@SuperbattleshipYamato Are you using tournament? I’m just using the one you download form the Triple A Maps website. It’s Called World War 1 1914 Improved. No mods just the actual thing. One thing we will have to manually do is make sure we have one Infantry with Artillery. Because you can’t have artillery by itself to attack or defend. Must be one guy there.
G40 2nd Edition 1 Solvenehero (Allies +6) vs Jeffm/Rgp44 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 13 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 55 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomberNon Combat Move - Americans
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
3 fighters moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 bomber moved from Western United States to Eastern United States
2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 89 Sea Zone
2 artilleries moved from 89 Sea Zone to Southeast Mexico
4 infantry moved from 89 Sea Zone to Southeast Mexico
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 102 Sea Zone to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 89 Sea ZonePlace Units - Americans
10 submarines placed in 101 Sea Zone
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 aaGun, 1 artillery, 3 fighters and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 4 submarines and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Southeast Mexico : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
89 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
101 Sea Zone : 13 submarinesProduction/PUs Summary :
Germans : 49 / 59
Russians : 27 / 28
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 5
British : 28 / 30
UK_Pacific : 5 / 10
Italians : 17 / 27
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 49 / 59
Russians : 27 / 28
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 28 / 30
UK_Pacific : 5 / 10
Italians : 17 / 27
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 26 PUs;
British buy 1 carrier, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 artilleries moved from Egypt to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to 98 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from India to Volgograd
2 cruisers moved from 102 Sea Zone to 89 Sea Zone
1 battleship moved from 102 Sea Zone to 89 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 89 Sea Zone
1 submarine moved from 106 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 armour moved from 89 Sea Zone to West Indies
1 artillery moved from 89 Sea Zone to West IndiesPlace Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 armour and 1 artilleryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 1 harbour and 18 infantry
West Indies : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 17 infantry and 1 mech_infantry
Ethiopia : 1 flag
Volgograd : 2 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
89 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports
102 Sea Zone : 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
98 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 59
Russians : 27 / 28
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 5 / 5
Italians : 16 / 27
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,500
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,500
Median : 4,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Romania to BelarusCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Bessarabia to Northern Italy
2 aaGuns moved from Romania to BessarabiaPlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from India to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 5 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 4 fighters and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 27 / 28
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
French take 41 Sea Zone from Japanese
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in 43 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 27 / 28
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
1 submarine owned by the British Submerged
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in EgyptNon Combat Move - Germans
2 tactical_bombers moved from Western Germany to 96 Sea Zone
3 aaGuns, 3 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
3 artilleries and 6 infantry moved from Novgorod to Belarus
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Novgorod
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 aaGuns moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
3 aaGuns, 5 infantry and 4 transports moved from 112 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
3 aaGuns moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from Poland to Romania
1 tactical_bomber moved from Western Germany to Gibraltar
3 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to GermanyPlace Units - Germans
1 bomber placed in Novgorod
2 artilleries placed in Novgorod
2 infantry placed in Germany
2 artilleries, 1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
2 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
2 mech_infantrys moved from Russia to UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
7 artilleries moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
5 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to UkrainePlace Units - Russians
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Bryansk : 2 aaGuns and 4 infantry
Russia : 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 1 fighter and 14 infantry
Ukraine : 3 armour, 1 factory_minor, 3 infantry and 4 mech_infantrys
Western Ukraine : 2 infantry
Novosibirsk : 2 aaGuns and 18 infantry
Volgograd : 1 factory_minor
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 64
Russians : 27 / 27
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,846
Median : 4,000
Variance : 0,250
Standard Deviation : 0,500
Total rolls : 13Germans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,636
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Kweichow to Tsinghai
1 tactical_bomber moved from Shensi to Tsinghai
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from Jehol to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Jehol to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from French with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to Burma
1 aaGun, 3 artilleries and 11 infantry moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 tactical_bomber moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Kansu to Shensi
2 artilleries moved from Kansu to Shensi
4 infantry moved from Kweichow to Shensi
1 bomber moved from Tsinghai to Shensi
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from Japan to Philippines
2 battleships, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Tsinghai to Szechwan
1 tactical_bomber moved from Tsinghai to Szechwan
1 tactical_bomber moved from Burma to 37 Sea Zone
1 bomber moved from 43 Sea Zone to Philippines
1 infantry moved from French Indo China to Shan State
1 fighter moved from 38 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
2 fighters and 1 tactical_bomber placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery and 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 fighter and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 aaGun, 7 artilleries, 1 fighter and 15 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 5 tactical_bombers
38 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 3 transports
20 Sea Zone : 1 submarine
6 Sea Zone : 4 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 49 / 64
Russians : 27 / 27
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
One thing- can you please declare what carriers your Anzac and us planes are on, I may wish to slightly adjust my non-com depending on which CVs have which planes, thanks
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Sure ANZAC carrier with 2 of its own fighters, the rest on USN carriers.
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Just to be clear, the other 2 ANZAC fighters together on 1 USN carrier.
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Can I proceed?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 89 Sea Zone to 91 Sea Zone
13 submarines moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 14 submarines, 1 tactical_bomber and 4 transports
Germans defend with 4 transports
4 transports owned by the Germans lost in 91 Sea Zone
Americans roll dice for 14 submarines in 91 Sea Zone, round 2 : 5/14 hits
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 14 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in MoroccoNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
4 submarines moved from 54 Sea Zone to 33 Sea Zone
3 carriers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Eastern United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Queensland : 1 aaGun
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 3 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
101 Sea Zone : 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 14 submarines, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 49 / 64
Russians : 27 / 27
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 5 / 5
Italians : 15 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 26Japanese Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.348
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 49 / 64
Russians : 27 / 27
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 1
British : 29 / 29
UK_Pacific : 5 / 5
Italians : 15 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 fighter and 1 tactical_bomber moved from Volgograd to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from 76 Sea Zone to Italian Somaliland
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Volgograd to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from 76 Sea Zone to Italian Somaliland
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to IraqCombat - British
Battle in 96 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 2 tactical_bombers; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 tactical_bombers and 1 transport in 96 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 1 submarine owned by the Italians, 1 submarine owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 3 : 6/8 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport in 96 Sea Zone, round 3 : 5/7 hits
1 carrier owned by the Italians, 1 destroyer owned by the Italians, 2 cruisers owned by the British, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British, 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 96 Sea Zone, round 4 : 3/3 hits
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the British, 1 battleship owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 battleship, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 2 tactical_bombers
Casualties for British: 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Battle in Italian Somaliland
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 2/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 1/6 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Volgograd to Ukraine
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from Persia to Eastern Persia
3 aaGuns, 2 armour, 4 artilleries and 18 infantry moved from India to West India
2 infantry moved from West Indies to 89 Sea Zone
1 armour moved from West Indies to 89 Sea Zone
1 artillery moved from West Indies to 89 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
West India : 3 aaGuns, 2 armour, 4 artilleries and 18 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 17 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Italian Somaliland : 1 flag, 1 artillery and 3 infantry
Ethiopia : 1 flag
Ukraine : 1 fighter
96 Sea Zone : 1 battleship, 1 carrier and 1 tactical_bomber
76 Sea Zone : 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 49 / 64
Russians : 27 / 27
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 1
British : 33 / 33
UK_Pacific : 5 / 6
Italians : 15 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3,367
Median : 3,000
Variance : 0,441
Standard Deviation : 0,664
Total rolls : 60Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4British Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3,316
Median : 3,000
Variance : 0,703
Standard Deviation : 0,838
Total rolls : 38Italians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 5 times
Average roll : 3,333
Median : 2,500
Variance : 1,529
Standard Deviation : 1,237
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Non Combat Move - Italians
1 armour moved from Bessarabia to Belarus
1 aaGun moved from Bessarabia to Romania
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
3 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
3 artilleries placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 3 fighters, 1 harbour and 3 infantry
Malta : 1 flag, 1 artillery
Algeria : 1 flag
France : 1 aaGun and 3 infantry
Tunisia : 1 flag
Romania : 1 aaGun
Tobruk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 3 artilleries, 1 factory_major and 6 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
Belarus : 2 armour
Bessarabia : 1 flag, 1 aaGun
93 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 64
Russians : 27 / 27
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 1
British : 33 / 33
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 artillery and 5 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 64
Russians : 27 / 27
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 1
British : 33 / 33
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 49 / 64
Russians : 27 / 27
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 1
British : 33 / 33
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0