14L G40 Variance(Allies +12) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                3 submarines moved from 37 Sea Zone to 35 Sea Zone
                3 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                2 bombers moved from Malaya to Philippines
                1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                5 artilleries moved from Persia to Iraq
                3 mech_infantrys moved from Eastern Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Ukraine to Iraq
                2 armour moved from Kansu to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Shensi
                2 armour and 1 mech_infantry moved from Shensi to Sikang
                2 artilleries and 1 infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Hopei to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 fighter and 2 tactical_bombers moved from Hopei to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Sikang
                    Japanese attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 aaGun; Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 artilleries and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Tsinghai from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                4 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Japan

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in Japan
                1 armour and 2 mech_infantrys placed in India
                3 destroyers placed in 36 Sea Zone
                3 destroyers placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs (10 lost to blockades); end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 1 harbour, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

  • '17 '16 '15 '14 '12

    Ooops hang on a second.  Let me try that again.

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 1 harbour, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

  • '17 '16 '15 '14 '12

    Once again it all comes down to the dice……

    scramble and OOL orders?

  • '17 '16 '15 '14 '12

    I’ll assume you scramble 3 fighters and roll the first round.  Then you can give me your OOL

  • '17 '16 '15 '14 '12

    damn I forgot about the kamikazes.  I guess I need kamikaze orders too  :-P

  • '15

    I’m here, hang on.

  • '15

    Yes scramble 3 Fighters.  For Kamis, I’ll send 1 to each Cruiser, and 1 to two of the Destroyers, leaving one in reserve for later.  I’ll let you know the OOL after we resolve the kamis.

  • '15

    Oh, and if you’d rather just do your turn entirely differently, that is of course fine as well.

  • '17 '16 '15 '14 '12

    No Kamikaze hits.  Round 1 I scored 11 hits.  What’s your OOL?

  • '15

    Hang on, you only rolled one die for Destroyer and one for a Cruiser.  I wanted to attack two destroyers and three Cruisers total.

  • '17 '16 '15 '14 '12

    No, I rolled for 3 cruisers and 2 destroyers.

  • '17 '16 '15 '14 '12

    Here is what it says in the Game History:

    Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
    Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
    Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
    Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
    Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
    Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6

  • '15

    Ah, I see.  it nests the emails for that sort of thing.  My mistake.

  • '17 '16 '15 '14 '12

    Yeah its because the emails are identical.  Anyway where would you like those 11 hits?

  • '15

    Wow, some pretty poor luck there.  OK, so I’ll go full defense.

  • '15

    SO in this case, that’s 5 hits on the ACs, and 6 on the subs.

  • '17 '16 '15 '14 '12

    OK so at the end of round 1 you have:
    9 subs, 5 damaged carriers, 5 tacs, 8 fighters, 8 transports

    I have:
    2 subs, 5 destroyers, 3 cruisers, 9 fighters, 3 tacs, 1 battleship

  • '17 '16 '15 '14 '12

    Round 2 I scored 12 hits.  Where would you like them?

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