 26 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from New South Wales to 46 Sea Zone
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Tanganyika Territory
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Tanganyika Territory from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 16 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 1 infantry moved from 25 Sea Zone to Midway
4 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from New South Wales to 54 Sea Zone
1 bomber moved from Tanganyika Territory to EgyptPlace Units - Americans
3 carriers placed in 110 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Western United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Persia to Eastern Persia
1 bomber moved from Egypt to Eastern Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 2 armour, 1 bomber and 1 infantry
Japanese defend with 4 artilleries, 1 infantry and 1 mech_infantry
Japanese win with 2 artilleries remaining. Battle score for attacker is -12
Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 bomber and 1 infantryNon Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,6,3,1,2,5,4,1,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Persia to Eastern Persia
1 bomber moved from Egypt to Eastern Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 2 armour, 1 bomber and 1 infantry
Japanese defend with 4 artilleries, 1 infantry and 1 mech_infantry
Japanese win with 2 artilleries remaining. Battle score for attacker is -12
Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 bomber and 1 infantryNon Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,6,3,1,2,5,4,1,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 bomber and 4 fighters moved from Western Germany to Normandy Bordeaux -
Scramble fighter in Normandy?
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No intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 bomber and 4 fighters moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Air Battle in Normandy Bordeaux
Italians attacks with 5 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Normandy Bordeaux causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from Holland Belgium to France
4 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
4 aaGuns, 1 artillery and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 4 aaGuns
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,3,6
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Turkmenistan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea Zone -
Scramble SZ 110?
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Also OOL?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Turkmenistan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone -
Do you have an order of loss you’d like to use?
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save the DD until the subs are gone or last. Other than that tilt the CVs first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Turkmenistan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters, 7 submarines and 6 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 transports; Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 149
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 transports
Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transportsNon Combat Move - Germans
1 bomber, 5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
13 mech_infantrys moved from Western Germany to France
1 infantry moved from Ukraine to Bryansk
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Rostov
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 artillery
EDIT: Adding units owned by Germans to Rostov: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,6,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Turkmenistan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters, 7 submarines and 6 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 transports; Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports
Germans roll dice for 7 submarines in 110 Sea Zone, round 2 : 1/7 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 : 10/20 hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the British
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 11 fighters and 11 transports in 110 Sea Zone, round 2 : 8/21 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Americans, 2 carriers owned by the Americans, 2 carriers owned by the Germans, 2 destroyers owned by the Germans, 1 carrier owned by the British, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 6 submarines in 110 Sea Zone, round 3 : 2/6 hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 9 fighters and 6 tactical_bombers in 110 Sea Zone, round 3 : 10/18 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 11 fighters and 11 transports in 110 Sea Zone, round 3 : 9/17 hits
5 fighters owned by the Americans, 1 cruiser owned by the British, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 cruiser owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the British, 1 battleship owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the Germans and 6 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber, 8 fighters and 6 tactical_bombers in 110 Sea Zone, round 4 : 9/15 hits
Americans roll dice for 5 fighters and 11 transports in 110 Sea Zone, round 4 : 5/5 hits
1 fighter owned by the Americans, 3 transports owned by the British, 2 tactical_bombers owned by the Germans, 1 transport owned by the Americans, 4 fighters owned by the British and 3 fighters owned by the Germans lost in 110 Sea Zone
7 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 149
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 transports
Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transportsNon Combat Move - Germans
1 bomber, 5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
13 mech_infantrys moved from Western Germany to France
1 infantry moved from Ukraine to Bryansk
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Rostov
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 artillery
EDIT: Adding units owned by Germans to Rostov: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,6,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsDice Statistics:
Total
1 was rolled 19 times
2 was rolled 32 times
3 was rolled 36 times
4 was rolled 18 times
5 was rolled 32 times
6 was rolled 29 times
Average roll : 3.596
Median : 3.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 166Null / Other
1 was rolled 4 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.560
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 50Germans Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.652
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 66Americans Combat
1 was rolled 4 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.560
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
98 infantry moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
18 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 18 artilleries, 1 bomber, 3 fighters, 104 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 9 armour, 28 artilleries, 3 fighters, 35 infantry, 28 mech_infantrys and 3 tactical_bombers
Russians win, taking Bryansk from Germans with 1 armour, 18 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 145
Casualties for Germans: 2 aaGuns, 9 armour, 28 artilleries, 3 fighters, 35 infantry, 28 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 100 infantry and 1 tactical_bomberNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Evenkiyskiy to UralsPlace Units - Russians
2 artilleries and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Trans-Jordan: 1 mech_infantry
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUs





