@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Suprise Attack vs Axis-dominion A&A WWII
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 83 Sea Zone: 1 battleship
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
Turning on Edit Mode
EDIT: Adding units owned by Italians to French Central Africa: 1 infantry
EDIT: Changing ownership of French Central Africa from French to Italians
EDIT: Removing units owned by Italians from French West Africa: 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
1 armour moved from Northern Italy to Bulgaria
1 fighter moved from Yugoslavia to Bulgaria
1 armour, 1 artillery and 3 infantry moved from Yugoslavia to Romania
1 transport moved from 92 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 83 Sea Zone: 1 battleship
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
Turning on Edit Mode
EDIT: Adding units owned by Italians to French Central Africa: 1 infantry
EDIT: Changing ownership of French Central Africa from French to Italians
EDIT: Removing units owned by Italians from French West Africa: 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
1 armour moved from Northern Italy to Bulgaria
1 fighter moved from Yugoslavia to Bulgaria
1 armour, 1 artillery and 3 infantry moved from Yugoslavia to Romania
1 transport moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Romania
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 tactical_bomber; Russians defend with 3 armour, 3 artilleries, 1 factory_minor, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Romania, round 2 : 1/5 hits
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 11/21 hits
1 infantry owned by the Russians, 1 artillery owned by the Italians, 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Romania
Russians win with 3 armour, 3 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Bulgaria, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bulgaria
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 fighter moved from Bulgaria to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 infantry placed in Southern Italy
1 armour, 1 artillery and 2 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.552
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29Russians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.318
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Northern Territory to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 aaGun and 1 artillery moved from Queensland to Northern Territory
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
3 artilleries and 8 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
1 tactical_bomber moved from Germany to Romania
1 tactical_bomber moved from Western Germany to Romania
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Yugoslavia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
3 artilleries and 8 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
1 tactical_bomber moved from Germany to Romania
1 tactical_bomber moved from Western Germany to Romania
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Yugoslavia to RomaniaCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 2 carriers, 1 fighter, 1 tactical_bomber and 5 transports
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 2 carriers, 1 fighter, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 0/4 hits
2 carriers owned by the Americans and 1 tactical_bomber owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 fighter and 5 transports in 91 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 77
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 fighter, 1 tactical_bomber and 5 transports
Battle in Romania
Germans attack with 2 armour, 3 artilleries, 8 infantry and 2 tactical_bombers
British defend with 1 tactical_bomber; Russians defend with 3 armour, 3 artilleries, 1 factory_minor, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans roll dice for 2 armour, 3 artilleries, 8 infantry and 2 tactical_bombers in Romania, round 2 : 6/15 hits
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 11/20 hits
6 infantry owned by the Russians, 8 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Romania
2 armour owned by the Germans retreated to Yugoslavia
Russians win with 3 armour, 3 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Germans: 3 artilleries and 8 infantry
Casualties for Russians: 6 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Novgorod, round 2 : 0/8 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 3 : 3/7 hits
Russians roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from 91 Sea Zone to Southern France
2 tactical_bombers moved from Romania to Greater Southern Germany
1 artillery and 5 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 transport moved from 92 Sea Zone to 93 Sea Zone
3 transports moved from 112 Sea Zone to 126 Sea Zone
1 infantry moved from Western Germany to Greater Southern GermanyPlace Units - Germans
1 armour, 2 artilleries and 5 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Southern France
1 destroyer placed in 109 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsDice Statistics:
Total
1 was rolled 20 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 20 times
6 was rolled 22 times
Average roll : 3.638
Median : 4.000
Variance : 0.817
Standard Deviation : 0.904
Total rolls : 105Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.571
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.524
Median : 3.500
Variance : 0.049
Standard Deviation : 0.221
Total rolls : 42Russians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.571
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28Americans Combat
1 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.857
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun, 4 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Shensi to Hopei
2 infantry moved from Baltic States to Novgorod
3 armour and 2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Romania to Novgorod
1 mech_infantry moved from Romania to Albania
Russians take Albania from Italians
1 mech_infantry moved from Romania to Greece
Russians take Greece from Italians
3 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Romania to YugoslaviaCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Hopei
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 3 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Russians win, taking Novgorod from Germans with 3 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour, 1 artillery and 5 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Yugoslavia
Russians attack with 3 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 2 armour; Italians defend with 1 artillery and 3 infantry
Russians win, taking Yugoslavia from Germans with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Russians: 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Russians
1 infantry moved from Eastern Poland to Romania
3 infantry moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Ukraine to Romania
2 mech_infantrys moved from Western Ukraine to Romania
1 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Iraq to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 factory_minor placed in Western Ukraine
1 aaGun and 2 infantry placed in Romania
3 armour placed in Ukraine
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to Manchuria
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
2 bombers moved from Japan to 45 Sea Zone
1 fighter moved from Japan to 45 Sea Zone
1 infantry moved from French Indo China to Shan State
1 armour moved from Kiangsu to Hunan
1 artillery moved from Kwangsi to Hunan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to Manchuria
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
2 bombers moved from Japan to 45 Sea Zone
1 fighter moved from Japan to 45 Sea Zone
1 infantry moved from French Indo China to Shan State
1 armour moved from Kiangsu to Hunan
1 artillery moved from Kwangsi to Hunan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 45 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 45 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 battleship and 2 fighters in 45 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 4 : 2/4 hits
Americans roll dice for 1 battleship in 45 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Americans lost in 45 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 armour and 1 infantry in Java, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter could not land in 45 Sea Zone and was removed
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from 45 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 23 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Kwangsi to French Indo ChinaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.912
Median : 4.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 34Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.167
Median : 4.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from British Guiana to 104 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Eastern United States to 104 Sea Zone
2 bombers moved from Eastern United States to 104 Sea Zone
1 bomber moved from Western United States to 104 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Northern Territory to Dutch New GuineaCombat - Americans
Battle in 104 Sea Zone
Americans attack with 5 bombers and 2 submarines
Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Americans win with 4 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Americans: 1 bomber and 1 submarine
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry and 1 tactical_bomber
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 bombers moved from 104 Sea Zone to Gibraltar
1 fighter moved from British Guiana to Gibraltar
2 fighters and 1 tactical_bomber moved from Guam to Queensland
1 bomber moved from Dutch New Guinea to Northern Territory
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
1 carrier and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 3.
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,6
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
5 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 armour and 1 artillery
Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
2 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 mech_infantry moved from Kweichow to French Indo China
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 mech_infantrys moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to French Indo China
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Anhwe
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Anhwe from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking French Indo China from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 aaGun moved from Burma to Shan State
1 fighter moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 armour moved from Iraq to Eastern Persia
1 battleship moved from 83 Sea Zone to 86 Sea ZonePlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour -
had to edit the battle in 104 cuz i accidentally clicked submerge on my subs in the last round of combat. so i took out my sub instead of the bomber to correct the mistake.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 destroyer moved from 95 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 destroyer moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 3 : 3/3 hits
Russians roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Greece
Italians win, taking Greece from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits
Russians roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
1 armour owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 destroyer moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 infantry placed in Southern Italy
1 armour, 2 artilleries and 2 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Russians Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from New South Wales to Shan State
1 fighter moved from Queensland to Shan State
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 bomber moved from Southern France to Albania
1 bomber moved from Southern France to Romania
2 tactical_bombers moved from Greater Southern Germany to Romania
5 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Germany to Romania
2 transports moved from 127 Sea Zone to 125 Sea Zone
3 transports moved from 126 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 bomber moved from Southern France to Albania
1 bomber moved from Southern France to Romania
2 tactical_bombers moved from Greater Southern Germany to Romania
5 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Germany to Romania
2 transports moved from 127 Sea Zone to 125 Sea Zone
3 transports moved from 126 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea ZoneCombat - Germans
Battle in Romania
Germans attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 2 tactical_bombers
British defend with 1 tactical_bomber; Russians defend with 1 aaGun, 2 armour, 1 factory_minor, 6 infantry and 4 mech_infantrys
AA fire in Romania : 2/3 hits
2 tactical_bombers owned by the Germans lost in Romania
Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Romania, round 2 : 1/9 hits
Russians roll dice for 1 aaGun, 2 armour, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 3/13 hits
3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Romania
Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Romania, round 3 : 2/6 hits
Russians roll dice for 2 armour, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 5/13 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Romania
retreated to Romania
Russians win with 2 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Germans: 1 armour, 2 artilleries, 5 infantry and 2 tactical_bombers
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Albania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Albania, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Albania
Germans win, taking Albania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Albania to Western Germany
1 bomber moved from Romania to Western Germany
1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Poland to Slovakia HungaryPlace Units - Germans
1 artillery and 6 infantry placed in Germany
1 armour, 1 fighter and 2 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.708
Median : 4.000
Variance : 0.723
Standard Deviation : 0.851
Total rolls : 48Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.111
Median : 5.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Russians Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.467
Median : 3.500
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 aaGun, 3 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
3 armour moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Baltic States to Novgorod
2 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Hopei to AnhwePlace Units - Russians
1 aaGun and 2 artilleries placed in Romania
3 infantry placed in Western Ukraine
3 armour placed in Ukraine
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in NovgorodTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs