Any scramble?
42194 OOB Round 01 Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
Combat - British
Battle in Algeria
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from United Kingdom to Morocco
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 submarine moved from 78 Sea Zone to 41 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Alexandria to Tobruk
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser, 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Kiangsu
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Kiangsu from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Frenchie changed his mind. Please use this map.
WAIT. Use this one. sorry.
No problem. I edited the little guy back to Egypt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from Alexandria: 1 infantry
EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Turning off Edit Mode
3 bombers moved from Novgorod to Russia
1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 armour and 2 mech_infantrys moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 artillery moved from Greece to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
2 bombers moved from Japan to Kiangsu
5 armour and 5 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,7,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Norway
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans win, taking Norway from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 1 infantry
Battle in Syria
Battle in Kiangsu
Germans attack with 2 bombers
ANZAC defend with 1 infantry
Germans win, taking Syria from French with 2 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Archangel
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 armour and 3 mech_infantrys moved from Bulgaria to Eastern Poland
1 artillery moved from Western Germany to France
1 bomber moved from Belarus to Ukraine
1 bomber moved from Western Ukraine to Ukraine
3 bombers moved from Russia to Ukraine
2 bombers moved from Kiangsu to Japan
Place Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
Russians buy 10 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
3 mech_infantrys moved from Bryansk to Volgograd
4 armour and 2 artilleries moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 4 armour, 2 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour, 1 factory_minor and 4 mech_infantrys
4 armour owned by the Russians, 3 mech_infantrys owned by the Russians and 2 artilleries owned by the Russians retreated to Samara
Germans win with 5 armour remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
2 aaGuns, 13 artilleries and 56 infantry moved from Bryansk to Russia
1 aaGun moved from Novosibirsk to Samara
10 infantry moved from Russia to Samara
1 tactical_bomber moved from Volgograd to Samara
2 fighters moved from Volgograd to Russia
1 aaGun moved from Shensi to Sikang
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 6 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
2 bombers moved from Malaya to Philippines
1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 artilleries moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Ukraine to Iraq
2 armour moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Shensi
2 armour and 1 mech_infantry moved from Shensi to Sikang
2 artilleries and 1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Hopei to Kiangsu
Japanese take Kiangsu from Chinese
1 fighter and 2 tactical_bombers moved from Hopei to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 aaGun; Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Tsinghai from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
4 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in India
3 destroyers placed in 36 Sea Zone
3 destroyers placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs (10 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 fighters, 1 harbour, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Ooops hang on a second. Let me try that again.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 fighters, 1 harbour, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Once again it all comes down to the dice……
scramble and OOL orders?
I’ll assume you scramble 3 fighters and roll the first round. Then you can give me your OOL
damn I forgot about the kamikazes. I guess I need kamikaze orders too :-P
I’m here, hang on.
Yes scramble 3 Fighters. For Kamis, I’ll send 1 to each Cruiser, and 1 to two of the Destroyers, leaving one in reserve for later. I’ll let you know the OOL after we resolve the kamis.
Oh, and if you’d rather just do your turn entirely differently, that is of course fine as well.
No Kamikaze hits. Round 1 I scored 11 hits. What’s your OOL?